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blankseplocked 6/10 plexes, Where have they gone?
 
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meafy
Caldari
Reikoku
Cascade Imminent
Posted - 2011.05.21 12:19:00 - [1]
 

Edited by: meafy on 21/05/2011 12:22:36
Can anyone tell me if they are finding 6/10 plexes in 0.0 space anymore? With the recent changes and the introduction of the 7/10-8/10 and 9/10 plexes for bloods and other factions I have just stopped finding any.

A friend thought that they had been moved to low sec can anyone here confirm that? or are they simple not spawning as much due to the other plexes. Looking at the prices of the mods linked to these plexes it seems that they aren't as readily avaliable as prior to the patch.

Jill Antaris
Imperial Academy
Posted - 2011.05.21 12:47:00 - [2]
 

Edited by: Jill Antaris on 21/05/2011 12:48:19
Did a 6/10 sansha 2 weeks ago in Low Sec as a escalation from a anno(also in Low Sec).

Edit: This one.

Idassa
Posted - 2011.05.21 22:24:00 - [3]
 

Originally by: meafy
Edited by: meafy on 21/05/2011 12:22:36
Can anyone tell me if they are finding 6/10 plexes in 0.0 space anymore? With the recent changes and the introduction of the 7/10-8/10 and 9/10 plexes for bloods and other factions I have just stopped finding any.

A friend thought that they had been moved to low sec can anyone here confirm that? or are they simple not spawning as much due to the other plexes. Looking at the prices of the mods linked to these plexes it seems that they aren't as readily avaliable as prior to the patch.

I've noticed the same thing. They ARE still spawning in 0.0 (I found one about a week ago), but at a massively reduced rate.

I explore a fair bit and prior to the patch introducing the new sites, I would find an average of 1 6/10 per day. Now I'm finding one ever 10-14 days. Something was definitely "adjusted" without telling us.

I've also watched the prices of 6/10 loot, the more valuable items in particular. Of the ones I'm watching, they've risen in price by about 20-25% since the patch as well, so I doubt it's just me who isn't finding them as much anymore...

Trin Javidan
Posted - 2011.05.21 22:43:00 - [4]
 

Plex spawn rate has been reduced by stealth nerf. In angels space all i have encounterd is 7/10 and 8/10's.

7/10 modue drop has improved to +4 c-type items if your lucky.
8/10 still has only 1 module drop (out of the alteast 20 i ran i never got more than 1 ds mod or 1 bpc drop.

KWyz
Posted - 2011.05.22 06:55:00 - [5]
 

Could it be that less 6/10 DED plexes spawn now because the overall selection of sites has increased? For example, the guristas in null had only 6/10,8/10 and 10/10. But now, in theory, there's another two sites on that list. Since the patch did NOT increase the overall number of sites, i think it's logical for some sites to decrease in number.

Swynet
State War Academy
Posted - 2011.05.22 08:47:00 - [6]
 

Seems plex 1 to 3 is limited to high sec, 4 to 7 low sec and higher to null sec, verify this info in the dedicated dev blog.

Read this somewhere about the recent changes, also some faction still don't have 10/10 plex spawn or are bugged but I can't say witch one.

Idassa
Posted - 2011.05.23 01:17:00 - [7]
 

Edited by: Idassa on 23/05/2011 01:19:34
Originally by: KWyz
Could it be that less 6/10 DED plexes spawn now because the overall selection of sites has increased? For example, the guristas in null had only 6/10,8/10 and 10/10. But now, in theory, there's another two sites on that list. Since the patch did NOT increase the overall number of sites, i think it's logical for some sites to decrease in number.

For this to make sense, all other sites (or at least, other DED sites) would have to have become less common as well. Using your Gurista example, as that's the space I'm in, they used to have (in 0.0) 6/10, 8/10, 10/10. The patch added the 7/10 (9/10 still doesn't exist - at least, I haven't found one and haven't heard of anyone finding one).

Assuming each existing DED site's spawn rate was lowered equally in order to accommodate the new 7/10, the 6/10 should still be spawning with 75% of its former frequency. Based upon my experience over the past few weeks, that's not even close to the case. Also, I'm still finding the Gurista 8/10 with the same frequency as I had been prior to the patch (I found 3 just last night, which is greater than the TOTAL number of 6/10's I've found in the last month!), so unless they absolutely nuked JUST 6/10 spawn rates to make room for the 7, it doesn't make sense.

Actually, it wouldn't surprise me if that's exactly what they did, murdered the 6/10 spawn rate alone, giving its spawn chances to the 7's. It fits. And if that's the case, it has to be a bug.

Quote:
Seems plex 1 to 3 is limited to high sec, 4 to 7 low sec and higher to null sec, verify this info in the dedicated dev blog.

Read this somewhere about the recent changes, also some faction still don't have 10/10 plex spawn or are bugged but I can't say witch one.

In the comments section of the devblog where the new DED site additions were made, CCP stated that the distribution of DED sites would not change. Thus, as 6/10's were found in null prior to the patch (and I've found a couple after the patch), it seems self-evident that it's not a case of "6/10's don't spawn there anymore", which seems to be what you're saying.

Also, your numbers are wrong. It's 1-4 in high, 4-6 in low, 6-10 in null.

Ay Liz
Sacred Templars
RED.OverLord
Posted - 2011.05.23 04:59:00 - [8]
 

Originally by: Jill Antaris
Edited by: Jill Antaris on 21/05/2011 12:48:19
Did a 6/10 sansha 2 weeks ago in Low Sec as a escalation from a anno(also in Low Sec).

Edit: This one.


Do you remember which Anomaly it was? I am still unsure about which Anomalies escalate to the different DEDs. I think it should be a Sansha Rally Point or Sansha's Rally Point?

I can also confirm that the spawnrate for 6/10s must have changed drastically. I am pretty much inactive at the moment but i couldn't find any since the patch but 7/10 and 8/10 are all over the place.
Centum A-Type EANMs basically doubled in price. Centum A-Type MARs are on the same way. It is not really bad imho.. it makes them potentially better than 10/10s.

Also confirming that 9/10s still don't exist. I don't know anyone who has seen one yet.

KWyz
Posted - 2011.05.23 06:00:00 - [9]
 

I don't mean to sh!t up this topic with a generic "CCP sucks" comment, because it just HAPPENS I really love their game. However, the devs have been shown to be terrible on the QA side of things.

I believe this is clearly another bug that slipped through the (really big) holes in the net. That being said, has anyone ever encountered a 9/10, anywhere?

Idassa
Posted - 2011.05.23 09:17:00 - [10]
 

Edited by: Idassa on 23/05/2011 09:19:11
Originally by: KWyz
That being said, has anyone ever encountered a 9/10, anywhere?
It's just a theory, but might CCP be considering the "[Faction] Fleet Staging Post" sites as being 9/10's? I realize they aren't rated as a 9/10 anywhere, but they drop A-type loot and 22nd tier overseer's effects at the end of the escalation... HOWEVER they escalate a couple times before the end, which isn't something any DED site does that I'm aware of.

Tryaha
Posted - 2011.05.23 09:27:00 - [11]
 

Originally by: Idassa
Edited by: Idassa on 23/05/2011 09:19:11
Originally by: KWyz
That being said, has anyone ever encountered a 9/10, anywhere?
It's just a theory, but might CCP be considering the "[Faction] Fleet Staging Post" sites as being 9/10's? I realize they aren't rated as a 9/10 anywhere, but they drop A-type loot and 22nd tier overseer's effects at the end of the escalation... HOWEVER they escalate a couple times before the end, which isn't something any DED site does that I'm aware of.


I have thought of this aswell. Before there was no Fleet Staging Point for Sansha. But since they put in the 7/10 and 8/10 for Sansha, i've started finding the Fleet Staging Point aswell, which offcourse is not a proper x/10 DED plex.

Also, i find more 10/10's these days then i find 6/10's (in Stain).

So:

- Please fix the spawnrate of the 6/10's
- Please put in the 9/10 that should allready be in game.



Batelle
-Mostly Harmless-
Posted - 2011.05.23 14:05:00 - [12]
 

Originally by: Idassa

I explore a fair bit...



Rolling Eyes

Originally by: Trin Javidan
8/10 still has only 1 module drop


you can get more than one drop from the 8/10. Its not that common, but you can.

Nekt
Posted - 2011.05.23 14:35:00 - [13]
 

Yeah plexes are no doubt 1/10th as common as they used to be. Belt ratting after downtime is now the most profitable eve activity. Very sad.

Idassa
Posted - 2011.05.24 01:22:00 - [14]
 

Originally by: Batelle
Originally by: Idassa

I explore a fair bit...



Rolling Eyes

Very Happy
Quote:

Originally by: Trin Javidan
8/10 still has only 1 module drop


you can get more than one drop from the 8/10. Its not that common, but you can.
Indeed, I've had 2 modules plus a BPC before. It's quite rare, far more common to find no loot at all, but it can happen.

Quote:
Also, i find more 10/10's these days then i find 6/10's (in Stain).

Same here, by far. I've found 6 10/10's in the past two weeks. In the equivalent time-span, I've found only 2 6/10's. Wacky.

The R00k
Posted - 2011.05.24 11:07:00 - [15]
 

I think there needs to a be a buff to the plex spawn rate in light of certain other more stable income getting nerfed. It is slightly unfair the the best 0.0 income now comes from post dt belt ratting (ie: finding the officer) when not every one is in that time zone. Previous plex spawn rates made for good fun tbh.
I liked having to scout round my constellation for em. And good income was never guaranteed but was fairly common.

Loraine Gess
Posted - 2011.05.24 13:53:00 - [16]
 

Originally by: The R00k
I think there needs to a be a buff to the plex spawn rate in light of certain other more stable income getting nerfed. It is slightly unfair the the best 0.0 income now comes from post dt belt ratting (ie: finding the officer) when not every one is in that time zone. Previous plex spawn rates made for good fun tbh.
I liked having to scout round my constellation for em. And good income was never guaranteed but was fairly common.



Timezones have nothing to do with officer spawns. In fact, I'd venture to say you don't know the first thing about belt ratting.

Spookyjay
Caldari
Animosity.
Posted - 2011.05.24 21:03:00 - [17]
 

Originally by: Loraine Gess
Originally by: The R00k
I think there needs to a be a buff to the plex spawn rate in light of certain other more stable income getting nerfed. It is slightly unfair the the best 0.0 income now comes from post dt belt ratting (ie: finding the officer) when not every one is in that time zone. Previous plex spawn rates made for good fun tbh.
I liked having to scout round my constellation for em. And good income was never guaranteed but was fairly common.



Timezones have nothing to do with officer spawns. In fact, I'd venture to say you don't know the first thing about belt ratting.


He knows more than you. DT falls at the same time every day. This is at 11BST/12GMT. Mid day. For many this is during work or bed time. :P
Proven fact is that after Down time all Belts in all systems get new spawns. So people log on in a ceptor. race between belts and systems to find commander officer spawns. I 100% assure you this is the case.

Loraine Gess
Posted - 2011.05.25 13:34:00 - [18]
 

Originally by: Spookyjay
Originally by: Loraine Gess
Originally by: The R00k
I think there needs to a be a buff to the plex spawn rate in light of certain other more stable income getting nerfed. It is slightly unfair the the best 0.0 income now comes from post dt belt ratting (ie: finding the officer) when not every one is in that time zone. Previous plex spawn rates made for good fun tbh.
I liked having to scout round my constellation for em. And good income was never guaranteed but was fairly common.



Timezones have nothing to do with officer spawns. In fact, I'd venture to say you don't know the first thing about belt ratting.


He knows more than you. DT falls at the same time every day. This is at 11BST/12GMT. Mid day. For many this is during work or bed time. :P
Proven fact is that after Down time all Belts in all systems get new spawns. So people log on in a ceptor. race between belts and systems to find commander officer spawns. I 100% assure you this is the case.



http://www.eveonline.com/ingameboard.asp?a=topic&threadid=682429

Read this. Faction/Officer spawns have a chance to trigger after an entire spawn is killed off. DT has nothing to do with it.

Emperor Salazar
Caldari
Dreddit
Test Alliance Please Ignore
Posted - 2011.05.25 13:39:00 - [19]
 

Originally by: Loraine Gess


Read this. Faction/Officer spawns have a chance to trigger after an entire spawn is killed off. DT has nothing to do with it.


The highest chance for a Faction/Officer spawn is at the beginning of the "cycle" of spawns.

Because DT resets the cycles in all belts, this results in every belt having this high probability dice roll at downtime. Consequently, downtime is the best time to search for officers.

Czeris
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.05.26 07:26:00 - [20]
 

Edited by: Czeris on 26/05/2011 07:26:16
+1 Pithum A-Type Medium Shield Booster, from Guristas 6/10 5 minutes ago.

Jill Antaris
Imperial Academy
Posted - 2011.05.26 08:07:00 - [21]
 

Originally by: Ay Liz
Originally by: Jill Antaris
Edited by: Jill Antaris on 21/05/2011 12:48:19
Did a 6/10 sansha 2 weeks ago in Low Sec as a escalation from a anno(also in Low Sec).

Edit: This one.


Do you remember which Anomaly it was? I am still unsure about which Anomalies escalate to the different DEDs. I think it should be a Sansha Rally Point or Sansha's Rally Point?


I think it was a hub, like in the description of the plex site on evelopedia. Unfortunately I didn't really pay attention to it since I did run multiple annos one by one in this system before(0.3 as far as my memory goes).

Loraine Gess
Posted - 2011.05.27 16:01:00 - [22]
 

Originally by: Emperor Salazar
Originally by: Loraine Gess


Read this. Faction/Officer spawns have a chance to trigger after an entire spawn is killed off. DT has nothing to do with it.


The highest chance for a Faction/Officer spawn is at the beginning of the "cycle" of spawns.

Because DT resets the cycles in all belts, this results in every belt having this high probability dice roll at downtime. Consequently, downtime is the best time to search for officers.


No, it does not.

Mark Hadden
Amarr
Endstati0n
Raiden.
Posted - 2011.05.27 16:55:00 - [23]
 

im probing a lot in guristas space and all I get are 8/10 and 10/10. Seen exactly one 6/10 in branch weeks ago but none in vale or geminate.

Emperor Salazar
Caldari
Dreddit
Test Alliance Please Ignore
Posted - 2011.05.27 17:53:00 - [24]
 

Originally by: Loraine Gess
Originally by: Emperor Salazar
Originally by: Loraine Gess


Read this. Faction/Officer spawns have a chance to trigger after an entire spawn is killed off. DT has nothing to do with it.


The highest chance for a Faction/Officer spawn is at the beginning of the "cycle" of spawns.

Because DT resets the cycles in all belts, this results in every belt having this high probability dice roll at downtime. Consequently, downtime is the best time to search for officers.


No, it does not.


Whatever you say buddy.

IDGAD
Posted - 2011.05.27 19:46:00 - [25]
 

Guys, 9/10 have always been Fleet Staging escalation complex. They drop A-type and 22nd tier overseer, it's not DED but it's a 9/10 and they ALWAYS escalate.

Idassa
Posted - 2011.05.28 21:17:00 - [26]
 

Quote:
+1 Pithum A-Type Medium Shield Booster, from Guristas 6/10 5 minutes ago.
No one said 6/10's weren't spawning at all, thus you getting lucky from a single site is irrelevant to the discussion at hand.

Originally by: IDGAD
Guys, 9/10 have always been Fleet Staging escalation complex. They drop A-type and 22nd tier overseer, it's not DED but it's a 9/10 and they ALWAYS escalate.
I don't believe CCP has ever stated that the Fleet Staging Points were 9/10's. They share some attributes with DED's (drop A-type loot, drop Overseer's Effects), but also share some aspects of non-DED sites (escalate, which I don't think ANY other DED's do, don't drop their Deadspace loot till the final stage, aren't rated "9/10" like every other DED in the game is on the initial pop-up). They're sort of a hybrid, so till CCP says something I don't think we can definitively state that they ARE 9/10's.

Centus Commander
Posted - 2011.05.28 21:47:00 - [27]
 

Originally by: Loraine Gess
Originally by: Emperor Salazar
Originally by: Loraine Gess


Read this. Faction/Officer spawns have a chance to trigger after an entire spawn is killed off. DT has nothing to do with it.


The highest chance for a Faction/Officer spawn is at the beginning of the "cycle" of spawns.

Because DT resets the cycles in all belts, this results in every belt having this high probability dice roll at downtime. Consequently, downtime is the best time to search for officers.


No, it does not.


Emperor Salazar is right

achoura
Posted - 2011.05.28 22:45:00 - [28]
 

Originally by: Mark Hadden
im probing a lot in guristas space and all I get are 8/10 and 10/10. Seen exactly one 6/10 in branch weeks ago but none in vale or geminate.


I pulled at least 12 a-type med boosters plus countless other mods from 6/10s in vale over a period of 3 months, there's always one somewhere in the region however the rate probably has dropped if other plexes have been introduced.

Something else to consider is the north is currently a $**t storm with very little plexing going on, pushing prices of a lot of pith loot up, and several other things. Nomads for example have gone up 1 bil in the past week, or 1.4 (28%) in the past 3-4weeks.

On the plus side, if you can find time to probe safely up there, the cash reward would seem rather good tbh :)

Rexthor Hammerfists
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.05.29 01:10:00 - [29]
 

Ive been looking for plexes like mad the last week, in angel space. The number of plexes ive found were so low that im now reading this forum for the first time in 2 years - there defiantely has been a change. Also of the 20+ 8/10 ive run over the last months only 2 dropped faction/deadspace items, i completely ignore them now.

Has anyone sent a bugreport to find out wether this is on purpose or not?


 

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