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blankseplocked Amarr Battleship V x Large Energy Turret V
 
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Wild Oreiro
Posted - 2011.03.19 16:25:00 - [1]
 

Hi, i am a 12mil SP Amarr pilot, now i have Large Energy Turret IV and Amarr Battleship IV and i am thinking, which one of these skills (if any!) i should get to V first?

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2011.03.19 16:39:00 - [2]
 

turret

Estel Arador
Posted - 2011.03.19 17:11:00 - [3]
 

Turret, and go for the T2 turret skills if you can.

Izuru Hishido
Amarr
Viziam
Posted - 2011.03.20 06:02:00 - [4]
 

Get Battleship 5 after you get Large Beam Laser Spec 4 and Large Pulse Laser spec 4. Both are useful and mandatory for amarr battleship pilots.

Julia Venatrix
Posted - 2011.03.20 23:10:00 - [5]
 

Large Energy V opens up the Large Energy Spec skills, which let you use T2 guns.

T2 Pulses and Scorch give you Navy Xray damage with Microwave optimal.

5% more on the BS skill bonuses does not compare.

Idicious Lightbane
Percussive Diplomacy
Posted - 2011.03.22 10:13:00 - [6]
 

Turret, along with all the pre-reqs for using the T2's. Scorch ammo is imo what makes Amarr worth flying, ridiculous optimal range for a short range weapon system with excellent damage. That along with a 13% damage bonus over turret IV with large turret V + spec IV which is more than double the bonus of BS V for damage.

Socio Stan
Posted - 2011.03.23 05:04:00 - [7]
 

You want T2 guns. You need Scorch. I don't know if you're doing pve or pvp stuff with this char, but you need scorch either way.

Revii Lagoon
The Foreign Legion
Wildly Inappropriate.
Posted - 2011.03.25 08:52:00 - [8]
 

T2 large laser training takes a very long time if you don't already have the small and medium T2 skills. Assuming you have sharpshooter 5 and motion prediction 5, it takes nearly 2 months of straight training to go from small T2 turrets to large T2 turrets. With 12m sp you should probably focus on something more important.

Lukriss
Caldari
Notorious Legion
Tactical Narcotics Team
Posted - 2011.03.25 10:50:00 - [9]
 

Originally by: Revii Lagoon
T2 large laser training takes a very long time if you don't already have the small and medium T2 skills. Assuming you have sharpshooter 5 and motion prediction 5, it takes nearly 2 months of straight training to go from small T2 turrets to large T2 turrets. With 12m sp you should probably focus on something more important.


This pretty much, at 12m sp there's probably some skills that are way more important.

But if the choice is because you'll need a long skill, go with turret for t2 weaps.

Joran Dravius
Amarr
Imperial Academy
Posted - 2011.03.27 03:14:00 - [10]
 

Originally by: Wild Oreiro
Hi, i am a 12mil SP Amarr pilot, now i have Large Energy Turret IV and Amarr Battleship IV and i am thinking, which one of these skills (if any!) i should get to V first?


Turret first for T2 guns.

Fulbert
Gallente
Posted - 2011.03.27 13:39:00 - [11]
 

Originally by: Wild Oreiro
Hi, i am a 12mil SP Amarr pilot, now i have Large Energy Turret IV and Amarr Battleship IV and i am thinking, which one of these skills (if any!) i should get to V first?



Battleship V is only useful once you are already flying a full-T2 BS :
- Marauders with T1 is pure waste, especially since you need weeks to train them (and you'll love your T2 guns if you run missions while training for Paladin)
- Dreads need Turrets V anyway

The only reason to train BS before T2 large guns is carriers (but carrier skill plan is serious buisness).


 

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