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CCP Spitfire


C C P
C C P Alliance
Posted - 2011.05.16 11:45:00 - [1]
 

CCP Molock and CCP Tallest talk about the upcoming changes related to agent divisions and agent quality that were unveiled at this year's Fanfest. In particular, these changes affect the Connections skills, so all pilots are advised to read the dev blog.


Vaju Katru
Posted - 2011.05.16 11:48:00 - [2]
 

Put all LvL4 in lowsec.

Eloi Sabachthani
Posted - 2011.05.16 11:48:00 - [3]
 

Edited by: Eloi Sabachthani on 16/05/2011 11:48:11
Not so first... but awesome shakeup!

Ivan Tradealtovici
Caldari
Snake Hive Technologies
Posted - 2011.05.16 11:55:00 - [4]
 

Sanctum nerf+high sec missioning buff. Pretty clear where CCP wants players to be spending their time.

iudex
Posted - 2011.05.16 11:55:00 - [5]
 

Edited by: iudex on 16/05/2011 12:12:42
Quote:
Agent Locations
Be warned that we'll be monitoring this change closely, along with the player activity it produces, and we will very likely move or retire a number of redundant agents as time goes on: There will now be many stations with multiple agents of the same level and division.

1. I hope you leave the 0.0 agent hubs intact. There you find up to 10 agents in the same system, but they are not redundant, the cluster of agents has a diffrent purpose in 0.0.

2. And while you're at changing agents, can you please adjust that anti-lag mechancis, which you introduced 1-2 years ago: In busy agent hubs missions send us to neighbour systems, most of the times we can't do them in the home system of the agent (to avoid that too many people do missions in one system and create lag this way).
In 0.0 the agents do the same, even if there are like 20 people in system, they always send us 1-2 jumps away, because the neighbour system have usually like 0-3 people in them. That's a huge drawback for 0.0 mission-running. Being forced to use stargates a lot in 0.0 is much more of a disadvantage than only a time-waste of 2-3 minutes, like in highsec. And there is no lag-problem with only 20-50 people in system, so that mechanics is completely pointless in 0.0. Can you change that please ?


Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.16 12:01:00 - [6]
 

Edited by: Akita T on 16/05/2011 12:02:17

You should consider also removing the effect of truesec on rewards, and simply have just three reward "tiers" (for highsec/lowsec/0.0).

P.S. You might want to make it similar to incursions, with lowsec giving better rewards than 0.0

Efraya
Minmatar
Posted - 2011.05.16 12:03:00 - [7]
 

I'm sure that chribba knows about the changes, but have you given him the new dump of all of the agents so that he can update eve-agents?

Please do so!

VCBee 2fast2furious
Aliastra
Posted - 2011.05.16 12:07:00 - [8]
 

EVE Online 2011: We don't ever want our players to leave highsec!

Gripen
Posted - 2011.05.16 12:09:00 - [9]
 

Originally by: Vaju Katru
Put all LvL4 in lowsec.

This please!

Sepha Chetokk
Posted - 2011.05.16 12:10:00 - [10]
 

yes, totally supporting this change, this might be the only way to get players back into highsec, we can't leave that many systems so deserted...
*facepalms deeply

Turelus
Caldari Independent Navy Reserve
Posted - 2011.05.16 12:14:00 - [11]
 

Edited by: Turelus on 16/05/2011 12:15:32
Awesome changes, now I can actually run missions for Corps I want standings with for RP reasons and not be shafted on ISK/LP (as much) because of it.
*Edit*
Originally by: Akita T
Edited by: Akita T on 16/05/2011 12:02:17
You should consider also removing the effect of truesec on rewards, and simply have just three reward "tiers" (for highsec/lowsec/0.0).

Also this!

WisdomPanda
Goatriders Horde
The Scapegoats
Posted - 2011.05.16 12:16:00 - [12]
 

Originally by: CCP Spitfire
CCP Soundwave and CCP Soundwave talk about the upcoming changes related to agent divisions and agent quality that were unveiled at this year's Fanfest. In particular, these changes affect the Connections skills, so all pilots are advised to read the dev blog.




Nerfing nullsec and buffing high-sec can only come from one place, I have changed your post to reflect this.

John Maynard Keynes
Posted - 2011.05.16 12:17:00 - [13]
 

so you basically nerf the anos in 0.0 and buff the missions in high. Are you trying to turn 0.0 in wasteland again?

GIGAR
Caldari
Posted - 2011.05.16 12:26:00 - [14]
 

Seems like a decent change to me, but I can't say what implications it will have.
Ohwell! :)

Seriphyn Inhonores
Gallente
Eleutherian Guard
Posted - 2011.05.16 12:27:00 - [15]
 

What about standing rewards? Will courier missions still offer less standings than security missions then?

Antihrist Pripravnik
Scorpion Road Industry
Posted - 2011.05.16 12:30:00 - [16]
 

Ok, then. When are you going to revert the changes made to 0.0 PvE?

Ruby Khann
Posted - 2011.05.16 12:30:00 - [17]
 

Cool, yet another hisec buff.

Garia666
Amarr
T.H.U.G L.I.F.E
Xenon-Empire
Posted - 2011.05.16 12:30:00 - [18]
 

making empire even a biggerplace not to get out from. 0.0 is getting harder by the day and empire easier. you sure you want people to get in to 0.0 ?

0oO0oOoOo0o
Posted - 2011.05.16 12:33:00 - [19]
 

I don't get it, why exactly are you forum guys think that empire will be buffed wherease nullsec or lowsec will be nerfed ? Can't see that in the blog.

Versuvius Marii
Posted - 2011.05.16 12:34:00 - [20]
 

Confirming a thread about lvl 4 changes is producing 0.0 carebear tears. Go back to your sanctums and havens... oh wait.

Solomon XI
Hidden Souls
Posted - 2011.05.16 12:39:00 - [21]
 

Break up the 0.0 powerblock's so that we can do missions in 0.0 NPC space without getting podded @ the undock and we'll talk about doing missions in NPC null-sec.

I think no alliance should be allowed to hold SOV over more than 10 systems. Period. Eliminate powerblock alliances and over-sized NAP orgies.

0.0 is NOT fun anymore.

Garia666
Amarr
T.H.U.G L.I.F.E
Xenon-Empire
Posted - 2011.05.16 12:41:00 - [22]
 

Originally by: 0oO0oOoOo0o
I don't get it, why exactly are you forum guys think that empire will be buffed wherease nullsec or lowsec will be nerfed ? Can't see that in the blog.
read the previouse blogs.. about your upgraded system not having havens and up anymore. Jump bridges which been altered, capitals with jump drive not being able to use jump bridges. and loads of more crap..

Chribba
Otherworld Enterprises
Otherworld Empire
Posted - 2011.05.16 12:43:00 - [23]
 

Edited by: Chribba on 16/05/2011 12:51:36
Edited by: Chribba on 16/05/2011 12:45:00
Very good changes imo.

edit/also when exactly will these changes be deployed? nm just saw the patch notes.

/c

Vuk Lau
4S Corporation
Morsus Mihi
Posted - 2011.05.16 12:45:00 - [24]
 

:golfclap:

We definitely need emoticon for this.

Gondebine
Posted - 2011.05.16 12:48:00 - [25]
 

The most stupid changes ever imo. I have nothing more to say about it.

Marlona Sky
Caldari Provisions
Posted - 2011.05.16 12:48:00 - [26]
 

Originally by: Vuk Lau
:golfclap:

We definitely need emoticon for this.


Laughing

Psycho Therapy
Posted - 2011.05.16 12:49:00 - [27]
 

The agent quality change should help spread players out from the current mission hubs, too, which is going to be good for the lag issue.

northwesten
Amarr
Trinity Corporate Services
Terran United Federation
Posted - 2011.05.16 12:51:00 - [28]
 

Originally by: Solomon XI
Break up the 0.0 powerblock's so that we can do missions in 0.0 NPC space without getting podded @ the undock and we'll talk about doing missions in NPC null-sec.

I think no alliance should be allowed to hold SOV over more than 10 systems. Period. Eliminate powerblock alliances and over-sized NAP orgies.

0.0 is NOT fun anymore.


most ******ed idea yet.... what other crap can you come out with?

Altair Raja
Minmatar
Colonial Marines EVE Division
Posted - 2011.05.16 12:54:00 - [29]
 

About god dam time...
will look forward to this ingame.

Makumba Aki
Posted - 2011.05.16 12:55:00 - [30]
 

Originally by: Garia666
Originally by: 0oO0oOoOo0o
I don't get it, why exactly are you forum guys think that empire will be buffed wherease nullsec or lowsec will be nerfed ? Can't see that in the blog.
read the previouse blogs.. about your upgraded system not having havens and up anymore. Jump bridges which been altered, capitals with jump drive not being able to use jump bridges. and loads of more crap..

The only crappy change is the ano nerf... The rest is great..


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