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Perseo Aidheron
Posted - 2011.03.01 13:52:00 - [1]

So when carrying ammo around what should i have for more effectiveness one type of missile or a combination of different type of missiles?

Lets say im in a Caracal, would i hit my targets harder if my ammo only consists in Bloodclaw Light missile or would i hit them harder if my ammo consits in a combo of all missiles like Sabretooth(for shield) and FlameBurst for armor.?


Concentrated Evil
Posted - 2011.03.01 13:56:00 - [2]

It depends on what combination of resists your target has.

For missions, read the mission guide it tells you what damage type to use.

Vanishing Point.
The Initiative.
Posted - 2011.03.01 14:08:00 - [3]

As a general rule, it is a bad idea to mix ammo types. With the Caracal, you should use bloodclaws/scourges unless you have a specific reason to use something else, because the Carcal gets a bonus to kinetic damage.

For NPCs, use the following:

Angels: Explosive (Pirhanas)

Serpentis: Kinetic

Gustistas: Kinetic

Sansha: EM (Sabretooths)

Blood Raiders: EM

Mercenaries: Kinetic

Once you have Caldari Cruiser 5 (or Batlecruisers 5 for when you're in your Drake), you might as well just use Kinetics for NPCs. The small amount of extra damage you get for using EM missiles vs Sansha/Bloods isn't worth the bother of changing ammo IMO.

Tau Cabalander
Posted - 2011.03.01 19:38:00 - [4]

On a Kinetic bonused ship (Caracal, Drake), I use Kinetic missiles for everything other than EM weak NPC, as they tend to have a high Kinetic resist.

On a rate of fire bonused ship (Raven), all missiles get the bonus, so pick the one the NPC are weakest against.


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