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Salpun
Gallente
Paramount Commerce
Posted - 2011.04.06 20:40:00 - [61]
 

Are the updates being down load thrue the same sites as the live feed for FF? If so then i got band width throttling happaning from that site because when I just updated sisi I got a higher down load rate. odd.

JR HAWK
Posted - 2011.04.06 20:44:00 - [62]
 

what about ppl that cant download the patch any news CCP? for what i saw its not just me

Saul Caris
Posted - 2011.04.06 20:44:00 - [63]
 

Edited by: Saul Caris on 06/04/2011 20:44:56
Originally by: CCP Fallout
For those of you who are experiencing a flashing splash screen, have you updated your video drivers?


I have the horrendous flash, but not limited to the splash screen, applies in game too. I'm on the latest Catalyst 11.3 which gave me no problems before. This specifically began after using the in-station recustomizer. I also was told to recreate my character before it would allow me to recustomize, then the client crashed, then the flickering started.

I also get massive motion blur when spinning a ship in hangar now. Shocked The game's unplayable.Neutral

CCP Bella Bee

Posted - 2011.04.06 20:47:00 - [64]
 

Originally by: Vedrea

...

Had the same problem as above with the character creator losing my changes after a cache reset. Re-customising with the in-station option seems to have saved it.


When you customize your character, a temporary portrait is created and stored in your local cache while the server processes the rendering for the image server. When the server-rendered portrait is ready it will replace the temporary one. If you clear your cache in the meantime, you will get the old portrait from the image server. As soon as it's done rendering you will get the new one, and also as you've seen if you again customize your character you will get a new temporary client-rendered image while the server processes the new one.

CCP Mindstar

Posted - 2011.04.06 20:49:00 - [65]
 

Originally by: Sinq Arnolles
So one of my characters portraits just got rendered by the server and the quality looks considerably lower.

I viewed it in my browser and the quality is considerably worse than the client one. Well the lighting is better on the server render but the texture quality is horrible.. specifically on the shirts textures and parts where the skin joins the shirt looks very stretched and the hair looks extremely jagged.


Which character is it? Can you link me to the image?

Thanks
Mindstar

omega1
Posted - 2011.04.06 20:49:00 - [66]
 

Got a Problem with Factory jobs it not shows the plugged in machariel in jobs anymore

CCP Fallout

Posted - 2011.04.06 20:49:00 - [67]
 

@Saul, does restarting the client not help?

Tiliam
Caldari
Posted - 2011.04.06 20:50:00 - [68]
 

Edited by: Tiliam on 06/04/2011 20:54:04
Edited by: Tiliam on 06/04/2011 20:52:14
I'm getting really bad flashing in-game since the update. There seems to be a horizontal "band" about 100pixels high across my screen which is flickering really badly when in game. When rotating my ship it seems like one set of frames is rendered 5-10 frames after it should be. So every other frame is behind where it should be.

I'm in a crossfire setup with a HD5970 on the latest catalyst drivers and the latest crossfire application profiles. Game was fine before the update.

Also I can seem to fix the horizontal band by changing the preset interval to immediate but there is still flickering and stuttering when moving anything in the 3d-space. Changing the preset interval to one, two, three and four brings the band back.

**edit**

restarting the client doesn't help - still get the band and flickering on the login screen, character selection screen and in-game.

I'm also seeing the game being very taxing when launching - one of my cores goes to 100% usage and stays there for a while before the game loads - this never used to happen as I'm at 4ghz and running off a raided SSD array so there shouldn't be any bottlenecks causing extended loading times and excessive resource usage when launching (it didn't happen before 1.4)

Jon Sinmarr
Posted - 2011.04.06 20:50:00 - [69]
 

If I deactivate my mining laser I still need to wait till the cycle is done before I can activate them again. I hope this is a bug Laughing


3rr0rc0d3
Amarr
The Wyld Hunt
The G0dfathers
Posted - 2011.04.06 20:51:00 - [70]
 

PC Client, Vista x64 Ultimate

* CC is somewhat slower in loading times.
* Tuck options of bottom/shoes is bugged, option 2 shows the result of what option 1 should be. Option 1 shows a cone-shaped leg above the boot.
* Moving the character to the top of the window and adjusting the head position makes the character flicker.

Other than that, everything seems to work as intended for me.

Vedrea
Posted - 2011.04.06 20:52:00 - [71]
 

Originally by: CCP Bella Bee
Originally by: Vedrea

...

Had the same problem as above with the character creator losing my changes after a cache reset. Re-customising with the in-station option seems to have saved it.


When you customize your character, a temporary portrait is created and stored in your local cache while the server processes the rendering for the image server. When the server-rendered portrait is ready it will replace the temporary one. If you clear your cache in the meantime, you will get the old portrait from the image server. As soon as it's done rendering you will get the new one, and also as you've seen if you again customize your character you will get a new temporary client-rendered image while the server processes the new one.


Thanks, I understand that now. And the ship bobbing? It's seriously making me feel ill looking at a static ship. Like I've just walked off a boat after a long time sailing.

Grey Stormshadow
Starwreck Industries
Posted - 2011.04.06 20:52:00 - [72]
 

Bug/feature malfunction:

If "load station enviroment" is disabled from game settings, character doesnt appear to screen when entering character customization thru station icon.

Temp fix:

Enable "load station enviroment" from game options.

Cresalle
Posted - 2011.04.06 20:55:00 - [73]
 

Hoping it's a bug that pod's are named incorrectly now as "[PLAYER]S KAPSEL" as opposed to "[Player]'s Capsule".

Juil
Gallente
Phoenix Industries Pty. Ltd.
Posted - 2011.04.06 20:57:00 - [74]
 

intresting i've noticed so far every one with the 'flicker' is reporting on a ATI card.. any nvidia cards having the issue? (Gt 420m with no issues here).. it's just i noticed a lot of CCC 11.x being mentioned.

CCP Punkturis

Posted - 2011.04.06 20:57:00 - [75]
 

Originally by: Tippia
Asset window is still constrained to a minimum width that is far wider than it needs to be (and far wider than it was before Incursion 1.2.

My bug report (107713) is flagged as "Fixed in 2011 R1", but that's either not this build or it's simply not true — the bug remains.


In Incursion 1.3 we added some functionality to the search tab in the assets window and that's why the minimum width was increased.

Money Man1966 Hamalia
Posted - 2011.04.06 21:02:00 - [76]
 

Originally by: Juil
intresting i've noticed so far every one with the 'flicker' is reporting on a ATI card.. any nvidia cards having the issue? (Gt 420m with no issues here).. it's just i noticed a lot of CCC 11.x being mentioned.


running an nvida quad card np

The Truckdriver
Minmatar
Posted - 2011.04.06 21:02:00 - [77]
 

I have a problem I cannot save fittings to the server, could it be that I have stuff like concord swat battleship in it and a polaris frigate with fittings?

Shad0wsFury
Habitual Euthanasia
Pandemic Legion
Posted - 2011.04.06 21:03:00 - [78]
 

Apparently customs is able to scan into corporate hangers in ships such as orcas now. This feature was unannounced and has cost me 850 million isk already, and nearly cost me my orca on top of it. Please fix this bug ASAP. Thanks.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.04.06 21:04:00 - [79]
 

Originally by: CCP Punkturis
Originally by: Tippia
Asset window is still constrained to a minimum width that is far wider than it needs to be (and far wider than it was before Incursion 1.2.

My bug report (107713) is flagged as "Fixed in 2011 R1", but that's either not this build or it's simply not true — the bug remains.


In Incursion 1.3 we added some functionality to the search tab in the assets window and that's why the minimum width was increased.
Ok. And Bleh… Crying or Very sad

The problem is that it's now one of those unruly windows that can't really be stacked with anything else and which, for all other purposes than searching, is much larger than it needs to be. Would it be at all possible to move the fields around in the future (or even let them auto-flow/arrange themselves) to just require the same minimum width as… well… pretty much everything else (e.g. People & Places, which is a good candidate for stacking the Asset window with)?

It used to be such a handy navigation tool to find where you're based; now it's just a screen real-estate hog…

AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
Posted - 2011.04.06 21:06:00 - [80]
 

Alt-tab seems to be bugged. Switching back and forth between my Jita alt and when I go to him it's like the whole station needs to load again and I get a black screen.

Chat seems to overlap more than it used to and you used to be able to fix it my switching between portraits/no portraits and that doesn't work like it used to.

CCP Punkturis

Posted - 2011.04.06 21:08:00 - [81]
 

Originally by: Tippia
Originally by: CCP Punkturis
Originally by: Tippia
Asset window is still constrained to a minimum width that is far wider than it needs to be (and far wider than it was before Incursion 1.2.

My bug report (107713) is flagged as "Fixed in 2011 R1", but that's either not this build or it's simply not true — the bug remains.


In Incursion 1.3 we added some functionality to the search tab in the assets window and that's why the minimum width was increased.
Ok. And Bleh… Crying or Very sad

The problem is that it's now one of those unruly windows that can't really be stacked with anything else and which, for all other purposes than searching, is much larger than it needs to be. Would it be at all possible to move the fields around in the future (or even let them auto-flow/arrange themselves) to just require the same minimum width as… well… pretty much everything else (e.g. People & Places, which is a good candidate for stacking the Asset window with)?

It used to be such a handy navigation tool to find where you're based; now it's just a screen real-estate hog…


I'll look into this Smile

Saul Caris
Posted - 2011.04.06 21:09:00 - [82]
 

Edited by: Saul Caris on 06/04/2011 21:10:02
Originally by: CCP Fallout
@Saul, does restarting the client not help?


Nope, I've tried leaving the client off for a little while, just relogged and the flicker is still there. Tiliam's description of the problem further up the page describes it quite well. I'm on a crossfire setup with two 5770's, but I'm not actively using crossfire - I usually run with just a single card.

I'm using the latest Cat 11.3, so can't update any further! Sad Neutral

Kobian Westlink
Posted - 2011.04.06 21:09:00 - [83]
 

Minor issue but worth sorting out as there's already too many clicks needed to do most tasks:

  • When transfering money to a third party via the corporation wallet screen - the transfer window appears behind the wallet window rather than on top.

Ione Quin
Posted - 2011.04.06 21:09:00 - [84]
 

I cannot be certain the patch is the cause, because I have not actively played Eve for a while and in the meantime installed new Nvidia drivers.

However, Nvidia 3D Vision does not work for me anymore, at all. Even in 3D mode the game only renders a single image. Before it worked fairly well with some issues (mouse rendering at screendept etc). Switching between fullscreen and windowed mode doesnt help and neither does disabling my 2nd non-3d monitor.

Windows 7 64bit
Geforce 460 GTX
Driver version 266.58

Grey Stormshadow
Starwreck Industries
Posted - 2011.04.06 21:10:00 - [85]
 

Originally by: Juil
intresting i've noticed so far every one with the 'flicker' is reporting on a ATI card.. any nvidia cards having the issue? (Gt 420m with no issues here).. it's just i noticed a lot of CCC 11.x being mentioned.


Got same flickering on startup with radeon hd 2600pro and catalyst 10.10 drivers. Doesn't really matter anything because the flickering ends when client enters login screen...

The flickering kinda reminds me from amiga 500 powerpacker decompress effect :)

i5L4NDOF5T4BiLiTY
Gallente
sHaKeDoWn..
Posted - 2011.04.06 21:11:00 - [86]
 

Originally by: Juil
intresting i've noticed so far every one with the 'flicker' is reporting on a ATI card.. any nvidia cards having the issue? (Gt 420m with no issues here).. it's just i noticed a lot of CCC 11.x being mentioned.

2 x 5770 Crossfire CAT 11.3 running fine. o7

CCP Fallout

Posted - 2011.04.06 21:11:00 - [87]
 

For those of you experiencing issues with flickering screens, please file a technical petition if your video card drivers are current. Be sure to include all relevant information about your hardware, as well as your client video settings.

Sellendis
Caldari
Posted - 2011.04.06 21:13:00 - [88]
 

Originally by: Saul Caris
Edited by: Saul Caris on 06/04/2011 21:10:02
Originally by: CCP Fallout
@Saul, does restarting the client not help?


Nope, I've tried leaving the client off for a little while, just relogged and the flicker is still there. Tiliam's description of the problem further up the page describes it quite well. I'm on a crossfire setup with two 5770's, but I'm not actively using crossfire - I usually run with just a single card.

I'm using the latest Cat 11.3, so can't update any further! Sad Neutral


Funny, i run 5770 on 11.2 drivers, windows 7 x64 and 4gb ram. No problems at all. Single card, but still.

Carmen Estacado
Caldari
Posted - 2011.04.06 21:14:00 - [89]
 

Edited by: Carmen Estacado on 06/04/2011 21:22:05
The "Tuck 1" option for the trousers results in 1 inch wide calves, almost as if the mesh snaps to the bone (see attached image). Tuck 2 looks alright. The problem is independent of texture quality and cloth simulation settings.

http://img576.imageshack.us/i/tuck1.png/

Also, the biography data loss from syncing between EVE-gate and the EVE-client that I reported months ago still isn't fixed.

Mullethead
Mercurialis Inc.
RAZOR Alliance
Posted - 2011.04.06 21:17:00 - [90]
 

Originally by: Charlotte Yakamoto
--------------------------------------------------------------------------------
The storing of fittings on the server does not work for me on this character. I get a popup asking me what fittings I wish to store on the server. Pressing the OK button however doesn't do anything, no matter if I have no fittings selected, all of them, or just a random selection. Also, emptying my fittings folder does not help, neither does clearing my cache.

It works perfectly fine on another account using the same client however.
--------------------------------------------------------------------------------




I have exactly the same problem. Tried clearing the cache to no avail....open to ideas CCP


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