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Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.05.16 23:03:00 - [241]
 

THANK YOU CCP!

Franklin Delano Roosevelt
Gallente
Center for Advanced Studies
Posted - 2011.05.16 23:10:00 - [242]
 

Why buff highsec and leave nullsec a barren wasteland? I'm a mission running carebear granted, but the risk vs. reward factor should always play in. You should definitely be able to make more ISK in null than highsec, end of. There's the other small detail about certain divisions like personnel and pub relations that have more than 50% encounter possibility, yet are being shafted to the courier division, effectively making them worse than they were before.

Overall it's a benefit for me I suppose, because I carebear in hisec. However, there really needs to be a buff to nullsec as well included. While the common comparison might seem disparaging, that game does have more PVE content than PVP, and I'd hate to see Eve lose what makes it so unique.

Makumba Aki
Posted - 2011.05.16 23:17:00 - [243]
 

Originally by: El'Niaga


Ignorance on your part no doubt, specially considering that the last 0.0 changes to anomalies made about half of it worth less than high sec missioning. This will only make it worse. If you want higher risk, where is the higher reward?

It's not there. For the risk you want it should easily have rewards ten times that of High Sec empire and it doesn't.

The changes to anomalies, and now to scanners are pretty devastating to casual players. Unfortunately for you and CCP is that casual players make up a majority of the player base. So in the end if you make it to hard for them to advance they quit playing then the game and CCP will no longer be able to sustain themselves at current staffing or development levels. CCP is mostly using EVE as a testbed for WoD these days anyway, very little effort is being put towards any real new features etc, most of it is window dressing and tweaking of existing mechanics to create a different environment because that's cheaper than putting in new ships/modules/etc to close the gaps and holes in the game.

Be careful what you wish for, because you might get it....

I wish 0.0 with rewards comparable to W-Space and risks comparable to W-Space.
I also still kinda believe that CCP can't be that stupid to not to see how they screw up the risk vs reward thing and that those two changes (that is ano nerf in mission buff) are just the first two steps towards a more complex in depth rebalance.
I really hope it.

LordElfa
Gallente
Golden Lyon Warriors
Posted - 2011.05.16 23:32:00 - [244]
 

Edited by: LordElfa on 16/05/2011 23:51:12
OMG You nerfhearders, this is not a buff, it is a nerf.

N

E

R

F


NERF!


Not much of a nerf mind you but it certainly no damned buff. I know, I've tried it on SiSi on my 10.0 standings agent with security con at 5.

Revolution Rising
Serenity Engineering and Transport Company
Fatal Ascension
Posted - 2011.05.16 23:53:00 - [245]
 

Edited by: Revolution Rising on 16/05/2011 23:53:46
Originally by: Solomon XI
Break up the 0.0 powerblock's so that we can do missions in 0.0 NPC space without getting podded @ the undock and we'll talk about doing missions in NPC null-sec.

I think no alliance should be allowed to hold SOV over more than 10 systems. Period. Eliminate powerblock alliances and over-sized NAP orgies.

0.0 is NOT fun anymore.


^^ This.

I'm not sure limiting the numbers of sov systems is the right approach but the influence map shows the issue at hand.

There's only 3 people holding sov in 0.0 now. The north, the south and the delve/querious side that just moved in after IT fell. They are all voting the same for CSM, they are all podding everyone else who tries to move into 0.0, they are all elitest ***s that limit who is allowed to move into 0.0.

You talk about wanting more people in 0.0, but none of the mechanics even approach this.

I want to be at war against the guys in the next constellation, not 5 regions over.

Kerella Ellestra Fawnswarthe
Posted - 2011.05.16 23:58:00 - [246]
 

Edited by: Kerella Ellestra Fawnswarthe on 16/05/2011 23:59:08
Originally by: Mike deVoid
Edited by: Mike deVoid on 16/05/2011 13:14:12
Should have gone for -20 quality for highsec and +20 quality for lowsec in order to boost incentives for lowsec mission running. You know, to emphasise the increase in rewards for the increase in risk.

Missed opportunity, IMO.



Arrow - Idea: I so agree with this Wink

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2011.05.17 00:41:00 - [247]
 

nice change, glad to finally see the details!

Grady Eltoren
Minmatar
Aviation Professionals for EVE
Posted - 2011.05.17 01:04:00 - [248]
 

I LIKE the changes. It is a cool buff with the +20 thing. I might try some level 5's in low sec now. So to me it is a level 5 buff. Try it in my unscannable T3 ya know.

Just an idea.

Mnengli Noiliffe
Posted - 2011.05.17 01:12:00 - [249]
 

Originally by: Samuel Miner
Edited by: Samuel Miner on 16/05/2011 16:18:37
This has to be up there with when they added level 4's to high sec in the first place. Then I was a pirate with no skillpoints and raged because all my targets started to vanish.

Now I am a billionaire with a face roll mission Tengu, thanks CCP \o/

Edit:

That being said, I am all for condensing agent types, it was needlessly confusing before and now lets people pick exactly what missions they want to do.

excellent example of why missions are a good thing! turned a failing criminal sociopath into a successful law abiding citizen working for the good of his country. I think CCP should lend their skills and experience to the powers that be. install EVE in prisons or something.

Rema Dach
Gallente
Unour Heavy Industries
Posted - 2011.05.17 01:40:00 - [250]
 

Just posting so that CCP knows that not everyone is upset about this, but the ones who are happy like me are very quiet and don't post.

I want to thank you for these upcoming changes, I love them very much. Thank you, thank you, thank you!

George Wilkes Hill
Posted - 2011.05.17 01:50:00 - [251]
 

Originally by: Rema Dach
Just posting so that CCP knows that not everyone is upset about this, but the ones who are happy like me are very quiet and don't post.

I want to thank you for these upcoming changes, I love them very much. Thank you, thank you, thank you!

QFT

Sephiroth CloneVII
Posted - 2011.05.17 01:55:00 - [252]
 

Good fix, though can't say so much about some others....

I guess if null sec is not lucrative then time to try new empire missions.

Kern Hotha
Posted - 2011.05.17 01:56:00 - [253]
 

I wonder how many people still bother with missions. Incursions reward more isk and more lp, and to top it off, are easier and more interesting. There's no reason that I can think of to run level 4 missions anymore.

Victor BlueStone
Posted - 2011.05.17 02:01:00 - [254]
 

I'm going to get my tinfoil hat on and put on my x-ray glasses while I gaze into my crystal ball. AHH.... An image forms
before me! 1000 new combat missions, all for the taking! Very Happy What's this? Crap PAY! Shocked More Grinding! Sad
A 0.0002735% chance to get AE or GE! Confused Everyone doing combat missions while bots do courier missions and no one does
mining missions. Ah! Those +20 quality agents, a mirage to entice us missioners to go forth and spread around. I sense a
bait and switch! We'll all think it's a buff to empire missioning but it's really a nerf to mission income. Does anyone
expect CCP to increase the ISK faucet on missions with this change? Cool Expect longer times to make the same ISK than
before the change. Welcome to the future! CCP I'm watching you! Evil or Very Mad

Che Biko
Humanitarian Communists
Posted - 2011.05.17 02:04:00 - [255]
 

I might actually work for mining agents now... the horror.ugh

Mahakali Kalika
Gallente
Corpes Tours LTD.
Posted - 2011.05.17 02:20:00 - [256]
 

I love these changes! I don't PvP, instead I mission in high sec and mine or even take on a few incursions. I play with my husband who has pretty much the same play style as I do. We enjoy finding new agents but it's always been a pain to try to remember what % of each type of mission we will get or have to look it up. Now, we will know! This gives us the ability to pick the type of mission we want instead of hope to get what we are in the mood for.

As for all the comments about nerfing low sec, as I said I don't enjoy PvP because to me it means a group of 3-6 pirates ganging up on lil' ol' me while I try to work through a mission. Sorry, but that is not my definition of fun. ugh

I am excited for Thursday! Thank you CCP!

Fre Mann
Posted - 2011.05.17 02:20:00 - [257]
 

Why did so many different agents become Courier? Is that the mission type of choice of most Eve players? Give me a break.

NovaCat13
Gallente
Lone Star Exploration
Lone Star Partners
Posted - 2011.05.17 02:35:00 - [258]
 

I approve

Lederstrumpf
Posted - 2011.05.17 03:04:00 - [259]
 

Edited by: Lederstrumpf on 17/05/2011 03:04:39
Originally by: Efraya
I'm sure that chribba knows about the changes, but have you given him the new dump of all of the agents so that he can update eve-agents?

Please do so!


Do you really believe this new nerf is about usability or user experience? Streamlining agent conversation windows would have been a nice thing, but we'll stick to the idiot conversation buttons and dumb the agent system down instead. Adding another try & error "layer of excellence" so to say! Great!

Hakkar'al Gallente
Posted - 2011.05.17 03:47:00 - [260]
 

Already in the first few posts, your actions consequences are described.

Nerf null sec and buff high sec missions ... and you

a/ are fighting RMTers and bots??
b/ were worried about the amount of isk in the game??
c/ are going to have a look at game mechanics in null???

d/ does the one hand know what the other is doing??

I mean - removing sanctums from several systems while lowering access to higher payout L4 agents? Ummmm, who came up with this .... ummm .... less than brilliant idea?

Mittens - get working! Stop the madness Very Happy

mkint
Posted - 2011.05.17 04:59:00 - [261]
 

Kinda typical of CCP to make a pretty big announcement about a change that affects nearly every single player in the game, open up a "discussion" thread about it, and then refuse to post any kind of response to player questions. Classy move.

Zxmagus
GoonWaffe
Goonswarm Federation
Posted - 2011.05.17 05:01:00 - [262]
 

Really on the heels of 2 very painful null sec nerfs you think high sec was in real need of a boost.

Enkill Eridos
Draconian Enforcers Available To Hire
Property Management Solutions
Posted - 2011.05.17 05:07:00 - [263]
 

Are only the connections skills effected, or are you guys removing all social skills? (Social, Diplomacy, Connections)

Bladacticus
SOL Industries
Black Thorne Alliance
Posted - 2011.05.17 05:13:00 - [264]
 

All these people complaining about missioning buff and wanting lvl 4 missions moved to lowsec are all either idiots or people who want easy pvp kills. People mission because they want to make easy money in a more relaxed and friendly environment. People go to low/null sec to get the adrenaline pumping on some high stress and excitement. Moving lvl 4 missions to lowsec would essentially eliminate mission running as a viable occupation for anyone without great pvp skills. And even for the more skilled pvp pilots, why would they want to play against npcs and take 2 hours to do their lvl 4 missions in their pvp fitted ships when they could just pvp?

One of EVE's greatest strengths is that it allows people to play any way they want. You might think that mission running is boring and lame, but a very large number of people find them entertaining enough. Forcing PVP and PVE people to fly in the same systems will eliminate this strength.

Enkill Eridos
Draconian Enforcers Available To Hire
Property Management Solutions
Posted - 2011.05.17 05:16:00 - [265]
 

Originally by: Revolution Rising
Edited by: Revolution Rising on 16/05/2011 23:53:46
Originally by: Solomon XI
Break up the 0.0 powerblock's so that we can do missions in 0.0 NPC space without getting podded @ the undock and we'll talk about doing missions in NPC null-sec.

I think no alliance should be allowed to hold SOV over more than 10 systems. Period. Eliminate powerblock alliances and over-sized NAP orgies.


0.0 is NOT fun anymore.


^^ This.

I'm not sure limiting the numbers of sov systems is the right approach but the influence map shows the issue at hand.

There's only 3 people holding sov in 0.0 now. The north, the south and the delve/querious side that just moved in after IT fell. They are all voting the same for CSM, they are all podding everyone else who tries to move into 0.0, they are all elitest ***s that limit who is allowed to move into 0.0.

You talk about wanting more people in 0.0, but none of the mechanics even approach this.

I want to be at war against the guys in the next constellation, not 5 regions over.



You do know most of those power blocks rent space to corps that want to be in 0.0? Thus making getting into 0.0 easier. Some Alliances are against the whole renting thing, and I really don't see the problem with it. 0.0 is controlled by the players, so if a couple of alliances want to team up to defend the region what is the problem?

Bladacticus
SOL Industries
Black Thorne Alliance
Posted - 2011.05.17 05:18:00 - [266]
 

And to CCP...

I hope that after making the changes to the agents themselves, that you will re-distribute these agents. I know of several systems where I missioned in the past where there are 3 lvl 4 agents that will now be all the same quality and division. You could probably eliminate a large number of agents, and make finding an agent for the type of mission you want simpler and easier and should spread the mission runners out nicely.

WisdomPanda
Goatriders Horde
The Scapegoats
Posted - 2011.05.17 05:51:00 - [267]
 

Originally by: LordElfa
Edited by: LordElfa on 16/05/2011 23:51:12
OMG You nerfhearders, this is not a buff, it is a nerf.

N

E

R

F


NERF!


Not much of a nerf mind you but it certainly no damned buff. I know, I've tried it on SiSi on my 10.0 standings agent with security con at 5.



The ease of which I will be able to access one of the best income sources in the game on a fresh alt, begs to differ. Let's also not ignore the fact that I won't need to worry about 4h timers or have to cross train some indy skills for those pesky courier missions.

Center text makes my opinion more relevant!

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.05.17 06:17:00 - [268]
 

CCP,

Just wondering something.

Now that all Agents will be accessed as Quality -20 and give rewards as Quality +20, what about the not so old rule about level 1 quality 0 or lower agents being available to everyone regardless of standings?

Will all level 1 agents now be available to everyone regardless of standings?

Elbert Ainstein
The Engineer Corp.
Posted - 2011.05.17 06:34:00 - [269]
 

WHY ? ugh

Couldn't you find something else to "fix" instead of just Nerfing the game even more ?
Or what about actually adding something new to the game, not just all the fancy pancy stuff you have been doing for the last 2-3 years!



Indasun
Posted - 2011.05.17 06:53:00 - [270]
 

Some of us actually like the random mission types and gravitate towards agents that offer those. For me, turning all my favorite divisions into courier-only ones isn't terribly exciting.


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