open All Channels
seplocked Jita Park Speakers Corner
blankseplocked [CSM6] Krutoj
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 [2]

Author Topic

Mancipium
Minmatar
Diabolus Liberi
Posted - 2011.03.08 11:31:00 - [31]
 

Originally by: heraklius222


Blalalala





U need a reality check......

Nice replies - how the hell do you transport 4 deers btw?

Has my vote.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.08 12:34:00 - [32]
 

Thank you for your support.

Deer werent shot all at the same time, so we took 4 legs and back stakes right from 4, then you cut meat from the bones (left bones for dogs). So you left with just meat pieces. We had chillers with us, about 5, all full. Then got home and cut meat into smaller "meal" portions and stored away.

Natalia Kovac
Minmatar
Stimulus
Rote Kapelle
Posted - 2011.03.08 12:56:00 - [33]
 

Originally by: Krutoj
Titan blobs, this also relates to giving titans back their AOE damage. But while this is a boost for them and reduction in blobwarfare tactics, its also SHOULD carry a big additional penalty with it. So far penalties include: reduction in hit points, longer immobilization, just massively longer align time and even to the point of it being a self destructing mechanism (aka the Big Boom, didnt want that titan anyway, thanks for 300 killmails).


Oh wow. The sad thing is, due to your massive space-holding renter/botter/rmt whatever operations, you could probably practically afford to blow up a titan every time you wanted to 'old-style' DD.

Callum545
Posted - 2011.03.08 20:33:00 - [34]
 

Originally by: Krutoj
Edited by: Krutoj on 07/03/2011 12:30:59
Edited by: Krutoj on 07/03/2011 12:21:08
Edited by: Krutoj on 07/03/2011 12:15:15
Back from hunting (4 deers).
Righto so

@Callum: From the options you listed ( I already wrote why I dont want to influx the amount of bubbles that are already in systems, nor you could limit their amount at the gate (atleast by Dev standards it would require a lot of coding, including creating a special "grid" around the gate with also having different limit calculated for different size bubbles (you cant treat them equally seeing as enterance gates from empire are full of small ones "drag bubbles" from different solarsystem objects) etc.)), I do like the one about turning off bubbles at DT, but as you know, blob warfare being what it is, involves camping (PR-, D-iz, H-W etc).
Now, if I recall, you are NC's fleet commander? Now here is a scenario, you camping enemy capitals in station system, you have the staging POS bubbled, you have station bubbled, your forces are camping both (or watching both). DT, after DT, you login, 90% of your fleet is still afk (short downtime), enemy capitals mass undock and ... jump out. Now, how does that make you feel? You spent, 6 hours camping, you didnt let your guys to logoff and go to bed, you kept telling them that they will have a capital fight (or slaughter, which ever you like) and DT robs you of that (I personally had even better case in D-iz, where after DT, the dead cyno jammer was rolled back to online and full hp, that cost campers about 5 dreadnaughts and x amount of carriers (couldnt hotdrop)).

There are a lot better ways to deal with bots, for example changing rat's AI (the biggest difficulty is that a bot is a macro that mimics your behavior and changes to that will involve ruining someone's way of ISK making as well and by ISK making I mean their ISK/hour ratio). This will definitely be a very hot discussion @ the CSM.
Also, a bot would warp out without the need of any bubbles, its the actual players who need them, so that wouldnt really do anything.

Titan blobs, this also relates to giving titans back their AOE damage. But while this is a boost for them and reduction in blobwarfare tactics, its also SHOULD carry a big additional penalty with it. So far penalties include: reduction in hit points, longer immobilization, just massively longer align time and even to the point of it being a self destructing mechanism (aka the Big Boom, didnt want that titan anyway, thanks for 300 killmails). Whatever the choice will be voted on, Titans effect the current 0.0 warfare a lot, their doomsdays work in high lag conditions, their massive ehp allows them to logoff and escape a certain death, etc.
If I recall correctly ( and I normaly do), CCP kept boasting about Titan changes ( that was exactly pre Dominion), saying they are working on additonal weapons for it (ofcourse never saying what), something to make them still special after the upcoming nerf (Single target Doomsday).



I guess it would be pretty ****ty if all the caps jumped out but its not like ccp wont turn them off anyway as we saw when IT were camped in

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.08 23:03:00 - [35]
 

Edited by: Krutoj on 08/03/2011 23:08:22
Edited by: Krutoj on 08/03/2011 23:04:20
Krutoj-the-Destroyer
to Kugu thread with some more questions answered there as well

@Natalia Kovac: my CEO's idea is to have titan production prolonged (as another nerf to titan blobs). So instead of say 3 months, increasing it to 4. More fights for titans being built anyone? Also, you claim we earn a lot of ISK. Here is some information on that, about 60-70% of it goes to pay for sov/bridges, another 20%-30% goes for ship reimbursement and what remains goes to people managing the alliance or other needs.
As far as ISK goes, Northern Coalition holds like 60 Technetium moons, have a look how much that brings, besides their renters (food for thought).

@Callum545: In the last 3 years I can count only 3-4 cases when CCP interfered with bubbles. As per Dominion, large amount of bubbles is considered exploiting and CCP removes them via petition (same goes with deploying sov structures pre extended downtime, even if it was 2 hours before it (and you cant prove that the hostiles didnt mean to take them down in that 2 hours, but that 1 hour of downtime caused you to have the unfair advantage), those are so called "legal cases".
Still you atleast have the hope that you have less than 10 large bubbles or that hostiles wont petition them (being e-honor and all that), while in the case of turning them all off regardless, is a pain.


Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.09 04:37:00 - [36]
 

Voting is opened, but if you still have any questions, please ask away (there will be 2 weeks I think till it closes, so no rush).
If you would like someone with experience and vision of Eve as a whole to make decisions/voting on your behalf, vote for me. Thank you for your support

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.09 14:51:00 - [37]
 

http://podlogs.com/krutoj/2011/03/10/csm-elections-coalition-of-the-best/

new article posted

Extreme
Eye of God
Intergalactic Exports Group
Posted - 2011.03.09 22:08:00 - [38]
 

Edited by: Extreme on 09/03/2011 22:08:46
Good Luck Krutoj,

I hope you will become one of CSM-6 (together with my alt wich i shall not mention in your topic)

Detalist
Posted - 2011.03.09 22:59:00 - [39]
 

Hey,

I've heard alot of talk about low sec changes and adjustments, what changes would you bring about for wspace? I personally would like to see a means of creating/sustaining preferable high sec wh's or even a special mass scanner introduced. What changes would you lobby for in w space that would help the little guys out, like me?

Det

Mecinia Lua
Galactic Express
Intrepid Crossing
Posted - 2011.03.10 11:40:00 - [40]
 

Friendly Morning Bump :)

I also voted for you.

I though disagree with the AoE back on titans as it was. We do need an AoE weapon but I'd rather see something a bit more limited, maybe 30km to 50km radius is affected not the whole grid.

More than that though we need a Level 3 Dreadnought to counter the Level 3 Carriers.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.10 14:43:00 - [41]
 

Edited by: Krutoj on 10/03/2011 14:50:47
WH space, havnt given it much thought to be honest. I had a char live in one for a while and my former corp was living in lvl4 for ages, as well as my alliance farmed lvl5 ones when WH was released.
But with all the patching that happened, I havent been quit in touch of it, so would need to do a bit of a research (industrial effect).
Currently wormholes are flooded with towers no one can take down as there are no dreadnoughts. That needs to be addressed some what as well.


SuperDreadnaughts, with the last titan boost, thats what they sorta became, I mean Gun dps is of a dread but doesnt require siege, 3m Doomsday. I guess with the AoE DD it would be like a superdread/titan in one. CCP hate adding new ships, especially another supercapital, they would rather give titans more weapons than adding another ship.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.11 07:18:00 - [42]
 

Edited by: Krutoj on 11/03/2011 07:20:00
Appearances:

11th: 2200 for Eve University
12th: 22:30 for Lost in Eve radio
13th: 1900 for New Eden Radio

Edit: Interview for EN24 in regards to iskbank.com(ru) story (sometime 12-13th as well)


:)

Mecinia Lua
Galactic Express
Intrepid Crossing
Posted - 2011.03.13 09:45:00 - [43]
 

Originally by: Krutoj
Edited by: Krutoj on 10/03/2011 14:50:47
WH space, havnt given it much thought to be honest. I had a char live in one for a while and my former corp was living in lvl4 for ages, as well as my alliance farmed lvl5 ones when WH was released.
But with all the patching that happened, I havent been quit in touch of it, so would need to do a bit of a research (industrial effect).
Currently wormholes are flooded with towers no one can take down as there are no dreadnoughts. That needs to be addressed some what as well.


SuperDreadnaughts, with the last titan boost, thats what they sorta became, I mean Gun dps is of a dread but doesnt require siege, 3m Doomsday. I guess with the AoE DD it would be like a superdread/titan in one. CCP hate adding new ships, especially another supercapital, they would rather give titans more weapons than adding another ship.


The problem is the cost ratio. You need a counter that is equal in cost, you can get 2 supercarriers for a titan, so naturally they'll build more supercarriers. They'll continue to dominate until a like cost ship capable of destroying them 1 on 1 (50/50 chance) is introduced.

Other options would present other problems, like a Drone Screening Vessel for instance. You could introduce it with a bubble effect that just damages drones. Problem is the DSV would have to have such a tank that it could reasonable protect itself long enough to be of use. This could lead to other problems.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.13 23:21:00 - [44]
 

I still, like discophoons more :)

Titans/SCs/Carriers all carry smartbombs (or atleast in my alliance) to be able to refit and kill off drone dps


Here is New Eden Radio live interview podcast that happened earlier today LINK

Others I will post as they get released.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.14 05:57:00 - [45]
 

Edited by: Krutoj on 14/03/2011 06:00:42
Edited by: Krutoj on 14/03/2011 05:58:41
Edited by: Krutoj on 14/03/2011 05:58:24
For the lack of questions, I will be posting some stuff...

Like this endorsement from Eve Tribune
Quote:
Krutoj: Yes, he's got a horrible campaign thread. But by the same token he not only understands how the game works, he'll be able to serve as a balancing influence to any potential nullsec discussions while still making sure that CCP actually understands what's going on in their game. When dealing with a corporation like CCP that was startled to learn that there's module lag in big fleet battles, we need as many perspectives as possible when it comes to beating CCP over the head with the reality of life in 0.0 space.


There is also Kugu's endorsement

Kinda surprises me when I saw Eve Tribune endorsement, not because of what he/she said (which was very much on point), but that I actually never heard of that site before.
Things like that makes me glad that I ran for CSM this year as I have met more people from different circles, who not only just as passionate about this game as I am, but also similar views as to how should the game change to make it more fun :)



Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.14 21:53:00 - [46]
 

Another podcast is up

Link here

Callum545
Posted - 2011.03.16 20:46:00 - [47]
 

krutoj can we get an extra bonus for supers that have a full set of deadspace hardeners. For example if you have all four core x-type hardeners you get a bonus amount of resist if you get what i mean. Would be then a incentive to buy the same type for supercapitals Very Happy

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.17 14:15:00 - [48]
 

With the stacking penalties it would make no difference, in fact, you might as well just have a Warfare Link Passive Defense just as well, but it would have more point as it's passed down the fleet.

Also making supers overpowered and harder to kill is a dual edged sword with one side being their strength and the other loggofski. Aeon as it is, already hard to kill unless you neutralize it.

Mecinia Lua
Galactic Express
Intrepid Crossing
Posted - 2011.03.19 08:19:00 - [49]
 

Vote for Krutoj :)

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.21 00:08:00 - [50]
 

Thank you all for your support :)

Kalle Demos
Amarr
Helix Protocol
Posted - 2011.03.21 01:01:00 - [51]
 

Vote for Krutoj, only he can fix the supercap problem, if you know what I mean Wink

Lord Zim
Goonswarm Federation
Posted - 2011.03.21 01:05:00 - [52]
 

Death to all supercaps.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.21 02:29:00 - [53]
 

thought i will repost a short BR of o2o fight pre DT from Kugu
Quote:
Pre-DT BR: We formed (or rather logged in) sometime 1hour before 0800. I just came back from a day of airsoft with some battle scars from BBs all over my face. Remembering there is still a cta, I jumped in my trusty UFO and awaited cyno.

CYNO UP. Supers jump in. We jump in and shortly load grid to find no hostiles. "Release the KRAKEN.. I mean fighter bombers", yells Psychoz and we release some 2k fbs. Right, fps is at normal. NC leroys into the bubbles 70kms away. Primary Country Erebus 2nd.. We start working on titans, but as the start was smooth, the lag arrived soon after. Titans doomsdayed, I saw them fire 3m after they called it, then as the local picked at 1850 players, everything grinded to 5m wait PVP.

Slowly, 1st erebus down, 2nd erebus down as our first Raiden titan dies, moving on, reinforcements login and jump into the system. A couple of titans jumped to support cyno some 100km away, that cost one of them dearly, as Dimple's Erebus died (hi spys), they switched their attention to one of them. At that point we were downing 5th titan and trying to get the titan out of NC hictors clutches. Attempts that were nearly successful, however that one goes down as well.

CCP rings the bell, 1 hour till downtime, NC switchs focus on our Nyx's, kill one ( I think ) the rest manage to get out. We are finishing off 6th titan barely (30min left) as we switch to Leviathan. It took us around 20-23m to kill him as he overheated his hards and we couldnt do any damage to without doomsdays. Our supercapital fleet heavily outweighed NC's (funny that) and we were able to kill him. In the remaining time we dropped last Erebus to 30% Armor, before disappearing into login screen... To be continued DT...




Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.22 03:27:00 - [54]
 

Last day to vote, vote Krutoj !

Praerian
FireStar Inc
Majesta Empire
Posted - 2011.03.22 10:49:00 - [55]
 

an insightful read, even though we are red to each other, can't argue the man doesn't know his stuff.

As regards destructable outposts, I think more in the lines of severely disabled until a new egg is dropped to repair it, but upgrades not lost.

People could still dock but absolutely no services work and only to put items being held into current ship allowed.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.23 00:15:00 - [56]
 

I just have a bad feeling about all those "wreck" stations and not being able to put up another one there and ending up having a bunch of dead ones around some "busy" areas. This is why if we would try and implement this ( and it isnt a bad idea ), I would hope to see CCP lift the ban on one outpost per system and allow maybe 2 at least.


Pages: 1 [2]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only