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turbine2
Posted - 2011.04.15 13:49:00 - [1]
 

Having just started to use mining crystals I've discovered a small annoyance as a result of the way that stuff in the hold gets displayed.
If CCP are looking at small works to do what about altering the hold characteristics of the hulk so that it has a dedicated crystal hold (like Orcas have a dedicated ore hold and the PI ship that's name escapes me has a dedicated hold for command centres).
Say, take 500M3 out of the standard hold and add a 500M3 crystal hold. After all, the hulk is a dedicated mining ship.
Thoughts?

Feky Deji
Posted - 2011.04.16 19:17:00 - [2]
 

How about the ability to create tabs/folders in your ships cargo hold instead. (all ships)

KlintortheDestroyer
Posted - 2011.04.16 19:30:00 - [3]
 

ammunition storage slots would be better so you could put 2-3 crystals on one laser and switch between them using a small crystal icon..this would work for laser turrets as well

for rail/cannon you would be able to store extra rounds of a bullet type on a weapon like this 200/2000 or 120/1200 or 20/200 or 40/400 etc so each weapon recieves an amount of reloads before it must be fully reloaded (assuming computerized machines or crews handle the reloading of your space vessel)

although there should also be personal slots to store important things that are not sellable/disposable loot...tabbable cargo/hangars is probably the best idea of course so i agree with the above poster

also while i'm thinking of it, maybe mining barges can access industrial cargo holds without using a can like with an orca which would cut down on pirate harassment for newbie miners

Mynas Atoch
Eternity INC.
Goonswarm Federation
Posted - 2011.04.17 11:45:00 - [4]
 

Edited by: Mynas Atoch on 17/04/2011 11:49:26

Purpose specific bays are an integral part of the ship constructs since at least 2008 - the code is all there to use them. Plans to move ammo into such bays for balance and gameplay have been .. abandoned. This one could easily be added to the list for CCP's future balance dood.

Adding multiple crystals to each laser sounds more like something that would require coding to support, and is a REAL change. Ask for stuff that's easy for them to do and you are more likely to get a result. i.e. no art, no design, no coding ... just tweaking numbers is easy and takes longer to talk about and document than to do and QA.

Unfortunately CCP have no business process dedicated to iterative balancing like we all expect from other games companies ... yet.

Extreme
Eye of God
Intergalactic Exports Group
Posted - 2011.04.17 12:21:00 - [5]
 

This topic should be moved to the assembly hall

Natasha Preston
Posted - 2011.04.19 15:30:00 - [6]
 

Originally by: Extreme
This topic should be moved to the assembly hall


/signed

Deliceous
Lone Star Exploration
Lone Star Partners
Posted - 2011.04.19 17:14:00 - [7]
 

work around:
Right click on module and it should give you a menu of what crystals are in your cargo bay you can load into your strip miner

Sessym
Amarr
Posted - 2011.04.21 04:18:00 - [8]
 

Originally by: Deliceous
work around:
Right click on module and it should give you a menu of what crystals are in your cargo bay you can load into your strip miner


That works, but the OP's problem was 'where the frack is my ore in all this junk?!', rather than 'what crystals I brought?', which I can understand. It can get annoying if you plan on stripping a belt. Papaercut issue, right?

Van Derka
Posted - 2011.05.02 07:39:00 - [9]
 

Originally by: Feky Deji
How about the ability to create tabs/folders in your ships cargo hold instead. (all ships)


+1, this has to be possible, they make it possible in stations (can combine ship and mod holds into a single hold if you like (avoid if you repackage things a lot))


 

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