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blankseplocked Update: 245.7m effective isk/hour Mission running.
 
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AristotleOnassis
Posted - 2011.03.06 12:42:00 - [1]
 

Edited by: AristotleOnassis on 06/03/2011 12:59:32

Hello, this is a continuation from
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1368512

I think ive reached the peak of what a single ship could earn solo by itself. I still try to do research from time to time, but its difficult to improve without spending billions for so little.

Only one ship is used : Tengu

Anyways, my new isk/hour chart
Isk/hour :
153m isk/hour at 1K isk/lp - Liquidate Infinite LP / week
246m isk/hour at 2K isk/lp - Liquidate Max 10-20m LP / week
338m isk/hour at 3K isk/lp - Liquidate Max 10-20m LP / week
430m isk/hour at 4K isk/lp - Liquidate Max 5-10m LP / week
522m isk/hour at 5K isk/lp - Liquidate Max 2-3m LP / week

This is my excel snapshot for completion time and isk
http://www.imgplace.com/viewimg97/2688/31386603.jpg

The following image shows how Completion time is calculated
First raw data is picked. For example.

This is my Data source, from "Standings" in char sheet
http://www.imgplace.com/viewimg156/3771/1620110306115017.jpg

After obtaining enough raw data (in my case, i got around 120 simultaneous equations, with more then 800 missions in my sample space) , I used Solver, to solve for mission completion time, to minimize the variance of completion time.

My average completion time is 6.4 minutes , the variance is plus minus 0.07 minutes.

Average time spent traveling/accepting mission/rejecting mission/jumping gates/undocking is 4.2 minutes.
Average time shooting is 2.2 minutes per mission. which is on average 35-40 missiles are shot per mission.



3v3 Online
Posted - 2011.03.06 12:59:00 - [2]
 

lol Rolling Eyes

AristotleOnassis
Posted - 2011.03.06 13:01:00 - [3]
 

Alright. bumped and done. imageshack is a horrible place to upload ;/

Loraine Gess
Posted - 2011.03.06 14:54:00 - [4]
 

Boy I wish my LP was valued at 25 billion per.

Psychotic Maniac
Caldari
Head Shrinkers
Posted - 2011.03.06 16:16:00 - [5]
 

You must be uber rich by now.

I'm quiting eve...send me all your isk and I'll double it. Laughing

Linda Flamewalker
Posted - 2011.03.06 16:23:00 - [6]
 

And where is the time it takes you to actually gather the tags/sell the items you get from your LP... that counts too you know.

Wet Ferret
Posted - 2011.03.06 17:07:00 - [7]
 

I have some LP I'd like to sell you. I'll do it for half of what you sell it for.

Telvani
Crouching Woman Hidden Cucumber
Posted - 2011.03.06 17:47:00 - [8]
 

Originally by: Wet Ferret
I have some LP I'd like to sell you. I'll do it for half of what you sell it for.


You should do this^ when you sell it for its real value it won't take you any time so you'll be earning over a bill an hour!!!

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.03.06 17:53:00 - [9]
 

Originally by: Linda Flamewalker
And where is the time it takes you to actually gather the tags/sell the items you get from your LP... that counts too you know.
~0. They're parallel tasks.

Nina Mercedez
Posted - 2011.03.06 18:35:00 - [10]
 

Go back to your gay bars, these posts are getting old.

Leentje lee
Gallente
Center for Advanced Studies
Posted - 2011.03.06 21:08:00 - [11]
 

Haters gonna hate =P. I can't tell if those numbers are legit, but great job if so;-).

Yxalitis
Posted - 2011.03.06 21:25:00 - [12]
 

Edited by: Yxalitis on 06/03/2011 21:40:13
Edited by: Yxalitis on 06/03/2011 21:27:18
Haters gonna hate?
No, thinkers gonna think.
We all run missions, we all know realistic rates for clearance times, salvage times (if you bother), and selling/travelling time. Just converting 10,00 LP into isk takes a LONG time.
Just the time to undock, warp to stargate, jump, warp to mission, and on completion warp back to stargate, jump, and warp back to station and dock, takes 3-8 minutes...time it sometime.
So if he claims to finish one mission, including ALL time from chatting to mission agent, until the last isk drops into his account from the last LP conversion, as 17 minutes, he is DREAMING.
I'll grant on the definition HE uses to account for his time, he is right.
BUT using the measurement of time that normal people use: ie:
"I started at 8:00pm, and finished at 10:00pm, and I made 100 isk from 2 missions,"
...he is wrong.
Heck, has he even included the time it took him to draw up that Excel table?
But, hey, if you want to hold a stop watch in one hand, and start and stop it whilst you personally think "I am missioning....NOW!" good luck to you...

As a REAL world example.

I ran Pith's Penal Colony a few nights ago..solo in my Loki.
Took about 90 minutes, and paid out 100 mill in loot (21st overseer's plus a few modules), and around 50-60 mill in bounty.
That's pretty close to 100 mill an hour, in a freakin' null sec complex.

dodixiehereicome
Posted - 2011.03.06 22:20:00 - [13]
 

I thought you were doing 400m per hour at the end of last year on whatever alt you were at the time?

Barbarellas sister
Posted - 2011.03.06 22:31:00 - [14]
 

Ive read lots of these millions of isk per hour posts and have tried and tried to figure out what I was doing wrong. I can solo level 4 missions all day long in my raven, but, I have yet to exceed about 20 mil per hour.

Tian Nu
Ministry of War
Posted - 2011.03.06 22:54:00 - [15]
 

I run mission in Golem and Vargur both maxed skills and make about 1bill every two days (12h) in safe space selling implants +5 for LP.
In same time I can get 1 bill from plex in 0.0 in less that 2h, 3h if escalated.
1bill in high sec running missions every two days is realistic.
I donít loot salvage btw take too long.
But tbh who care who make what as long you enjoy the game the way you play itÖConfused

Lazarix
Caldari
Caldari Provisions
Posted - 2011.03.06 23:06:00 - [16]
 

you'll probably have to factor the cost of the tengu into it too to get an accurate reading :P

Lynx Australis
Minmatar
Native Freshfood
Posted - 2011.03.07 01:41:00 - [17]
 

Edited by: Lynx Australis on 07/03/2011 01:43:58
My LP's are worth double than yours.

Anyway, the carebear is strong in this one, but the eLP stuff is unnecessary. Blitzing missions is the most efficient way and has always been, Tengu is just better and faster than anything else has ever been since it's cruiser hull.

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2011.03.07 01:45:00 - [18]
 

lol, I do a million lp like every several months, and that is when I'm really going at it (okay tbh I'm pretty damn lazy about it). guess I gotta try hitting up a lowsec mission hub Laughing

~250m/hour sounds pretty reasonable, especially if you are pulling in 100k lp in an hour Shocked

AristotleOnassis
Posted - 2011.03.07 05:23:00 - [19]
 

There are many ways to mitigate the time taken to produce, interchange, and market your goods.

This is the reason i always say, mission running needs the most skills in eve

ship skills
gun skills
social skills
trade skills
production skills
remote production/trade skills
and some others.


While mission running, abuse your remote market skills to put up market orders
While mission running, abuse your remote market/contract skills to sell your items
Now, use rffreight to move our tags/items/ between the

In order to change LP, first enter your station. Use your stockpile tag/item to get your LP store items. (with the new lp store, this takes 30secs-1 minute)

Use your transport ship to transport it to the nearest high sec factory(i ussualy take around 8 minutes both ways).

Move back to the mission hub, while remote making your items, if necessary (0 seconds)
Leave your items in the high sec station, and take tags from that high sec station.

Now while mission running, enter rffreight channel and begin freighting items to hub, and tags from hub to that station

So the total cost of changing 1 million LP, worth 2 billion isk, is only 2-20m (contract), and takes only 8+1 minute.
However 1 million LP is 10-11 hours or 600-660 minutes worth of mission, of which 9 minute is very insignificant (less then +0.1 per mission)

Loraine Gess
Posted - 2011.03.07 05:37:00 - [20]
 

Edited by: Loraine Gess on 07/03/2011 05:38:17
Originally by: AristotleOnassis
There are many ways to mitigate the time taken to produce, interchange, and market your goods.

This is the reason i always say, mission running needs the most skills in eve

ship skills
gun skills
social skills
trade skills
production skills
remote production/trade skills
and some others.


While mission running, abuse your remote market skills to put up market orders
While mission running, abuse your remote market/contract skills to sell your items
Now, use rffreight to move our tags/items/ between the

In order to change LP, first enter your station. Use your stockpile tag/item to get your LP store items. (with the new lp store, this takes 30secs-1 minute)

Use your transport ship to transport it to the nearest high sec factory(i ussualy take around 8 minutes both ways).

Move back to the mission hub, while remote making your items, if necessary (0 seconds)
Leave your items in the high sec station, and take tags from that high sec station.

Now while mission running, enter rffreight channel and begin freighting items to hub, and tags from hub to that station

So the total cost of changing 1 million LP, worth 2 billion isk, is only 2-20m (contract), and takes only 8+1 minute.
However 1 million LP is 10-11 hours or 600-660 minutes worth of mission, of which 9 minute is very insignificant (less then +0.1 per mission)



660 to 669 minutes is actually a 1.3% increase, which is actually a 3.3m increase per hour to your supposed rate. I don't think you're qualified to do math.

dodixiehereicome
Posted - 2011.03.07 05:45:00 - [21]
 

Originally by: dodixiehereicome
I thought you were doing 400m per hour at the end of last year on whatever alt you were at the time?


Here: http://www.eve-search.com/thread/1409523#15

You said 12b per month at 1 hour playing a day

12b / 30 = 400m

Widemouth Deepthroat
Posted - 2011.03.07 05:47:00 - [22]
 

I do similar. Haven't missioned in a while but I would never do high sec again after I found how much more isk I can make in low sec.

AristotleOnassis
Posted - 2011.03.07 05:49:00 - [23]
 

Edited by: AristotleOnassis on 07/03/2011 05:55:05
Edited by: AristotleOnassis on 07/03/2011 05:51:44
Quote:
660 to 669 minutes is actually a 1.3% increase, which is actually a 3.3m increase per hour to your supposed rate. I don't think you're qualified to do math.

Hello. Did you mean DECREASE in isk/hour?

Being a smarty pants is cool nowadays, however, sad for you, im quite correct with my excelling.

Afterall, an increase from 660-669 minutes.
My average mission completion time is 6.359 , which implies approximately 103.7899 missions in 660 minutes.
At 669 minutes, and 103.7899 missions, my average completion time increases to 6.44571

Which is less then +0.1 minute per mission. (or 6 seconds)

Hence, my description of less then +0.1 minute per mission is more accuracte then a sudden increase of isk/hour.


And about the 400m isk/hour statement, the max which was 120b a month, was because my hub was in the same region with amarr (surprise!) , so that included a huge ammount of margin trading profit, which vastly increased my isk/LP to 4~7(i was buying 1.3 million tags at 400-500K at that time, it is now 2.5m++)

And yea. i still hate 3D girls.

dodixiehereicome
Posted - 2011.03.07 06:07:00 - [24]
 

Originally by: AristotleOnassis
Stuff


One more question, how did you half the time on simple missions with obvious objectives like Gone Berserk, Stop the Thief and Zazzmatazz? I don't see those on your standings log either.

AristotleOnassis
Posted - 2011.03.07 06:13:00 - [25]
 

Quote:
This is my Data source, from "Standings" in char sheet
http://www.imgplace.com/viewimg156/3771/1620110306115017.jpg

After obtaining enough raw data (in my case, i got around 120 simultaneous equations, with more then 800 missions in my sample space) , I used Solver, to solve for mission completion time, to minimize the variance of completion time.





Gone berserk is a simple shoot-the-trigger. This shoudnt take more then 4-5 minutes.
Zazzmatazz and stop thief is still 3 minutes even alone. (altho because of eve time, 3 minutes means anything between 2 minutes 1 second to 3 minutes 59 seconds)

The difference will probably stem from tengu warping 50% faster, and alligning within 4 seconds.

Archbeholder
Posted - 2011.03.07 09:00:00 - [26]
 

AristotleOnassis
please post your tengu fit

pussnheels
Amarr
Vintage heavy industries
Posted - 2011.03.07 09:03:00 - [27]
 

no offense but is running missions with a stopwatch and a spreadsheet really that much fun

Jovan Geldon
Gallente
Lead Farmers
Kill It With Fire
Posted - 2011.03.07 11:23:00 - [28]
 

Originally by: pussnheels
no offense but is running missions with a stopwatch and a spreadsheet really that much fun


/thread

AristotleOnassis
Posted - 2011.03.07 11:26:00 - [29]
 

Much more fun then waiting for the cyno to be lit LaughingLaughingLaughing

Julien Brellier
Posted - 2011.03.07 11:33:00 - [30]
 

*fapfapfapfapfapfapfapfapfapfap*Rolling Eyes


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