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blankseplocked An idea to bring back all the eve citizens who quit!!
 
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Gallladorn
Posted - 2011.02.28 11:30:00 - [1]
 

I was thinking about all the things that changed during the time I have played eve and came up with a an idea...

Everytime CCP makes a major change in game that would affect game mechanics, why not flag characters for a skill re-adjustment ability??

Now lets say I have spent 4 years to train and improve my PVP skills and due to lag or changing game mechanics, I no longer would like to do PVP and would like to switch to a PVE oriented game play... Now I have to go ahead and train for social skills, marauders skills, salvaging skills, exploration skills... may be for an industrial route, I will have to train for exhumers, tons of T2 crystal skills... When I think about all those skills I have to train and improve my character in what he/she does, I will just think about quitting.

Same thing goes for industrials as well... we all know that there is not as much money in T2 production as it used to be... it would take at least a year for someone to switch PVP oriented game play from industrial game play. So they would just sell the character or quit..

So what we can do is, everytime some major change / update comes up, or may be when a character goes from one account to another, the character may get flagged for a skill re-adjustment ability... Remove skills, redeem skillpoints and use it on some other skill...

This may also result in more standardized character sales as well... people would actually pay for skillpoint rather than the skills trained...

I see this idea as a good opportunity for CCP to bring back all the people they lost... give them an opportunity make a change and most will return... Consider a player who owns a character with 110m SP... endless opportunities to re-make that toon... 80 percent he/she will return to try something different.

Jint Hikaru
OffWorld Exploration Inc
Posted - 2011.02.28 11:42:00 - [2]
 

ShockedWhy can't people stand by the decisions they make in Eve.

What you are saying here is you want to change your skills alongside FOTM changes.

Quote:
or may be when a character goes from one account to another

Oh, and this wont be abused at all.... Shocked
(Sell to your alt every time you want to change skills)

Oh and what/who decides when
Quote:
CCP makes a major change in game that would affect game mechanics

Can you imagin all the screaming on the forums every time a small change gets made in the game, but players think they should have a skill change!

Very bad idea.

Gallladorn
Posted - 2011.02.28 11:52:00 - [3]
 

It could be flagged after every single update, let CCP decide that... I don't see why anyone would like to change his skills all the time. You will have to either pay around 20 bucks or 2x PLEX money which is not cost efficient. You can't change all the skills anyway, most of the skills have prerequisites.. So you can't remove everything. So practically, the idea is removing wasted skills... If you are not using the skills you trained earlier like 4 years ago, due to the changes in game mechanics or game economics, why not use them for something better... and if someone has quit in the past just because they don't want to spent that much time again on training for another route, why not implement this idea and bring them back?

Asa Tru
Lonetrek Trade and Industries
Posted - 2011.02.28 12:06:00 - [4]
 

One thing about this game, is that requires patience. Yes, we are at the mercy of CCP. But just because suddenly something is no longer profitable, at the moment, does not really mean you should be able to rework your skills instantly. Training has been sped up considerably, and yeah, it might suck that you're gonna be doing L1 missions as you train yourself over to a new career path, but its not impossible, and frankly, its one of the gems about this game. There is no instant gratification, there is no end game, there is no "WIN" button. Its slow, its paced, it time consuming, and you get out of it what you put in. A skill respec would ruin that.

I can hear the whiners now, "OMG, I changed my mind, I didn't want to get rid of this skill, PETITION, CCP HELP ME!" Or people petitioning to get a respec whenever simply because they were training the "wrong" skill..... sure. I'm thinking about switching ships from caldari to gallente, or maybe amarr. How easy that would be if I could just respec from shield and missile skills to armor and beam, or something. Key word, Easy. Nothing in this game is easy, nor should it be.

I say keep it as it is. If someone is going to quit the game because the path they chose is no longer bringing in the money like it used to, well tough *****.

ShahFluffers
Ice Fire Warriors
Posted - 2011.02.28 22:16:00 - [5]
 

Edited by: ShahFluffers on 28/02/2011 22:17:34
Originally by: Gallladorn
... I don't see why anyone would like to change his skills all the time. You will have to either pay around 20 bucks or 2x PLEX money which is not cost efficient.


It's never a question of "efficiency"... it's always a question of, "am I willing to pay X amount of money/ISK to be able to fly 'fit of the month' (or rather, 'fit of the year') ships and 'not be useless/have a bigger Epeen' compared to others?"
The answer will invariably be "yes."

A good example that supports this line of thought would be Titans and Supercarriers. They are not "efficient" ISK-wise... but everyone wants them.

Not Supported.

Shieko Chan
Posted - 2011.03.01 03:57:00 - [6]
 

standing o-boo for this idea.

GizzyBoy
Posted - 2011.03.01 05:16:00 - [7]
 

your premise that people quit eve because they cant re proportion there sp's is frankly false.

by and large the people who quit eve, typically quit due to real life, or financial / wife gf issues.

How ever with out a survey of people who left (do this ccp) no one can definitively prove that the basis of your argument is fact. and therfore your idea to solve said problem isn't actually a solution to problem.

if you spent 4 years training purely pvp skills, then frankly your way ahead of the game in regards to mission runners and the like, and if your dieing all the time , well thats probably due to poor ship fit, lag, outnumbered, or poor tactical choices.

now if you suddenly found pvp boring and found that sudden crave to care bear it up? (wtf!) spending another 2-3 months to get some industry skills wont be a big issue to you.

Airu Naari
The Noxious
Posted - 2011.03.01 07:23:00 - [8]
 

This would simply not work because it would be abused. A lot. It would kill the purpose of character bazaar too, because you would only aim for certain SP level instead of specialization. Stand by your decisions in EVE, as someone said. Training for core stuff is essential in every way anyway, so once you got that, training for anything your heart desires at the moment is not really that hard!

Take exhumers for example. Unless if you are a combat char and you reeeally want an indy char, with all the indy stuff already. Then my advice to you is: grind ISK and buy yourself an alt!

I am sorry but I do not support this idea. I would like to reallocate some SPs on one char specifically, but this would be bad for the game.

Belfelmalak
Posted - 2011.03.01 08:07:00 - [9]
 

I am voting no because it would be terribly abused.

I do wonder though, what if they had a 20% SP penality on any numbers changed. For instance, you re allocate 1 million SP and 200k are lost?

Might be something to think about.


 

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