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RadHard
Posted - 2011.06.01 10:18:00 - [1]
 

ATM, the mechanic to gain sec. status after you do some naughty things in lowsec is rather odd. You have couple of options to repair it, either in missions (provided you have not dropped too low), ninja (or proper) ratting in 0.0, or ratting in lowsec, which is really not very effective way.

This thread sums up the current mechanic nicely
Only difference i noticed is that the timer seems to be 10 minutes now.

The 0.0 and lowsec ways are not as much badly affected by the current mechanic. Quite the contrary, in 0.0 you can gain sec status rather fast, because every system got his separate "sec. status gain" timer, so running thru 5-6 systems and killing the most juiciest rats you can get nice boost. If you are lazy to go round and round the systems, or they are populated just wait in safe or cloaked and kill another ship after you gain sec status.

Missions are another story.
First issue is that not all mission rats give the sec status increase. I don't expect killing some Gallente ships will, but for example EoM ships should give increase. Pirate factions like Angels, Sansha, Blood Raiders generally give the sec status increase, but not in all missions. For example killing Angels give sec status in Angels Extravaganza, but it does not in Worlds Collide featuring Angels and Sansha (Sansha does not give increase as well).
Second issue is that if you do the missions normally the security status increase is pretty random, as you usually kill targets that threaten you first (tackling frigs) and then proceed to the kill bigger stuff like battleships, which give nice sec status increase. Iam not exactly sure how the timer works here, sometimes it resets when you kill the battleship (meaning that you effectively lose the time between killing the first ship and the battleship). Sometimes you just get the small increase from frig. Sometimes you don't get anything. If you run the mission for the sole purpose of increasing your security status you can imagine, this is pretty frustrating.
The best way is to get mission after mission and when you get one that you are sure is giving the sec. status and there are decent rats you can proceed. Get in, kill one battleship, get out (or tank them for next 10 minutes). Repeat till there are no battleships left. Good thing is that the mission respawns after downtime so you can do it again (i guess few have patience to try to get another good mission and repeat this process more than once a day).

Now what i propose:
Remove the timer and decrease the boost from individual rats (but make every killed rat count), so the rate of security status gain will be about the same as with previous mechanic. Sec status "payout" can be grouped like the bounty payout. Also fix the missions and rats that do not give sec status increase. In fact every NPC ship that have bounty should also give sec. status increase.

What will it achieve:
If people opt to increase their sec. status in missions they will be able to actually do the missions, instead of just waiting for some timer. As a by product they can earn more ISK in bounties and mission payouts and maybe even having FUN, instead being stuck in one mission for days. I am aware that it might hurt the rate of sec. status gain when people chain couple of 0.0 systems and run around. Although Iam not sure if that was an intended feature of the current system.

My reasons:
Iam playing this game for quite a while and i got involved in lot of different things it offers. This is why i like it and i do not want to restrict myself out of empire space because of my current rather casual pirating activities. There is crime and i accept the punishment, but in case that The Timer was not directly intended as the punishment, but rather mechanic that was at hand when they introduced the sec. status please do something about it. AFAIK this mechanic is here possibly from the first days of EVE

Codi
Posted - 2011.06.05 07:57:00 - [2]
 

I can tell you that the timer doesn't have to be 10 minutes.
While trying to gain sec in lo-sec (doing some blockade missions) it seems that the time can vary from 10 mins up to 14 mins.

And yes, it puzzles me why the whole sec gaining thing takes that much efford.
I know people who would like to do some other things than being a pirate but the thought about shooting npc forever just keeps them
from getting their sec up from -10 to somewhere near -2. Especially when you are getting to -3 / -2 it will take even more time because
it works with procentual gains.

Terghon Tu
Amarr
DarkNet Node Fanaticus
Posted - 2011.06.06 00:31:00 - [3]
 

I'm on the other side. I think that correcting your security status after dropping it is too easy. It makes the consequences of choosing to pirate nothing more than a bit of a grind to undo.

There's also the issue (since beta even) that CONCORD pays bounties and gives you SecStatus increases out in 0.0 where they don't care about anything else. At the very least I'd expect CONCORD to lower the amount of gain the lower the security rating of the system. Unfortunately, this would trash the economy of null-sec and to some extent low-sec as well. But is would make SENSE from a story perspective.

I mean really: I make myself a heinous criminal by preying on innocent people until I'm kicked out into the wildlands where THERE IS NO LAW. Then, by behaving nicely out there where THERE IS NO LAW I somehow gain standing with the police? Just doesn't make sense.

Unfortunately I've never seen or heard of a scheme that would make sense without screwing null-sec players. But I'll keep hoping. In the meantime, I certainly can't support making the consequences for pirating even more trivial.

Thom Baron
Caldari
Caldari Provisions
Posted - 2011.06.22 23:04:00 - [4]
 

I've been working for a longass time to get my sec status up from -4.8 to -2.9

It's ridiculously difficult for me, and I think I only podded 2 people..

The problem IMO though is not the sec status gaining method, it's the fact that you get penalized so much for fighting in lowsec? People need to learn to pvp somewhere...

Kara Audanie
Posted - 2011.06.28 11:04:00 - [5]
 

Originally by: Thom Baron
I've been working for a longass time to get my sec status up from -4.8 to -2.9

It's ridiculously difficult for me, and I think I only podded 2 people..

The problem IMO though is not the sec status gaining method, it's the fact that you get penalized so much for fighting in lowsec? People need to learn to pvp somewhere...


I agreed, need to take out some of the penalty maybe divide the sec loss by 10 and then it evened up and make EVE a bit more favorable. YARRRR!!

Cedille Mureau
Gallente
Institute of Archaeology
Posted - 2011.06.29 08:57:00 - [6]
 

Simple, as the saying goes " If you can't do the time, don't do the crime."

After all it was your choice to take to the dark side.

Nikolei Andrei
Posted - 2011.06.29 15:11:00 - [7]
 

Why not just giving the opportunity to buy back sec. status from the shop with AUR ?

Adogeon Spiritforged
Posted - 2011.06.29 19:07:00 - [8]
 

Originally by: Nikolei Andrei
Why not just giving the opportunity to buy back sec. status from the shop with AUR ?


And while your at it, let me buy SP and Faction Standings with AUR.

To be honest, this kind of microtransaction would be the end of my subscription. If you choose to YARR!!! (which we all do at some point) you have to be able to accept the consequences of your actions.

I've got an idea, though that would be pretty cool: Concord paying bounties and big sec status increases on "arresting" (popping) player pirates....that would make those low sec gate camps even busier...

Shadowfoot
Caldari
STRONG TRADING BRO
Posted - 2011.07.16 20:00:00 - [9]
 

I will buy sec status from -7.2 to -1.9 for 100$..

ccp just give us the option. you will make so much money

Cyber Sensei
Posted - 2011.07.26 14:07:00 - [10]
 

Originally by: Shadowfoot
I will buy sec status from -7.2 to -1.9 for 100$..

ccp just give us the option. you will make so much money



looooool


 

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