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Wyke Mossari
Gallente
Posted - 2011.04.18 11:41:00 - [1]
 

Edited by: Wyke Mossari on 24/04/2011 15:01:18
Edited by: Wyke Mossari on 21/04/2011 09:31:33


Etymology
is the study of history of words, their origins, their semantics and evolution.

In the past this has provided some very useful clues about specific items so I will be widening my search in this area. I will be starting with region and system names of the places of interest.

Some of the aspects I will be looking into will include the original language, original and current semantics (its meaning) and I will try when possible to highlight any possible links to previously identified language groups Latin & Greek (Jove & Takmahl), Sanskrit (?), Nahuatl(Talocan), (Yan Jung).

Tools

One of the tools I will be using to document some of this is FreeMind a it is free open source tool for Mind-Mapping. As I go along I will upload the Mind-Maps to Eve-Files.

Indo-European Language Tree.

Etymology Dictionary

Sanskrit dictionary

Latin to English Translation

Nahuatl to English translation

Wiktionary.org

Aramaic Dictionary.

Ancient Script and Writing.


Big list of PIE Comparative vocabulary
.

Please be forth coming with your own requests, any unusual words you've noticed or add your own ideas or make constructive comments.

Wyke Mossari
Gallente
Posted - 2011.04.18 11:42:00 - [2]
 


Reserved for an index.

Wyke Mossari
Gallente
Posted - 2011.04.18 14:49:00 - [3]
 

Edited by: Wyke Mossari on 14/08/2011 23:30:35

Araz Constellation (Amarr COSMOS) in Kador.

Araz is probably a reference to the River Aras/Araz which considered to one of the rivers in the garden of Eden.

Kador is Breton Celtic word for chair. At first this might appear to be an anomaly until you consider that the Galatian language spoken in Galatia in historical Anatolia was populated by ethnic Gauls and influences place names.


Aphi perhaps aphis from Greek apheides "unsparing, lavishly bestowed".

Chanoun, perhaps related to the old English spelling of Canon from the Latin canonicus, derived from the kanonikós, "relating to a rule", "regularly". Also "The Canterbury Tales; THE CHANOUNS YEMANNES TALE". The Canon of the tale is an alchemist. (The Canterbury Tales is about pilgrims travelling to the Holy land)

Koona is a village in Niger, in ancient times it was in the region of the Songhai Empire, "one of the largest Islamic empires in history".

Jakri are a tribe on Niger delta involved in the Benin Massacre of traders and subject to a punitive retaliation.

A Jakri is a practitioner with beliefs and practices regarding communication with the spiritual world in Jakar Bhutan(1)(2). Similar is Jafri is Shia Muslim name.

The Garisas system is perhaps Garissa a city and region in Kenya. It was settled by the Darod people who fled the Arabian peninsular. The Darod are reputedly descends of the Banu Hashim the tribe of Muhammad.



Alexeph Stoekai
Stoekai Corp
Posted - 2011.04.18 21:14:00 - [4]
 

And the system name Balle means **** in Swedish.

CCP used a set of random name generators to produce the system names. Don't read too much into them.

Wyke Mossari
Gallente
Posted - 2011.04.19 09:49:00 - [5]
 

Originally by: Alexeph Stoekai
And the system name Balle means **** in Swedish.

CCP used a set of random name generators to produce the system names. Don't read too much into them.


Evidence?

The findings above and elsewhere (1) (2) indicate your statement is not a universal truth. There are clear and definite links to the wider storyline. Look at the Genesis region which contains both very clear and subtle links to Abrahamic Religions in system names.

I will be following this thread up soon™, I have found some very interesting links in other COSMOS constellations but I'm still collating data.



Alexeph Stoekai
Stoekai Corp
Posted - 2011.04.19 15:04:00 - [6]
 

The Genesis region and the EVE constellation in particular would be one of the few exceptions, as it's clear many names therein are deliberately selected - especially the immersion-piercing english ones.

Emperor Cheney
Celebrity Sex Tape
Posted - 2011.04.19 21:20:00 - [7]
 

Wyke, for the last time, it's a sci fi world created by a handful of nerds. Your looking for original sources only matters to the extent those same nerds were relying on those same sources.

Emperor Cheney
Celebrity Sex Tape
Posted - 2011.04.20 01:53:00 - [8]
 

Edited by: Emperor Cheney on 20/04/2011 01:54:03


I mean holy god do you really think this had anything to do with why the system was named?

Originally by: Wyke Mossari


Garisas
is perhaps Garissa a city and region in Kenya. It was settled by the Darod people who fled the Arabian peninsular.




No. No it did not. Unless one of the game designers has some sort of obscure academic ethnographic interest in Africa, or one of the game designers has an ancestry or relationship with someone of ancestry that is extremely uncommon for an Icelander.

You treat this game world like it is real. Like there are secrets put there by gods that we mortals can, through the practice of science, deduce over the centuries of academic rigor. That is not the case. This is a sci fi world made by a couple nerds in Iceland. It's a pretty good game! The world is kind of interesting. That's about the end of it.

Might these couple nerds be influenced by Islamic, Zorastrean and Christian history in making the Amarr? Sure, that seems pretty likely.

Do these couple nerds have some expertise on minor African tribal histories, which they cunningly hid in the name of a system of no real significance? Probably not, no.

Wyke Mossari
Gallente
Posted - 2011.04.20 14:20:00 - [9]
 

Edited by: Wyke Mossari on 24/04/2011 13:54:46
Edited by: Wyke Mossari on 23/04/2011 11:09:31

So it wasn't the last time. Rolling Eyes If you had actually read the links you would have seen why that connections holds, and so do the others I've made.

You have to failed to recognised that the over arching story of the New Eden is an allegory of history of mankind since the ice age.

The spread of the ancient races through new Eden is the spread of Haplogroup populations around the Earth. Those Haplogroups are symbolised in many technology meta-types. The four COSMOS constellations may be the four sources (rivers) that bound the Garden of Eden.

The first, second and current Jove empires are the Roman Republic, the Roman Empire and the Roman Tetrarchy, which is also like the "one becomes four" from Macaper, the darkness is the European Dark age.

The Gallente are the post-Roman Gallic Empire, the Caldari are the post-Roman Germanic tribes heading towards the Holy Roman Empire. Their period of union is that under Charlemagne. The Amarr are an amalgam of the Abrahamic Religions, their rise (reclaiming) is that of the Mohammed and the caliphates until the Ottoman Empire. The Khanid Kingdom is the Khanate of Crimea.

See: Roga Dracor's "The Matar" thread, which is offering some interesting refinement to this hypothesis.

The Minmatar are less clear, it could be the Seven Tribes of Persia, the Caucasus or Eastern Europe that fell to the Islamic Golden Horde. In some ways they resemble the (late) Byzantium Empire the rump state from the East-West break-up of the Roman Empire. It is probable another amalgam of all of these.

If the Minmatar are synonymous with the rump of Byzantium Empire it has an interesting consequence. It means they are the mostly recently related to the Jove. This would fit with the sleeper presence in their COSMOS, and the somewhat some what other worldliness of the Minmatar Elders.

The current Jove are a re-emergent papal authority and the part it played in legitimising rise of the Holy Roman emperors. Concord is the synonymous with re-emergence of the Papal authority over Kings and the role they played reducing internecine strife.


Dr Jenny Kohler
Posted - 2011.04.20 16:09:00 - [10]
 

Originally by: Emperor Cheney
Edited by: Emperor Cheney on 20/04/2011 01:54:03


I mean holy god do you really think this had anything to do with why the system was named?

Originally by: Wyke Mossari


Garisas
is perhaps Garissa a city and region in Kenya. It was settled by the Darod people who fled the Arabian peninsular.




No. No it did not. Unless one of the game designers has some sort of obscure academic ethnographic interest in Africa, or one of the game designers has an ancestry or relationship with someone of ancestry that is extremely uncommon for an Icelander.

You treat this game world like it is real. Like there are secrets put there by gods that we mortals can, through the practice of science, deduce over the centuries of academic rigor. That is not the case. This is a sci fi world made by a couple nerds in Iceland. It's a pretty good game! The world is kind of interesting. That's about the end of it.

Might these couple nerds be influenced by Islamic, Zorastrean and Christian history in making the Amarr? Sure, that seems pretty likely.

Do these couple nerds have some expertise on minor African tribal histories, which they cunningly hid in the name of a system of no real significance? Probably not, no.


Obvious Troll is obvious.Rolling Eyes

This sub forum is called EVE Fiction for a reason.

To the OP I commend you for your efforts and suggest you ignore the above tripe.

Emperor Cheney
Celebrity Sex Tape
Posted - 2011.04.20 21:07:00 - [11]
 

Originally by: Wyke Mossari
Edited by: Wyke Mossari on 20/04/2011 19:00:13

So it wasn't the last time.

If you had actually read the links you would have seen why that connections holds, and so do the others I've made.


A link to the eve wiki showing number of moons, and a link to the place on geotracker. Why, it's pretty much incontrovertible proof that the game designers did in fact name one out of thousands of systems after an obscure region of Kenya, to tie that system (on which, according to your own eve wikia link, NO FICTION IS TIED TO) to an even more obscure tribe that I will bet you the game designers never even heard of. Pretty much incontrovertible.


Quote:

You have to failed to recognised that the over arching story of the New Eden is an allegory of history of mankind since the ice age.



Do you have any links or references from the game designers to support this? And even if that was true, it would still be a large jump from that to your list of systems names and the obscure things you found on wikipedia that share some letters with those system names.

This isn't real, Wyke. It's not. It's a game. And to the above - there's writing new Eve fiction, and then there's analyzing existing eve fiction. Wyke purports to do the latter, but in truth, he is doing the former. It's frustrating, and not just due to how arrogant he is about the "truth" only he is smart enough to see (because he himself made it up).

Wyke Mossari
Gallente
Posted - 2011.04.20 22:05:00 - [12]
 

Edited by: Wyke Mossari on 14/08/2011 23:29:46

A small diversion from system names, the Ametat and Avetat (Chronicle)

In Greek Mythology the Rod of Asclepius is a serpent entwined around a staff is associated with medicine and good health (Vigor).

The Avestan language pre-Islamic Persia includes Ama as a common word stem.

ama- strength; courage; Power of Attack (1)

ava direction; this, that
ava- (pref. implying negation sometimes separated from verb) off, away; near; towards, below, far; downwards, below

ave = ava 2, Note substitutability of a and e.

tat - It 3

Their religion was Zoroastrianism and was replaced by Islam during the Sassanid Empire another strong link.

Takmahl, There is no letter K in Latin and when words are adopted into Latin the c is used instead, so Tac-mahl.

Tac is the Latin for touch, but is also used as the prefix for objects that be touched.

Mal is the Latin for Evil

Touched by Evil, Touching Evil, also touched by outside influence.

Islam considers images of God to be heretical.

Amash, perhaps Al-A'amash, an Islamic Chronicler/scholar who documented the story of Cain Able (Sons of Adam) in Islam.

Have you every noticed the similarity between the Achura bloodline and the
Amash-Akura in the Ametat and Avetat (Chronicle).

The Achura come from the planet Saisio III. The brush work icon has been taken to suggest Japanese influences and the Asian look supports that, but I still have doubts. Japanese Calligraphy has a very different style.

I've been thinking (some of) the Asian looking races of New Eden are the footprint of the Mongol Horde. I have little doubt this is the case with the Khanid.

During this process, I've been thinking we need/there must be a Rosetta stone. I did think that perhaps the Haplogroups would provide this and even started build up a Map of Haplogroups, a tick is a corresponding named meta exists, the numbers it's meta level. If a Rosetta does exists, I no longer think this is it.

In a lot of ways the relationship and actions of the Jove and Enheduanni remind me of the Vorlons & Shadows of Babylon 5. The Law vs Chaos theme, the visits to younger races as Angels, genetic manipulation, the hand-off influencing to War vs Cooperation. Competition but avoiding outright war. CONCORD - is like the Interstellar alliance. Perhaps inspiration or another nod of acknowledgement.


Alexeph Stoekai
Stoekai Corp
Posted - 2011.04.22 15:08:00 - [13]
 

Edited by: Alexeph Stoekai on 22/04/2011 15:12:30
Originally by: Wyke Mossari

Evidence?

In the commentary thread to the chronicle Signs of Faith, CCP Greyscale noted that the characters were named using their "old Minmatar name generator" - which would imply there are other old name generators. Presumably, the same set of generators were used for agent names. If you look at agent names, you'll find that some of them share names with star systems and constellations, indicating that the name generators were used for both system names and character names.

Thus: star system names were produced through a set of random or pseudo-random name generators, with few exceptions.

I'm not saying you won't find anything digging around like this, it's just that most of what you seem to be digging up is complete straw-grasping nonsense.


Auwnie Morohe
Posted - 2011.04.22 16:29:00 - [14]
 

Wow, nice work Wyke. Even though I dont agree with every link made there are a lot of very interesting ones.

The bigger problem I think is, and I have said this when others were trying to find a bigger meaning to New Eden, reading to much in the links found. Trying to paint a more refined picture of the Eve lore by superimposing earth history onto New Eden. Does that make any sense?

Even if these links hold up, which a lot of them do I think, it shouldnt be much more than that or I hope it isnt. Even if things are inspired by earth history they should have their own history in EVE. By dragging too much from the wikipedia link into EVE history just because a name or an icon refers to it you rob EVE of its own history just because it hasnt been written yet.

Although I do believe there is room for interesting links having some more meaning. I also think history started again when the EVE gate closed even if it hasnt written yet.

PS a Rosetta stone for what exactly?

Kyoko Sakoda
Caldari
Veto.
Veto Corp
Posted - 2011.04.22 16:58:00 - [15]
 

Edited by: Kyoko Sakoda on 22/04/2011 17:00:30

Old Earth was entirely forgotten by practically all people in New Eden, with the exception of some inner circle cults. Language and culture evolved out of the migration, but there's no logic in drawing direct links to present day scenarios or histories.

Also, confirming that the vast majority of character and system names were randomized. Find it in the Art of EVE book.

Wyke Mossari
Gallente
Posted - 2011.04.22 20:50:00 - [16]
 

Originally by: Alexeph Stoekai
In the commentary thread to the chronicle Signs of Faith, CCP Greyscale noted that the characters were named using their "old Minmatar name generator" - which would imply there are other old name generators.



Yes, however a "Minmater name generator" is not the same as a "random name generator". It clearly indicated the content team must have used different sets of phonemes for each generator. The proto-languages descriptions are almost a specification for a such generators.


Alexeph Stoekai
Stoekai Corp
Posted - 2011.04.22 21:12:00 - [17]
 

Originally by: Wyke Mossari
Originally by: Alexeph Stoekai
In the commentary thread to the chronicle Signs of Faith, CCP Greyscale noted that the characters were named using their "old Minmatar name generator" - which would imply there are other old name generators.



Yes, however a "Minmater name generator" is not the same as a "random name generator". It clearly indicated the content team must have used different sets of phonemes for each generator. The proto-languages descriptions are almost a specification for a such generators.


Just because a name generator has a pool of components to pull from, or rules for how those components may fit together, doesn't make it less random. If the generators are based on pre-defined syllables/phoneme sets that are then randomly put together, that pretty much invalidates your idea that their output are references to obscure historical and anthropological factoids, as the generated names can't be purposely designed. At most, they've maybe had someone go over them and say "these look sort of pronounceable, put them into the game!"

Wyke Mossari
Gallente
Posted - 2011.04.23 09:51:00 - [18]
 

Edited by: Wyke Mossari on 23/04/2011 20:57:45
Originally by: Alexeph Stoekai
Originally by: Wyke Mossari
Originally by: Alexeph Stoekai
In the commentary thread to the chronicle Signs of Faith, CCP Greyscale noted that the characters were named using their "old Minmatar name generator" - which would imply there are other old name generators.



Yes, however a "Minmater name generator" is not the same as a "random name generator". It clearly indicated the content team must have used different sets of phonemes for each generator. The proto-languages descriptions are almost a specification for a such generators.


Just because a name generator has a pool of components to pull from, or rules for how those components may fit together, doesn't make it less random. If the generators are based on pre-defined syllables/phoneme sets that are then randomly put together, that pretty much invalidates your idea that their output are references to obscure historical and anthropological factoids, as the generated names can't be purposely designed. At most, they've maybe had someone go over them and say "these look sort of pronounceable, put them into the game!"


A name generator such as that described exhibits pseudo not pure randomness and it certainly DOES "make it less random", the intrinsic nature of PRNG is that it follows (produces) patterns. It is more work to produce, four or five of those than a single name generator. Which raises the question, "why make that effort unless it was/is in some way important".

The axiom that some names were auto generated generated invalidates Cheney statement, not mine, however you posted it as an attempt to invalidate my axiom, it does not do that.

I think it should be abundantly clear to anybody with your or Cheney's command of English, from my repeated use of qualifying words like, "could", "possible" "suggest"; that it is a working hypothesis, and every link should be interpreted as an axiom.

If you look at the systems names it should be clear to even the most myopic observer that many contain very real semantics that are part of the storyline. The out-standing question is which systems are those?

The fact that groups of systems suggest certain proto-languages is, I am convinced, a very significant clue and neither you nor Cheney have posted anything to undermine that thesis.

In order to separate the wheat from the chaff it is necessary to look for possible etymology in all systems names. However there are that many potential important systems to separate what is potentially useful or valuable from what is worthless it is necessary to post even weak leads.

Therefore even if "Garisas" never goes anywhere it is important to highlight it. It remains an axiom, a possibility, until it is eliminated or confirmed.


Wyke Mossari
Gallente
Posted - 2011.04.23 11:00:00 - [19]
 


@Auwnie,

Yes, that does make sense. I don't really see this as painting over the top of the New Eden lore, but providing the undercoat or background.

The Haplogroups was such a strong clue we couldn't ignore it even though we've struggled to work out what it really means beyond the Allegory. I think the proto-languages shares a great many similarities with Haplogroups. As I study those further they dovetail so well I am absolutely convinced there is more too it. In the last week I must have bookmarked 200 pages, raging from following this line of inquiry.

At the very least I think we can apply the same analytic method, of identifying common "Phonemes", used by the RL Proto/archaeo-linguists to identify groups and perhaps even construct a linage.

Take the linguistic link of Kador with Celtic for Chair, Pulpit or throne; which correlates with Galatians Celts in Anatolia, a regions which contains the River Aras, a constellations in Kador. I'm finding so many of these I literally cannot keep up with them.

The purpose of this thread was to start to link dump these, for the theory crafting later

Originally by: Auwnie Morohe

PS a Rosetta stone for what exactly?



I was talking idiomatically rather than finding an Rosetta artefact. The Rosetta stone was important because it presented the same text in three ancient languages. This allowed them to cross fertilise their understanding between the languages, synchronise time lines and generally refine their understanding of those languages. It turned out to be an archaeology Holy grail.

I thought the Halpogroups <=> Bloodlines <=> Technology meta types, might be doing the same thing.



Roga Dracor
Caldari
Mental Disorders Inc.
Posted - 2011.04.23 14:34:00 - [20]
 

Edited by: Roga Dracor on 23/04/2011 14:41:18
The problem I have with the nay sayers around here is, you look, the relationships are plainly evident, and yet, you refuse to see them. Who is truely stuck in a morass of linear hypothesis based on personal investment? Non Aristotilean Logic (Null-A) plays a very important role in the storyline too. The first premise of the traditional system is, no human is immortal.

The Null-A approach would be, some humans are immortal. That simple premise, hinted offhand by a dev or dev alt, gives us a clear impression that the storyline WAS thought out in the vague terms first. Now, there IS a bible of Eve fiction somewhere. It likely dispells some of the myths we are creating, and verifies others. But, you who say "bunk" have no more access to it than we do.

Ascendant Masters Teachings and the seven bloodlines of humanity played a part in the early formation of ideas. They also play a heavy role in the identity of the Intaki. Who can choose to stick around and help humanity, instead of "ascending".

Kudos Wyke....

Emperor Cheney
Celebrity Sex Tape
Posted - 2011.04.23 20:39:00 - [21]
 

Originally by: Roga Dracor
Edited by: Roga Dracor on 23/04/2011 14:41:18
The problem I have with the nay sayers around here is, you look, the relationships are plainly evident, and yet, you refuse to see them. Who is truely stuck in a morass of linear hypothesis based on personal investment? Non Aristotilean Logic (Null-A) plays a very important role in the storyline too. The first premise of the traditional system is, no human is immortal.


I dare you to make less sense.

Emperor Cheney
Celebrity Sex Tape
Posted - 2011.04.23 20:46:00 - [22]
 

Originally by: Wyke Mossari

That groups of systems suggest certain proto-languages is, I am convinced, a very significant clue and neither you nor Cheney have posted anything to undermine that.

In order to separate the wheat from the chaff it is necessary to look for possible etymology in all systems, however there are that many potential important systems to separate what is potentially useful or valuable from what is worthless.

So even if "Garisas" never goes anywhere it is important to highlight it. It remains an axiom, a possibility, until it is eliminated.




First, I don't think you know what "axiom" means. An axiom is not a 'possibility' except in a round-about way, rather it is something you take as true and base your other assumptions off of. Which is, ironically, exactly what you are doing. There is no reason I or anyone else should care what your axioms are, in regards to EVE fiction, unless you can show me there is some overlap with the designers principles.

Second, there has been lots posted that undermines your theories. Most prominently, that the game designers admit using a random name generator. This obliterates your thesis that certain systems were chosen for certain reasons. Also putting holes in your theory, the lack of prime fiction backing up anything you say.

Finally, there's occam's razor. We have thousands of systems in EVE. Thousands. There are countless millions of proper nouns from real life, of which some fraction ended up on wikipedia. It is inevitable that any system of letters, repeated thousands of times, will use some combination of letters resembling some of the proper names you found on wikipedia. You want to show that it's not a coincidence? Give evidence, then.

Wyke Mossari
Gallente
Posted - 2011.04.24 01:09:00 - [23]
 

Edited by: Wyke Mossari on 14/08/2011 23:41:02

Metropolis EVE Region, Metropolis ancient city in Anatolia.

Ani Minmatar COSMOS constellation in Eve, Ani the ruins of a ancient city in Anatolia and previous known as Khnamk, Khuumak in EVE. Also another Roman 'Sky God'. c.f. River Aras.

Uriok system in Eve contains the Assassin's Overhang Uruk another abandoned ancient city, Mesopotamia the region that would later give rise to the Hashshashin(Assasin).

Traun in EVE, Traun a City in Austria with a large Turkish Population. River Traun site pre-Roman archaeology sites. Ottoman Turks in Austria.

Heimat

-ar (PIE) roughly means for.
-ar (Proto-Germanic) roughly means honoured.


Emperor Cheney
Celebrity Sex Tape
Posted - 2011.04.24 03:32:00 - [24]
 

I challenge you to find a three letter word than cannot be linked within 2 degrees to some prehistoric god.

And while we're doing wikipedia links, here is something to consider:

Apophenia

Quote:
Apophenia is the experience of seeing meaningful patterns or connections in random or meaningless data. The term was coined in 1958 by Klaus Conrad,[1] who defined it as the "unmotivated seeing of connections" accompanied by a "specific experience of an abnormal meaningfulness."

Conrad originally described this phenomenon in relation to the distortion of reality present in psychosis, but it has become more widely used to describe this tendency in healthy individuals without necessarily implying the presence of neurological differences or mental illness.

In 2008 Michael Shermer coined the word 'patternicity', defining it as "the tendency to find meaningful patterns in meaningless noise."


Were things like "The Throne Worlds" named such for a reason? Of course. Was "Metropolis?" Yes, that is reasonable. Almost everything else here is pure supposition. It is impossible to use roman letters to name several thousand objects at random and not have those names, a certain percentage of times, resemble real names of recognizable objects to a certain frame of reference, should that frame be large enough. Like, say, ancient history. You are finding patterns in randomness no more substantial than perceiving part of a telephone ring in the white noise of a shower.

Auwnie Morohe
Posted - 2011.04.24 08:42:00 - [25]
 

Apophenia, I like it.

I agree that 2 degrees is usually a step too far. Unless, the second step goes back into game very close to the thing you have been researching. Then you are on to something.

Like Angur in Genesis which could mean grape which in turn goes back to New Eden faster then you can say "dont eat that!".

Every link that is made to the wikipedia again strengthens the prove, even if its by a little bit, of the next.

Auwnie Morohe
Posted - 2011.04.24 09:04:00 - [26]
 

Edited by: Auwnie Morohe on 24/04/2011 09:05:23
Took another look.

Access. one might like the English meaning but Accessus fits better.

Hangond comes from old Germanic and in Dutch is one letter away from meaning "hanging". As in stuff that is hanging from a tree.

Djigame is a bit of a stretch. Still someone or both someones needed convincing if I remember correctly. dígame

Mozzidit is just funny because eat it you must.

Wyke Mossari
Gallente
Posted - 2011.04.24 13:43:00 - [27]
 

Edited by: Wyke Mossari on 14/08/2011 23:18:07


Penirgman
in EVE / Pergamon in Anatolia.

Ashab in Eve Ashab companions of the prophet.

-Polis Greek for City and Citizenship(1).

Amarr COSMOS mission "Unearthing the Ancients" has "Ancient Nefantar Sculpture" as an affront to GOD.

Quote:
Statues and idols depict our deity and are a grave affront to our religion. It is my duty to find and destroy these heretical symbols


c.f. http://en.wikipedia.org/wiki/Iconoclasm


Atioth
in Eve, perhaps Antioch.



Kalevala
- Kalevala, a poem concerning
Finnish creation myth a continuously recurring theme.

Athra, the original name of Amarr Prime; Athra is a variation of Hathra, Hrathra or Annar of Norse myth (1) (2).


Kara Thraice
Posted - 2011.04.25 03:31:00 - [28]
 

Originally by: Kyoko Sakoda
Edited by: Kyoko Sakoda on 22/04/2011 17:00:30

Old Earth was entirely forgotten by practically all people in New Eden, with the exception of some inner circle cults. Language and culture evolved out of the migration, but there's no logic in drawing direct links to present day scenarios or histories.

---Ah but there is... forget not what Lyobin said- "This has all happened before and it will all happen again." Never forget that history and time itself is cyclical. It repeats itself over and over and just as the inhabitants of old earth all but forgot the 12 colonies yet retained some anecdotal lore, so too have the residents of new eden held on to the legacy of old earth in a similar fashion. While it is true that events may not reoccur to the letter, we can know our ancient past by examining our recent past and the lore that is passed down.

Roga Dracor
Caldari
Mental Disorders Inc.
Posted - 2011.07.05 17:54:00 - [29]
 

Edited by: Roga Dracor on 05/07/2011 18:05:53
Edited by: Roga Dracor on 05/07/2011 18:04:15
This thread should not have been allowed to fall so far down, so let's resurrect it..

Dropbear insinuated that etymology was of great importance to figuring out our little mystery. Most especially, the etymology of Oruze.

CCP gave us a hint in a chronicle for this, the Vitrauze Project. It is stated Vitra means life or living, an obvious corruption of the Latin Vitae. So what does the extension of Uze add to the equation?

Not having a good comprehension of Latin or French, I had to Wiki like a madman. Uzes is a religious commune district in France. I can't say I am confident it relates. Though it does draw tenuous ties to the Sister's of Eve. And could translate the meaning to "The Living Sanctuary Project", or a close proximity. Another thought was that uze is a corruption of Est, a state of being. Making the meaning similar, maybe something like, "The Eternal Life Project".

Having a tenuous grasp of Vitrauze, we can begin to explore Oruze. Odd how the Gallente seem to have linguistic connections to the Enclaves.

Unfortunately, I really don't have a firm grasp of the meaning of uze. My best guess is the corruption of est. A state of being, or "is".

That brings us to Or. All I came up with relates to mathematics.. The exlusive disjunction. What immediately caught my eye was how it is symbolized by the prefix operator J, just like wormholes.

The other thought is that it was a corruption of Ore.. Which oddly, relates to another aspect of the mystery that alot of people seem to have missed. Theoretical minerals that we haven't learned about yet, or have't learned how to synthesize yet..

Anyone else working on Oruze come up with anything?


Tarron DiValerian
Posted - 2011.07.06 16:03:00 - [30]
 

I wouldn't place much stock in the meaning of the names. Ever heard of Markov chains? Using methods like these you can easily generate names that have a french (Gallente), japanese (Caldari) or Old Norse (Minmatar) sound without having any actual meaning.

Though, using Markov chains for text generation may have some amusing side effects: The Daily WTF: Automatic curse generator


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