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DrDan21
Test Alliance Please Ignore
Posted - 2011.03.24 16:26:00 - [1]
 

Can anyone offer some insight on shield tanking a harb vs armor tanking it?

The MightySword
Amarr
Supra Tenetur
Posted - 2011.03.24 16:56:00 - [2]
 

personally the hard has armour resists so armour tank
i have never sheild tanked a harbi dont seee the point tbh

Alonzo Harris
Posted - 2011.03.24 16:59:00 - [3]
 

Classic case of EHP vs dps, range and speed. Solo shield versions (or when in a shield RR gang) can make sense. In non tank specific gangs armour version mostly works better due to increased EHP and having midslots free for tackling and cap booster.

NinjaSpud
Posted - 2011.03.24 17:02:00 - [4]
 

Edited by: NinjaSpud on 24/03/2011 17:02:52
Well, without going into specifics, here's a 'baisc' breakdown of how/when to use. Bcuase to be honest, both are good. The decision will rest in your fleet composition.

The shield harby will most likly not have a point, but be nano fit and have a shield rep somewhere in fleet. It will be fast and agile, w/ great DPS and a passive shield buffer (maybe w/ an active invul moduel). use if your fleet has enough tackle and shield logies. Works well in >10 man fleets.

The Armor harby will be slower, but be able to point/web enemies while still hitting hard. A good armor harby will have a 1600mm plate and will have a huge buffer. use with a fleet that has armor logie. Works well in <10 man fleets.

Of coures, there are always 10,000 exceptions to those rules, but that's just how I fly them. Razz

Maz3r Rakum
Gallente
The Imperial Fedaykin
Posted - 2011.03.24 17:05:00 - [5]
 

It has basically the same slot layout as the hurricane, and on the harby, a few TEs+a few heat sinks + Scorch give you some truly nice dps at good range. Additionally lasers do very well to counter nano f*gs. Playing games with meta level point and LSE, allow you to avoid the CPU mod, and go 2x heatsink 2x te, DCII (or meta), and nano II. Basically if you are rolling with scimitars harby will do very well, and you really should see more nano harbys.

NinjaSpud
Posted - 2011.03.24 17:13:00 - [6]
 

I used to be so dissapointed with the Harby, until I learned to how corectaly fly it. (getting Battlecruiser to 5 helped alot too)

Now, it's one of my favorite ships. It's versitale and can take on different rolls. Flying a nano fit harby is a blast, Kiting that DPS fit cane FTW is fun.

It's fun to fly w/out being over complicated. You either charge in hitting hard and praying for a rep (LOL) or you kite and point while outrunning most guns. Flexability is fun to play with.

Jhagiti Tyran
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2011.03.24 17:29:00 - [7]
 

Edited by: Jhagiti Tyran on 24/03/2011 17:31:19
I never liked the shield Harbinger much, no real reason other than preference but I liked the versatility of HPL armour gank fit:-

[Harbinger, Gank]
800mm Reinforced Rolled Tungsten Plates I
Damage control II
Adaptive Nano Plating II
Heat Sink II
Heat Sink II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
Stasis Webifier II
Small Capacitor Booster II, Navy Cap Booster 400

Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Small Unstable Power Fluctuator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

5x Valkyrie II x5 or 5x Hornet EC-300 + 5x Warrior II

Resists are fairly thin but overall slightly more EHP than the shield tanked version and you have the benefit of a web and cap injector which on a cap hungry ship helps a lot if you come across the faster and more agile Hurricane which usually has neuts.

Machiavelli's Nemesis
Angry Mustellid
Posted - 2011.03.24 18:03:00 - [8]
 

Originally by: Jhagiti Tyran

[Harbinger, Gank]
800mm Reinforced Rolled Tungsten Plates I
Damage control II
Adaptive Nano Plating II
Heat Sink II
Heat Sink II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
Stasis Webifier II
Small Capacitor Booster II, Navy Cap Booster 400

Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Small Unstable Power Fluctuator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

5x Valkyrie II x5 or 5x Hornet EC-300 + 5x Warrior II


If you are going to slow yourself down with a plate and armour rigs, you may as well go the whole way and fit a 1600mm plate.

The extra EHP is well worth downsizing the guns for. Also, use scorch.

As for shield harbs, I'd be tempted to go for something like this:

[Harbinger, Shield Harb]
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

10MN MicroWarpdrive II
Large Shield Extender II
Large Shield Extender II
Warp Disruptor II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
[empty high slot]

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5
Hornet EC-300 x5





Jhagiti Tyran
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2011.03.24 18:14:00 - [9]
 

No if I wanted to fly a heavily plated Harb I would fly it but if I want a Harb with extra damage I would fly a HPL fit.

If I want nano I would fly a Cane Razz

Machiavelli's Nemesis
Angry Mustellid
Posted - 2011.03.24 18:39:00 - [10]
 

Originally by: Jhagiti Tyran
If I want nano I would fly a Cane Razz


Likewise. Aside from my pet Loki and Sleipnir which I only undock on special occasions and when I'm really really bored, Hurricane is the coolest ship in the game.

I don't usually bother fitting nanos on them though, minnie ships count as nano'd automatically unless you plate them ;)

Fredfredbug4
Posted - 2011.03.24 18:43:00 - [11]
 

Shield tanking on ships where armor tanking would be a better idea is generally a bad idea. Shields take up middle slots forcing you to sacrifice afterburners, webbers, jammers, rechargers, and other things that play a big role in PVP. In fact the whole reason that shield boosters take up middle slots is a big reason in why Caldari isn't a good at solo PVP. Your signature increases also making you easier to hit. Plus since shields are the first line of defense, you have to keep your boosters on all the time where as with armor tanking you have a little time. Plus with armor tanking you have more time to decide if it is a good idea to GTFO. After seeing how fast someone can drop your untanked shield you can determine if it would be a better idea to leave.

Armor tank on all races except Caldari. That is my rule of thumb.


equincu ocha
The Tuskers
Posted - 2011.03.24 18:50:00 - [12]
 

Originally by: Machiavelli's Nemesis


If you are going to slow yourself down with a plate and armour rigs, you may as well go the whole way and fit a 1600mm plate.

The extra EHP is well worth downsizing the guns for. Also, use scorch.

As for shield harbs, I'd be tempted to go for something like this:

[Harbinger, Shield Harb]
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

10MN MicroWarpdrive II
Large Shield Extender II
Large Shield Extender II
Warp Disruptor II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
[empty high slot]

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5
Hornet EC-300 x5





Both armor fits are good, but I like the 800 plate binger with heavy pulses much better, best defense is a great offense right, but thats just my opinion.

As for your shield/nano fit, do not fit fmp's, the only guns that should be fit on a shield fit are heavy pulses

equincu ocha
The Tuskers
Posted - 2011.03.24 19:03:00 - [13]
 

Originally by: Fredfredbug4
Shield tanking on ships where armor tanking would be a better idea is generally a bad idea. Shields take up middle slots forcing you to sacrifice afterburners, webbers, jammers, rechargers, and other things that play a big role in PVP. In fact the whole reason that shield boosters take up middle slots is a big reason in why Caldari isn't a good at solo PVP. Your signature increases also making you easier to hit. Plus since shields are the first line of defense, you have to keep your boosters on all the time where as with armor tanking you have a little time. Plus with armor tanking you have more time to decide if it is a good idea to GTFO. After seeing how fast someone can drop your untanked shield you can determine if it would be a better idea to leave.

Armor tank on all races except Caldari. That is my rule of thumb.


My guess is that you have never flown a shield binger before, you should try it, it's better than what it looks like in eft.

And I must have missed a meeting or something, because I didn't know that shield tanking was bad, and that caldari couldn't solo.

Meridius Dex
Amarr
24th Imperial Crusade
Posted - 2011.03.24 19:04:00 - [14]
 

Best shield-tanking Harb fit gets 43K+ EHP, 1350 m/s and 640 dps at an optimal (23 KMs) near T2 point range, running everything for up to 2min, 45 secs (far longer than any small gang fight requiring constant MWD will ever require). Nothing more needs be said:

[Harbinger, Shield Nano]
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Heat Sink II
Heat Sink II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Warp Disruptor II

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Salvager I /OFFLINE

Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Core Defence Field Extender I


Hammerhead II x5

Swap out H2s for ECM drones for solo work (dps drops to 470 w/o heat).

Fredfredbug4
Posted - 2011.03.24 19:11:00 - [15]
 

Originally by: equincu ocha
Originally by: Fredfredbug4
Shield tanking on ships where armor tanking would be a better idea is generally a bad idea. Shields take up middle slots forcing you to sacrifice afterburners, webbers, jammers, rechargers, and other things that play a big role in PVP. In fact the whole reason that shield boosters take up middle slots is a big reason in why Caldari isn't a good at solo PVP. Your signature increases also making you easier to hit. Plus since shields are the first line of defense, you have to keep your boosters on all the time where as with armor tanking you have a little time. Plus with armor tanking you have more time to decide if it is a good idea to GTFO. After seeing how fast someone can drop your untanked shield you can determine if it would be a better idea to leave.

Armor tank on all races except Caldari. That is my rule of thumb.


My guess is that you have never flown a shield binger before, you should try it, it's better than what it looks like in eft.

And I must have missed a meeting or something, because I didn't know that shield tanking was bad, and that caldari couldn't solo.


I might try it if I'm bored one day. Although I do know what I am talking about. I used to think that shield tanking was actually better than armor tanking and trained some shield tanking skills rather high. I realized that for PVP, shield tanking hat more cons than pros.

Caldari can solo, but if a ship of the same class comes up with an armor tank the Caldari pilot is at a pretty decent disadvantage.

Meridius Dex
Amarr
24th Imperial Crusade
Posted - 2011.03.24 19:12:00 - [16]
 

Realized OP also asked for armor, so here's the best armor fit for me:

[Harbinger, Armor]
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Heat Sink II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
X5 Prototype I Engine Enervator
X5 Prototype I Engine Enervator
Warp Disruptor II

Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Medium Energy Neutralizer II

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Hammerhead II x5

620 dps, close range optimal but can also do Scorch. Double web for pwnage on elusive targets under 10 KMs, 73K EHP with better resists than the shield tanker. Nuet is also good for smaller stuff that comes too close. 2minutes with everything running but you won't be doing so, at least not with the MWD and nuet at the same time. She'll run for 3 minutes without the nuet, 4 minutes without the MWD, cap stable with neither running.

Drawbacks? Slow as molasses; if they don't come to you, there's no fight. Once again, swap H2s for ECM drones for solo work, have fun. Cool

Zhim'Fufu
Posted - 2011.03.24 19:34:00 - [17]
 

Originally by: DrDan21
Can anyone offer some insight on shield tanking a harb vs armor tanking it?
Depends on what your are wanting to do with it and the composition of your gang vs what you expect to fight.

One particular fit I used in fw for small bc gangs with scimi support was this. Drop the ecm on the oppositions logi or ewar and then keep at range and apply crushing medium ranged dps on pretty much anything you can catch at your optimal. Flip to navy multi for the odd gank and put out 600 dps at 12km. Add in some hardwires and it gets even better.

[Harbinger, 40km sphere of death]
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Heat Sink II
Heat Sink II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Faint Warp Disruptor I
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
[empty high slot]

Medium Anti-EM Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


Vespa EC-600 x5

NinjaSpud
Posted - 2011.03.24 19:58:00 - [18]
 

Originally by: equincu ocha


Both armor fits are good, but I like the 800 plate binger with heavy pulses much better, best defense is a great offense right, but thats just my opinion.



Hey lets not forget, you can put a 1600mm plate and still use heavy pulse lasers. The only catch is you need advanced weapons upgrade to 5.

equincu ocha
The Tuskers
Posted - 2011.03.24 21:04:00 - [19]
 

Originally by: NinjaSpud
Originally by: equincu ocha


Both armor fits are good, but I like the 800 plate binger with heavy pulses much better, best defense is a great offense right, but thats just my opinion.



Hey lets not forget, you can put a 1600mm plate and still use heavy pulse lasers. The only catch is you need advanced weapons upgrade to 5.
I didn't think you could reasonably fit a full rack of heavy pulses, a 1600mm plate, and a MWD on a binger (even with AWU 5)

I'm sure it's possible with plenty of fitting mods, and then you are better off going with the 800 plate anyway

Zhim'Fufu
Posted - 2011.03.25 02:12:00 - [20]
 

Originally by: equincu ocha
Originally by: NinjaSpud
Originally by: equincu ocha


Both armor fits are good, but I like the 800 plate binger with heavy pulses much better, best defense is a great offense right, but thats just my opinion.



Hey lets not forget, you can put a 1600mm plate and still use heavy pulse lasers. The only catch is you need advanced weapons upgrade to 5.
I didn't think you could reasonably fit a full rack of heavy pulses, a 1600mm plate, and a MWD on a binger (even with AWU 5)

I'm sure it's possible with plenty of fitting mods, and then you are better off going with the 800 plate anyway
orly.

[Harbinger, 1600mm]
Heat Sink II
Heat Sink II
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
'Langour' Drive Disruptor I
Phased Weapon Navigation Array Generation Extron

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
[empty high slot]

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Trimark Armor Pump I


Lt Angus
Caldari
Deep Core Mining Inc.
Posted - 2011.03.25 02:20:00 - [21]
 

Originally by: Fredfredbug4
Originally by: equincu ocha
Originally by: Fredfredbug4
Shield tanking on ships where armor tanking would be a better idea is generally a bad idea. Shields take up middle slots forcing you to sacrifice afterburners, webbers, jammers, rechargers, and other things that play a big role in PVP. In fact the whole reason that shield boosters take up middle slots is a big reason in why Caldari isn't a good at solo PVP. Your signature increases also making you easier to hit. Plus since shields are the first line of defense, you have to keep your boosters on all the time where as with armor tanking you have a little time. Plus with armor tanking you have more time to decide if it is a good idea to GTFO. After seeing how fast someone can drop your untanked shield you can determine if it would be a better idea to leave.

Armor tank on all races except Caldari. That is my rule of thumb.


My guess is that you have never flown a shield binger before, you should try it, it's better than what it looks like in eft.

And I must have missed a meeting or something, because I didn't know that shield tanking was bad, and that caldari couldn't solo.


I might try it if I'm bored one day. Although I do know what I am talking about. I used to think that shield tanking was actually better than armor tanking and trained some shield tanking skills rather high. I realized that for PVP, shield tanking hat more cons than pros.

Caldari can solo, but if a ship of the same class comes up with an armor tank the Caldari pilot is at a pretty decent disadvantage.


for pvp shield tanking is the way to go on any ship that can manage it Cool

Pooshka
Posted - 2011.03.25 02:27:00 - [22]
 

One weakness to bear in mind when flying a shield harb is that cap really becomes an issue. 2+ minutes of cap on EFT is assuming that the fight starts with a full capacitor, which hardly ever happens. After warping in to engage target, MWDing around to find the right range & etc, you really don't have much cap left.

For this reason, fighting a nano-cane in a nano-harb is not an easy task at all. If cane decides to play the usual kiting game then surely shield-harb has some good advantages - nice optimal with EM damage. However, if the cane knows that you are shield tanked, he can just rush you with EMP or Phased Plasma with dual neuts on overload. This eats shield Harbinger's cap really fast, and you'll find that you are capped out before you can take him out.

Zhim'Fufu
Posted - 2011.03.25 02:35:00 - [23]
 

Originally by: Pooshka
For this reason, fighting a nano-cane in a nano-harb is not an easy task at all.
Quoting sololulz reply for the lulz.

Belfelmalak
Posted - 2011.03.25 03:56:00 - [24]
 

I use variations of both the armor and shield harbs and have found the speed and firepower of the nano to be very fun to fly. At this point I've been comparing that fit to a zealot and for the isk the zealot doesn't seem to be much of an upgrade.


Sidus Isaacs
Gallente
Posted - 2011.03.25 08:08:00 - [25]
 

Originally by: The MightySword
personally the hard has armour resists so armour tank
i have never sheild tanked a harbi dont seee the point tbh


It has T1 resistances, not "armor resitances".

You can go either way. I perfer the shield gank one in small mobile gangs, but I got an armor version for armor gangs. The armor one got more tackle and cap, and thats a plus, but its got less dps and less mobility.

Pooshka
Posted - 2011.03.25 08:30:00 - [26]
 

Originally by: Zhim'Fufu
Originally by: Pooshka
For this reason, fighting a nano-cane in a nano-harb is not an easy task at all.
Quoting sololulz reply for the lulz.


I see solo-roaming BCs on daily basis in my low-sec area. Surprised

equincu ocha
The Tuskers
Posted - 2011.03.25 12:17:00 - [27]
 

Originally by: Pooshka
One weakness to bear in mind when flying a shield harb is that cap really becomes an issue. 2+ minutes of cap on EFT is assuming that the fight starts with a full capacitor, which hardly ever happens. After warping in to engage target, MWDing around to find the right range & etc, you really don't have much cap left.

For this reason, fighting a nano-cane in a nano-harb is not an easy task at all. If cane decides to play the usual kiting game then surely shield-harb has some good advantages - nice optimal with EM damage. However, if the cane knows that you are shield tanked, he can just rush you with EMP or Phased Plasma with dual neuts on overload. This eats shield Harbinger's cap really fast, and you'll find that you are capped out before you can take him out.
Ya, the cap can be an issue when in long gang fights, but while solo it's usually not an issue.

Fighting a nano harb in a nano cane is just difficult. And it isn't that easy to even get into neut range vs a nano binger.
And remember ec-600 always work against you, just never for you, and smart nano binger pilots use them

Pod Amarr
Posted - 2011.03.25 12:24:00 - [28]
 

Originally by: Fredfredbug4
Originally by: equincu ocha
Originally by: Fredfredbug4
Shield tanking on ships where armor tanking would be a better idea is generally a bad idea. Shields take up middle slots forcing you to sacrifice afterburners, webbers, jammers, rechargers, and other things that play a big role in PVP. In fact the whole reason that shield boosters take up middle slots is a big reason in why Caldari isn't a good at solo PVP. Your signature increases also making you easier to hit. Plus since shields are the first line of defense, you have to keep your boosters on all the time where as with armor tanking you have a little time. Plus with armor tanking you have more time to decide if it is a good idea to GTFO. After seeing how fast someone can drop your untanked shield you can determine if it would be a better idea to leave.

Armor tank on all races except Caldari. That is my rule of thumb.


My guess is that you have never flown a shield binger before, you should try it, it's better than what it looks like in eft.

And I must have missed a meeting or something, because I didn't know that shield tanking was bad, and that caldari couldn't solo.


I might try it if I'm bored one day. Although I do know what I am talking about. I used to think that shield tanking was actually better than armor tanking and trained some shield tanking skills rather high. I realized that for PVP, shield tanking hat more cons than pros.

Caldari can solo, but if a ship of the same class comes up with an armor tank the Caldari pilot is at a pretty decent disadvantage.

Laughing

Zhim'Fufu
Posted - 2011.03.26 00:58:00 - [29]
 

Originally by: Pooshka
Originally by: Zhim'Fufu
Originally by: Pooshka
For this reason, fighting a nano-cane in a nano-harb is not an easy task at all.
Quoting sololulz reply for the lulz.


I see solo-roaming BCs on daily basis in my low-sec area. Surprised
So do I. Our gang sends them back to the hanger for a replacement on a daily basis.

Pooshka
Posted - 2011.03.26 06:05:00 - [30]
 

/equincu ocha

true, getting into neut range would depend more on pilot skills than ship attributes, and agreed about the ECM drones. ;)

/Zhim'Fufu

I guess everyone find their lulz from different sourcesRolling Eyes


 

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