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blankseplocked [Proposal] Alter bad new company direction, STOP rushing stuff out
 
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Sirion Fujiwara
Posted - 2011.05.01 22:33:00 - [361]
 


Me too.

Everyone seems to agree this issue is structural and serious - well, everyone except CCP....

Lord Grimmas
Azure Freelancers

Posted - 2011.05.02 00:32:00 - [362]
 

CCP, please take these issues seriously. Akita is on to something here.

/endorsed

Farinet
Posted - 2011.05.02 11:59:00 - [363]
 


Lolmer
Amarr
Merciless Reckoning
Executive Solution
Posted - 2011.05.02 22:22:00 - [364]
 

+1

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.20 18:57:00 - [365]
 

Latest patch : some awesomeness, some meh, at least two with a lot of rage attached.

Faction standings and inter-faction standings gone, jump harmonics on T3 no longer BlOps bridgeable, nice job on the QA, CCP !

Erus Fatum
Posted - 2011.05.25 20:29:00 - [366]
 

/signed

Sarga Diamat
Posted - 2011.05.26 20:17:00 - [367]
 

*Sigh* So sad to see CCP turning into the type of large corp that I coach back into sanity in my work. I see this all the time: large projects, programs or what have you don't know how to scale up. The interleaving of "smaller things" like what is asked for in this thread and the "large shiny things" is one of those things that companies just don't get.

First problem is that they start doing resource management. There's project A, B, C, D and the maintenance queue, and then they get "resourced". So all the people in teams get assigned all over the place, their time is literally shattered in a million pieces, and teams' productivity and quality is shattered as well. The answer is that the teams should be stable, and all those projects should be chopped up into their respective pieces, and fed to stable teams in stable queues. This works magic.

I know CCP uses the Scrum process, I trained some of their people. But I've only seen them put up a Job opening for a Scrum Master, which is not the tough job that's failing here. http://www.ccpgames.com/en/jobs/job-details.aspx?jobid=280

The tough job is the role called the "product owner", who prioritizes, chops, pushes and shoves to interleave projects A, B, C and D AND the maintenance queue into a sane order. You want CCP to start listening to you? Tell them to get their Product Owner role working. If that role functions well, large stuff like Incarna would not push out the "small stuff".

Again, *sigh*. Why is CCP based in Iceland? If they were based in NL, I'm sure I could go in and help them kick ass... :-(

Xyzibit
Caldari
New-Roots
Posted - 2011.05.27 06:39:00 - [368]
 

Edited by: Xyzibit on 27/05/2011 06:39:46
/sign...

more quality please! also review and finish old features first!

Kahlan Silverdene
Posted - 2011.05.27 08:28:00 - [369]
 

Edited by: Kahlan Silverdene on 27/05/2011 08:28:01
/signed

Masjheira
Minmatar
Brutor Tribe

Posted - 2011.05.27 10:58:00 - [370]
 

Signed.

Ccp, I'm starting for the first time to lose my faith in your ability to make Eve still be the great game I've been playing for a few years now...
Incarna is a great exemple of wrong direction in management....

Eperor
Posted - 2011.05.27 11:31:00 - [371]
 

Polish first old than set up somtign new.

Brannsy
Posted - 2011.05.27 19:20:00 - [372]
 

Supported, needs more polish. Wouldn't CCP want new players to see a feature and join the EVE community to get then, then find out then the feature is BETTER then the trailer?

Instead of the lackluster things that tend to get pumped on occasion. (Incursion wasn't terrible but it was a small feature.)

Tub Chil
Posted - 2011.05.28 10:36:00 - [373]
 

Why didn't I support this before?

BLACK-STAR
Posted - 2011.05.28 12:22:00 - [374]
 

Edited by: BLACK-STAR on 28/05/2011 12:22:21
CCP.... you are saddening me aswell. I don't care at all about your captains quarters that will bore us for a year until then you maybe figure out "walking in stations" in 2012 (I can't imagine by then CCP will have more than a dozen different station layouts.)

Very slow progress and I thought Incursion was going to finally get changes but very few insignificant impacted for the good.

Where are the new T3 ships? Just cruisers huh? this has been a long wait aswell...

Does CCP think Incarna is going to seriously interest new subscribers with one room to walk in? They're going to think the game developers really half assed the station part on the get-go. They probably won't care enough to WAIT a year for CCP to release new parts of the station. Total flop idea for getting new subs in.

Legionos McGuiros
Caldari
Legio Prima Victrix
Imperius Legio Victrix
Posted - 2011.05.28 13:45:00 - [375]
 


Saerinea Kael
Posted - 2011.05.28 16:43:00 - [376]
 

My love, my anger, and all of my support.

LuisWu
Posted - 2011.05.28 18:04:00 - [377]
 


Gareth Goebbelcoque
Posted - 2011.05.31 20:44:00 - [378]
 

This. Alllll this.
C'mon CCP

Bloph
Posted - 2011.05.31 22:21:00 - [379]
 

Def. has my support!

Lidia Prince
Caldari
Posted - 2011.06.01 08:01:00 - [380]
 

You have my railgun!

Ashnazg
Corpse Collection Point
Posted - 2011.06.10 11:25:00 - [381]
 

.

Althus Treefingers
Minmatar
Tribal Liberation Force

Posted - 2011.06.15 03:35:00 - [382]
 

Fixed old content is new content as far as I'm concerned.

Promise us one year (two expansions or so) without new ships, new art, new effects. Just revisit all those old game mechanics that have twisted or staled. Balance things out again and uncover the good idea at the core of all those half-baked features.

I've given up on so much of the game that EVE seems much smaller to me now. Reviving the dead branches is as good to me as brand new stuff. Better, even, since it might become good rather than just new.

Tres Farmer
Gallente Federation Intelligence Service

Posted - 2011.06.15 05:30:00 - [383]
 

There is no need for us to use 1 racial CQ on all different station because of staged rollouts. This is crap.

I don't want a Minmatar CQ on a Gallente station, nor do I want half finished AUR shop stuff that is temporary until you fix it.

Get your act together CCP.

Supporting OP.

Mag Theron
Open University of Celestial Hardship
Art of War Alliance
Posted - 2011.06.15 06:41:00 - [384]
 

Supported

Ekserevnitis
Minmatar
Black Rise Security Division
Posted - 2011.06.15 13:50:00 - [385]
 


Proffessor Drake
Astroforge Industries
4U Holdings Inc
Posted - 2011.06.15 16:21:00 - [386]
 

/signed

I do not want any sort of micro transactions in the game. For me no expansion since Apocrypha has done anything to improve the enjoyment i get from this game. I personally understand that from when tha game launched many years ago EVERY EXPANSION / ADD-ON has been FREE because we all pay our subscription charges.

Personally, i feel you are spitting in my face by changing this method of our doing business, me spending my real world money supporting your product.

The day you change your part of that agreement (legal or not) i will vote with my wallet and remove my support from your business model.

Regards,

A Concerned customer

Brujo Loco
Amarr
Brujeria Teologica
Posted - 2011.06.17 23:49:00 - [387]
 

So much truth. As I have mentioned time and time again, CCP's slow crawl to faceless entity mega corp is slowly stripping it of it's soul. The craze for gaining more subbers on a game that from the ground start is made up to appeal to a core specific mindset is doomed to fail from the start. I support this idea

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.06.22 20:49:00 - [388]
 

So now that Incarna 1.0 got out... what more proof do you need ?
Twisted Evil

Gejja Tokan
Posted - 2011.06.22 21:54:00 - [389]
 

I think they altered their company direction.
They did not rush this out.

What should scare you is that they put years into this and rushed everything else to get this done.
And it is still...Sad

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.06.22 22:26:00 - [390]
 

+1

It is not possible to release patches that are completly error free in a reasonable amount of time as it takes the mass of people on TQ to find everything...

But Incarna was released with a hoard of defects discovered on the brief time it spent on SiSi before its slated release date...

Builds should be on SiSi longer than a month
major issues found on day one of testing should not still exist on patch day.
if more time is needed to fix those issues the patch should be delayed.
player feedback should be sort in the early design phase, not just the sprint to the finish fix the bugs testing.
totally supporting this thread.


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