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Salpad
Caldari
Carebears with Attitude
Posted - 2011.03.15 18:30:00 - [61]
 

Originally by: krickettt
corporation bookmarks plz? ;o


Yes please, that would be very nice.

Also expiring bookmarks. Lasts only 24 hours. For missions and so forth.

Salpad
Caldari
Carebears with Attitude
Posted - 2011.03.15 18:32:00 - [62]
 

Originally by: Rhys Onasi
Currently, NPC ECM is a set chance. Each rat has a set chance every cycle to jam you - period. No matter how much ECCM you put on it wouldn't matter, they didn't use the strength formulas. 50% Jam chance? Always 50%, no matter what you did.


This is incorrect. Thorough player experiments have proven that fitting ECCM does help against PVE jamming.

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.03.15 18:36:00 - [63]
 

To what address should we send our beer-laden gift baskets of gratitude?

Soundwave best wave.

aetherguy881
Gallente
Posted - 2011.03.15 18:44:00 - [64]
 

Quote:
We've added the system name to outposts, so you know where you're buying from. This will hopefully prevent me from buying items in hostile stations while drunk.


Please no.

Quote:
Since boarding a ship to strip it is too much work, we've added the ability to strip fittings from unpiloted ships.


How about an easier way to check the fittings instead of viewing the contents and/or boarding? Something like a "View in fitting window" option. And not allowing to alter fits unless you're in it.

Quote:
0.0 truesec will now be displayed in the same way empire truesec is. Since this information is basically available to anyone with the internet (that means you)


This is making things too easy, anyone who's interested in that should just check dotLan. Too many give outs and you guys might as well publicize what moons have what goo so nobody has to scan them.

I do like the corp book marks idea... I've heard it several times before.

Furb Killer
Gallente
Posted - 2011.03.15 18:45:00 - [65]
 

I cant help but wonder with CCPs track record how much of 0.0 space they are gonna make virtually useless again by changing anomalies.

A little info for the devs (sorry not much faith in them): Every anomaly besides havens and sanctums are worthless. Decreasing the amount of good anomalies only increases the amount of space the large powerblocks need, reducing the ability for smaller entities to survive. So if it goes from 4 havens to 4 sanctums depending on sec status i guess it would be acceptable (minus that i am pretty sure that would on average be a nerf), not even having havens anymore would make the space useless, decreasing the amount of anomalies just makes sure powerblocks grab more space.

Luthar Carrock
Caldari
Posted - 2011.03.15 18:47:00 - [66]
 

These "little things" are inordinately pleasing. Great stuff!

btw, I also loved the change to the route indicator, distance-searching assets, and other small changes that have been made recently.

In short, I'm a fan of Team BFF.

MeanMachineDK
Nomads
Nulli Secunda
Posted - 2011.03.15 18:51:00 - [67]
 

Quote:
As a part of the "equal value space makes this game boring" initiative, we've changed the way anomalies work. The quality of anomalies will depend on the systems truesec - the better the truesec, the better the spawns. CCP Greyscale is writing a blog on this exact change, coming soonTM


So the sov cost for upgraded systems will ofcourse also be cheaper the lower the true sec is.. right?

Zagdul
Gallente
Clan Shadow Wolf
Fatal Ascension
Posted - 2011.03.15 18:53:00 - [68]
 

Fix Mail... Fix Mail... Fix Mail...

I would love the ability to send mail to mailing lists again and not have to jump through loops to do it.

Fix Mail... Fix Mail... Fix Mail...

While you're there, give us search...


No, seriously.


Fix mail.

aetherguy881
Gallente
Posted - 2011.03.15 18:54:00 - [69]
 

Edited by: aetherguy881 on 15/03/2011 19:04:31
Originally by: Furb Killer
I cant help but wonder with CCPs track record how much of 0.0 space they are gonna make virtually useless again by changing anomalies.

A little info for the devs (sorry not much faith in them): Every anomaly besides havens and sanctums are worthless. Decreasing the amount of good anomalies only increases the amount of space the large powerblocks need, reducing the ability for smaller entities to survive. So if it goes from 4 havens to 4 sanctums depending on sec status i guess it would be acceptable (minus that i am pretty sure that would on average be a nerf), not even having havens anymore would make the space useless, decreasing the amount of anomalies just makes sure powerblocks grab more space.


You make a good point.

Quote:
Fix mail


And yes, please fix the mail. The bugs aren't as bad as it used to be, but they are still very annoying.

Jesho
Minmatar
Swedish Aerospace Inc
The Kadeshi
Posted - 2011.03.15 19:11:00 - [70]
 

While your messing with the fittings, can we also have more than 50 corp fittings?
If you want to have a couple of fittings for most types of ships then 50 is a bit too little.

Thenoran
Caldari
Tranquility Industries
Posted - 2011.03.15 19:12:00 - [71]
 

Quote:
Ever had 8000 items to repackage and one broken item which breaks everything? From now on, items that cannot be repackaged won't stop the entire repackaging operation.


To quote Joshamee Gibbs:

FINALLY!

Very Happy

H Zebra
Zebra Corp
Posted - 2011.03.15 19:23:00 - [72]
 

Originally by: Furb Killer
I cant help but wonder with CCPs track record how much of 0.0 space they are gonna make virtually useless again by changing anomalies.

A little info for the devs (sorry not much faith in them): Every anomaly besides havens and sanctums are worthless. Decreasing the amount of good anomalies only increases the amount of space the large powerblocks need, reducing the ability for smaller entities to survive. So if it goes from 4 havens to 4 sanctums depending on sec status i guess it would be acceptable (minus that i am pretty sure that would on average be a nerf), not even having havens anymore would make the space useless, decreasing the amount of anomalies just makes sure powerblocks grab more space.


this. if you increase sanctums and havens and reduce all teh other ****ty ones thats fine, but if you reduce sanctums and havens in a fully upgraded systems it will make 0.0 a waste land again

Rixiu
The Inuits
Posted - 2011.03.15 19:27:00 - [73]
 

Good stuff. Saving my nerdgazm for the enginetrail/cyno blog though :)

Originally by: MeanMachineDK
Quote:
As a part of the "equal value space makes this game boring" initiative, we've changed the way anomalies work. The quality of anomalies will depend on the systems truesec - the better the truesec, the better the spawns. CCP Greyscale is writing a blog on this exact change, coming soonTM


So the sov cost for upgraded systems will ofcourse also be cheaper the lower the true sec is.. right?


That would actually make sense... so I guess this is not the case since this still is eve after all :/

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.03.15 19:29:00 - [74]
 

One of the blessings of being a CSM is we get to hear about some things ahead of time.

But the greatest curse is that we can't talk about them.

This is particularly the case with Team BFF's hit list. All I can tell you is, if you think this stuff is good, wait until you see what they're currently working on.

I particularly like the item that ends with a profane comment about how useful it would be. Twisted Evil

Way to go, Team BFF!

Ehranavaar
Gallente
Posted - 2011.03.15 19:33:00 - [75]
 

on the subject of little but annoying things there seem to be unduly large numbers of other people wandering about my game. some of them even shoot at me if you can believe it.

any hope you can fix this situation for me?


















Wink

Renan Ruivo
Hipernova
Vera Cruz Alliance
Posted - 2011.03.15 19:35:00 - [76]
 

Like its been said, all changes are welcome. But if 0.0 anomalies get nerfed, Team BFF will be known as the ones to have finally and decisivelly squashed the little guys.

gargars
Posted - 2011.03.15 19:40:00 - [77]
 

Wow so many great enhancements! Looking forward to all this a lot. When is it being released?

Oh... if the blueprints hint has something to do with being able to visually tell originals and copies apart I will die a happy man!

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.03.15 19:41:00 - [78]
 

Originally by: Rhys Onasi
Originally by: Shandir
Can you elaborate on how PvE ECM worked, and how it will work now? You didn't say it worked like PvP ECM, so does it?
Currently, NPC ECM is a set chance. Each rat has a set chance every cycle to jam you - period. No matter how much ECCM you put on it wouldn't matter, they didn't use the strength formulas. 50% Jam chance? Always 50%, no matter what you did.
Yes, well…

The thing about this is that test have shown that it already works (kind of) like this. ECCM already works against NPC jamming. People have even been able to approximate the jamming strength of different.


…so I'm kind of wondering what's actually going on with this "change".

Infinion
Caldari
Awesome Corp
Posted - 2011.03.15 19:44:00 - [79]
 

Can Team BFF please look into the exporting feature of the fitting manager? By default it selects all your fittings to be exported ( i have like 100) and is very annoying to manually uncheck all but one of them

Renan Ruivo
Hipernova
Vera Cruz Alliance
Posted - 2011.03.15 19:48:00 - [80]
 

Originally by: Infinion
Can Team BFF please look into the exporting feature of the fitting manager? By default it selects all your fittings to be exported ( i have like 100) and is very annoying to manually uncheck all but one of them


You can always export them all, and inport just one of them wherever it is that you want. On EFT, they are all unchecked by default.

But i agree.

Aineko Macx
Posted - 2011.03.15 20:03:00 - [81]
 

Excellent! Whatever you are doing... keep doing it Cool

Please.

ivar R'dhak
Minmatar
Posted - 2011.03.15 20:19:00 - [82]
 

Thanx for killing anomalies, another thing I don´t have to waste my time on now.
Guess the big Alliances don´t have enough good stuff?

Rolling Eyes

Oh and BTW, how fracking hard is it to give us back the option to switch off automatic portrait loading? Evil or Very Mad

Apart from those nitpicks, good one. More stuff like this.

Gael Itrus
Posted - 2011.03.15 20:21:00 - [83]
 

Looks great guys.

While you're fixing things that need to be fixed, take a look here and here


Rainus Max
Fusion Enterprises Ltd
Morsus Mihi
Posted - 2011.03.15 20:41:00 - [84]
 

Shiny things are shiny.


Can we have some POS Shiny next? PWEASE!!!!! Very Happy

Mara Rinn
Posted - 2011.03.15 20:49:00 - [85]
 

CCP sure seems to be taking the commitment to excellence seriously!

Thank you, team BFF!

Winters Chill
Amarr
Ministry of War
Posted - 2011.03.15 21:07:00 - [86]
 

This is what I pay my subscription for.

Looking forward to more streamlining releases.

Woop woop woop.

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.03.15 21:16:00 - [87]
 

I approve +10

Now just let me share bookmarks between my characters and alts so I don't need to copy 500 of them...please ? ugh

Selar Nox
Posted - 2011.03.15 21:20:00 - [88]
 

Originally by: Shadow Stormreaver
Can you add a feature that allows you to inverse the zoom feature of the mouse? ugh

Oh yeah, pretty please!

Mike deVoid
Firebird Squadron
Terra-Incognita
Posted - 2011.03.15 21:29:00 - [89]
 

Dirty rumours of a limit on number of ship fittings that can be saved. Please tell us not true?

Originally by: "Beardponderer"
Originally by: "RoemySchneider"


* Your personal ship fittings are going to be stored on the server, giving you the same functionality available to corp fittings. This means access to your personal fittings, regardless what computer you're using.

- good! (yes i'm capable of 'credit where credit is due'!)




Nope they ****ed that as well. You're now limited to 60 fittings.

Karochi
Posted - 2011.03.15 21:30:00 - [90]
 

XD

THIS IS LIKE CHRISTMAS ALL OVER AGAIN!!!

Seriously, BFF CCP best CCP.

Rock on!


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