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Galactic Rangers
Posted - 2011.05.09 16:27:00 - [211]

i would like to ask a couple of questions.

1. any update on the revamped turret models and effects (hopefully sound also)

2. any update on the new revamped nebulae

3. will there be any gutting of the currant POS system and compleate overhaul done on it once CQ has emerged in the next expansion?

4. any possabuility of any of the things mentioned in the "hoax" patch notes that were made over fanfest ever making it to TQ, alot ore very simple changes and additions like the skills for anchoring ques.

Ironfleet Towing And Salvage
Posted - 2011.05.09 16:27:00 - [212]

A very long time ago, there was talk of a salvage reprocessing feature being about one expansion away. (I believe the idea was that surplus broken salvage could be reprocessed into the salvage used to make TII rigs, or into something else useful/valuable.)

Obviously that never happened. Should we still be waiting? Or has that idea died forever? I hope not -- in the Noctis era salvage is in surplus, so a "salvage sink" would be awesome.

Denuo Secus
Posted - 2011.05.09 16:28:00 - [213]

Edited by: Denuo Secus on 09/05/2011 16:30:21
1) What's the current state of the graphics revamp project of all existing ships (not the contest ships) mentioned in the art dev blog a while ago? That blog with the new shiny Scorpion.

2) Are there plans to revamp stargates and space stations fitting to the new spaceship graphics?

3) When will we see the new turret models + new turret effects showed on fan fest?

4) Will we get missiles which are flying separately, each one launched by a visible missile launcher? In other words: are there plans to replace the current one-single-super-missile effect?

5) Are there plans for a hybrid gun fix?

6) Are there plans to re-adjust fleet and field command ships? They seem a bit outdated imho -> Fleet command ships vs. boosting T3; field command ship vs. tier2 BC.

7) Are there plans to remove the ship tier system?

8) Are there plans to replace current POSes by single objects in space (instead of the current "park" of facilities) - maybe using the lego-technology introduced with T3? If so: would there be race specific player owned stations?

9) Are there plans to rework some audio effects (turrets, modules like ECCM or sensor booster)?


Fix Lag
Posted - 2011.05.09 16:29:00 - [214]

How much wood could a woodchuck chuck if a woodchuck could Chuck Norris?

When will we get our old cyno effects back?

Burseg Sardaukar
Sardaukar Merc Guild
General Tso's Alliance
Posted - 2011.05.09 16:31:00 - [215]

What's the good word on removing the ability to RR someone that is in a war and isn't in your corp? Really makes hisec wars un-fun, and now the logi gangs lost their biggest threat of CONCORDOKKEN with the latest patch, and JUST adding an aggro timer will turn logi blobs into domi blobs, not a real fix.

Also, what are stats on logi pilots in noob schools or 1 man corps? That might be a clear indicator of the problem, if you haven't been to Jita, Dodixie, Rens, etc.

Liliis tenaci vimine jungor
Posted - 2011.05.09 16:31:00 - [216]

When will the french and spanish localisations be released ?

Turin Agalder
Posted - 2011.05.09 16:32:00 - [217]

Tech 3 frigates?
Will Incarna have any avatar emotes? How many?
Do you feel like Hybrids need buffing and if it may happen?
Could you please swap one low on the Rokh for another Mid? It makes more sense not sharing the same slot layout as the Minmatar Tier 3 BS and it will make me happy to swap some DPS for tank.

Posted - 2011.05.09 16:32:00 - [218]

Why can't I sort/filter votes/sanctionable actions in corp politics? I can click on a column, like Expires, and it indicates that it's sorting but nothing actually happens?

Will 'weapon grouping' be applied to high slot fittings? Mining Lasers and Gas Cloud Harvesters come to mind.

Why do some POS items like ship assembly arrays highlight their access storage icon as if they're in range well before they're actually in range? (4-5k for a XL Ship Assembly Array for example).

Why can't I repackage items located in a Corporate Hangar Array?

Will I ever be able to take advantage of saved fits/quick fitting changes at a SMA/CHA?

Why do various things that you drop materials into not act consistently when you try to drop too large of a stack onto them? I put too large of a stack into a cargohold or can it'll prompt me with the max that will fit. I put too much ore into a refinery array and it'll just fail saying it's too much to fit and I have to shift-drop to get it to allow me to specify an amount.

Will there every been a concerted effort by CCP to highlight the new features/fixes that were announced and dropped from previous releases and say once and for all if they've been permanently canceled, forever consigned to the backlog, or on the roadmap to actually be picked up again? ISTR various industrialist features of Quantum Rise that were dropped at the last minute and never heard from again.

Roman Truth
Posted - 2011.05.09 16:33:00 - [219]

Will CCP ever give Black Ops ships proper abilities? Such as warping while cloaked and possibly jumping while cloaked?

I mean if you didn't mean them for combat (due to the fact that they are crazy expensive with respect to what they are capable of) then why didn't you just give them a larger cargo bay to jump through more ships with their portals and make them more of a Covert Ops resupply depot for bombers and the like?

Orithien Veladorn
ICE is Coming to EVE
Goonswarm Federation
Posted - 2011.05.09 16:34:00 - [220]

Edited by: Orithien Veladorn on 09/05/2011 16:34:40
- Are you planning more actions against RMT bots, and do you have any other plans than just banning them from time to time? In other words: can we expect in the near future a bot-free Eve Online, an internet spaceships game, or are bots something we'll eventually have to learn to live with?

- Are there plans on allowing the Proteus to manage 5 Heavy/Sentry Drones?

- Do you have any planned changes about Hybrids (Railguns especially)?

- Will there be a possibility to actually probe cloaked ships in the future? Not that afk cloakers are a big nuisance, but instead of having them ****ing people off in home systems, how about giving them some retribution? Plus, cloaked ratting bots could be hunted, for the greatest pleasure of a lot of players (well, human ones at least).

Daenna Chrysi
Omega Foundry Unit
Shadows Of Betrayal
Posted - 2011.05.09 16:38:00 - [221]

why there has been no new posts to the answers thread? did CCP Guard go for a nap or something?

Leon Ekanon
Posted - 2011.05.09 16:38:00 - [222]

As a newbie I just flew to a DED Deadspace level 2 that I found on my map. And it was far far away (atleast in my mind. Suppose it was next door for an experienced guy). Only to find it empty. Any chance that those DED guys get a more active way of reporting in the future. Cloacked spies that keep an eye on things or so. Reporting how much % is still active. Seems to me there are better things to do then make useless flights.

Emma Royd
Maddled Gommerils
Posted - 2011.05.09 16:39:00 - [223]

Can you make it so structures inside POS shields such as CHA's, SMA's are nameable

Can you make it that compressing Ice is faster than it is, 38 seconds to compress 1 unit of ice 1,000m3 down to 100m3 (10%), yet I can do 20,000m3 of spod down to 1,000m3(5%) in the same time

Can the rorqual mechanics be changed to it accepts any isotopes as fuel instead of purely oxygen isotopes, (I know it's all from the back story and ORE being developed by Gallente and that kind of stuff), but all the Races have their own jump drive capitals which can utilise their own fuel source by the native ice available, with the rorqual you rely on shifting your fuel around in empire and jumping it up.

What plans have you got for industry players? better mining mechanics? anti-bot measures etc

When is DUST due for release

Posted - 2011.05.09 16:39:00 - [224]

Edited by: WEEZZIE on 09/05/2011 16:40:13
Make those additional character slots on the login screen actually useful. I like a lot of others pay for multiple accounts since we can only train one character per account at a time.

What about allowing alts on the same account to train at reduced training speed. It go something like this; Main trains at full speed, second character on the account at half speed and the third at a quarter speed. Then create a mechanic to allow a choice as which of the three characters are training at which speed.

I realize this would possibly have a negative affect on revenue but there are still plenty of users that want to run multiple characters concurrently.


Posted - 2011.05.09 16:41:00 - [225]

Hi there,

- Are there plans to redo the universe map system, maybe something that resembles the google earth/googlemaps api?

- Will there be a more realistic space experience possible? Landing on planets, launching of smokescreens, real asteroid escapismn (ala StarWars)?


Mara Kashuken
Posted - 2011.05.09 16:41:00 - [226]

1.) Supercapital proliferation: This seemed to be a big topic on the last CSM, and had decent input from devs at the time. Where does it stand now? What is being done/planned to address the issue?

2.) Black Ops BS: Will they ever get the fixes that they so desperately need?

3.) Working with the CSM: How serious are you, CCP, in working with the CSM to push EVE towards moar greatness? They're our voice, we elected them, and we'd like to know if the issues raised to you through them will be acted on.

4.) For fun: favorite beer?


Frost Palace
Posted - 2011.05.09 16:41:00 - [227]

Are u planning to make carriers/supercarriers like mobile stations? Like players beeing able to dock there with their ships and get jumped off in the ship.

CCP Manifest

Posted - 2011.05.09 16:41:00 - [228]

From the Facebook Thread:

Asked on behalf of the ever-positive sweetheart Eric LaFave: ya.. can you ask them to debug your customer service code?

Posted - 2011.05.09 16:42:00 - [229]

Will you make Gallente worth flying again?

CCP Manifest

Posted - 2011.05.09 16:43:00 - [230]

From the #askeve Twitter convo

On behalf of @EVE_Arvash: will we see tattoos tied to events as the chrons imply rather than picked by players?
(for clarification: the chrons make references to tags being personal to the individual and based on events that others who sport them just for decor vs something like Voluval are obvious to Minmatar at least)

Posted - 2011.05.09 16:46:00 - [231]

Are there plans to do anything for industrialists - like making a pos more usable and useful?

Posted - 2011.05.09 16:48:00 - [232]

regarding eve

will missiles effects ever change i.e(vapor trail)?

Will we ever see a 2nd type of dreadnought ? like we do with carriers?

Will security status of high sec systems ever change?

will we ever get the ability to fly via arrow keys or wasd or even joystick to get that real sence of flying???

regarding dust 514

will there be direct interaction of capsuleers and console users?

thanks :-)

Liang Nuren
Posted - 2011.05.09 16:51:00 - [233]

Edited by: Liang Nuren on 09/05/2011 16:51:59
1. Can you explain the ship tier system? I realize that content that nobody uses is a low priority for fixing, but most of the T1 ships in the game are simply garbage because of it. Specifically, it makes "secondary" racial ships (Moa/Caracal, Ferox/Drake, Brutix/Myrm, Vexor/Thorax, Stabber/Rupture, etc) have fewer slots, less fittings, less cap, less HP. It greatly limits the utility in training certain skill paths.

2. Are you satisfied with the usage rates of the "lower tier" faction cruisers added for Faction Warfare? Are there any plans to boost them?

3. Do you see Hybrid weapons as performing adequately in the mid range combat arena we see today? Are there any plans in the works for fixing any issues you see? Do you have an ETA if so?

4. Do you see Sensor Damps as being balanced when compared to other ewars? Was the Sensor Damp nerf over the top? Do you have an ETA if so?

5. Do you see all Field Command Ships as performing adequately given their price/performance ratings vs Tier 2 BCs and T3s?

6. Do you see any problems with interdiction nullifying, bonused scan probing, covert ops cloaking, extremely agile, Alt AFK T3 gang boosters? Do you think you'll go about nerfing T3s or boosting Fleet Commands? Or both - by perhaps bringing Fleet Command bonuses to 5%?

7. Do you have any plans to improve The POS Experience? Perhaps implementing the POS fuel pellets (what is the technical issue with that anyway?), or perhaps a "POS Design Blueprint" that automates the process of setting up a POS. How about naming specific POS modules (CHA/SHA)? Adding a "Corporate Locker" POS module where each person has their own Hangar Floor? Do you have an ETA if so?

8. Do you have plans to add content/exports to Wormhole space before you nerf the Blue Drops (as was mentioned as a possibility in the recent QEN)? Do you have an ETA if so?

9. Do you have plans to fix Faction Warfare in a meaningful way? Do you have an ETA if so?

10. What do you think of Low Sec and the many player suggestions to fix it? Do you believe it's actually broken yourself? Do you have any plans to fix it? Do you have an ETA if so?

That's probably enough for now.


Ed: Actually:

11. What do you think of the current Capital/Supercapital proliferation happening in Eve? Are all the capitals balanced with each other? Do they all have fittings appropriate to their use (Chimera CPU, Nidhoggur Grid/Cap, etc)? Are supercapitals too powerful? Do you have solid plans to reign them in? Do you have an ETA?

Darkness Assasin
Amarrian Secret Agency
Posted - 2011.05.09 16:52:00 - [234]

Please try to name some major features that we can expect to see in EVE ONLINE within the next 3 years ? Cool

Eolithic WithaTwist
Science and Trade Institute
Posted - 2011.05.09 16:53:00 - [235]

My question is who forgot to feed the hamsters last night?

Claire Voyant
Posted - 2011.05.09 16:56:00 - [236]

Will I ever get my cleavage back?
(This is a serious question.)

Posted - 2011.05.09 16:57:00 - [237]

Edited by: NoShootTheOtherOne on 09/05/2011 16:59:30
Why can't we make barrel rolls with our ships (aside from the occasional align to/lag glitch)?

When will Mac users be able to use the command key again?

Why do I warp through stations & planets? Why not have us be required to route around these?

Why can't I ram people & do damage, not just bump them?

Posted - 2011.05.09 17:00:00 - [238]

Overview needs some love

When can we expect any or all of these brilliant ideas to make their way to the live game client

1. Overview setup export and transfer in game. Would be great that everyone is seeing the same thing that FC does and can react as needed. It be great to form a fleet and have everyone be able to grab the same overview settings from a fleet tab.

2. More colors or color patterns for overview filters. Currently you can have a filter / color flash or not flash. How about over the top turbo flashy speed for those really bad MFs that you really want to be aware of. Also have more colors available like red / blue strip color back ground when your just not sure if this guy can be trusted etc. Of course you'll need to add the rainbow background with necessary unicorn icon.

These are just some examples, when can we expect a more thorough revamp of the overview?

Sweet Clyde
Test Alliance Please Ignore
Posted - 2011.05.09 17:00:00 - [239]

Thank you for doing this!!

When will we see the new ships that won the two 'create a starship' contests?
Will there be more specialized ship classes in the near future, for example T2 versions of tier 2 BC and tier 3 BS, maybe T3 frigs?
Will you fix the item sorting mechanism such that it is consistent with the market groups (as I have mentioned before:


Paramount Commerce
Posted - 2011.05.09 17:01:00 - [240]

How many dev blogs are in work/in final steps of being publishedTwisted Evil.

Is the blueprint colors on sisi final?

Ship balancing team, when is it being formed?

What are the long pole items and status of completion before team BFF/UI team can scratch half the wish list off the boardTwisted Evil

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