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Asuri Kinnes
Caldari
Adhocracy Incorporated
Posted - 2011.08.24 12:40:00 - [3511]
 

I'm just wondering how this all played out, five months down the line?

Ding Charvez
Posted - 2011.08.25 05:31:00 - [3512]
 

Originally by: Asuri Kinnes
I'm just wondering how this all played out, five months down the line?


Can't you see, it works as designed:

NC is dead
NC 2.0 (aka. DRF and Friends) needs another month for the Donut and than the hole 0.0 is peacefull because the Anti-Blue-Anti-Blob Force has everyone on blue and nobody is able to kill them.
oh, wait...

Sarrgon
Caldari
Red Federation
RvB - RED Federation
Posted - 2011.08.25 21:33:00 - [3513]
 

Still wondering when CCP will see, this nerf did nothing but force people back to high sec. Drf invaded NC for revenge and the rich tech moon north. All they've managed to do is **** off a lot of players Sad

for thelulz
Posted - 2011.08.25 22:56:00 - [3514]
 

Originally by: Sarrgon
Still wondering when CCP will see, this nerf did nothing but force people back to high sec. Drf invaded NC for revenge and the rich tech moon north. All they've managed to do is **** off a lot of players Sad


The people I know that ended up in highsec for various reasons just left the game. It was weird seeing it cascade, it was only a couple at first but within a month I knew of around 10 people who left, mostly because their friends had left. 10 is sod all, I know, no need to quote and troll it...but the bottom line is that I miss those people.

There was no 'emoragequit' or 'bittervet' from them. None got rich from Sanctums as they used to buy ships and lose them in PvP on a regular basis. The 'stock piling of ISK' from them simply didn't happen in my experience apart from a very few select people, which was no different to people blitzing L4s.

Hopefully the recent 'look' at 0.0 by CCP will shake things from the very bottom, and not just alter things with accompanying 'strange' reasons.
I mean, look back at the dev blog. Does anyone believe for a second this change was about causing conflict and other things?

Quote:

Expected consequences

Some alliances will immediately start wanting to look for better space
In the longer run, there'll be more conflicts going on, with more localized goals
Newer alliances will have an easier time getting a foothold in nullsec
Coalitions will be marginally less stable
Alliances will have to choose more carefully what space they develop, where their staging systems are, and so on (low truesec systems generally tend to be in strategically inconvenient places)




Given that CCP have split the recent look at 0.0 into multiple sections, with the above falling in varying ones....just thinking that the Sanctum nerf was going to do the above is cringe worthy.



Robert Caldera
Posted - 2011.09.01 10:57:00 - [3515]
 

just for your info guys, the anomaly upgrades werent that long around, before they were introduced, eve worked as well very fine, so it will again. Just because you cant farm sanctums in every 0.0 system all day doesnt mean there werent rats at all, farm belts like before dominion.

Sarrgon
Caldari
Red Federation
RvB - RED Federation
Posted - 2011.09.03 22:47:00 - [3516]
 

That is true, but that also brought a lot more people out to 0.0. And a lot of them people and then some from the chaos afterwards left 0.0 for empire yet again. Anons don't drive 0.0. The DRF kicking NC's butt is for revenge and moon goo. Not for better ratting space.

Most alliances in 0.0 can't moon mine, so they relied on the anons to pay for the corps and alliances via taxes. People didn't really mine cause they could make ISK fairly easily. Once that was gone, most people couldn't afford to live in 0.0. Corps and alliances alike moved back to empire. Who ever controls the moons in this enviroment controls Eve. Right now that is DRF and unless someone with trillions and trillions of ISK to burn steps up, is going to be that way for some time.

Hakaru Ishiwara
Minmatar
Republic Military School
Posted - 2011.09.05 02:46:00 - [3517]
 

Originally by: Robert Caldera
just for your info guys, the anomaly upgrades werent that long around, before they were introduced, eve worked as well very fine, so it will again. Just because you cant farm sanctums in every 0.0 system all day doesnt mean there werent rats at all, farm belts like before dominion.
The Dominion anomaly changes were around for 15 months, enough to cover at least two of the ~6 month player subscription cycles that people like to talk about. There were generations of players who knew only of the Dominion Sovereignty mechanic.

Additionally, many players need the income stream provided by anomaly grinding in order to keep up with the R32 / R64 owning alliances and their capital fleets. Removing that revenue puts the smaller guy at an insurmountable disadvantage compared to those with the never-ending moon goo supply and those taking advantage of CCP's lax enforcement on botting rules.

Furthermore, null-sec entities, small and large, invested fairly substantial amounts of ISK into Outposts and sovereignty improvements in order to take advantage of this mechanic -- a mechanic that was changed on a whim with only a few weeks notice (right after fanfest!) and not a chance in hell of preventing. Some entities based their existence on a business model that got yanked out from underneath of them with almost no warning.

That is no way to manage a gaming service where people put significant time and sometimes even RL currency (GTCs) into executing on their plans. EVE is cold, harsh and sometimes makes grown men cry. CCP does not have to add to the tears through poor game development practices.

mkint
Posted - 2011.09.06 08:46:00 - [3518]
 

Originally by: Asuri Kinnes
I'm just wondering how this all played out, five months down the line?

lessee... the rich RMTing alliances are more entrenched than ever, and keeping up their illicit $ bribes to Greyscale. So, working as intended.


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