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blankseplocked Hurricane or Cyclone for Mission running?
 
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Cephelange du'Krevviq
Caldari
Seventh Exploration and Engagement Command
Gryphon League
Posted - 2011.05.26 19:02:00 - [1]
 

As the title asks, what would you fly for a Level 3 mission - Hurricane or Cyclone? Please include your reasoning/thoughts behind your choice. On the surface, it seems like the 'clone would be best, with its shield boosting bonus. The 'cane, however, might do enough damage to compensate for lack of boosted tanking.

Elezondo
Posted - 2011.05.26 19:18:00 - [2]
 

Edited by: Elezondo on 26/05/2011 19:22:10
People use cyclones for something other than building command ships?

EDIT: Reasoning, the cane has 6 turrent slots and the BC skill bonus of 5% damage per level while the cyclone only has 5 turret hard points and no damage bonus.

Traejun DiSanctis
Caldari
Posted - 2011.05.26 19:19:00 - [3]
 

'Cane - every day, and twice on sunday.

Rushnik
Minmatar
Anhalter's Minions
Posted - 2011.05.26 19:56:00 - [4]
 

Cane:

More DPS is the key in PVE, you dont need too much tank. with the right skills and setup you'll have enough tank and will only strive for DPS to decrease mission time.
Look on battleclinic for a decent fit, I like the 650mm fit with passiv shield tank for PVE, for most mission its overtanked buts good for ppl like me that have no stable connection, easy too fly alsmost as easy as an drake.
Too increase even further your completion time look for Mickey Death's setup on BC, didnt try it out but its look promising.

Zhilia Mann
Tide Way Out Productions
Posted - 2011.05.26 19:56:00 - [5]
 

Originally by: Cephelange du'Krevviq
On the surface, it seems like the 'clone would be best, with its shield boosting bonus. The 'cane, however, might do enough damage to compensate for lack of boosted tanking.


That's where you went wrong. L3s don't really do enough damage to take full advantage of the massive burst tank a Cyclone can put out -- and the sustained tank between the two ships isn't all that different. But since the Hurricane can push out that much more damage, there isn't need for as much sustained tank in the first place -- and mission completion times are shorter when more DPS is applied down range.

(In fact, the "tanky" armor fits for a Hurricane aren't even ideal for L3s; you're usually better off in a ganky shield buffer and just blitzing as much as possible.)

Cipher Jones
Minmatar
Posted - 2011.05.26 20:03:00 - [6]
 

Overkill wont kill ships faster, that's why its called overkill. What does a l3 faster, a machariel that can kill everything in one hit, or a cyanabal that can kill everything in one hit?

Whichever your skills are more suited towards.

FT Diomedes
Gallente
Factio Paucorum
Posted - 2011.05.27 04:10:00 - [7]
 

I had a really nice 720mm arty passive shield tanked Hurricane I used for Caldari Cosmos level 3 missions. It worked like a charm and was fun and easy to fly. I found it hard to even come close with a Cyclone.

The Djego
Minmatar
Hellequin Inc.
Posted - 2011.05.27 10:36:00 - [8]
 

Cyclone can be ok with a lot SP in missiles, gunnery, fitting skills and drones. However even in this case you will not outdamage the cane and with the fitting skills most people have during doing L3 missions the cane will come out on top pretty much all the time.

Headerman
Minmatar
Quovis
Shadow of xXDEATHXx
Posted - 2011.05.27 11:45:00 - [9]
 

Nothing wrong with the Cyclone at all:

[Cyclone, New Setup 1]
Power Diagnostic System II
Gyrostabilizer II
Gyrostabilizer II
Power Diagnostic System II

Medium Shield Booster II
Heat Dissipation Field II
Ballistic Deflection Field II
Invulnerability Field II
Y-S8 Hydrocarbon I Afterburners

720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
Heavy Assault Missile Launcher II, Torrent Assault Missile
Heavy Assault Missile Launcher II, Torrent Assault Missile
Heavy Assault Missile Launcher II, Torrent Assault Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5
Hobgoblin II x3

- Cap stable
- 440 DPS without implants
- Can fit a large SB
- A setup like this is for both short and long range targets
- AB provides mobility for the guns to counter tracking issues

Why not give it a go?

Silas Cooper
Posted - 2011.05.27 15:52:00 - [10]
 

Edited by: Silas Cooper on 27/05/2011 16:01:11
Passive shield regen is a strong mechanic, allowing for easy to use setups and lots of free low slots for gyros and TE's. The TE's add to the applied dps quite a bit due to range and tracking. Also easier to train for as it requires no missile skills.

If you'd want more tank you can always replace 1 TE for another SPR but generally it's not needed. Would you have fitting issues then you can replace with 650's ofcourse.


[Hurricane, LVL 3 Angel]
Shield Power Relay II
Shield Power Relay II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

10MN Afterburner II
Large Shield Extender II
Invulnerability Field II
Explosion Dampening Field II

720mm Howitzer Artillery II, Fusion M
720mm Howitzer Artillery II, Fusion M
720mm Howitzer Artillery II, Fusion M
720mm Howitzer Artillery II, Fusion M
720mm Howitzer Artillery II, Fusion M
720mm Howitzer Artillery II, Fusion M
Small Tractor Beam I
[empty high slot]

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I


Warrior II x5
Warrior II x1


Blacksquirrel
Posted - 2011.05.27 16:10:00 - [11]
 

Cane... can fit more guns and missle launchers.

Can also massively passive shield thank the thing. So now you're getting more DPS and more tank.

Cephelange du'Krevviq
Caldari
Seventh Exploration and Engagement Command
Gryphon League
Posted - 2011.05.27 16:21:00 - [12]
 

I've never done passive tanking in missions; very much more familiar with active shield tanking.

Blacksquirrel
Posted - 2011.05.27 16:27:00 - [13]
 

^

It's easier http://eve.battleclinic.com/loadout/2066-PASSIVECANE.html

That one is even more tanked that what I used...and for lvl 3's my tank never broke once.

Cephelange du'Krevviq
Caldari
Seventh Exploration and Engagement Command
Gryphon League
Posted - 2011.05.27 16:34:00 - [14]
 

Modeled off of Silas' fit, this is what I would like to give a try (this is fit for Guristas missions):

[Hurricane, Arty (PvE)]
Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Tracking Enhancer II
Shield Power Relay II
Tracking Enhancer II

Large Shield Extender II
Invulnerability Field II
Ballistic Deflection Field II
Y-S8 Hydrocarbon I Afterburners

650mm Medium 'Scout' Artillery I, Titanium Sabot M
650mm Medium 'Scout' Artillery I, Titanium Sabot M
650mm Medium 'Scout' Artillery I, Titanium Sabot M
650mm Medium 'Scout' Artillery I, Titanium Sabot M
650mm Medium 'Scout' Artillery I, Titanium Sabot M
650mm Medium 'Scout' Artillery I, Titanium Sabot M
'Arbalest' Assault Missile Launcher, Bloodclaw Light Missile
'Arbalest' Assault Missile Launcher, Bloodclaw Light Missile

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I


Hornet II x5
Hornet II x1

Comments/critiques?

Silas Cooper
Posted - 2011.05.27 17:06:00 - [15]
 

Edited by: Silas Cooper on 27/05/2011 17:11:45
You'd probably be better off with 2 kin resists rather than kin/invul or kin/therm. Also, the missiles won't add any meaningful dps but that's personal preference. Make sure to use phased plasma ammo and Hobgoblins. You don't need the midrange ammo really and hobs do more dps against Guristas.

All you need to know about shield regen tanking is that peak regen happens at 25-30% of total shield, so it's fine for your shield to drop as long as it starts to level out above 30%. If it pushes through 25% it's time to get out :)

Cephelange du'Krevviq
Caldari
Seventh Exploration and Engagement Command
Gryphon League
Posted - 2011.05.27 17:54:00 - [16]
 

Thank you for the advice and info, Silas.

NoNah
Posted - 2011.05.27 18:04:00 - [17]
 

Originally by: Cipher Jones
Overkill wont kill ships faster, that's why its called overkill. What does a l3 faster, a machariel that can kill everything in one hit, or a cyanabal that can kill everything in one hit?

Whichever your skills are more suited towards.


Based on that, I'd say machariel. Simply because it can volley 11 things instead of 6, and there's rather few missions where you need to shoot more than 11..

Without them, I'm not sure, but my money would still be on the machariel. I'm guessing there's more missions where the machariel would be faster than there are missions where the cynabal would be faster.

Rushnik
Minmatar
Anhalter's Minions
Posted - 2011.05.27 19:36:00 - [18]
 

Originally by: NoNah
Originally by: Cipher Jones
Overkill wont kill ships faster, that's why its called overkill. What does a l3 faster, a machariel that can kill everything in one hit, or a cyanabal that can kill everything in one hit?

Whichever your skills are more suited towards.


Based on that, I'd say machariel. Simply because it can volley 11 things instead of 6, and there's rather few missions where you need to shoot more than 11..

Without them, I'm not sure, but my money would still be on the machariel. I'm guessing there's more missions where the machariel would be faster than there are missions where the cynabal would be faster.


Well he ask if he should fly a hurricane or a cyclone.... if we speak about overkill why not: Vargur!

Deerin
Minmatar
Murientor Tribe
Posted - 2011.05.27 21:59:00 - [19]
 

Don't know about 3's but I did 4's in my cyclone. Not sure if could've done them in a cane.

[Cyclone, Cyclone PvE Active]
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Domination X-Large Shield Booster
10MN Afterburner II
Invulnerability Field II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Invulnerability Field II

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
Rocket Launcher II, Gremlin Rocket
Rocket Launcher II, Gremlin Rocket
Rocket Launcher II, Gremlin Rocket

Medium Core Defence Capacitor safeguard I
Medium Core Defence Capacitor safeguard I
Medium Anti-EM Screen Reinforcer I


Hobgoblin II x2
Hammerhead II x3



Cipher Jones
Minmatar
Posted - 2011.05.27 23:01:00 - [20]
 

Originally by: Rushnik
Originally by: NoNah
Originally by: Cipher Jones
Overkill wont kill ships faster, that's why its called overkill. What does a l3 faster, a machariel that can kill everything in one hit, or a cyanabal that can kill everything in one hit?

Whichever your skills are more suited towards.


Based on that, I'd say machariel. Simply because it can volley 11 things instead of 6, and there's rather few missions where you need to shoot more than 11..

Without them, I'm not sure, but my money would still be on the machariel. I'm guessing there's more missions where the machariel would be faster than there are missions where the cynabal would be faster.


Well he ask if he should fly a hurricane or a cyclone.... if we speak about overkill why not: Vargur!


I'm saying a *hurricane* is overkill.

Flakey Foont
Posted - 2011.05.28 20:09:00 - [21]
 

Hurricane for level 3s. But as mentioned, once your support skills get to 4 or 5 Hurricane becomes overkill. But that means more ISK per hour.


 

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