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blankseplocked DScan an Antiquated Tool?
 
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Laina Delapore
Caldari
Shadowed Command
Fatal Ascension
Posted - 2011.05.30 18:31:00 - [91]
 

Edited by: Laina Delapore on 30/05/2011 18:31:31
Originally by: Lady Spank
Originally by: Annie Anomie
Originally by: Anti Castro Pigeons
*snip opening section of Consider, Phlebas*


Good book.


agreed


Further agreed. Also, it's a good Bill Hicks reference.

Oh, and page 4 snipe.

Cipher Jones
Minmatar
Posted - 2011.05.30 18:50:00 - [92]
 

Edited by: Cipher Jones on 30/05/2011 18:52:31
They should do what you say but they should make radio communications travel at the speed of light in eve. Then it would be "more realistic".

ROFL.


Theory666
Posted - 2011.05.31 18:36:00 - [93]
 

Originally by: Cipher Jones
Edited by: Cipher Jones on 30/05/2011 18:52:31
They should do what you say but they should make radio communications travel at the speed of light in eve. Then it would be "more realistic".

ROFL.



lol they already explained how FTL communication works in eve, check the backstory stuff.

Nugite
Posted - 2011.06.01 00:44:00 - [94]
 

I had a few ideas related to this thread, I think that autoscanning is a good idea. On a purely lore based perspective; It seems trivial to require the pilot of the pod to repeatedly interact with it such a mechanical manner since so many advanced features (navigation being one of the most prominent) are automated. I like the idea of the refresh rate of the autoscan being linked to the size of the angle that the ship is investigating. I also propose the idea that shortening distance of the scan should increase the refresh rate. To be able to effectively sneak up to someone, you would have to make it through this oscillating bubble before it refreshes, which would give warp speed rigs/subsystems a new purpose, perhaps?

VIP Ares
Minmatar
BALKAN EXPRESS
HUN Reloaded
Posted - 2011.06.01 10:15:00 - [95]
 

I can confirm that "click, click, click, click, ..." deserve it's place in EVE history museum.

Cipher Jones
Minmatar
Posted - 2011.06.01 14:24:00 - [96]
 

Originally by: Theory666
Originally by: Cipher Jones
Edited by: Cipher Jones on 30/05/2011 18:52:31
They should do what you say but they should make radio communications travel at the speed of light in eve. Then it would be "more realistic".

ROFL.



lol they already explained how FTL communication works in eve, check the backstory stuff.


Ultimate point being that if you can imagine radio signals traveling faster then the speed of light you can imagine concord issuing a ban on automatic d-scanners.

I will read more backstory stuff for eve when they fix the forums/website to be in human readable format (hehe little code joke).

Laurent Savard
Posted - 2011.06.01 15:45:00 - [97]
 

Automated scanning at around the 60 second interval probably wouldn't be game breaking.

The downside should be that any ship that is Auto-Scanning should have a higher signature for purposes of scanning down, as they are broadcasting their scan.

I mean, Eve is really more submarine-esque than spaceship anyway, might as well embrace that model.

Shawnee Apol
Posted - 2011.06.06 02:19:00 - [98]
 

Originally by: Mr Kidd
Edited by: Mr Kidd on 30/05/2011 02:05:27
Originally by: Shawnee Apol
I didn't realize EVE had so many pussies playing that would cry about clicking a button. Clicking a button is hard, I want to be lazy. WHAAAAAAA, CCP, please change the game so I can be a lazy bastard.


I don't think this discussion is about being lazy or weak or pussies or whatever you think of it. In one perspective, it's the same as being able to fit your ship by using the fitting tool's feature to fit a specific set of modules without having to place them one by one, or being able to move multiple items in just a few clicks or being able to autopilot.

Dscan as it is now is a clickfest. It could use some refinement. I live in w-space. You either click or die. There's no local to rely upon. There are no moments of "relative" safety because you can't know whether everyone in the system is blue or red because you can't know who the hell is in the system.

I think it's requirement that the player pay attention is important. How to retain that and reduce the clickfest? One way might be to allow short periods of automatic scanning that after an amount of time lapses, the player would be required to reinitiate scanning.

Quote:

D-scan isn't broken it works pretty good, although I'm not great with it but haven't spent the time to get good so it's my own fault.



If you're not that good with it how can you say whether it's 'pretty good' or 'pretty bad'? Go to w-space where you can't rely on local to determine if a system is safe or not. You're literally clicking dscan every 2 - 20 seconds the entire time you're in a w-space system. And sometimes, that can be hours especially if you're not in your own w-space system and have no safe haven like a pos. It's a clickfest.


I live in W-space as well and I can tell you, autoscan would be for lazy pussies. The entire game is a clickfest, using that as an excuse is asinine. It's quite easy to tell friend from foe on Dscan if you're intelligent. Yes it has limited range so people can hide off scan from you and you can't pick up cloakies, but it's a very powerful tool as is and doesn't need to be made easier for the lazy. If you're going to be lazy in it's use, then you deserve to get your **** jumped. That's EVE, unforgiving for those who slack off. It's no different than auto-piloting with expensive cargo, going afk in space, not turning on your hardners, or going into combat without letting your shields warm up. You slack off, you get screwed. I like this game because it isn't forgiving. They shouldn't change it to cater to slackers.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.06 02:35:00 - [99]
 

Originally by: Shawnee Apol
I live in W-space as well and I can tell you, autoscan would be for lazy pussies. The entire game is a clickfest, using that as an excuse is asinine. It's quite easy to tell friend from foe on Dscan if you're intelligent. Yes it has limited range so people can hide off scan from you and you can't pick up cloakies, but it's a very powerful tool as is and doesn't need to be made easier for the lazy. If you're going to be lazy in it's use, then you deserve to get your **** jumped. That's EVE, unforgiving for those who slack off. It's no different than auto-piloting with expensive cargo, going afk in space, not turning on your hardners, or going into combat without letting your shields warm up. You slack off, you get screwed. I like this game because it isn't forgiving. They shouldn't change it to cater to slackers.

+1 for truth.

Beta Miner
Posted - 2011.06.06 09:04:00 - [100]
 

Originally by: Kyra Felann
I think they should replace it with something like submarine sonars. You could have your sensors active, which will find pretty much everything at a long range, but make you show up on everyone else's sensors, or inactive, which won't detect things at nearly as far a range, but won't light you up to everyone else either.

They could even add some kind of "stealth" mechanic (as opposed to cloaking), where you would still show up to probes, on the overview, and visually, but not to ship-board long-range sensors.

It'd add tactical depth and require more thinking and less clicking.


I like! For 'stealth mode' say you can power down your ship, and it would take time for you to power back up if you see trouble coming.

Mocam
Posted - 2011.06.07 10:45:00 - [101]
 

Originally by: Lady Spank
Originally by: Shawnee Apol
I live in W-space as well and I can tell you, autoscan would be for lazy pussies. The entire game is a clickfest, using that as an excuse is asinine. It's quite easy to tell friend from foe on Dscan if you're intelligent. Yes it has limited range so people can hide off scan from you and you can't pick up cloakies, but it's a very powerful tool as is and doesn't need to be made easier for the lazy. If you're going to be lazy in it's use, then you deserve to get your **** jumped. That's EVE, unforgiving for those who slack off. It's no different than auto-piloting with expensive cargo, going afk in space, not turning on your hardners, or going into combat without letting your shields warm up. You slack off, you get screwed. I like this game because it isn't forgiving. They shouldn't change it to cater to slackers.

+1 for truth.


The truth is they live in a wormhole that gets visited perhaps 10 times a week. Not in a gated system that get the traffic loads we see hourly.

As such, they play EVE like it was back in 2004-2005 time frames with scattered, low populations. That will skew their view of things. If those wormholes got 10+ passing through an hour, they'd be griping as much, if not more, about the situation than those living in gated systems.

It literally is a different way to play the game and not transferable to normal space.

Shawnee Apol
Posted - 2011.06.07 18:07:00 - [102]
 

Originally by: Mocam
Originally by: Lady Spank
Originally by: Shawnee Apol
I live in W-space as well and I can tell you, autoscan would be for lazy pussies. The entire game is a clickfest, using that as an excuse is asinine. It's quite easy to tell friend from foe on Dscan if you're intelligent. Yes it has limited range so people can hide off scan from you and you can't pick up cloakies, but it's a very powerful tool as is and doesn't need to be made easier for the lazy. If you're going to be lazy in it's use, then you deserve to get your **** jumped. That's EVE, unforgiving for those who slack off. It's no different than auto-piloting with expensive cargo, going afk in space, not turning on your hardners, or going into combat without letting your shields warm up. You slack off, you get screwed. I like this game because it isn't forgiving. They shouldn't change it to cater to slackers.

+1 for truth.


The truth is they live in a wormhole that gets visited perhaps 10 times a week. Not in a gated system that get the traffic loads we see hourly.

As such, they play EVE like it was back in 2004-2005 time frames with scattered, low populations. That will skew their view of things. If those wormholes got 10+ passing through an hour, they'd be griping as much, if not more, about the situation than those living in gated systems.

It literally is a different way to play the game and not transferable to normal space.


You obviously have never spent time in W-space as only uninhabited neutral holes see that little activity. I also don't spend all my time in wormholes. I can tell you for a fact that I see no need to alter the system, you're just a cry baby who needs to learn to think outside the box. I've used it in null, low, and high on a regular basis, it works fine.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.06.07 19:54:00 - [103]
 

Originally by: Mocam
The truth is they live in a wormhole that gets visited perhaps 10 times a week. Not in a gated system that get the traffic loads we see hourly.

As such, they play EVE like it was back in 2004-2005 time frames with scattered, low populations. That will skew their view of things. If those wormholes got 10+ passing through an hour, they'd be griping as much, if not more, about the situation than those living in gated systems.

It literally is a different way to play the game and not transferable to normal space.


Confirming that people that live in a system with no local only need to scan when someone pops into local...

... Are you honestly suggesting that a quiet womhole system means you don't need to run your scanner as a matter of course?

Mspaine
Amarr
Ministry of War
Posted - 2011.07.20 07:37:00 - [104]
 

Originally by: Liang Nuren
Edited by: Liang Nuren on 28/03/2011 23:10:37
Originally by: Kijo Rikki
Quote:

and result in more server load from people leaving it on by default



debateable....because of


click..click..click..click..click..click..click..click..click..click..click..click..click..click..click..click..click..click..click (etc)





There's a big difference between 500 paranoid people "click click click"ing when a hostile is in local, and 10000 that get used to just leaving the window open (and thus click click click automatically!)

-Liang


That's assuming that every player logged into eve is doing the click..click..click thing.

The eve server sends information to YOUR client when a ship is going to pass you by, or come close to you. Thats why you can be sitting in space picking you're nose then notice an iteron 5 go whooshing past you at warp speed to whever they were going. They're gone before you can blink. But the server still sent you the information - wether you were looking at the overview when it happend or not.

I honestly dont think changing it to auto-scan for you - rather than click.click.click would make much of an impact - if any to the server. As long as it only started polling the server for Dscan info if you have the Dscan window up - not continuously polling when you dont have it up.


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