Author |
Topic |
 CCP Spitfire

 C C P C C P Alliance |
Posted - 2011.05.16 11:45:00 - [ 1]
CCP Molock and CCP Tallest talk about the upcoming changes related to agent divisions and agent quality that were unveiled at this year's Fanfest. In particular, these changes affect the Connections skills, so all pilots are advised to read the dev blog. |
 Vaju Katru |
Posted - 2011.05.16 11:48:00 - [ 2]
Put all LvL4 in lowsec. |
 Eloi Sabachthani |
Posted - 2011.05.16 11:48:00 - [ 3]
Edited by: Eloi Sabachthani on 16/05/2011 11:48:11 Not so first... but awesome shakeup! |
 Ivan Tradealtovici Caldari Snake Hive Technologies
|
Posted - 2011.05.16 11:55:00 - [ 4]
Sanctum nerf+high sec missioning buff. Pretty clear where CCP wants players to be spending their time. |
 iudex |
Posted - 2011.05.16 11:55:00 - [ 5]
Edited by: iudex on 16/05/2011 12:12:42 Quote: Agent Locations Be warned that we'll be monitoring this change closely, along with the player activity it produces, and we will very likely move or retire a number of redundant agents as time goes on: There will now be many stations with multiple agents of the same level and division.
1. I hope you leave the 0.0 agent hubs intact. There you find up to 10 agents in the same system, but they are not redundant, the cluster of agents has a diffrent purpose in 0.0. 2. And while you're at changing agents, can you please adjust that anti-lag mechancis, which you introduced 1-2 years ago: In busy agent hubs missions send us to neighbour systems, most of the times we can't do them in the home system of the agent (to avoid that too many people do missions in one system and create lag this way). In 0.0 the agents do the same, even if there are like 20 people in system, they always send us 1-2 jumps away, because the neighbour system have usually like 0-3 people in them. That's a huge drawback for 0.0 mission-running. Being forced to use stargates a lot in 0.0 is much more of a disadvantage than only a time-waste of 2-3 minutes, like in highsec. And there is no lag-problem with only 20-50 people in system, so that mechanics is completely pointless in 0.0. Can you change that please ? |
 Akita T Caldari Navy Volunteer Task Force
|
Posted - 2011.05.16 12:01:00 - [ 6]
Edited by: Akita T on 16/05/2011 12:02:17
You should consider also removing the effect of truesec on rewards, and simply have just three reward "tiers" (for highsec/lowsec/0.0).
P.S. You might want to make it similar to incursions, with lowsec giving better rewards than 0.0 |
 Efraya Minmatar |
Posted - 2011.05.16 12:03:00 - [ 7]
I'm sure that chribba knows about the changes, but have you given him the new dump of all of the agents so that he can update eve-agents?
Please do so! |
 VCBee 2fast2furious Aliastra
|
Posted - 2011.05.16 12:07:00 - [ 8]
EVE Online 2011: We don't ever want our players to leave highsec! |
 Gripen |
Posted - 2011.05.16 12:09:00 - [ 9]
Originally by: Vaju Katru Put all LvL4 in lowsec.
This please! |
 Sepha Chetokk |
Posted - 2011.05.16 12:10:00 - [ 10]
yes, totally supporting this change, this might be the only way to get players back into highsec, we can't leave that many systems so deserted... *facepalms deeply |
 Turelus Caldari Independent Navy Reserve |
Posted - 2011.05.16 12:14:00 - [ 11]
Edited by: Turelus on 16/05/2011 12:15:32Awesome changes, now I can actually run missions for Corps I want standings with for RP reasons and not be shafted on ISK/LP (as much) because of it. *Edit* Originally by: Akita T Edited by: Akita T on 16/05/2011 12:02:17 You should consider also removing the effect of truesec on rewards, and simply have just three reward "tiers" (for highsec/lowsec/0.0).
Also this! |
 WisdomPanda Goatriders Horde The Scapegoats |
Posted - 2011.05.16 12:16:00 - [ 12]
Originally by: CCP Spitfire CCP Soundwave and CCP Soundwave talk about the upcoming changes related to agent divisions and agent quality that were unveiled at this year's Fanfest. In particular, these changes affect the Connections skills, so all pilots are advised to read the dev blog.
Nerfing nullsec and buffing high-sec can only come from one place, I have changed your post to reflect this. |
 John Maynard Keynes |
Posted - 2011.05.16 12:17:00 - [ 13]
so you basically nerf the anos in 0.0 and buff the missions in high. Are you trying to turn 0.0 in wasteland again? |
 GIGAR Caldari |
Posted - 2011.05.16 12:26:00 - [ 14]
Seems like a decent change to me, but I can't say what implications it will have. Ohwell! :) |
 Seriphyn Inhonores Gallente Eleutherian Guard |
Posted - 2011.05.16 12:27:00 - [ 15]
What about standing rewards? Will courier missions still offer less standings than security missions then? |
 Antihrist Pripravnik Scorpion Road Industry
|
Posted - 2011.05.16 12:30:00 - [ 16]
Ok, then. When are you going to revert the changes made to 0.0 PvE? |
 Ruby Khann |
Posted - 2011.05.16 12:30:00 - [ 17]
Cool, yet another hisec buff. |
 Garia666 Amarr T.H.U.G L.I.F.E Xenon-Empire |
Posted - 2011.05.16 12:30:00 - [ 18]
making empire even a biggerplace not to get out from. 0.0 is getting harder by the day and empire easier. you sure you want people to get in to 0.0 ? |
 0oO0oOoOo0o |
Posted - 2011.05.16 12:33:00 - [ 19]
I don't get it, why exactly are you forum guys think that empire will be buffed wherease nullsec or lowsec will be nerfed ? Can't see that in the blog. |
 Versuvius Marii |
Posted - 2011.05.16 12:34:00 - [ 20]
Confirming a thread about lvl 4 changes is producing 0.0 carebear tears. Go back to your sanctums and havens... oh wait. |
 Solomon XI Hidden Souls
|
Posted - 2011.05.16 12:39:00 - [ 21]
Break up the 0.0 powerblock's so that we can do missions in 0.0 NPC space without getting podded @ the undock and we'll talk about doing missions in NPC null-sec.
I think no alliance should be allowed to hold SOV over more than 10 systems. Period. Eliminate powerblock alliances and over-sized NAP orgies.
0.0 is NOT fun anymore. |
 Garia666 Amarr T.H.U.G L.I.F.E Xenon-Empire |
Posted - 2011.05.16 12:41:00 - [ 22]
Originally by: 0oO0oOoOo0o I don't get it, why exactly are you forum guys think that empire will be buffed wherease nullsec or lowsec will be nerfed ? Can't see that in the blog.
read the previouse blogs.. about your upgraded system not having havens and up anymore. Jump bridges which been altered, capitals with jump drive not being able to use jump bridges. and loads of more crap.. |
 Chribba Otherworld Enterprises Otherworld Empire |
Posted - 2011.05.16 12:43:00 - [ 23]
Edited by: Chribba on 16/05/2011 12:51:36 Edited by: Chribba on 16/05/2011 12:45:00 Very good changes imo.
edit/also when exactly will these changes be deployed? nm just saw the patch notes.
/c |
 Vuk Lau 4S Corporation Morsus Mihi |
Posted - 2011.05.16 12:45:00 - [ 24]
:golfclap:
We definitely need emoticon for this. |
 Gondebine |
Posted - 2011.05.16 12:48:00 - [ 25]
The most stupid changes ever imo. I have nothing more to say about it. |
 Marlona Sky Caldari Provisions
|
Posted - 2011.05.16 12:48:00 - [ 26]
Originally by: Vuk Lau :golfclap:
We definitely need emoticon for this.
 |
 Psycho Therapy |
Posted - 2011.05.16 12:49:00 - [ 27]
The agent quality change should help spread players out from the current mission hubs, too, which is going to be good for the lag issue. |
 northwesten Amarr Trinity Corporate Services Terran United Federation |
Posted - 2011.05.16 12:51:00 - [ 28]
Originally by: Solomon XI Break up the 0.0 powerblock's so that we can do missions in 0.0 NPC space without getting podded @ the undock and we'll talk about doing missions in NPC null-sec.
I think no alliance should be allowed to hold SOV over more than 10 systems. Period. Eliminate powerblock alliances and over-sized NAP orgies.
0.0 is NOT fun anymore.
most ******ed idea yet.... what other crap can you come out with? |
 Altair Raja Minmatar Colonial Marines EVE Division
|
Posted - 2011.05.16 12:54:00 - [ 29]
About god dam time... will look forward to this ingame. |
 Makumba Aki |
Posted - 2011.05.16 12:55:00 - [ 30]
Originally by: Garia666
Originally by: 0oO0oOoOo0o I don't get it, why exactly are you forum guys think that empire will be buffed wherease nullsec or lowsec will be nerfed ? Can't see that in the blog.
read the previouse blogs.. about your upgraded system not having havens and up anymore. Jump bridges which been altered, capitals with jump drive not being able to use jump bridges. and loads of more crap..
The only crappy change is the ano nerf... The rest is great.. |