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chris poispads
Posted - 2011.05.30 22:24:00 - [1]
 

Hello all. I'm a 3D designer and also a massive Eve Online fan. after seeing previous projects on eve cities, I set out on my own part-time project to create a Gallente city. when flying over heavily populated planets or 'Primes', I always wondered what the light clusters with their strands of light stretching over the oceans would look like at ground level.(Old School city template,Bring it back!)My main idea was Bladerunner'esk but tinted green with more neons and everything rounded or curved if you get my thinking? Through working from references of Gallente artwork, stations, ships and faction bio, I slowly put together a set. I imagine that most eve cities are probably even bigger than what i'm showing. I've set mine as a small colonial coastal city that could exist on the outskirts of Gallente space. I've tried my best to make it as detailed as one person on a project can. I've also still got loads of stuff to finish so i'll keep the thread updated with more stuff as I complete it. 99% of everything on set has been made from scratch, Don't ask me how long it look,,,, toooo dam long! I hope one day in the distant future the game will still be going and will allow us to walk planet side or build cities like this. enjoy guys! Entering City
holoreel1holoreel2holoreel3
holoreel4holoreel5City1City2City3City4

Next post. vehicles carriers and landspeeders etc.

Judge LearnedHand
Posted - 2011.05.30 22:29:00 - [2]
 

Looks cool, man. I look forward to seeing the vehicles.

MotherMoon
Huang Yinglong
Posted - 2011.05.30 22:35:00 - [3]
 

hey I really like it : )

Calathea Sata
State War Academy
Posted - 2011.05.30 22:37:00 - [4]
 

Think New York + Tokyo etc x10000 (continental/planetary cities)

Mountains and seas of skyscrappers but with lots of green as well...

5th element... Matrix machine city... look at movies for images of massive cities etc

Karak Terrel
As Far As The eYe can see
Chained Reactions
Posted - 2011.05.30 22:41:00 - [5]
 

Wow, thats awesome! Good job!

Holy One
SniggWaffe
Posted - 2011.05.30 22:41:00 - [6]
 

great work dude. thanks for sharing. Cool

Ashlar Maidstone
Amarr
Intergalactic Combined Technologies
The Chamber of Commerce
Posted - 2011.05.30 22:47:00 - [7]
 

I am truly impressed by your total immersion and design you showed so far!! Can't wait to see the ground based vehicles!!

Pesky LaRue
Brotherhood Of Fallen Angels
Etherium Cartel
Posted - 2011.05.30 22:53:00 - [8]
 

wow - very, very impressive! thanks for sharing!

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2011.05.30 22:58:00 - [9]
 

Great job man really like them

But I must do some critiquing / suggestions

Look into providing someplace for a small landing pad, maybe an iteron or some shuttles.

Though now that i look at it maybe a little too much green, the lights green yeah, but you may want to look into changing the colour texture of the buildings themselves. Enclosed are stuff from the original gallente stations to kind of show you what i mean.

Also - pleasure hub 1
pleasure hub 2


Other than that, looks really good man.

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.05.30 23:09:00 - [10]
 

Originally by: Obsidian Hawk
Great job man really like them

But I must do some critiquing / suggestions

Look into providing someplace for a small landing pad, maybe an iteron or some shuttles.

Though now that i look at it maybe a little too much green, the lights green yeah, but you may want to look into changing the colour texture of the buildings themselves. Enclosed are stuff from the original gallente stations to kind of show you what i mean.

Also - pleasure hub 1
pleasure hub 2


Other than that, looks really good man.


going with grey, slate or grey-blue textures with green lighting might be closer to the Gallente in game look possibly?

Also if you want to make the city look 'alive' some traffic on the roads/travel systems would go along way towards that.

Iterion are huge, even the 'small' ones (check one out against a 747 sized Rifter), so if you want a landing pad for those it needs to be big ;-) but something shuttle size would be cool.

Otherwise, I have to say that looks pretty awesome, Looking forward to what you do next :-)

Kyoko Sakoda
Caldari
Veto.
Veto Corp
Posted - 2011.05.30 23:15:00 - [11]
 

Pretty cool. Razz

Calathea Sata
State War Academy
Posted - 2011.05.30 23:17:00 - [12]
 

Here's my critique:

The city doesn't feel massive at all, it is just a moderate sized city with a handful of skyscrappers the rest are just normal buildings. Buildings lack variety and color and the floating things seems rather at the wrong place, I mean the whole thing is just scaled wrong. The skyscrappers should be reaching into the clouds. The lights the baloons should be at "street level" so people can see them and they should be tiny dots floating in a huge HUGE network of traffic lights and big BIG buildings and structures. In fact if I'm you I would be rather be creating a pattern stretching out in all directions and have forests of skysc****rs going from the ground straight into the clouds and lots and LOTS and LOTS of lights and spotlights and traffics and things happening not just on the groud but mid air forming CLOUDS and LAYERS and MESHES and VOLUMES of stuff. Very busy very complicated like several New Yorks stacked on top of each other. Because in the future things can fly and cities are no longer 2d. Megastructures. Underground levels. Cities build on top of a building. Cliffs of streets and hanging shops. Be WILD and IMAGINATIVE and BIG and MASSIVE and NUMOUROUS.

MotherMoon
Huang Yinglong
Posted - 2011.05.30 23:18:00 - [13]
 

Originally by: Obsidian Hawk
Great job man really like them

But I must do some critiquing / suggestions

Look into providing someplace for a small landing pad, maybe an iteron or some shuttles.

Though now that i look at it maybe a little too much green, the lights green yeah, but you may want to look into changing the colour texture of the buildings themselves. Enclosed are stuff from the original gallente stations to kind of show you what i mean.

Also - pleasure hub 1
pleasure hub 2


Other than that, looks really good man.



it's important to remember lighting. The pleasure hub has no sky.

Calathea Sata
State War Academy
Posted - 2011.05.30 23:20:00 - [14]
 

I think the same goes to Obsidian Hawk, you seem to be too careful about the smooth shapes and everything is in order not to destroy the shape that it is forming... but then it becomes bland and monotone and dead.

Calathea Sata
State War Academy
Posted - 2011.05.30 23:22:00 - [15]
 

Oh wait perhaps my critiques do not apply to 3D artists because you guys are rather focused on just the technicals of the actual "3D"s and rendering individual buildings and stuff? I don't know.

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.05.30 23:37:00 - [16]
 

Originally by: Calathea Sata
I think the same goes to Obsidian Hawk, you seem to be too careful about the smooth shapes and everything is in order not to destroy the shape that it is forming... but then it becomes bland and monotone and dead.


um Obsidians links were of old station designs from eve. That's what gallente stations used to look like.

Sig Sour
Posted - 2011.05.30 23:39:00 - [17]
 

Good stuff Chris. On your next one you should play with luminosity and mess around with the way you blend your textures into your materials.

Originally by: Calathea Sata
Oh wait perhaps my critiques do not apply to 3D artists because you guys are rather focused on just the technicals of the actual "3D"s and rendering individual buildings and stuff? I don't know.

Laughing

Calathea Sata
State War Academy
Posted - 2011.05.30 23:40:00 - [18]
 

Oh, my bad, please disregard that comment.

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2011.05.31 00:29:00 - [19]
 

Yeah I linked the old gallente stations more for inspiration and ideas for lighting, as it is the hardest part of any project. While the green does enbody a lot of the Gallente style, too much of it can be bad.

Max Romeo
Posted - 2011.05.31 02:48:00 - [20]
 

Imageshack is kinda bad for non EU/NA folks :(

http://imageshack.us/img/blocked_login.jpg

I love that frozen little frog arghhhhh.

Ai Mei
Starfish Operating Syndicate
Posted - 2011.05.31 04:36:00 - [21]
 

Originally by: Max Romeo
Imageshack is kinda bad for non EU/NA folks :(

http://imageshack.us/img/blocked_login.jpg

I love that frozen little frog arghhhhh.


LOL

chris poispads
Posted - 2011.05.31 12:46:00 - [22]
 

Thanks for all of the support guys, much respect.

Utremi Fasolasi
Gallente
La Dolce Vita
Posted - 2011.05.31 12:53:00 - [23]
 

I always thought the future-Moldovan city in the video for Numai Tu by O-Zone seemed pretty Gallente :-)

Video

ZYDOL TOXIC
Posted - 2011.05.31 13:07:00 - [24]
 

Originally by: Utremi Fasolasi
I always thought the future-Moldovan city in the video for Numai Tu by O-Zone seemed pretty Gallente :-)

Video


if thats a Gallente city then i'm glad i'm Caldari Wink


Mr Nazdak
Posted - 2011.05.31 13:09:00 - [25]
 

Originally by: Calathea Sata
Here's my critique:

The city doesn't feel massive at all, it is just a moderate sized city with a handful of skyscrappers the rest are just normal buildings. Buildings lack variety and color and the floating things seems rather at the wrong place, I mean the whole thing is just scaled wrong. The skyscrappers should be reaching into the clouds. The lights the baloons should be at "street level" so people can see them and they should be tiny dots floating in a huge HUGE network of traffic lights and big BIG buildings and structures. In fact if I'm you I would be rather be creating a pattern stretching out in all directions and have forests of skysc****rs going from the ground straight into the clouds and lots and LOTS and LOTS of lights and spotlights and traffics and things happening not just on the groud but mid air forming CLOUDS and LAYERS and MESHES and VOLUMES of stuff. Very busy very complicated like several New Yorks stacked on top of each other. Because in the future things can fly and cities are no longer 2d. Megastructures. Underground levels. Cities build on top of a building. Cliffs of streets and hanging shops. Be WILD and IMAGINATIVE and BIG and MASSIVE and NUMOUROUS.

You want the moon on a stick don't you lol, As stated the in my original post, my piece isnt meant to be a huge mega-city. Its more like a colonial city or outpost on the edges of Gallente space. You have to realise i'm only one man that can only do so much. I would have done it bigger but it would have lost its character if I continuously repeated everything. I've done some street level stuff with I've almost finished i'll show a after I release my vehicles. thank you for the critique.

Tagera
Posted - 2011.05.31 13:11:00 - [26]
 

Originally by: Obsidian Hawk
Great job man really like them

But I must do some critiquing / suggestions

Look into providing someplace for a small landing pad, maybe an iteron or some shuttles.

Though now that i look at it maybe a little too much green, the lights green yeah, but you may want to look into changing the colour texture of the buildings themselves. Enclosed are stuff from the original gallente stations to kind of show you what i mean.

Also - pleasure hub 1
pleasure hub 2


Other than that, looks really good man.




Ahhhhh....the olden days....was kinda nice.

jazzamatazz
Posted - 2011.05.31 13:11:00 - [27]
 

Are you sure you are not a graphic artist for Anarchy Online? Looks cool.

Foxgguy2001
Gallente
Second Hand Lions
Redneck Rage
Posted - 2011.05.31 13:13:00 - [28]
 

Edited by: Foxgguy2001 on 31/05/2011 13:14:03
Nice! Well done :)

chris poispads
Posted - 2011.05.31 13:14:00 - [29]
 

Originally by: Utremi Fasolasi
I always thought the future-Moldovan city in the video for Numai Tu by O-Zone seemed pretty Gallente :-)

Video


I like the landing pad there dancing on. nice video lol

chris poispads
Posted - 2011.05.31 13:22:00 - [30]
 

Originally by: Foxgguy2001
Edited by: Foxgguy2001 on 31/05/2011 13:14:03
Nice! Well done :)


Dam! i was going to surprise you with a picture of the model you set me in set. oh well. look man, thank you sooooo for getting that for me. hats off to you! you ever need anything don't hesitate to drop us a line.


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