open All Channels
seplocked Warfare & Tactics
blankseplocked Lowsec Piracy and Faction Standings
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Larissa Sunsorrow
Posted - 2011.05.31 15:09:00 - [1]
 

If I kill and pod someone in low sec Amarr space, is this going to affect my standings against the Amarr faction?

Willem Revolati
Gunpoint Diplomacy
Posted - 2011.05.31 15:24:00 - [2]
 

Edited by: Willem Revolati on 31/05/2011 15:24:46
nope, but killing players in npc corps will lose you standings to that corp

achoura
Posted - 2011.05.31 15:26:00 - [3]
 

Doubt it, I've still got my caldari ones despite podding a couple hundred people in caldari lowsec Razz Concord doesn't like it ofc.

Not sure where militias stand as it would make sense to loose faction standing for eliminating a capsuleer flying under their flag but I don't think it does. I am however, not certain.

Noisrevbus
Posted - 2011.05.31 16:39:00 - [4]
 

Edited by: Noisrevbus on 31/05/2011 16:57:28

The standings and security system is a djungle and a 2003 dinosaur that could definately use some developer attention and a massive overhaul to be made more intuitive and flexible, to liven up lowsec in particular.

There's red agression, yellow agression, flashy by security status, how status/standing relate to different systems and the factions that own them, faction standing, corporate standing etc etc.

Throw certain standings issues related to FW into the mix and it becomes even more complicated and heavy-handed.

It's pretty crap overall.

To answer your question: shooting a player in lowsec gives you a temporary (1min) agression where you are not allowed to dock or use gates, another temporary (15min) red agression that let players attack you with impunity, lowsec gate- and station guns will fire at you (yet moving into a lowsec region held by another faction will remedy that, into a yellow temporary timer), Concord will murder you if you hop into highsec (0.5+) and your overall security status will drop by a predetermined modifier (often around 0.01 for agression alone, without a kill or a podkill). If your total security status drop below a sliding figure (-0.2 to -5) to the security status of a certain system (1.0 to 0.5) you will be agressed by factional NPC but not Concord, unless Concord happen to hold SOV in that particular system (in that case, you will be murdered). If your security status go below -5 that will happen in any higsec system, yet gates or stations in lowsec will not shoot at you simply because of status (only if you have an active temporary agression timer), other players can still shoot you with impunity (beyond the 1min no-gate/dock) though.

Grinding missions against a certain empire-faction NPC (eg., Caldari Navy) will lower your faction standing (Caldari) but not your corporate standing (Caldari Navy), once it drops below a certain figure (-5?) the local highsec navy NPC will target you, yet Concord will not. This also mean that you can essentially be +10 to Caldari navy and -10 to Caldari faction (don't worry though, there are lowsec agents). If you want to remedy faction standings you can't do corporate appeasement, instead you need to do special missions; storyline missions, datacenters, circulars etc. If you want to remedy security status, you need to specificly shoot pirate-faction NPC and standing is revised based on NPC top quality kill / 20 min / system (in missions, or in low, npc null or sov null space in belts or around gates).

See, easy isn't it? ~CCP~ YARRRR!!

Jaxley
The Tuskers
Posted - 2011.06.01 08:42:00 - [5]
 

Originally by: Noisrevbus
[...] unless Concord happen to hold SOV in that particular system (in that case, you will be murdered). If your security status go below -5 that will happen in any higsec system

Being below -5 in highsec won't provoke a CONCORDoken unless they're the sov holders. Only the faction police will go after you. They've got a much slower reaction time than CONCORD however.

They'll also web you before applying any sort of warp disruption, which will actually help you into warp (cruisers and below, nano BCs as well I think).

L Olonnais
Yarrbear Inc.
Posted - 2011.06.02 11:25:00 - [6]
 

Originally by: Jaxley
...
They'll also web you before applying any sort of warp disruption, which will actually help you into warp (cruisers and below, nano BCs as well I think).


You can include all ships from the shuttle to the battleship, even in 1.0. Web wont work in Amarr Empire.

Pro tip: Just be careful of the orphanage camp with remote sebo HIC. To avoid other random issue, fit 3wcs, rest of inertia stab. and you will be "unkillable".


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only