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Meissa Anunthiel
Redshift Industrial
Rooks and Kings
Posted - 2011.03.29 18:56:00 - [151]
 

Originally by: EnderCapitalG
Other than our differing opinions on how "easy" it is to move in 0.0, that was a good post.

Carry on.


Thanks :-)

I'll keep having this opinion until I have evidence to the contrary. From experience, thought, discussion and further reading, moving things in 0.0 fast is not a question of game mechanics, but organisation (and that part I agree is difficult). Once that is solved, moving things fast and far is, in my opinion, easy.

I'm sure we'll have that conversation with CCP again.
For the record, as I have expressed in many different venues, I believe any change to mobility is insufficient in and of itself in accomplishing the results it aims to achieve, but that message gets drowned in the rage...

EnderCapitalG
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2011.03.29 19:00:00 - [152]
 

Originally by: Meissa Anunthiel
Originally by: EnderCapitalG
Other than our differing opinions on how "easy" it is to move in 0.0, that was a good post.

Carry on.


Thanks :-)

I'll keep having this opinion until I have evidence to the contrary. From experience, thought, discussion and further reading, moving things in 0.0 fast is not a question of game mechanics, but organisation (and that part I agree is difficult). Once that is solved, moving things fast and far is, in my opinion, easy.

I'm sure we'll have that conversation with CCP again.
For the record, as I have expressed in many different venues, I believe any change to mobility is insufficient in and of itself in accomplishing the results it aims to achieve, but that message gets drowned in the rage...


Yes, it becomes easy, but it takes a core team of people and a lot of isk to keep those bridges up and the burn out rate is pretty high.

crymyname
Posted - 2011.03.29 21:01:00 - [153]
 

i find it very strange that theres no russian/polish and such.. and there are a lot of yanks ..
seems as tho there taking over everything but hey if they wernt there they'd just come in and take it anyway ...
woops no oil in eve so they should have stayed away...

Cailais
Amarr
Nasty Pope Holding Corp
Talocan United
Posted - 2011.03.29 23:05:00 - [154]
 

Originally by: Cannig Tol
Originally by: Cailais
Originally by: Cannig Tol
This time - we won.


What exactly do you think you've won? I'm not sure it has as much value as you think it has.

C.



We won an election? Sorry, was that unclear?

The election is of minimal value beyond letting 8 friends have a free trip to iceland to have a good time. I fear the people placing great value on the CSM seats are those running for the hills about the goon attack.

It was minimal hassle for us to vote as directed, and achieved something more important than the CSM seat - outrage and angryposting.




You seem angry. Would you like to talk about it?

C.

Killitt
Posted - 2011.03.30 03:59:00 - [155]
 

Edited by: Killitt on 30/03/2011 04:03:06
Edited by: Killitt on 30/03/2011 04:01:41
You idiots finally get a real lawyer.....with actual negociational skills to head up CSM...and now you want to role play...as if his in game persona is him........

After reading some of his articles on ten ton....among other things, I think he will be a great spokesman for the eve players. Some of you guys need to seriously wash the sand out of your vagoos.
Everyone hates lawyers until they need one.
Grats to all that won.

Edit:.......smart phone fails

XelNa
Posted - 2011.03.30 06:50:00 - [156]
 

Grats to all the winners! The one i voted for is on there :).. Hopefully someday I will have the chance to be voted upon too.. Again Congratulations and make us proud!

Delta2003
Posted - 2011.03.30 12:15:00 - [157]
 

Congratulations. Perhaps NOW we will see a great improvement in the quality of CSM under The Chairman addressing underlying problems with the existing Eve before we march off into the next galaxy with all this glitz and glamour blinding us.

Zastrow
GoonWaffe
Goonswarm Federation
Posted - 2011.03.30 12:58:00 - [158]
 

Over the course of the CSMs, it's been the goon representatives who have been the most persuasive and successful at effecting changes in CCP's development priorities. The CSM does do things, but it takes literally a calendar year for the stuff we discuss to be implemented, because when we sit down with CCP we're talking about the NEXT development cycle, which sucks, I know. I did my best during my terms as CSM to impress upon CCP that a year is a hilariously long time to have to deal with bad game mechanics, and many subscribers won't wait that long.

In any event, you won't see it any time soon but I have no doubts that this CSM has the highest potential of any previous CSMs. Thanks in part to my 2 CSMs, 3 and 4, which spent a lot of time just making the CSM itself more effective, id est elevating the CSM to stakeholder status. That's not something that's really visible to the playerbase, but it helps the following CSMs actually do something.

So what happens with this newfound stakeholder status? We ended up CSM5, which was filled with ineffective scrublords. Fortunately for everyone the new CSM6 has more intelligent, effective, and outspoken players than ever before. I have no doubts this one will be the best yet.

Fuujin
GoonWaffe
Goonswarm Federation
Posted - 2011.03.30 14:26:00 - [159]
 

Originally by: Zastrow
Over the course of the CSMs, it's been the goon representatives who have been the most persuasive and successful at effecting changes in CCP's development priorities. The CSM does do things, but it takes literally a calendar year for the stuff we discuss to be implemented, because when we sit down with CCP we're talking about the NEXT development cycle, which sucks, I know. I did my best during my terms as CSM to impress upon CCP that a year is a hilariously long time to have to deal with bad game mechanics, and many subscribers won't wait that long.

In any event, you won't see it any time soon but I have no doubts that this CSM has the highest potential of any previous CSMs. Thanks in part to my 2 CSMs, 3 and 4, which spent a lot of time just making the CSM itself more effective, id est elevating the CSM to stakeholder status. That's not something that's really visible to the playerbase, but it helps the following CSMs actually do something.

So what happens with this newfound stakeholder status? We ended up CSM5, which was filled with ineffective scrublords. Fortunately for everyone the new CSM6 has more intelligent, effective, and outspoken players than ever before. I have no doubts this one will be the best yet.


But the Prioritization Crowdsourcing, man. Crowdsourcing.


Pierre Baker
Caldari
EvoGame Holdings
Posted - 2011.03.30 22:46:00 - [160]
 

are the voting links still up so we can go back and look at what they said to get peoples votes? The guy I voted for (whose interest was mostly in rp) unsurprisingly didn't get elected. But would like to see what issues the community felt were most important (not that I expect I will agree)

Arkon Mar
Caldari
Tau Draconus Corp
Interstellar Commerce Commission
Posted - 2011.04.01 00:39:00 - [161]
 

what is a CSM? what do they do? why do they do it? who is my CSM rep? can they do anything about the fail 0.0 policies? if not then what is their function?

when is ccp going to do something about all the bots that arent mining bots?

Can the CSM do anything about them? seems to me that allowing these major alliances to vote their people into positions of power in this game is like allowing the fox to guard the hen house...

fail fail fail

Sp3tre ClonEr
Posted - 2011.04.05 02:11:00 - [162]
 

So goons have all the tech moons, some of the best space in game for sanctums, control over the csm and a ex alliance leader as a CCP Dev in charge of security.

Well done goons you certainly do win Eve

On a less bitter note, GL and lets hope you guys continue the good work from the last CSM.



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