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Payne Valitea
Posted - 2011.03.26 20:42:00 - [661]
 

Less ratting more pvp sounds good to me.

Quincy Taggart
Posted - 2011.03.26 20:43:00 - [662]
 

Originally by: Kongzhi Sung
Let me get this straight.

You want players to move to nullsec, so you remove the best means for
individuals to pay for doing it ? What are you people smoking?

There will still be guaranteed lesser anomalies? Guess what: they are boring
and the payoff is terrible. Ratting is doable, but more people in belts and
more crowding means even less income, and oh yeah... boredom and frustration.

If you want to nerf player income (because let's be honest, that's your most
likely real goal here), how about using some finesse and forethought.

People have burned vast sums of isk and (far more importantly) their TIME and
effort making their homes worth a damn.. don't take a crap on us all now.



This is a really great reponse...says pretty much everything I feel. Nice Job!!Very Happy

Mioelnir
Minmatar
Cataclysm Enterprises
Ev0ke
Posted - 2011.03.26 20:44:00 - [663]
 

Originally by: Emir Khan
so now ccp wants people to rather live in high sec than 0.0?? seeing as 90% of 0.0 will now be less profitable than level 4's ???

Very few 0.0 systems are actually, if worked right, horribly less profitable then L4s.
They just are not for more than one player at the same time. An agent sustains as many people as have standings for him as he generates everyone his own mission. Systems do not spawn every player his own belts.

Anos were the compromise of a shared resource that while it does not scale like an agent, still provided a significant enough upgrade from the old status quo to be meaningful. It also requires upkeep in the form of daily effort to keep / improve further.

DeadlySPade
Democracy of Klingon Brothers
R.A.G.E
Posted - 2011.03.26 20:45:00 - [664]
 

man ccp has 0.0 backward.. when goons disbanded bob everyone when down there to destroy kenzuku. cause we wanted there rats.. um no everyone hated bob.. CCp logic tell me that the allies fought ww2 cause we wanted german trees so that we could make rocking chair to sit by the fire in are stone castle waiting for santa clause to come down the chimey....(i know it makes no sense... it ccp logic)


I think If CCP really want to get 0.0 fought over there is only really one way to do it.. atm you have highsec in the middle and 0.0 around. Now to get people fighting simply put 0.0 where highsec is and high sec where 0.0... now on everyside is empire and everywhere in 0.0 is right beside each other.. and the ability to use empire to run around the center and attack the top=priceless

Lazymen fight next door. no one want to travel across eve to go fight are closest enemy. put there home system in range of are supercaps and will blast the **** out of it every week.

Dodgy Past
Amarr
Digital Fury Corporation
Posted - 2011.03.26 20:46:00 - [665]
 

Edited by: Dodgy Past on 26/03/2011 20:48:17
It's amusing to see an endless procession of the worst alliances in Eve sperging in this thread.

Also all this 'I'll stop PvP'ing because I can't afford it' is a pack of lies, whenever I roam through these alliances space they don't want to PvP, only stay docked till they have 10 times your numbers.

30m or 100m isk/hr it won't make a difference.

But maybe if they had to fight for some valuable space they'd value it more and actually be prepared to fight for it. As to the destabilisation thing, I'd love to see what this would do to the NC since I'm betting that the distribution of low sec space doesn't match entities opinion of their worth.

Muelle
Posted - 2011.03.26 20:50:00 - [666]
 

WTF CCP... you just made me want to quit this game and stop paying for my two accounts because of your total ******ed move here.

Nullsec was well balanced before, with everyone who can hold space long enough and build up the military level would get the same amount of sanctums/havens to make money equally. Now you just gone and ****ed it all up for us making our months of building up the military level of systems utterly useless.

You must be crazy to think that this will "reduce" blob warfare and provide a way for new alliances to move out to null. The coalitions will still blob and wipe out any new alliance who takes good truesec systems for their own, and will leave nothing but worthless space in 3/4's of all nullsec. Sounds fun, for noobie alliances to hold worthless nullsec space, cuz they'll get blobbed all the time and make less money than if they kept in empire like they were. I want to move back to highsec and mission now since it'll be more profitable. WTF CCP! You must not be thinking this through.

do not implement this utterly stupid change or you will end up losing more accounts than you gain, and we all know that is why you're attempting this change.

Khayvaan Shrike
New Eclipse
Not Found.
Posted - 2011.03.26 20:53:00 - [667]
 

Edited by: Khayvaan Shrike on 26/03/2011 20:59:23
I don't see how decreasing the main source ouf income for newcoming nullsec alliance and, at a personal level, for their pilots, will make them more willing to invade richer space.

EDIT : They will actually be much more willing. They just be wayyyy less financially able to wage a serious war against a well establised deep nullsec alliance. So much for dynamism.

Sem Nan
Posted - 2011.03.26 20:55:00 - [668]
 

Edited by: Sem Nan on 26/03/2011 20:57:33
So unless you pay rent or become a pet, once a small alliance settles in a unclaimed 0.0 space, one of the big boys from the blocks come and wipe them out. Now, you want to make 1/20th of the available space worthy of anything and you want the small alliances to try and take those instead. Sure, i guess that the big boys will just watch..

GET. A. ****ING. CLUE.

It's so simple that its frustrating. The higher the true-sec, the less players the system can acomodate. Take a look and SEE if a 300 men alliance can get on by with one system with 2 havens and 2 sanctums?

It's working. Don't fix it.

Torx Sigma
Posted - 2011.03.26 20:59:00 - [669]
 

Originally by: Tormas Jarsoon
Originally by: CCP Zymurgist
CCP Greyscale is excited about the changes coming to anomalies. Read all about it here in his latest dev blog.


...im also very exited about this change, exited that its time to move back to empire to do incursions...

Great Job CCP, once more you fail to go the right way...


I agree Tormas,

you are not on the right way... There are people renting 0.0 systems which are not -0.5 or something like that. But they do pvp every time... With that new way, its nearly impossible to reimburse lost ships asap... Time to get back to high sec or better said time to stop playing eve. Time to play World of Tanks.

Sun Endex
Posted - 2011.03.26 21:03:00 - [670]
 

Nice work CCP.
Love the change!

Dont liten to the **** space whiners that suddenly see that free isk and boting will not be as before.

Panda Name
Amarr
Imperial Academy
Posted - 2011.03.26 21:05:00 - [671]
 

it's hilarious to see these terrible alliances complaining about this change.

this change is a good thing, unless of course you are some NC pet who will suffer greatly because you will actually have to do things for yourselves! oh noes!

zealot shakree
Posted - 2011.03.26 21:07:00 - [672]
 


Just another dumb NC goon whining about his anomalies being taken away, Don't listen to the baseless emotional reactions of the mass of goon idiots who never even played eve pre dominion


Test isn't in NC genius.


Yes you are, check that blue list again.


Who is blue has nothing to do with who is part of the NC. TEST and Goons are not part of the NC.

The panel is going on right now...I hope someone at the fanfest calls Greyscale out on this and asks about this thread.


You are all part of the same coalition of terribad alliances that makes up a substantial portion of eve players, you are all blue to each other and the implementation of these changes is going to effect the stability of your loose band of rifter flying local spamming losers which is why the majority of negative feedback directed at these changes is coming from "NC" meaning NC + every crappy alliance who is blue to them

A large portion of the negative feedback is also coming from people whining about losing their anomalies mostly because they either don't remember or never even experienced eve pre-dominion

qlko1
Posted - 2011.03.26 21:08:00 - [673]
 

Originally by: Sun Endex
Nice work CCP.
Love the change!

Dont liten to the **** space whiners that suddenly see that free isk and boting will not be as before.


There ll be more boting than now. Real corps wouldn't rent worthless space, macro corps ll do it anyway. CCP is throwing out normal corps... so what do u expect?

The Offerer
Minmatar
Posted - 2011.03.26 21:11:00 - [674]
 

Originally by: Silverskull7

NC:52k, nearest powerblock DRF: 26k

...


I personally find it interesting that majority of the people whining about this change are from the NC


Read what you wrote.
Now read it again.
Apply some logic.
If you can't, ask a friend to help you out.
If you still don't see the connection, then give up posting.

Panda Name
Amarr
Imperial Academy
Posted - 2011.03.26 21:18:00 - [675]
 

Edited by: Panda Name on 26/03/2011 21:17:50
Originally by: The Offerer
Originally by: Silverskull7

NC:52k, nearest powerblock DRF: 26k

...


I personally find it interesting that majority of the people whining about this change are from the NC


Read what you wrote.
Now read it again.
Apply some logic.
If you can't, ask a friend to help you out.
If you still don't see the connection, then give up posting.


NC poster spotted. better move out from whatever to-be-crap system you live in currently, while you still are blued!

Klausan
GK inc.
Pandemic Legion
Posted - 2011.03.26 21:22:00 - [676]
 

Good job CCP, one of the best change in a long time.

IceBlade Rage
Immortalis Silens
Ethereal Dawn
Posted - 2011.03.26 21:22:00 - [677]
 

Originally by: Gypsio III
Originally by: IceBlade Rage
Bravo CCP, Bravo.

One of your stated goals was to get more 0.0 space usable, so that more people would be in 0.0. This flies right in the face of that. These changes will force a lot of the smaller groups back into empire, because renters will not be able to pay for their systems, etc.


Unfortunately, it seems that the people who have come in since then have been botters and appalling carebears. These people should be in highsec where they belong, not in 0.0. It's far to easy to replace ships now; losses should mean something. Making PVE in 0.0 worthwhile just encourages people to waste their time carebearing. Nullsec should be for PVP, not PVE.


You're insane. 0.0 is not exclusively for PVE or PVP. I agree that losses should mean something, and they don't currently. However, whatever mechanic you use to make losses worth something should ENCOURAGE 0.0 entities to support a local industrial backbone.

zealot shakree
Posted - 2011.03.26 21:24:00 - [678]
 

Originally by: Sem Nan
Edited by: Sem Nan on 26/03/2011 20:57:33
So unless you pay rent or become a pet, once a small alliance settles in a unclaimed 0.0 space, one of the big boys from the blocks come and wipe them out. Now, you want to make 1/20th of the available space worthy of anything and you want the small alliances to try and take those instead. Sure, i guess that the big boys will just watch..

GET. A. ****ING. CLUE.

It's so simple that its frustrating. The higher the true-sec, the less players the system can acomodate. Take a look and SEE if a 300 men alliance can get on by with one system with 2 havens and 2 sanctums?

It's working. Don't fix it.


I personally witnessed a 1500 person alliance +hundreds of other blue players function perfectly well with less than 5 systems with truesec ratings no better than -.40 when there was no such thing as anomalies, everyone was belt ratting. If your space isn't good enough for you then guess what? Time to train up some pvp skills, figure out some fleet concepts put some pressure on your alliance leadership and leave your ****ty pocket and go get some better space.

Quote:
Let me get this straight.

You want players to move to nullsec, so you remove the best means for
individuals to pay for doing it ? What are you people smoking?

There will still be guaranteed lesser anomalies? Guess what: they are boring
and the payoff is terrible. Ratting is doable, but more people in belts and
more crowding means even less income, and oh yeah... boredom and frustration.

If you want to nerf player income (because let's be honest, that's your most
likely real goal here), how about using some finesse and forethought.

People have burned vast sums of isk and (far more importantly) their TIME and
effort making their homes worth a damn.. don't take a crap on us all now.


Let me give you a small amount of history since you probably haven't been around very long..

There once was a coalition of alliances that lived in providence under cva, they spent trillions of isk and years of time building up providence to be a neutral friendly home for any player that was willing to live under NRDS rules.

CCP introduced dominion and all the time and isk they spent building up their sov. (which was done by anchoring heavily defended POS at this time), stations, logistics ect was all wiped out by any alliance who could put together a couple supercaps.

They *****ed and whined about it, and I think this whining is still going on to this day but in the end it was just tough **** and they had to suck it up and deal.

Guess what, i'm pretty sure CCP or anyone else doesnt give a flying F*** about your handful of system upgrades and ihubs

Frodo Teabaggins
Minmatar
101st Space Marine Force
Nulli Secunda
Posted - 2011.03.26 21:35:00 - [679]
 

Originally by: Hakaru Ishiwara
Originally by: xanavi
Originally by: Matt Fairbanks
This is a great idea. I am very pleased with the direction that CCP is taking with this new change to null sec. As a null sec resident for the majority of my time playing Eve, I fully support this shift and hope that CCP continues with the direction it is taking.


What he said.

Ok, will you stop crying now Failbanks?
Hehe. Of course you guys are for this change. You have Sov in some of the lowest security space in EVE.


we would have the same outlook regardless. we arent carebear whiners who dont know how to survive when we get nerfed, thats why we own that space, scrub.

Jai'Lei al'Thor
Posted - 2011.03.26 21:35:00 - [680]
 

My thought is that sec status is supposed to show how lawless a system is. So instead of reducing number of sanctums or havens, truesec should increase the quality of those sites.

Systems with lower truesec would have sanctums that spawned more ships per wave, with higher bounties. This way, the difficulty is increased, but also the reward. This seems to fit well into the general philosophy of risk vs reward.

Cyaron wars
Fallen Angel's
White Noise.
Posted - 2011.03.26 21:39:00 - [681]
 

Somebody ban this ******s from this game. Stop comming to us with some sick ideas. Show me 1 alliance that was taking space to do sanctums! This is just STUPID. Please avoid posting such craps. As 0.0 pilot I feel myself insulted.
Once agains STOP BEING ******S!Evil or Very Mad

ChYph3r
Multiplex Gaming
Posted - 2011.03.26 21:41:00 - [682]
 

CCP Devs = Failscade

Meatypopsicle
Posted - 2011.03.26 21:42:00 - [683]
 

CCP = total and utter ****ing idiots.

There is less fighting over regions because you totally screwed up sov mechanics not because of how many sanctums exist.

At the very least you need to refund wasted upgrades and change the upgrade cost to match the new benefits.

Kreshin
High Flyers
RED.OverLord
Posted - 2011.03.26 21:43:00 - [684]
 

CCP,

If its working don't screw with it. The current system IS working.

You have problems needing immediate attention in Eve. Completely changing the 0.0 game mechanic and SOV is not a valid idea and in fact is game destroying.

Don't use a sledgehammer when a pair of tweezers is needed. Implement small changes over time to measure the results.

Stop the insanity.

ChYph3r
Multiplex Gaming
Posted - 2011.03.26 21:44:00 - [685]
 

Originally by: Kreshin
CCP,

If its working don't screw with it. The current system IS working.

You have problems needing immediate attention in Eve. Completely changing the 0.0 game mechanic and SOV is not a valid idea and in fact is game destroying.

Don't use a sledgehammer when a pair of tweezers is needed. Implement small changes over time to measure the results.

Stop the insanity.


Kreshin you said it perfectly

Calistra Vacanos
Gallente
APEX ARDENT COALITION
C0NVICTED
Posted - 2011.03.26 21:45:00 - [686]
 

Thanks for wasting my time CCP...WTF!!! as a hard core PVP'er do you honestly know how long it takes to replace
a hellca??currently this is feasible running a few sanctums now and again but do you honestly think i'm gonna
spend the rest of my ****in life fighting over ****ty hubs..I think not...if this happens i'm quitting..I play this game to kill **** and have fun, not spend my ****in time ratting all the ****ing time..whats the point!!!!...ohh!! i see; you want me to buy GTS'c ..hmmm...I think not!!! you get enough out of me!!..remember this..the majority of o.o pvp'rs do not own moon goo so what you will be left with is a game full of cowboys wiith no indians to do all the grind....eve will die!!! you will become poor!!!

Jason Nesmeth
Posted - 2011.03.26 21:47:00 - [687]
 

Originally by: zealot shakree


Guess what, i'm pretty sure CCP or anyone else doesnt give a flying F*** about your handful of system upgrades and ihubs


This is the core issue CCP just doesn't give a F***. Stop changing things for the hell of it. Let the game stabilize. Don't take away the source of income for PvPers in 0.0. You guy are so stupid I'm beginning to think you're government run...who else can choose the 100% incorrect choice every time?
MadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMadMad

Svenne009
Heroes.
Merciless.
Posted - 2011.03.26 21:47:00 - [688]
 

It moments like this that make me wonder, does CCP even play this game in all it's diversity. And if they do, do they grasp the game experience of a "normal" player.

This is gonna affect only the grunts of most alliances, because it's them who need to provide for their own ships, supply's, logistics .... Alliances only care about the moon-goo that pays for the alliance bills.

So changing this will drive more chars out of 0.0 to be put in Empire/WH space to gather les riskfull isk for their pvp ventures. So way less people on a daily base in 0.0, less ratters, less easy targets, less reason to get roams going to get them ....

So if y'r solution to the blob/lag fest is getting way less players in 0.0, I have to say - nice idea. But while doing that you create a 0.0 wasteland and force a lot of y'r customers to review y'r product and the support they get from the developers.

The Offerer
Minmatar
Posted - 2011.03.26 21:48:00 - [689]
 

Originally by: Panda Name
Edited by: Panda Name on 26/03/2011 21:17:50
Originally by: The Offerer
Originally by: Silverskull7

NC:52k, nearest powerblock DRF: 26k

...


I personally find it interesting that majority of the people whining about this change are from the NC


Read what you wrote.
Now read it again.
Apply some logic.
If you can't, ask a friend to help you out.
If you still don't see the connection, then give up posting.


NC poster spotted. better move out from whatever to-be-crap system you live in currently, while you still are blued!


Nope. Highsec poster with a sense of logic. If that percentage of players in 0.0 space belong to one group, who exactly do you expect to post the most?

Think about it.

StuRyan
Posted - 2011.03.26 22:00:00 - [690]
 

some of these posts are complete trolls. If you agree with this are you deluded? I think someone light Greyscales tampon becuase not enough people are funding their gameplay via credit card and thought "I know lets make it even more harder for them to have fun". **** this **** I have a wife and three kids to tender, do you really i think i can waste any more time "trying" to have fun whilst wasting time.

Jesus man will you ****ing listen to us... Understand who the **** is playing your game and understand their demographics before you can release something as backward as what you are promoting.

The game should be about having fun. make the AI more difficult, give higher bounties to higher truesec, make anomolies harder in higher truesec systems but dont affect the pay of them. lower truesecs should still give the shinys higher truesecs should give a lot more. "Eve is different becuase of the emotional attachment of the asset when your lose it", - agreed - BUT "Eve is a game" - WHY ARE WE BEING ASKED TO SPEND MORE TIME IN THE GAME TO BE ABLE TO PLAY THE GAME?


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