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Iaphar Shaddai
Posted - 2011.04.05 12:23:00 - [241]
 

Originally by: PLEX Purchaser
Meh.. Played a lot of other MMO's, Final Fantasy XI , FF XIV , Wow , and a fair few others..

I paid a hefty amount for other mmo's upwards to 80$ ~ 100$ USD for some..
Of the majority of MMOs I played, we got new major content patches about once every 2 years and had to pay for it, another 45$ for each expansion.. same with most Main stream MMO's .. Content comes slow and they almost always charge more money for it right along with having to continue paying your subscriptions.. minor bug fixes
would come from time to time and other then that you don't get much else other then your next bill...

Since starting Eve online.. I have enjoy numerous content updates and bug fixes, and I have not paid nothing more then my subs, "which is surprising."


The issue here is that whilst you do not pay a standalone expansion charge for new content you do infact pay a higher subscription charge. Subs in games like Wow are typically about £7.99 p/m whereas an eve online sub works out at about £13.67p/m when paid directly on card through account management. this means that per month i am paying about £5.68 per month extra which over the course of a year is a £68 increase on the price of WOW which forgive me if im wrong is enough to pay for the expansion pack on preorder... twice. Dont get me wrong i love playing eve, i think that yes sometimes the devs introduce messed up changes ignoring the playerbase (see: http://www.youtube.com/watch?v=JS5IHVKRzwc epic lolz) but please dont try to make out that ccp is an epic company for not charging you to expand on features. Most of the time their expansions are fixes or content that needs more fixing giving them an excuse for another future expansion than just leaving it alone, AND you are forced to pay a lot more for it cause the cost is hidden.

The only saving grace is that if your a new player you dont have to pay for previous expansions like you do in wow or lotro or any number of other subscription & expansion based MMO's

As for the Anom nerf the issue is not going to achive the stated aims for it of making people fight over space, just as the "rebalancing" of moon goo did not. Moon Goo reblance > lets make people want less space by adding More high val moons to a region that means more alliances can share an area of space cause there is more moon goo to go around. Problem is that eve is a generally capitalist society so instead of sharing the wealth the fat cats get fatter meaning that there was now more reason to hold an entire region than before (Pre change 1 or 2 R64 moons in region meant 1 or 2 areas to truly hold)

An so the Sov Changes came in> Lets make it possible to upgrade your systems so that they can sustain more people in one place so you dont need to hold a whole region. Fantastic idea but one small problem, people who already hold an entire region have the resources to do so, people trying to break into 0.0 from empire or low sec dont, thats like the libyans trying to say "Hey the USA has lots of tasty resources that we would kill for, lets go try to take it off them" its not gonna work, not even on so much acid your brains turning to mush would that seem like a plausable idea, the only way to achive the goal is to increase the ammount of nulsec for the taking and ensure that there is some disconnection between regions to stop the NIMBY (not in my back yard) affect we have currently, even if the space is crap peeps will hold it to make sure reds dont have staging areas next door to them for existing reds, who cares about the 200 man alliance made up of 30 mans corps when ur the NC etc.

Increase the ammount of low level 0.0 and give some buffer zones and leave the rest as is, i guarentee you most empire bunnies dont want to take a crack cause its like a 13 year old nerd trying to ask out Angelena Jolie, they aint gonna cause they know theyll get knocked back so why try.

Iaphar Shaddai

SixToOne
Posted - 2011.04.05 12:39:00 - [242]
 

Edited by: SixToOne on 05/04/2011 12:40:28
Jesus.I never knew the 0.0 dwellers wer such carebears.All this whine about nerfing anoms and moon goo...you guys are worse than mission runners.
Deal with it 0.0bears.Rolling Eyes HAHAHAHAA.

P.S. Im giving out crackers.

P.S.S you want isk? Start roaming the wh's you guys are so afraid of because they dont have local updates...EEEEKK!

Mad Yojik
Posted - 2011.04.05 12:56:00 - [243]
 

Well, that patch is good for me, a number of long-waited UI fixes, some eye candy... As for so-called 0.0 nerf - I dont care, 0.0 is off-limits for non-alliance (and their brown-nosers) people anyway. Though its amusing and warms my heart seeing those fat "we cap-fcsk you" alliance members cry, all those alliances may just die and I'll be even happier Twisted Evil

bluberdumpf
Posted - 2011.04.05 13:05:00 - [244]
 

nobody has patience nobody has understanding and tbqfh CCP if this patch goes in **** off just **** off

gallaoth
Posted - 2011.04.05 13:08:00 - [245]
 

Edited by: gallaoth on 05/04/2011 13:09:27
ArrowGood idea filling the DED sites (1/10 to 10/10) considering you've got gaps to fill..YARRRR!!
------------------------------------------------------------------
ArrowBad idea Nerfing the systems and there Anoms is a bad idea period, people have put ISK into upgrading there systems and now thats for nothing in most 00 systems.

QuestionCheers CCP nerfing the little guy in New Eden (EVE Online).

gallaoth

Mad Yojik
Posted - 2011.04.05 13:12:00 - [246]
 

Originally by: SixToOne
Edited by: SixToOne on 05/04/2011 12:40:28
Jesus.I never knew the 0.0 dwellers wer such carebears.All this whine about nerfing anoms and moon goo...you guys are worse than mission runners.
Deal with it 0.0bears.Rolling Eyes HAHAHAHAA.

P.S. Im giving out crackers.

P.S.S you want isk? Start roaming the wh's you guys are so afraid of because they dont have local updates...EEEEKK!


The bots cant safely farm WHs. But they can farm sanctums/havens, i guess... and log off the moment they "see" non-blue in local Laughing

Iaphar Shaddai
Posted - 2011.04.05 13:31:00 - [247]
 

Originally by: SixToOne
Edited by: SixToOne on 05/04/2011 12:40:28
Jesus.I never knew the 0.0 dwellers wer such carebears.All this whine about nerfing anoms and moon goo...you guys are worse than mission runners.


No the purpose of my comments was not to whine about it but to highlight the fact that the changes did not achive their stated goals, its like stating that electric cars will clean up the atmosphere but then having to build another 30 coal burning power stations to feed the extra electric consumption for people charging their cars at night.

Originally by: Mad Yojik

The bots cant safely farm WHs. But they can farm sanctums/havens, i guess... and log off the moment they "see" non-blue in local Laughing


Bots can farm anywhere better than peeps, its the old thing about remove local in 0.0, it would not achive the aim you state, bots could quite happily use d scan to ensure nobody in system with them and escape if needed, it would be the human player that would suffer cause they would forget to d scan every 20 seconds, and dont even go with the "well you could kick anyone that dscaneed at a regular interval" as studies have shown that humans as much as machines fall into a rhythm when doing repetative tasks and therefore would usually appear more "scripted" than the bots.

If you actually read the substance of the flames directed at CCP you would realise that this is not from the bots or farmers but from the little guy who wants to get out into nullsec and now sees little reward in doing so, especially when you compare it to the massive risks, and dont say "well go join the NC or other big powerbloc" because most of them wont look at say a small 10 man corp who wants to have a try at nullsec, they want 80+ players to even consider a membership to their alliance and that when they are recruiting.

And if its not the little guy then its the people who have just spent BILLIONS of isk on upgrading their systems, days on end of ratting in s**t anoms to bring up the index value to install an upgrade that they then have to run through space using a freightor and all the risks associated with that, or have gone that step further and actually deployed an outpost.

What CCP need to do if they want to change the anoms is give them a nudge like peeps suggested about linking the bounties to the trusec rather than hitting them with a demo ball and removing them completley.

Dr Sheepbringer
Gallente
Halinallen veroparatiisi
Inglorious Carebears
Posted - 2011.04.05 13:57:00 - [248]
 

Well bots need local because d-scan doesn't show cov ops cloakers. If someone nails a bot which thinks it's "going forward happily and merrily" then you can farm it with bombers (a pack) for example. Longshot, but it would still mean a "endless" supply of bot-ships! Could be a rather lucrative business. As long as the bots do them in semi-pimped tengus.

No idea how smart the bots are, but would they come back to the same point where they just blew up?

Hakkar'al Gallente
Posted - 2011.04.05 14:27:00 - [249]
 

Originally by: Skaarl
Originally by: CCP Fallout
Originally by: XFluke

Sad, really sad... i dont want a great looking game.. i want a fun game. LAG is so bad in major fleet battles that you cant even load grid... What about that??? ALL you care is nerfing the good and fun things on eve and not fixing the REAL issues.




This would be a good opportunity to point out the myriad blogs we recently published on this very issue. The War on Lag is something we take very seriously, and we are constantly in the trenches fighting it.

Suite of Upgrades to the TQ database - Yokai details a ton of upgrades we've made to Tranquility recently

Flow Control is a new thing we've added, and Mort's blog gives the juicy details

Missiles still hate Veritas' hamsters, but he's winning that war

This page also details some of the things we've introduced with EVE Online: Incursion.


i think he is refering to the factthat your screwing large swathes of 0.0 while making botting more attractive, and rewarding the largest collection of botters in the game. oh and btw, lag wont be fixed until fighterbombers/supercarriers are fixed. as soon as they drop their 3000 drakes on the field the system is screwed.


You mean people think that ratting is fun Shocked
Also, yes - I hate the nullnerf - take from the regular non-bot players the isk and sell more GTC and/or PLEX ... to no ingame improvement ...

Hello ... Mittens ... get to work ...

Also, you can never stop the whiners ...

Rrama Ratamnim
Posted - 2011.04.05 14:32:00 - [250]
 

Its really sad, soooo many good things, and 1 f*cking change that has most of us ****ed off... seriously needs to be changed before deployment i don't think that we shouldnt have difference in plex's between lowend nullsec and highend...

But completely stripping a level 5 upgraded ****ty nullsec system of all havens and sanctums is INSANE!

Who the hell will ever upgrade a system above -0.5 since they technically will be worth nothing even after grinding to level 5....

If you want to make a change that makes it better, make the minimum for a -0.1 system 1 haven and maybe 1 sanctum, then from there go up with your levels to a 6x6 haven sanctum at -1.0 for the king of systems...

also increase the decay rate of the military index, that way you can't get it to 5 once and basically never have to worry about keeping it there.. the difficulty of keeping military at 5 should be exponentially harder than at 1-2-3-4.....


Ddolik
Posted - 2011.04.05 15:13:00 - [251]
 

ofcourse, give us nerf for anoms, but make fuc*ing scanner probes for fuc*ing bad t3 24/7camp nubs *******s

your carebear

Singion Hawk
Posted - 2011.04.05 15:17:00 - [252]
 

Edited by: Singion Hawk on 05/04/2011 15:18:31
anyone remember sony doing this to swg looks like ccp about to make a similar mistakeRolling Eyes

eve-emu anyone

Takenhoe
Posted - 2011.04.05 15:27:00 - [253]
 

Hey CCP,

aren't there enough Bugs you have to fix, isnt there enough for you to do to realize Walking on Station, arent there any Player Owned POS Fixes / Enhancements outstanding before changing this True Sec Anomaly thing.
You will see, the Fightings for the Systems will not really happening, except the already ongoing Teritory Fights. Most of the 0.0 Settelers will completely leave 0.0 except the Hardcore Miners ^^. Corps will concentrate their members into the good True Sec Systems (Higher Node Player Loads - While the "bad" Systems will stay empty). I'm sure for many 0.0 players a Empire Existency is absolutely NO ALTERNATIVE so i gues the Active Player Numbers will decrease due to this heavy nerf of freedom. I always thought that the Game is for the Players, and not a hidden Marketing Study (^^ Lets have a look, what these stupid players are doing if we remove the anomalies harr harr). Better Think a little about what you are doing, and better increase the customer Support instead of that.

Anddeh McNab
Cadre Assault Force
Posted - 2011.04.05 15:35:00 - [254]
 

Originally by: CCP Bella Bee
To clarify, since a couple of people were asking. With this patch everyone will get a chance to re-sculpt their character. When you log in and select your character you will be asked if you want to enter character creator, and there you will be able to re-sculpt. You can also skip this step, for the time being or you can select permanently to not be asked again. Whatever you do, you will after this patch always have access to the re-customization service in stations, where you can change your clothes, hair and makeup, you can get piercings, tattoos, and even get scarified.


Will the character loaded into the creator be our current character or will it be a default like when we first got the new creators? I spent alot of sculpting my alt's big round... eyes.

Jack Gilligan
Caldari Provisions
Posted - 2011.04.05 15:35:00 - [255]
 

Originally by: Sascha Valieri
Originally by: WNxWolfy
So we're finally getting lots of things that should've been in years ago, but you're nerfing anomalies.
Why.

....


Because they needed a ISK-sink.
The best way to create a ISK-sink is where the most people are, so everyone gets his fair share of sink and not one group has that burdon alone. So they nerf 0.0 since 80% are in Highsec... Oh, wait...



This is CCP's way of punishing us for forcing them to go after the botters. Which will mean less of a market for PLEX items, which means less GTC sales. Which can't happen because they need the money to develop World of Twilight and DUST.

So they are forcing the average grunt to support themselves in 0.0 with GTC purchases.

This is exactly what is happening though CCP of course will never have the guts to own up to it. If it really were about inflation they'd be nerfing highsec missions which is where the majority of the ISK that goes into the game comes from.

Abinadi9
NerdHerd
Intrepid Crossing
Posted - 2011.04.05 15:38:00 - [256]
 

Originally by: CCP Bella Bee
Originally by: VaL Iscariot
Originally by: Dr Sheepbringer
Was this the end of your emorage? I hope.


Aren't you clever?


Can you two please take this somewhere else, thank you.


CCP Bella Bee,

Where am I supposed to take my emorage about the new patch? Is CCP actually going to respond to any of the complaints by people that actually are going to be hurt the most by this patch? How does CCP justify taking a system that has been in place for 17 months of people playing by those rules (after sweeping changes no less), in the "sandbox", and then one day go "oh hey, I have a great idea, lets make people like Dem0n Hunters go from having 60 high level anoms in their space to 1! This will defiantly make the game more enjoyable by all! YEAH THIS WOULD BE AN AWESOME IDEA".

How about we start addressing the fact that the CSM wasn't consulted and it was done during a CSM election cycle. Are you not allowed to comment on this? Was this the plan all along?

I would suggest that you guys start caring about the emorage on the forums that is occuring. 100 pages saying "NO, for the love of god, don't ruin the game" might be something to worry about more than two people bickering. Stop ignoring the thousands of posts on the forum of people that are against this crap.

Tell Gran Moff Tarkin, aka CCP Greyscale, "I feel a great disturbance in the Force, as if [thousands] of voices suddenly cried out in terror, and were suddenly silenced." Then follow it up with this: "Check it out. Dustin Hoffman, 'Rain Man,' look [mentally handicapped], act [mentally handicapped], not [mentally handicapped]. Count toothpicks to your cards. Autistic, sure. Not [mentally handicapped]. You know Tom Hanks, 'Forrest Gump.' Slow, yes. [mentally handicapped], maybe. Braces on his legs. But he charmed the pants off Nixon and won a ping-pong competition. That ain't [mentally handicapped]. Then there was Sean Penn in ‘I Am Sam.’ He went full [mentally handicapped]. Left the Oscars empty-handed. You went full [mentally handicapped], man. Never go full [mentally handicapped]." -Kirk Lazarus. This is a fully [mentally handicapped] decision.

If it's a good idea, then more than 6% of the people would be fore it. It'd be more like 45% of the people That is just not playing out. I've been spamming http://www.evethink.com to anyone who will go there and vote. It's an API verified vote, and while there are 235 accounts that have voted, 220 DO AGREE that this patch should not go through. I know that is a small sample but its still a sample of distinct accounts.

Come back from the brink CCP, start responding to your customers. Don't let this be the SWG CU/NGE patch equivalent. 0.0 is about to become a waste land instead of something people actually fight over. NO new alliances will want to go to 0.0 for space that is worthless. Only alliances will leave 0.0... and honestly the PVE content is NOT WHY PEOPLE PLAY THIS GAME. I understand that ratting is PVE content, but this only supports my addiction for pew pew in 0.0. I don't want to have to clone jump and only be able to pew pew everY other 24 hours. Maybe, just maybe, if you want to make things more even, take some of the 86 moons in tenel, that brings in 450billion ISK per month, and spread that around the game. Or if you're going to do this patch, why not reshuffle the deck for truesec. We could make it so players can influence the sec standings instead of having an arbitrary system. Why not make it dynamic? You're only punishing people who play.

The rich will get richer, the poor will just quit Eve.

Start worrying about people who want to play your game instead of playing with their [avatar|portrait|character|member|etc]

CCP: PLEASE WAKE UP. DON'T GO FULL [mentally handicapped].

Waiting for the ban hammer,

Abinadi9
http://www.evethink.com

Sergeant Marcus
Evoke.
Ev0ke
Posted - 2011.04.05 15:41:00 - [257]
 

Edited by: Sergeant Marcus on 05/04/2011 15:53:37
Edited by: Sergeant Marcus on 05/04/2011 15:52:25
Good Starting Patch!


To much ISK Farming ingame anyway....
Fine Fine

Safe Farming with bots in this game has to be nerfed...
Risk has to be Buffed... --> (Sleeper KI everywhere in 0.0 = "Stop of the Bots" and "more Fun in PvE")




next should be: the nerf of Technetium
or the Boost of Mercury
_______________________________________________________________
also--> Jumpbridges were introduced in Times where 1 or 2 titans where avaible to an aliance...
now with more then 500 Titans ingame... JB's should be downgraded (1EA per system) or banned (0) for this game...
there are systems/regions "noone uses gates"!

better for now is:
if u have to move, log in a titan. or drive by JF's
or do somethin classical and go by gates = Moving fleets over more then 4-5 regions need longer time = could nerf ultrablobs of 2000 ppl in a PWNING LAGFIGHT

Jack Gilligan
Caldari Provisions
Posted - 2011.04.05 15:52:00 - [258]
 

Originally by: Abinadi9

Where am I supposed to take my emorage about the new patch? Is CCP actually going to respond to any of the complaints by people that actually are going to be hurt the most by this patch? How does CCP justify taking a system that has been in place for 17 months of people playing by those rules (after sweeping changes no less), in the "sandbox", and then one day go "oh hey, I have a great idea, lets make people like Dem0n Hunters go from having 60 high level anoms in their space to 1! This will defiantly make the game more enjoyable by all! YEAH THIS WOULD BE AN AWESOME IDEA".


You've answered your own question.

You only slide crap like this in without discussion and without listening to comment when you are hell bent on it happening and don't want to listen. As for it happening in the CSM election cycle, dude, the CSM won't help, it's useless and nothing more than a "free trip to Iceland" that is awarded by vote instead of drawing.

The most disturbing thing about all this is that CCP is apparently completely unwilling to even EXPLAIN their reasons for doing it or justifying it. This is NOT a small gameplay change. It is an EXTREME one. This isn't a tweak, it's an amputation.

This is basically throwing out the ENTIRE point of the Dominion Sov system and completely running away from the stated purpose of allowing less space to support more people. Essentially, the Dominion sov system has become the OLD sov system, except that we pound on Hubs, TCU's and SBU's instead of towers.

We're right back to where we were before, with only a handful of systems in each region actually being worth anything.

What I want to know, and what I feel CCP OWES us is at least an explanation as to why?

Why this change? Why now?

Now the more arrogant amongst CCP's staff and management might say they don't owe us anything. I want to take this opportunity to remind them that neither do we. Not a damn one of us owes them that $15 each month per account, nor those GTC sales. If this change goes through the only thing we can do is hurt them where they can't ignore it. Their wallet. Let CANCELGEDDON 2011 begin!

But again, it shouldn't have to degenerate to this point. That it has is completely the fault of CCP, and indicative that the community management team has utterly and completely failed to do their job. Community management includes a lot more work than sending in "moderators" to move, delete, and lock what they don't want to see or hear. It means engaging the community. The bigger the proposed change(s), the sooner and greater the need for engagement. At this point we are less than a day away from one of the biggest non-expansion related change to this game in the history of 0.0 and we haven't even had ONE PERSON deign to give us even one reason why they are doing this.

Let me close with reminding each and every employee of CCP of one simple and irrefutable fact: You don't work for CCP. You don't work for Hellmar. You don't work for your manager. You work for US. You serve at our will and pleasure, for we are the people who are paying for it all. Someone needs to remind you of this every now and then.


Im Super Gay
Posted - 2011.04.05 16:11:00 - [259]
 

Originally by: CCP Zymurgist
and many other highly loathed features.



Fixed

Republica Winder
Caldari
State War Academy
Posted - 2011.04.05 16:12:00 - [260]
 

Wow, the account cancellation page is sure moving slow... Must be getting lots of hits today. Everyone make sure you're giving them your reason.

Dr Sheepbringer
Gallente
Halinallen veroparatiisi
Inglorious Carebears
Posted - 2011.04.05 16:16:00 - [261]
 

It will be a first when people actually vote for something that will make then loose money. Basically that's what people are talking about. Of course everybody will cry wolf and go all bonkers when they loose their iskmine! I hardly think CCP thought it would go down silently or easily.

"Oh hi, the next patch will reduce your isk income from 5bil to 5mil. You want to vote yes for the patch?"

OF COURSE EVERYBODY WILL VOTE NO! The ones who would vote yes are the ones currently living in highsec and pretty much starting out the game. They don't vote because they don't understand null nor have they ever been there. So all the votes are biased or nonvoters. So the vote wouldn't solve anything.

I do admit this is a prime example of a CSM project...

Kampfpilot2k7
Posted - 2011.04.05 16:16:00 - [262]
 

I can`t reapeat it not enough.

This Patch is idealess.Evil or Very Mad

But thank you for talking about it.

grrrr.
regarts


Sephiroth CloneVII
Posted - 2011.04.05 16:27:00 - [263]
 

Like how they didn't tell allot of the bad ideas with players before hand until they already planed to put it in a patch.

Can level 4's be nerfed? I think that would battle inflation being that many more people still live in empire then null sec. And furthermore might give a incentive to go to null sec instead of staying in empire.

Is making the majority of null sec a worthless desert supposed to make the game better? Get new people into it, or whatever other idea would happen?


Abinadi9
NerdHerd
Intrepid Crossing
Posted - 2011.04.05 16:35:00 - [264]
 

Edited by: Abinadi9 on 05/04/2011 16:42:56
Originally by: Dr Sheepbringer
OF COURSE EVERYBODY WILL VOTE NO!


So if everyone votes "no" it is irrelevant?

It's not that the isk mine will go down, it's that it will disappear for a lot of the lower end alliances. They played by the rules after the "fix" came out 17 months ago and now ... oh look at that... anything above -.26 will have NO HAVENS and NO SANCTUMS. This is the mine caving in. If you were going to put 1 haven in a 0.0 to -.2 system then fine... but NONE?! Like I said, not that I have love for Dem0n Hunters, but they're going from 60 to 1 high level anomaly. Do you know how much it costs to develop each one of those systems? Assuming that each one of their 15 systems are fully upgraded to pirate detection 5, that's 18.75B isk for pirate upgrades and IHUBs alone... Now that 18.75B isk is COMPLETELY WORTHLESS.... OH BOY, hubs and yards! Any reimbursement plan for those alliances? NOPE. NONE. ZIP. NADA... Just a big ol' go [bleep] yourself.

GREAT PLAN CCP... can we hear more about the re-sculpting of characters?

ShadowsMirror
Posted - 2011.04.05 16:44:00 - [265]
 

Edited by: ShadowsMirror on 05/04/2011 16:54:40
The nerf makes perfect sense
1) Currently there is no benefit from being in a -0.9 system vs a -0.1. Those systems are the core of each alliance & thus their prized possessions. Why should the renters get the same benefits as the core?

2) 0.0 has always been purpose built to be competitive, both within alliances holding sov & those seeking to acquire it. Gone are the days of logging in, dual boxing a sanctum with no risk, tons of reward. You will now have to actually compete with fellow corp mates if you system will have any anomalies left. Those without any, its back to ratting / sites / empire level 4s etc.

3) Those thinking of quitting, please, it's been done before & you know your addicted. Lifestyle changes are a fact of life. Are you really going to throw away your character / time / money etc over a few sanctums? Get real.

4) last point, you recall when they pulled a carriers ability to fit industrial ships loaded with cargo (i.e. full ity v's), that was the biggest threadnaught in eve history & looking back, did CCP change their minds? NO! lol your all screwed.


Im Super Gay
Posted - 2011.04.05 16:52:00 - [266]
 

Edited by: Im Super Gay on 05/04/2011 16:52:43
Originally by: ShadowsMirror
The nerf makes perfect sense
1) Currently there is no benefit from being in a -0.9 system vs a -0.1. Those systems are the core of each alliance & thus their prized possessions. Why should the renters get the same benefits as the core?

Actually in that range you have the best natural supplies of ore, and best chance of an officer spawn (besides NPC 0.0)

Quote:

2) 0.0 has always been purpose built to be competitive, both within alliances holding sov & those seeking to acquire it. Gone are the days of logging in, dual boxing a sanctum with no risk, tons of reward. You will now have to actually compete with fellow corp mates if you system will have any anomalies left. Those without any, its back to ratting / sites / empire level 4s etc.

So what you're saying is that the alliance that created safe space risked nothing? Get real. Speaking of risk vs. reward, why would anyone bother settling in a system that gives you about the same benefits as lowsec, but you have to pay for it? Also there's been about 0 wars started over sanctums. Removing them from crappy truesec space isn't going to increase fights over ratting space significantly, which was at about zilch as is.

Abinadi9
NerdHerd
Intrepid Crossing
Posted - 2011.04.05 16:58:00 - [267]
 

Originally by: ShadowsMirror
The nerf makes perfect sense
1) Currently there is no benefit from being in a -0.9 system vs a -0.1. Those systems are the core of each alliance & thus their prized possessions. Why should the renters get the same benefits as the core?


You're wrong on this point ShadowsMirror. The belt rats have a greater value depending on truesec. Also mining in the lower sec is better than the high sec. Also, just because people may be renters does not mean they have the crap systems either. Why not keep the same amount of havens & sanctums for each system constant and change how much the rats are worth?

Originally by: ShadowsMirror
2) 0.0 has always been purpose built to be competitive, both within alliances holding sov & those seeking to acquire it. Gone are the days of logging in, dual boxing a sanctum with no risk, tons of reward. You will now have to actually compete with fellow corp mates if you system will have any anomalies left. Those without any, its back to ratting / sites / empire level 4s etc.


600 people competing for 60 havens and sanctums is 10 to 1... 600 to 1 ratio is a little bit ridiculous. I mean... why not 20 to 1... 30 to 1... but 600 to 1? DAMN!

Originally by: ShadowsMirror
3) Those thinking of quitting, please, it's been done before & you know your addicted. Lifestyle changes are a fact of life. Are you really going to throw away your character / time / money etc of a few sanctums? Get real


It's a sandbox, it was "fixed" once... now the teacher doesn't like the rules she made, so now, there is no throwing sand in the sandbox, just because she's got sand in her box (aka having to fix server lag because of the 0.0 wars, running people out of 0.0 is not a fix for lag). It's not a few sanctums... It's 40% of all the havens and sanctums across the board are gone.

The problem is that it only affects some people and not others negatively based on truesec that had nothing to do with the current game play. I'm just saying why not vet the idea... get input from "stakeholders", players, alliances, on changes everyone can swallow instead of forcing the full [mentally handicapped] changes on everyone.

Abinadi9
http://www.evethink.com

ShadowsMirror
Posted - 2011.04.05 17:04:00 - [268]
 


Quote:

So what you're saying is that the alliance that created safe space risked nothing? Get real. Speaking of risk vs. reward, why would anyone bother settling in a system that gives you about the same benefits as lowsec, but you have to pay for it? Also there's been about 0 wars started over sanctums. Removing them from crappy truesec space isn't going to increase fights over ratting space significantly, which was at about zilch as is.



New corps / alliances looking for a foothold into 0.0, even if its a crap sec level, are lured in by sov benefits, having their own system with belts, ded plexes, pvp, jump bridge networks etc. All thanks to SOV. Wonderful isnt it? What your complaining about is having to move or adapt, boo hoo. You have all of eve to pick from now, enjoy.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.04.05 17:11:00 - [269]
 

Originally by: ShadowsMirror
New corps / alliances looking for a foothold into 0.0, even if its a crap sec level, are lured in by sov benefits, having their own system with belts, ded plexes, pvp, jump bridge networks etc.
The problem is that they won't have any of that since they won't be able to afford it because the crap sec level means their space is only a waste of ISK.

They'll get the same things with much less hassle by simply living in high/low-sec and doing 0.0-raids…

…which is pretty much 100% contrary to what CCP's stated objective with the patch.

Abinadi9
NerdHerd
Intrepid Crossing
Posted - 2011.04.05 17:13:00 - [270]
 

Originally by: ShadowsMirror
New corps / alliances looking for a foothold into 0.0, even if its a crap sec level, are lured in by sov benefits


Which benefits would those be now in systems 0.00 to -0.24?

Originally by: ShadowsMirror
having their own system with belts, ded plexes, pvp, jump bridge networks etc.


So now I can mine in 0.0, pay 750m ISK for the entrapment upgrades (until ccp nerfs this as well in 17 months), you can get your ass kicked by people who have money to buy better ships (because it's based on the old system of truesec), and those awesome jump bridges that bring everyone to 0.0 (not sure how you think these bring everyone to 0.0).

Originally by: ShadowsMirror
All thanks to SOV. Wonderful isnt it? What your complaining about is having to move or adapt, boo hoo. You have all of eve to pick from now, enjoy.


People are complaining because they have moved and adapted to the "sandbox" rules and the sandbox is just being removed from the playground. ShadowMirror, are you a care bear mission runner or do you just mine?

Abinadi9
http://www.evethink.com


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