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blankseplocked [Petition] Make entry into CQ and Incarna optional and not mandatory.
 
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Sam Striker
Posted - 2011.06.23 11:55:00 - [301]
 

I support this because since the Patch its no longer possible to use two clients at the same time

pls. solve this Bug (ahh feature)

Maul555
Amarr
Reliables Inc
BricK sQuAD.
Posted - 2011.06.23 12:32:00 - [302]
 

I signed the other larger thread, just hitting this one to cover my bases...

SHIP SPINNING FOREVER!!!!

Foxlike
Posted - 2011.06.23 12:34:00 - [303]
 

/signed

Ric Darn
Posted - 2011.06.23 15:15:00 - [304]
 

supported

Padre Slaviczek
The dark fourth Dimension

Posted - 2011.06.23 15:21:00 - [305]
 

Originally by: Kade Jeekin
Agreed. Station hangar on dock, disembark to enter CQ/Incarna


Yes, please!

glepp
Posted - 2011.06.23 15:23:00 - [306]
 

Supported. CQ ruins my immersion and gameplay in general.

Thora Milies
Minmatar
Kriegsmarinewerft
Goonswarm Federation
Posted - 2011.06.23 15:42:00 - [307]
 

/signed

give us a button to change between the old Hangar (Shipspinning 4ever) an CQ

Si'Andregal Grungolash
Posted - 2011.06.23 15:44:00 - [308]
 

/signed, all that could be said has been

JamesCLK
Gallente
Posted - 2011.06.23 15:56:00 - [309]
 

Seriously- Design and Gameplay Team Devs, what the ****? Sad
I hope this extended period of silence with no PR means CCP is going to make it up to us with a speech Jean d'Arc would be proud of- Neutral
Oh wait... I forgot, she TOO was burnt at the stake. Evil or Very Mad

/signed

okcerg
Posted - 2011.06.23 16:21:00 - [310]
 

well at least don't remove the ability to not load station env

E man Industries
Posted - 2011.06.23 16:45:00 - [311]
 

Not a CQ hater but as someone who runs 2 clients this is needed.

Hra Neuvosto
The 8th Order

Posted - 2011.06.23 16:55:00 - [312]
 

+1

Karia Sur
Posted - 2011.06.23 17:10:00 - [313]
 

Edited by: Karia Sur on 23/06/2011 17:09:44
Has to be optional, at least until they code it properly to stop it frying a large percentage of the userbase's PC's. The idea is good, but yet again its a Beta version thrown onto TQ due to deadlines. Screw deadlines, get it right or dont bother.

+1

Terrante
Posted - 2011.06.23 17:17:00 - [314]
 


+1

Amber Tristan
Hellequin Inc.
Mean Coalition
Posted - 2011.06.23 17:18:00 - [315]
 

I like CQ, looks very nice, but it has to be optional.
give us our old hangar view back.

"old hangar mode" -> "leave pod" -> "avatar mode".


supported.

Jannx
Gallente
Posted - 2011.06.23 17:22:00 - [316]
 

+1

Adrian Dixon
Posted - 2011.06.23 17:24:00 - [317]
 

+1

Killmeded
Posted - 2011.06.23 17:28:00 - [318]
 

I run multiple accounts and mandatory CQ is inherently flawed and just creates extra problems with no net gain.

With the current setup my comp has to load CQ for EVERY toon I have OR I have to stare at that stupid pic (I have heard that this "stupid pic" option is only temporary). The hanger view was removed which is annoying in and of itself and we were FORCED into the CQ with all toons. Even if I want to use CQ and walking in stations I should be able to choose which toon gets out of thier ship and let the others stay docked up and save my system resources. Does CCP think that I am going to move around station with all my toons like some POP star and his posse??

The old hanger screen was useful or interacting with your ship and removing it is just detrimental.
There is NO NEED to have to load CQ if I have to dock for ammo or to grab a mission!
There is NO NEED to have to load CQ on ALL MY toons if I am only EVER going to walk around with one account at a time !


Forced CQ is a HORRIBLE IDEA !
Give back the hanger view !
Give a button to go to CQ ! !

Vixxen Dawn
Posted - 2011.06.23 17:29:00 - [319]
 

/signed

Cajun Style
Posted - 2011.06.23 17:32:00 - [320]
 

signed.

what a trash direction they are taking eve. at least they aren't breaking the part of eve that is in space...

Bibi Andersson
Posted - 2011.06.23 17:32:00 - [321]
 

Since my gpu is overheating using the CQ, and the option disabling it didnīt allow to us the old hangar view (ship spin)

I support this, thumbs up.

An Cabar
Posted - 2011.06.23 17:36:00 - [322]
 

+1 - make it optional

Toovhon
Posted - 2011.06.23 18:10:00 - [323]
 

Get rid of CQs or at least give me the option to unpod, which I still doubt I'll want to unless I'm spending hours in station. Otherwise leave me in my ship inside the old docking bay, so I can tell at a glance WTF I'm flying, please.

Incarna's CQs run far, far worse than even five year old 3D games, and what's even more appalling is those five year old games look much better than CQs!!!

Incarna isn't even beta quality yet, and CCP is forcing it down our throats, and punishing us with a bare metal wall if we don't want to load it. What fantasyland are CCP living in that they think this is acceptable behaviour?

Cyntharima
Minmatar
Redimio Veritas
Posted - 2011.06.23 18:18:00 - [324]
 

+ 1

Forced decant to grab some ammo or switch a module is beyond stupid.

Optional decant makes in-game sense and would make many players very much more happy, especially those running multiple clients. And it will not upset anybody who is excited about the Incarna aspects of the game.

Win-Win.

If CCP are too stubborn or blind to understand the elegance of this solution and do not implement it, then I will no longer have faith that my investment in this game is a good long-term entertainment strategy.

Pasadenasman
Born In Jungle
Ushra'Khan
Posted - 2011.06.23 18:33:00 - [325]
 


McRuder
Gallente
The Pit Crew
Posted - 2011.06.23 18:36:00 - [326]
 

I prefer the hangar view.

Fred Munro
Gallente
Silicis Luguolo
Posted - 2011.06.23 18:45:00 - [327]
 

For now, i see CQ as pointless, and have disabled it, but now I miss seeing my ship...

I agree CQ needs a Hanger View first (Like pre incarna) then a "De-Pod" button to enter the CQ.

In other words...

/Signed

Eshnala
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2011.06.23 18:46:00 - [328]
 


bp920091
Killer Koalas
R.A.G.E
Posted - 2011.06.23 18:50:00 - [329]
 

So many of the problems that people have with CQ is the MANDATORY walking in stations. Switch it to optional and about 90% of the winers/complainers are happy (other problems are that strip miners look tiny now and you cant really hear them and the fact that ALL turrets look similar (all the same color scheme)).

Seriously CCP, fix those THREE things and you have an expansion that i can support.

Just to reiterate, here are the three things

1. make the old station/CQ view OPTIONAL (ie. you can switch between them, seriously, the software is ALREADY WRITTEN for the old station view)
2. Make mining lasers have sound throughout the process/make the effects similar to the old ones
3. Make the turrets a little different. Please, dont give them all a dark grey color scheme, give them different colors, say projectile gets a brown color, lasers get a golden color, and hybrids get a grey color (Hint, you can use the same models, those look great, just change the color scheme).

Just to make this seem like it matters, about 95% of my corporation have turned incarna off after viewing it for 5-10 minutes. the other 5% turned it off after a half hour.

daint666
Minmatar
WEPRA CORP
White Noise.
Posted - 2011.06.23 18:55:00 - [330]
 

+1 for changing ****ty icons, having the option to disembark, trashing the crappy noble exchange, and at least making the weapons look decent.(frig weaps more impressive than 1400mm howitzers)

If you were reading your own tripe ccp you would've realised that the 800mm Repeating artillery had 4 barrels, like the old picture, instead of 2 and they didnt look crappier than smaller sized weapons.

just give the game what it needs/people want and have wanted for ages like MISSILE TURRETS :OOO FACTION BATTLECRUISERS. and RE-BALANCE GALLENTE A TINY BIT


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