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blankseplocked Sleeper Neuts broken again on Sisi?
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Qui Shon
Posted - 2011.03.24 13:35:00 - [1]

Now I'm not 100% sure which is why I'm making a thread instead of a bugreport, but when I tested some sleeper ratting it seemed to me there was no neuting to speak of.

Even got some help from corpies and we spawned 20 extra Sleepless Guardians in a C6 combat site, and I still couldn't detect any neuting going on.

Now I haven't actually done any sleepers on Tranq in about 8 months so I don't know how much they're supposed to neut, but it was my understanding that I should definitely notice it. I didn't now, on Sisi.

Anyone else try it out lately?

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2011.03.24 14:52:00 - [2]

can't be bothered to probe a wh on SiSi to confirm but yes, you should notice the neuting fro 20 sleepless guardians.

Aperture Harmonics
Posted - 2011.03.24 22:00:00 - [3]

I can confirm that on tranquility, sleeper neuts have been noticable. At least in the sites i have done, which are c6 combat sites (even without extra guardian spawns you feel the neuts) and high end ladar sites.

Beyond my personal experience, i have heard many reports that sleeper neuts work in... well every site they should be neuting, in every class wormhole on TQ.

I haven't ran any combat sites on sisi, so can't confirm if they stopped neuting. If this indeed is the case, i would suspect it to be an unintentional effect.

Biggles AU
Posted - 2011.03.25 11:01:00 - [4]

Edited by: Biggles AU on 25/03/2011 11:02:27
I can confirm that on sisi, sleeper neuts are being lame and not working. not happy jan.

Aperture Harmonics
Posted - 2011.03.26 08:20:00 - [5]

It would be interesting to know what they changed in order to either break sleeper neuts... or whether they actually decided to remove them again?

Biggles AU
Posted - 2011.03.26 08:53:00 - [6]

Sorry forgot to mention also that sleeper's didnt seem to web or warm scram.

Caldari Citizen20090217
Posted - 2011.03.28 19:49:00 - [7]

Edited by: Caldari Citizen20090217 on 28/03/2011 19:53:19
Confirming that (as of a few days ago) sleeper sites in a c4 did not appear to use any visible ewar stuff - neuts, web, scram, cannot confirm or deny RR between them.

Edit: J105433, anomaly sites - frontier barracks or command post inc. neuting BS and cruisers, webbing frigs etc.

CCP Habakuk

Posted - 2011.03.28 20:06:00 - [8]

Hey, just a fast comment: We identified a issue with many NPCs, which had more than one attack / ewar effect. This should be fixed with the next patch. This will most likely also fix the issues with sleepers.

PS: Thanks to the guy, who wrote a bugreport about Blood Raiders not attacking properly!

Qui Shon
Posted - 2011.03.29 09:43:00 - [9]

Cheers Habakuk, and that one guy Smile


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