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dosperado
Denial of Service
Posted - 2011.03.16 20:41:00 - [181]
 

Hi CCP Fallout!

About the little things:

Is it possible to add a function to delete entries in the loyality points tab from the journal?
My loyality point list gets longer and longer and I have many npc corporation entrys with very low amounts of LP that I will never redeem.
So could you please implement the possiblity to delete entires from that list with RMB context menu? (with additional confirmation prompt ofc)

MANY THANKS!

The Smeegle
Posted - 2011.03.16 20:42:00 - [182]
 

I am hoping that the "b" and ends with "lueprint" is something that helps to identify an original blueprint from a copy. Unless I am missing something,which is a good possibility,it is a pain to open each one up to look at the information on them. Very annoying when you have to look at 200 blueprints you just "inherited" from a ship that had an "accident" to see if there are any originals in the lot. How about making a blueprint copy icon a different color or put a big "c" on it?

Just my two isk...

The Smeegle

Nimaz
Posted - 2011.03.16 20:49:00 - [183]
 

i use the ingame notepad ALOT, for future corp planning. contact lists that doesnt fit into people and places. things to remember such as optimal/falloff ranges for my hurricane bla bla. notes to just remember stuff that must not be forgotten.
Now ive come to gather quite a few notes.. but GOD DAM***.
i cant sort them alphabetically or anything else. they are just thrown into the list randomly. this makes it a really annoying hassle when im seeking out a specific note.

i firmly believe that is also the reason so few people actually use the ingame notepad.
One would think that a human civilization this advanced and ahead of us in time, have learned to sort things alphabetically :D:D

truly hope this will get fixed
thanks

Desert Ice78
Gryphon River Industries
R-I-P
Posted - 2011.03.16 21:03:00 - [184]
 

Quote:
•As a part of the "equal value space makes this game boring" initiative, we've changed the way anomalies work. The quality of anomalies will depend on the systems truesec - the better the truesec, the better the spawns. CCP Greyscale is writing a blog on this exact change, coming soonTM


This is the only one that concerns me. This sounds like the rich are just about to get richer, and the gap between us plebs and them is going to get wider...

Batolemaeus
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2011.03.16 21:13:00 - [185]
 

Soundwave, I love you!

totalamd5
Posted - 2011.03.16 21:23:00 - [186]
 

Now i know who will receive my top-50 things i'd like to fix in EVE.
Collected with care throughout a year.

CK Terson
Minmatar
Cadre Assault Force
Posted - 2011.03.16 21:26:00 - [187]
 

um. wow. haha, some of these are sooooo welcome! +1

Batolemaeus
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2011.03.16 21:29:00 - [188]
 

Edited by: Batolemaeus on 16/03/2011 21:29:10
Originally by: Bangkirai

But where can those smaller alliances then go instead? There wont be space left for them anymore.



Which small alliances?

The anomaly change itself isn't a bad one. The equalization of space just meant the all of deep 0.0 become worthless except for moons. And that's exactly how it is currently.

Bringing some incentive to conquer and hold far out regions isn't a bad thing if the reward is worth the effort. Back in the day wars would be fought over this, and smaller alliances could take refuge in the fact that the space they owned was not sought after by the big boys.

So stop trying to rewrite history here. We know how it was before everything was equal. Things were fine.


I do agree however, that just changing the anomaly spawning is..quite underwhelming. That's pretty bad considering just how screwed beyond repair dominion made 0.0.

Lucy Oreless
Rise of Rephaim
PURgE Alliance
Posted - 2011.03.16 21:31:00 - [189]
 

This small patch is actually way better than both Dominion and Tyrannis put together Very Happy
Maybe CCP should rename you to the main patch-makers and the others to be the annoying small patch-people that messes everything up?

Yey for BFF Wink

Davina Sienar
The Misinterpretation of Silence
Mean Coalition
Posted - 2011.03.16 21:38:00 - [190]
 

5/10
some stuff realy cool

other stuff just gnarf^^


totalamd5
Posted - 2011.03.16 21:40:00 - [191]
 

"This coming release" means next Big Update like Incarna?

Li'nak Atori
Posted - 2011.03.16 21:43:00 - [192]
 

BFF are my heroes! Every small improvement they produce makes my life a little bit happier.

CCP Punkturis

Posted - 2011.03.16 21:51:00 - [193]
 

all those nice comments here made me so happy to be one of your BFFs! Smile

Njals
Posted - 2011.03.16 21:57:00 - [194]
 

Originally by: Morgana Frost
Big thanks to BFF team for "Little things"! Stay and continue to great friends of players eve-online.

+1

Abramul
Gallente
StarFleet Enterprises
BricK sQuAD.
Posted - 2011.03.16 22:48:00 - [195]
 

Edited by: Abramul on 16/03/2011 23:41:11
Edited by: Abramul on 16/03/2011 22:58:49
Some nice stuff in here, a few points I'd look at:

Repackaging: "Select everything in your hangar, repackage" should not repackage containers. It's rather annoying to suddenly find that your hangar has 3000+ blueprints in it. (I would favor just having a seperate "Repackage Containers" option)

Fittings: Any chance of allowing saved alliance fittings? Also, a 'buy missing items' option on the "Not all the items could be fitted." window, or just a 'buy fitting' option, would be useful. Assuming, of course, that everything's available at a reasonable price in the station you're in. (+edit: Also, fittings should be able to specify ammo loadout, both in-gun and in cargo) (+edit2: Also, does this mean that linked fittings will refer to single objects instead of the link containing the entire fit?)

Stripping ships: Will this be available remotely? If not, perhaps an 'unload cargo' option, or just allow contrabrand in item exchange contracts? It's a bit wierd that I can't contract a ship in nullsec because there's a booster in the cargo.

Regarding comments on junk space: I would point out that some regions being so poor nobody could be bothered to invade is exactly what allowed CVA to thrive. Probably a number of other minor alliances too; Providence is just where I first got into nullsec.

Quote:
Is it possible to add a function to delete entries in the loyality points tab from the journal?

I would suggest that you should also be able to remove agent and corp standings, provided a) they are non-negative and b) you have a higher corp/faction standing that would grant the same access anyway.

Schantalle
Posted - 2011.03.16 22:57:00 - [196]
 

Originally by: Batolemaeus
Edited by: Batolemaeus on 16/03/2011 21:29:10
Originally by: Bangkirai

But where can those smaller alliances then go instead? There wont be space left for them anymore.



Which small alliances?

The anomaly change itself isn't a bad one. The equalization of space just meant the all of deep 0.0 become worthless except for moons. And that's exactly how it is currently.

Bringing some incentive to conquer and hold far out regions isn't a bad thing if the reward is worth the effort. Back in the day wars would be fought over this, and smaller alliances could take refuge in the fact that the space they owned was not sought after by the big boys.

So stop trying to rewrite history here. We know how it was before everything was equal. Things were fine.


I do agree however, that just changing the anomaly spawning is..quite underwhelming. That's pretty bad considering just how screwed beyond repair dominion made 0.0.


Which small alliances? Maybe you should look at the far end of your bluelist - I know its some work to scroll down there... but these guys usually don´t have CCP sponsored technetium. I´m not even trying to point out, that theres a world beyond your bluelist.

And about effort to hold deep space - it´s just laughtable. Maybe someone should understand jumpbridges and the fact that deep space only means less hostiles interfering with ratters. Thats easy logistics plus less danger - already more than good enough.

Having all and still not tired to cry for more. Just like we know it. Maybe ask CCP to double the technetium requirements for all T2 ships? Would that be an acceptable compensation for your hard work to keep not-good-enough space?


Karajishi
Red Federation
Posted - 2011.03.16 23:11:00 - [197]
 

top job BFF's! keep it up Very Happy

Liorah
Posted - 2011.03.16 23:13:00 - [198]
 

Quote:
We've added more default overviews. Instead of having "default" and "mining, you'll now have "general", "pvp", "WarpTo", "loot", "mining", "drones" and "all". Hell yes.

Any chance we can get more than 5 overview tabs?


Quote:
Can you describe exactly how you changed jamming rats? There is a large corpus of empirical evidence that we were already able to fit counter measures.

-Liang

Indeed. In my unprobable L4 mission fit, I don't get jammed. There are multiple attempts, but they fail. Something was already working.


Raid'En
Posted - 2011.03.16 23:37:00 - [199]
 

Quote:
Removing bookmarks can now be done from the right click menu in space. Having to go through people and places was a damn hassle and hopefully this will improve bookmark usability.

give us a confirmation box please, cause after 2mn on the test server i already did a mistake...
deleting jita 4-4 is not a big issue, deleting the last WH i probe however would be.

Zanes Shoubje
Posted - 2011.03.17 00:10:00 - [200]
 

OMG They killed 0.0

Sassums
Gallente
Posted - 2011.03.17 00:20:00 - [201]
 

Edited by: Sassums on 17/03/2011 00:21:12
Silly question, but what's an anomaly?

Does this mean that the higher the class wormhole, the better the loot is and such?

Also what is truesec?

Dr BattleSmith
PAX Interstellar Services
Posted - 2011.03.17 00:35:00 - [202]
 

Edited by: Dr BattleSmith on 17/03/2011 00:37:50
Quote:

•NPC jamming has been updated and streamlined. They should all work with the same functionality and you can fit countermeasures. In other news, jamming NPCs are still annoying.



Is this the long-awaited Ewar rebalance for FactionWar NPCs?

Quote:

•Your personal ship fittings are going to be stored on the server, giving you the same functionality available to corp fittings. This means access to your personal fittings, regardless what computer you're using.



How many? What's the limit? Corp fittings aren't very usable with the limit of 50.

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2011.03.17 00:37:00 - [203]
 

"Little things are still little", and CCP game designers + programmers are still worse that I could ever imagine.

Did any of you actually ever look at the cluster**** which is the stored fittings thing now? First of all you ask me to delete 300 of my 350 stored fittings, and then you want me to deselect those 300 one at a time? Are you insane? Seriously what stuff are you guys smoking when you design that UI. Ask a blind man from the street for advice next time, in all likelyhood he'll get it better. Wtf...

Dr BattleSmith
PAX Interstellar Services
Posted - 2011.03.17 00:40:00 - [204]
 

Originally by: LegendaryFrog
These "little tweaks" are doing more to improve the average eve player experience than a dozen 'big feature expansions' would. Do more of this thing, less of that other thing, and you will have a very happy set of players.


^^

Dr BattleSmith
PAX Interstellar Services
Posted - 2011.03.17 00:45:00 - [205]
 

Those sound very much like a FW plex bugs that have been copied to Incursions (same mechanic) we've been complaining about since release.
However FW are the enemy of CCP apparently so we have to wait for Incursions players to complain, or whatever next big expansion gets the same broken code.


Originally by: El'Niaga
Edited by: El''Niaga on 15/03/2011 17:30:59
If you really wanted to work on anamolies some suggestions.

1. Fix it so they despawn after all the buildings and rats are destroyed like they are suppose to. (Currently since Incursions 1.1.1 they hang around for hours).
2. Fix it so they respawn once completed within 5 minutes so that a system can better sustain more people. (Related to 1 above and probably a symptom of the same bug).
3. Fix it again so that the NPC buildings count since we don't get anything from them and if you don't shoot them it can take a whole day to get the stupid anomaly to respawn. (They counted prior to Incursions 1.1.1).



Miso Hawnee
Posted - 2011.03.17 00:55:00 - [206]
 

Edited by: Miso Hawnee on 17/03/2011 02:54:46
td:dr version:

Delve isn't the goldmine it used to be. The fact that renters in querious would pay 15 billion a month for 1 system proves that all space is equal..oh yeah...

Terghon Tu
Amarr
DarkNet Node Fanaticus
Posted - 2011.03.17 01:08:00 - [207]
 

Love you CCP! Ignore the haters. Team BFF working on the little things is awesome. Keep it up.

Archestratidas
Posted - 2011.03.17 01:18:00 - [208]
 

please make the player/corp show info screens *never* default to the standings tab, as this can cause clients to lag for 1-15 seconds while all the standings crap is loaded when the client arbitrarily decides to open up the Show Info page with the standings tab open. This is not fun in lowsec/0.0 where you're often Show Info'ing neutrals.

thank you.

Kephael
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2011.03.17 01:50:00 - [209]
 

Originally by: Desert Ice78
Quote:
•As a part of the "equal value space makes this game boring" initiative, we've changed the way anomalies work. The quality of anomalies will depend on the systems truesec - the better the truesec, the better the spawns. CCP Greyscale is writing a blog on this exact change, coming soonTM


This is the only one that concerns me. This sounds like the rich are just about to get richer, and the gap between us plebs and them is going to get wider...

Maybe if you weren't renting from Russians in the middle of no where, you wouldn't be negatively impacted.

Internet Knight
The Kobayashi Maru
Posted - 2011.03.17 04:26:00 - [210]
 

Quote:
  • As a part of the "equal value space makes this game boring" initiative, we've changed the way anomalies work. The quality of anomalies will depend on the systems truesec - the better the truesec, the better the spawns. CCP Greyscale is writing a blog on this exact change, coming soonTM


  • So what you're saying is that you're making the boring areas of 0.0 even more boring? Uhhhh, one step in the wrong direction. If the idea is to get more people out into 0.0, then this is not the way.

    Quote:
  • Removing bookmarks can now be done from the right click menu in space. Having to go through people and places was a damn hassle and hopefully this will improve bookmark usability.

  • It had better damn well have a confirmation popup...

    Quote:
  • We're making player portraits available in the following windows - Trading, giving money, chat invites and objects in space. Hopefully you'll be able to see the portrait and go "yeah, this guy looks legit".
  • Clicking the picture of another pilot will bring it up in a larger version. This feature is part cool, part creepy.

  • This better not create momentary lag like loading players' pictures had a habit of doing...

    Quote:
  • We've added more default overviews. Instead of having "default" and "mining, you'll now have "general", "pvp", "WarpTo", "loot", "mining", "drones" and "all". Hell yes.

  • Can we please be able to set and adjust overview settings while not in space? Pretty please?


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