open All Channels
seplocked EVE Information Portal
blankseplocked New Dev Blog: Those anomaly changes in full
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : ... 106 107 108 109 [110] 111 112 113 114 ... : last (118)

Author Topic

Amber Villaneous
Posted - 2011.04.16 08:11:00 - [3271]
 

Posted - 2009.11.18 16:58:00
CCP Soundwave
C C P Alliance
Originally by: Aprudena Gist
--------------------------------------------------------------------------------

Originally by: Isaac Starstriker
--------------------------------------------------------------------------------
Edited by: Isaac Starstriker on 18/11/2009 16:10:47

Originally by: Aprudena Gist
--------------------------------------------------------------------------------

Originally by: CCP Soundwave
--------------------------------------------------------------------------------


The anomalies available increase in quality with the upgrades. So at level five, you will have more and better anomalies available. There are some low level ones in there as well that can be done by relatively young players, so the benefits aren't restricted to older players.
--------------------------------------------------------------------------------



Are you ****ing kidding or something you stupid idiot. Soffer i know you aren't this stupid shut the hell up. CA ****ing suck. Every single rat in a CA is worse then a belt rat, they have ****ty salvage, they have ****ty payout, they are instance and you can end up finding another person in one. CA ****ing suck as a mechanic and unless you are going to instance them the way missions are level 4 missions will always beat them in isk/time so fix it already.
--------------------------------------------------------------------------------



I did an anomaly on Si-Si in the Catch region with a buddy. I made many times more isk doing that anomaly than I ever did ratting belts that are so effed up due to imbeciles. isk/hr is higher, considering it was with help. Is it higher than lvl 4s? Probably not, but a lot of players don't give a crap about isk/hour. If people are overly concerned with isk/hr, guess what, nothing is going to incite them to come to 0.0. Unless you move concord in.

Also, you people are hilarious. First, its not enough isk, now, its isk INFLATION!!! Are you ever going to quit complaining? Give it a rest.

These changes are great and really, I am quite pleased with it. The fact that grav sites are on par (or close to it) with Wormholes is insanely good.

Thank you very much CCP for continuing to listen.

--Isaac
--------------------------------------------------------------------------------



See you dont even understand all the problems associated with an easily scan down able site that anyone can enter that isn't gated in 0.0 not that i would expect you too not being in a 0.0 corp or ever living in 0.0 for an extended period of time. Go back to empire and get out and leave 0.0 to the real players.
--------------------------------------------------------------------------------



It's a massive misconception that anomalies are not profitable. As said before, the top ones (which you'll have permanently available through the top tier upgrades) isk for isk match the most profitable missions, and certainly blow ratting out of the water.

Added to that, we're looking at more ways to improve on the planned content, hopefully building on the foundation we're laying now.

Amber Villaneous
Posted - 2011.04.16 08:15:00 - [3272]
 

Posted - 2009.11.18 17:43:00
CCP Soundwave
C C P Alliance
Originally by: EvilweaselFinance
--------------------------------------------------------------------------------

Originally by: CCP Soundwave
--------------------------------------------------------------------------------

It's a massive misconception that anomalies are not profitable. As said before, the top ones (which you'll have permanently available through the top tier upgrades) isk for isk match the most profitable missions, and certainly blow ratting out of the water.

Added to that, we're looking at more ways to improve on the planned content, hopefully building on the foundation we're laying now.
--------------------------------------------------------------------------------



It is not. We constantly have people decide to give them a shot, and invariably they realize they are not worth it. I don't know how you've messed up the math badly enough to think they're profitable, but if you are starting from the assumption they are this is going to fall flat on its face. Top-tier CA's are not worth it right now. If you can run one of those, you can do something much better with your time. I had hoped you realized how bad these were and were going to introduce more but this statement makes me think that's not the case, that you will just be seeding some of these "high-end" sites nobody bothers to run right now anyway.
--------------------------------------------------------------------------------



It's not worth it currently because whenever you enter a system, you're given a mixed bag of anomalies. Currently, you'd have to warp from system to system, tracking the high end ones. With the new system, you'll have them constantly available.

So saying "I cleared out two systems of anomalies yesterday and didn't make a lot of money" might certainly be true, but saying "I ran the top anomalies of a level five system and didn't make a lot of money" isn't.

Zey Nadar
Gallente
Unknown Soldiers
Posted - 2011.04.16 09:43:00 - [3273]
 

Try using proper quotemarks please..

Amber Villaneous
Posted - 2011.04.16 10:07:00 - [3274]
 

Originally by: Zey Nadar
Try using proper quotemarks please..


No quote function on old closed threads, but I'm glad you are concerned with the facts and aren't just a douche troll.

Zey Nadar
Gallente
Unknown Soldiers
Posted - 2011.04.16 10:14:00 - [3275]
 

you could have edited th quotes in yourself..

True Rasta
Posted - 2011.04.16 13:47:00 - [3276]
 

this isn't worst patch but stupid patch that whoever had this idea..

what r dumb.Neutral

True Rasta
Posted - 2011.04.16 14:16:00 - [3277]
 

**** the sandbox, butterfly effect.

player don't change **** but ccp

MoonglumX
Posted - 2011.04.16 14:18:00 - [3278]
 

I don't understand why pilots in the huge 0.0 corps don't just break off from their overlords and take the moon goo for themselves. If it is better isk, just take it. Isn't that the point of EVE?

It's just a suggestion, or question actually.

Danastar
Posted - 2011.04.16 15:03:00 - [3279]
 

Originally by: MoonglumX
I don't understand why pilots in the huge 0.0 corps don't just break off from their overlords and take the moon goo for themselves. If it is better isk, just take it. Isn't that the point of EVE?

It's just a suggestion, or question actually.



i totally understand that you don't understandWink

Kayla B
Posted - 2011.04.16 15:07:00 - [3280]
 

Well ccp you got your feedback not to change the anomalies!?!?

So I'm calling you as 'stock holder'! and keep you in line of what players want, read 149k now and over 3k in feedback! What now? I think you should give back old set up and find other way to make us fight over systems. Point is, add more income to grid, base on sec rating and leave how it was before.

BackStreet Babe
Posted - 2011.04.16 18:49:00 - [3281]
 

i used to respect the ccp of old. there work towards maintaining teh game and making it better.

the new ccp is just milking the cash cow these days, this is just the latest of its attempts to extract as much cash from teh player base.

'if they cant make money ingame they will buy more plex's' thats what this is really about.

hope it actually back fires and hurts that bottom line, screw dust and vimpires tbh

nMeh
North Eastern Swat
Pandemic Legion
Posted - 2011.04.16 23:06:00 - [3282]
 

anomalies are fine. now remove local and jump bridges. i

FireIceHulk
Posted - 2011.04.16 23:09:00 - [3283]
 

Originally by: nMeh
anomalies are fine. now remove local and jump bridges. i


qfedo
Posted - 2011.04.16 23:11:00 - [3284]
 

Originally by: nMeh
anomalies are fine. now remove local and jump bridges. i

Zenturias
Posted - 2011.04.16 23:13:00 - [3285]
 

Originally by: nMeh
anomalies are fine. now remove local and jump bridges. i


0.0 is too easy at the moment. If you are going have 0.0 rewards you need to have the risk. So i agree with this guy 100 percent. empire is just as safe as 0.0. remove 0.0 local and jb's, then I agree with making the difference between 0.0 and empire isk gained astronomically different.

mkint
Posted - 2011.04.16 23:14:00 - [3286]
 

Originally by: nMeh
anomalies are fine. now remove local and jump bridges. i

When you use alts to empty quote yourself, try not to be so obvious about it. One person saying the same troll 3 times does not make it a better troll.

Rupert VonDraken
Resilience.
Posted - 2011.04.17 09:14:00 - [3287]
 

All these tears from bears... bears that used to be soo very effectively culled by nano-gangs.

The very same people that screamed that nano's needed to be nerfed... are now screaming that their game is ruined, because they cant run sanctums non-stop.

So it feels oh so very fitting that i can say this..... "adapt or die".

Robert Caldera
Posted - 2011.04.17 13:49:00 - [3288]
 

Edited by: Robert Caldera on 17/04/2011 13:50:44

Originally by: Danastar
Originally by: MoonglumX
I don't understand why pilots in the huge 0.0 corps don't just break off from their overlords and take the moon goo for themselves. If it is better isk, just take it. Isn't that the point of EVE?

It's just a suggestion, or question actually.



i totally understand that you don't understandWink

yeah ofc, they have supers and all, right? *welp*
MoonglumX is absolutely right, this is what you supposed to do now - you were the stupid monkeys, who protected their moons, so now go and get them for yourselves or stop ****ing whines and head back to high sec.

Vertisce Soritenshi
SHADOW WARD
Tragedy.
Posted - 2011.04.17 17:08:00 - [3289]
 

Originally by: MoonglumX
I don't understand why pilots in the huge 0.0 corps don't just break off from their overlords and take the moon goo for themselves. If it is better isk, just take it. Isn't that the point of EVE?

It's just a suggestion, or question actually.


I don't understand why a mom and pop store doesn't just buy out Wal-Mart...
Confused

Vasentic
The Remnant Legion.
The Remnant Legion
Posted - 2011.04.17 17:35:00 - [3290]
 

OMG gaiz!

Since these changes people are logging in less, conflict in 0.0 has stayed the same or decreased, no one is trying to take space from anybody else. The NC is not collapsing and fighting amongst each other for epicz anoms systems.

WHY OH WHY DIDN'T ANYONE TELL CCP THIS WOULD HAPPEN!!!??

owait.................

Widemouth Deepthroat
Posted - 2011.04.17 17:55:00 - [3291]
 

Originally by: nMeh
anomalies are fine. now remove local and jump bridges. i


can't wait :D

Amber Villaneous
Posted - 2011.04.17 21:12:00 - [3292]
 

Originally by: Widemouth Deepthroat
Originally by: nMeh
anomalies are fine. now remove local and jump bridges. i


can't wait :D


Ya that would be awesome. Null sec even less populated that it is about to be and less targets WooHoo!!!Confused

Korben Serbaker
Posted - 2011.04.17 21:29:00 - [3293]
 

Quote from : http://www.ccpgames.com/en/company/about-us.aspx

Quote:
CCP's mission is to attract and retain customers by providing top quality online entertainment. CCP does this by establishing and nurturing a trust relationship with customers both in terms of quality of content as well as quality of service. CCP encourages respect, dialog, interaction and cooperation on a deeper level between its employees and customers than is common in online games. By this and through this CCP provides a unique way for improving the quality of its products and creates an inspiring and challenging environment for talent to thrive. We care more. We work harder.


Lies to me.

You don't care, all you want is sell more PLEX because the average player in 0.0 can't buy his PvP ship anymore.
Bad management for your new MMO if you don't have enough budget.

What's the point in farming in 0.0 when carebearing in 1.0 is GREATER ? Where's the risk/reward ?
1 - Ok, we want to take a -0.9 system with dozens of BS and a support cap fleet.... OH WAIT, they have Titans, Supercarriers and 4x moar BS.
2 - So, try another system... Oh wait, the same.
3 - So, try another constellation... Oh wait the same.
4 - So, try another region.... Oh wait the same.
5 - So, try another game... Oh wait it means stop Eve Online. Too far, or maybe not anymore viable ?
6 - Go to n1 and repeat until you're disgusted of the game, because powerblocks are now more solids than ever, and small/medium independent alliances are weaker than ever. And you can't do anything but survive.

I'm ashamed of playing this game right now, and I'm playing it since 2004.

I hate farming anomalies, and I can't anymore farm 3 hours in a row killing frigates and cruisers to pay my pvp ships.
Not EVEN saying about cap fleet.
A mate and I farmed for 5 hours to have each only a pvp battleship.

Sorry to say that guys, but you are incompetent right now with the wrong game balancing. 10 people in your office say "that's cool", 30000 players say "wrong way". What other proof do you want seriously ?
You don't listen to your community, and we don't asking for the moon (lol).
Just know your own game, and 30000 people can't be wrong.


Quote:
We are CCP. We care more, we work harder.

Advise : listen harder to your community.

Lusulpher
Gallente
Posted - 2011.04.18 07:45:00 - [3294]
 

Originally by: Korben Serbaker
Quote from : http://www.ccpgames.com/en/company/about-us.aspx

Quote:
CCP's mission is to attract and retain customers by providing top quality online entertainment. CCP does this by establishing and nurturing a trust relationship with customers both in terms of quality of content as well as quality of service. CCP encourages respect, dialog, interaction and cooperation on a deeper level between its employees and customers than is common in online games. By this and through this CCP provides a unique way for improving the quality of its products and creates an inspiring and challenging environment for talent to thrive. We care more. We work harder.


Lies to me.

You don't care, all you want is sell more PLEX because the average player in 0.0 can't buy his PvP ship anymore.
Bad management for your new MMO if you don't have enough budget.

What's the point in farming in 0.0 when carebearing in 1.0 is GREATER ? Where's the risk/reward ?
1 - Ok, we want to take a -0.9 system with dozens of BS and a support cap fleet.... OH WAIT, they have Titans, Supercarriers and 4x moar BS.
2 - So, try another system... Oh wait, the same.
3 - So, try another constellation... Oh wait the same.
4 - So, try another region.... Oh wait the same.
5 - So, try another game... Oh wait it means stop Eve Online. Too far, or maybe not anymore viable ?
6 - Go to n1 and repeat until you're disgusted of the game, because powerblocks are now more solids than ever, and small/medium independent alliances are weaker than ever. And you can't do anything but survive.

I'm ashamed of playing this game right now, and I'm playing it since 2004.

I hate farming anomalies, and I can't anymore farm 3 hours in a row killing frigates and cruisers to pay my pvp ships.
Not EVEN saying about cap fleet.
A mate and I farmed for 5 hours to have each only a pvp battleship.

Sorry to say that guys, but you are incompetent right now with the wrong game balancing. 10 people in your office say "that's cool", 30000 players say "wrong way". What other proof do you want seriously ?
You don't listen to your community, and we don't asking for the moon (lol).
Just know your own game, and 30000 people can't be wrong.


Quote:
We are CCP. We care more, we work harder.

Advise : listen harder to your community.



1) Pvpers only go to -.9 to kill players. Now they will be in there all huddled.
2) Carebearing in highsec has always been more profitable, no interruptions/less ship losses/can go afk in misisons.
3) Those contellations will have less BS due to this change. Inflation helps buy supers too.
4) Medium alliances can't survive because Titans and Jbs/cynos and moons, put their Supers at your Sov in 10 minutes.
5) CCP hates losing subs, they are only doing this so their franchise is not redefined by newer players realizing their currency is inflated to hell and back.
Getting PvP money has to hurt, or pvp is dead, and EvE is dead.

If you can't grasp that EvE has never been the game for you.Confused

PhantomArcanus
Posted - 2011.04.18 09:26:00 - [3295]
 

because nerfing one of the easiest income for a normal player is going to bother a huge coalition with lots of moon goo... good luck small alliances that don't have enough super capitals to take moons, just saying...

Nerf moons(money printers) and buff some ways to make more isk in nullsec than in empire. atm im going back to empire, good job ccp...

Amber Villaneous
Posted - 2011.04.18 12:25:00 - [3296]
 

Originally by: Lusulpher

1) Pvpers only go to -.9 to kill players. Now they will be in there all huddled.
2) Carebearing in highsec has always been more profitable, no interruptions/less ship losses/can go afk in misisons.
3) Those contellations will have less BS due to this change. Inflation helps buy supers too.
4) Medium alliances can't survive because Titans and Jbs/cynos and moons, put their Supers at your Sov in 10 minutes.
5) CCP hates losing subs, they are only doing this so their franchise is not redefined by newer players realizing their currency is inflated to hell and back.
Getting PvP money has to hurt, or pvp is dead, and EvE is dead.

If you can't grasp that EvE has never been the game for you.Confused


1) Beacuse elitepvpers have no need to make isk, their ships magically appear in their hangars.
2) stuff
3) stuff
4) stuff
5) ?
Yes getting ISK to PVP must hurt so that there will be more and better PVP... with less stuff and ships...after grinding for isk... ummm...

Gogela
Freeport Exploration
Posted - 2011.04.18 18:10:00 - [3297]
 

Now that everything has come to pass, I would be interested in knowing what effect this has had on the alliance types out there in null sec. Is anything changing?

Question

Darth Gustav
Silentium Mortalitas
Mortal Destruction
Posted - 2011.04.18 18:35:00 - [3298]
 

Edited by: Darth Gustav on 18/04/2011 18:36:37
Originally by: Gogela
Now that everything has come to pass, I would be interested in knowing what effect this has had on the alliance types out there in null sec. Is anything changing?

Question


At this point, the odds of them admitting they were wrong about this seem pretty scant.

In fact, we probably won't ever see any data of any sort pertaining to this change. It's done, it's over with, those who want to make their opinions felt can either buy more subs in support (ccp's gonna need it) or quit paying for their subs in protest.

I doubt very sincerely that this change will produce a net increase on overall subs, though...Rolling Eyes

Danastar
Posted - 2011.04.18 21:17:00 - [3299]
 

Originally by: Darth Gustav
Edited by: Darth Gustav on 18/04/2011 18:36:37
Originally by: Gogela
Now that everything has come to pass, I would be interested in knowing what effect this has had on the alliance types out there in null sec. Is anything changing?

Question


At this point, the odds of them admitting they were wrong about this seem pretty scant.

In fact, we probably won't ever see any data of any sort pertaining to this change. It's done, it's over with, those who want to make their opinions felt can either buy more subs in support (ccp's gonna need it) or quit paying for their subs in protest.

I doubt very sincerely that this change will produce a net increase on overall subs, though...Rolling Eyes



well it seems that CCP will not disclose the true reason for implemenitng this nerf - that is to remain a subject for specilation. one thing is for sure though - it has nothing to do to with the reasons stated by grayscale in his dev blog

Gogela
Freeport Exploration
Posted - 2011.04.19 00:35:00 - [3300]
 

Originally by: Danastar
well it seems that CCP will not disclose the true reason for implemenitng this nerf - that is to remain a subject for specilation. one thing is for sure though - it has nothing to do to with the reasons stated by grayscale in his dev blog


What makes you say that?

I live in low sec. I camp haulers at gates. It's easy work.


Pages: first : previous : ... 106 107 108 109 [110] 111 112 113 114 ... : last (118)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only