I was reading that on another forum yesterday. Not sure the prisoner in question was being completely honest, but generally it is believable and probably mostly true.
What I was thinking when I read this, wasn't so much related to those poor Chinese prisoners or sweatshop slaves, but more directed to various other factors. I'll see if I can remember some of it.
Oh yeah.. This was not fun for them. Being forced to grind endlessly and repetetively for ingame currency and being tortured if they couldn't meet quota's. This is just in the prison camp btw, where they also happened to work at various other menial tasks such as carving chopsticks and toothpicks from planks of wood, mining and making car seat covers for factories elsewhere. Not in the sweatshops where they get forced to play these games for members of the criminal underworld.
You'd think in a place where hard labor swinging a pick for endless hours at rock, or carving planks to make toothpicks and chopsticks until your hands were raw and bleeding, playing a game would be a nice change of pace. Not so apparently, and with torture resulting from unmet quotas actually occuring regularly, apparently even that wasn't enough encouragement for them to play.
So.. is the grind really worth it. They farm it, others buy it, and games are designed to make it harder to achieve large amounts of in game currency, while people claim that grinding is an encouragement to play. I know for one, I personally hate grinding and find it hard to believe that others do, which makes me of the same mindset as the prisoners, though thankfully I'm not physically tortured for non-compliance in the matter. Personally I'd rather swing a pick in a rock quarry all day, than grind yet another stipend of earnings in any game.
I still do a bit, but as time passes I discover less interest in playing games, resulting from the continuous grind which far exceeds any value the game was thought to have in storyline or other rewards. Eventually, I may not play at all, and games will slowly filter down on my things to do list, until they fall off the list entirely. Considering all I do is work and sit at home on the internet most days, thats a bit surprising.
Regardless, a few notes on quotes below.
According to figures from the China Internet Centre, nearly £1.2bn of make- believe currencies were traded in China in 2008
- That's roughly 2 Billion dollars USD.
In 2009 the central government issued a directive defining how fictional currencies could be traded,
- This is apparently encouraged in China, despite breaching multiple contracts and laws elsewhere.
Yeah I know, I wasn't aware of that before now, for those that were and will respond with disbelief.
You would see some exploitation where employers would make workers play 12 hours a day
- Really? That's not the sort of business most people do, now is it.