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blankseplocked [CSM 6 ] Vile rat for CSM - We can fix this.
 
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Hyveres
Caldari
Resilience.
Northern Coalition.
Posted - 2011.03.05 02:05:00 - [91]
 

Edited by: Hyveres on 05/03/2011 02:06:05
Originally by: Tango Zulu
You speak as someone who has never experienced deep 0.0 travel. I trust based on your statements and corporation this is your main. If you get a moment, then please do this:

-Acquire a digital map of the eve universe without a sovereignty overlay, but with security statuses.
-open it in a simple imaging program. (If you're using a Microsoft Windows operating system, open your start menu and type "paint" into the search bar. Select the only option you should get, and when it opens, click "file," then "open." Find the file and double click it to open.)
-Using a pen(or brush) tool, draw a line around the first 5 systems in any direction outward from the center that show, after their name, the number *0.0*.
-Then, again with the same tool, pick your color of choice, and randomly click that area outside the amoebic-shaped ring you just drew, for about 3-7 seconds depending on how far into the future you're looking.

This exercise will have showed you what the sovereignty map will look like, if your concept of logistical nerfs were to see fruition.

Let's be honest, you'll go 40 jumps to ruin the day of someone who claimed sovereignty in your sector of the universe, but you won't go 40 jumps to source the minerals or modules for/of the 1600mm Artillery IIs you need to do it. This is because larger scale logistics are required for larger scale corporations and alliances.

What you think your proposing is a dissolution of blocs, what you're actually seeking is the dissolution of alliances in general. So long as there are people, where there are enemies, there will be enemies of those enemies, and they may as well be friends. Corporations bond together to form alliances, alliances form blocs. Corporations will still form blocs if there's no alliance mechanic, based on mutual interests, and agreement on what alcohol tastes best on Tuesdays.

Sovereignty will be held by the most powerful blocs still, and will only be however far people feel like reaching to live. And those people will control the trade routes to the outer areas, denying access to the smaller entities anyways.

And when people try to etch their name in space, they'll get it, but for the 4 days it'll take to take the system from them. Because even if no one wants to run from Period Basis in a Mammoth to get the Hydrogen Isotopes their jump freighter didn't bring enough of, You could hide in Jove space for all anyone cares:

Someone will still find a way to get there just to f*** your day up.

Edit: I'm leaving this up for truth, but I apologize for not noticing Disgruntled Flying Monkey's posts were obvious trolls. It took how blatantly off they were in TheMittani's thread for me to notice.
So you are implying that the current JB system is perfect and should never be changed since it makes logistics "easy".

I've lived in venal & curse as a member of smaller entities and we did not need those JBs, I waspart of IT during their fountain invasion when the alliance had no JBs up and we did fine.

The only ones arguing for keeping the current system seems to either belong to the great northern JB network or the drone region JB network. Since those JB networks are the main reasons these coalitions can maintain their size and flexibility.

I wouldnt go as far as removing JB networks totally but upping the fuel consumption and/or at least increasing their PG/CPU cost significantly to make sure that they cannot be on a heavily defended deathstar. Another idea I've seen but dont really like is restricting them to alliance only, it might reduce their impact on 0.0 but it blatantly favours bigger alliances.

The other huge downside with the current way 0.0 logistics work with JBs is that it links the entire universe to highsec tradehubs. Instead of 0.0 having its own market its all import/export.

So I will actually ask a question, and that is how would you change JBs to make them less of a force projection tool and more logistical?

SmilingVagrant
Minmatar
GoonWaffe
Goonswarm Federation
Posted - 2011.03.05 04:02:00 - [92]
 

Originally by: Hyveres

I wouldnt go as far as removing JB networks totally but upping the fuel consumption and/or at least increasing their PG/CPU cost significantly to make sure that they cannot be on a heavily defended deathstar. Another idea I've seen but dont really like is restricting them to alliance only, it might reduce their impact on 0.0 but it blatantly favours bigger alliances.



This may come as a shock to you, but the PG/CPU cost of the JB is actually one of the favored ideas being kicked around on the goonfleet forums. Another is reducing the HP of certain pos mods so it would be easier to temporarily snap logistics chains.

But really any competent cloaky gang can destroy ships off of a JB pos, you need look no further than the daily shenanigans off EC- to prove that.

Vile rat
GoonWaffe
Goonswarm Federation
Posted - 2011.03.06 21:36:00 - [93]
 

Edited by: Vile rat on 06/03/2011 21:36:40
Originally by: Dro Nee
Thanks for taking the time to respond. Could you clarify your points for me a little?

0.0:
So may I infer that, in your opinion, its not really a lack of goals but the lack of ability to attain those goals for some groups? You seemed to articulate the goals (better rats,mining, ownership)initially, but perhaps I misunderstood.



Both actually. The biggest issue is lack of attainable goals sure, but the lack of goals in general hurt the experience. I fear you misunderstood, the idea of 'goals' doesn't mean mining and better rats, it means strategic objectives that can be accomplished by small groups where the counter isn't "more dudes".


Quote:

Low:
Again you seemed to articulate some goals (pew pew without the "hassles" of 0.0) but then claim that there is no point. Is your argument, or what i interpreted in the 0.0 section, that the goals are too hard to achieve?



Also could you clarify your metric a little further? You mention that you know these problems are "fixed" when 1)there is a point/when people go to low/null and 2) those goals are achievable by small groups.

It seems that people already go to those areas and have goals for doing so, is your concern in 1) that there are insufficient people doing so? If so, then what would be the numbers you think are necessary?

Cheers!


EDIT- formatting


Are you asking if there's a point where I'd say the problem is fixed and things are working well? Just clarifying your question because metrics are going to be worthless in determining this. Either people are having fun and think the end game content is entertaining and achievable or they don't.

Dr Kalipso
Posted - 2011.03.06 22:20:00 - [94]
 

Screw Goons!!! But I will vote for Vile Rat cause he DOES play EVE and does know what we want.

+1

Delta2003
Posted - 2011.03.07 12:35:00 - [95]
 

+1 and +1 I support Vile Rat and The Mittani for CSM

To many running for CSM are Grand Standing and kissing babies. Vile Rat and The Mittani have no airs and graces, they say it as it is and have zero tolerance for bull..

The ones that advocate negativity are followers. In contrast, the ones that support recognise leadership qualities because we are leaders ourselves.

Viktor Resnov
Vorkuta Inc
Posted - 2011.03.07 14:10:00 - [96]
 

Originally by: Hyveres
The other huge downside with the current way 0.0 logistics work with JBs is that it links the entire universe to highsec tradehubs. Instead of 0.0 having its own market its all import/export.


Actually, that's what Jump Freighters (and to a lesser extent, Rorquals) get used for.

Also, production in 0.0 is a complete joke right now, so the only thing to do is to ship in from highsec.

Vile rat
GoonWaffe
Goonswarm Federation
Posted - 2011.03.09 11:57:00 - [97]
 

Edited by: Vile rat on 09/03/2011 11:57:25
http://www.eveonline.com/council/voting/Vote.asp?c=379

Direct link to vote for Vile rat.

Thank you all for your support! Vote early, vote often.

charles laforge
4n4rchy
Posted - 2011.03.09 12:22:00 - [98]
 

you sir have my vote,
not for anything you have said so far,,nor the lack of promises you have made,, but for on thing which comes from in the game,
many years ago i contacted you to ask a favour about one of your members greifing one of our corp miners, the attacks stopped and much joy was gained in our tiny lil corp,
the fact you bothered was impressive, the fact it worked more so

some call you a liar, a scoundrel,, i just think your effective in what you choose to do,, and thats what the csm needs,, for good or bad, the impass must end

Kismeteer
GoonWaffe
Goonswarm Federation
Posted - 2011.03.09 16:49:00 - [99]
 

You sir have 2 votes from me. Please make CCP do the things the players that pay their bills want instead of making us do more boring logistics.

Every other MMO out there has a fast travel option from place to place. Except eve, if you don't count jump gates/Titan bridges. Imagine WoW without mounts or griffins/bats, but instead you can just kill yourself to some remote town and then get new equipment.

A vote for Vile Rat is a vote for anyone who's ever had to haul crap anything through a dangerous system before. and that's pretty much everyone. (Rancer extra quick transport checking in!)

Sepheir Sepheron
Caldari
1st Grave
Posted - 2011.03.09 17:24:00 - [100]
 

Originally by: Vile rat
Originally by: Doggsbody
I actually thought that the rumours that NC and Goonswarm gad planned a massive campaign to claim all seats on the CSM were a joke until I read this.

Pitiful, depressing and shameless. Bad enough that NC / Goons have killed 0.0 alliance warfare through lazy defence pacts. Even worse that they're now manipulating the playerbase into voting them in to positions where they can control CCP policy to suit their own self-preservation.

Shame on you, Vile Rat.

The sooner this game is reclaimed by genuine players the better.



So I suppose I'm not getting your vote huh?


Or mine, most of the people voting for you are goons...
Kind of obvious.

Dante Hellgast
Caldari
Militaris Industries
Posted - 2011.03.09 17:48:00 - [101]
 

You got my vote.. You can release the hostages now Rolling Eyes

Helicity Boson
Amarr
The Python Cartel.
The Defenders of Pen Island
Posted - 2011.03.09 18:39:00 - [102]
 

Edited by: Helicity Boson on 09/03/2011 19:04:14
Vile rat,

You have my attention, many of the points you post about are things I have myself examined on my blog in the past. And I believe you are very much on the right train of thought.

I'll be voting for you, and I've endorsed you on my little blog. (also I may or may not bully others to vote too)


regards,

HB


Ardamalis
Caldari
Deep Core Mining Inc.
Posted - 2011.03.09 20:04:00 - [103]
 

I hereby endorse this product and/or service.

Thora Milies
Minmatar
Kriegsmarinewerft
Goonswarm Federation
Posted - 2011.03.09 22:03:00 - [104]
 

I actually supported this product/ service... which means you got my Vote

2ofthe9
Gallente
Chantry Of The Knights Templar
Posted - 2011.03.10 03:39:00 - [105]
 

I fully support this candidate. Many of his thoughts have been voiced by others in discussions I've sat in on. I do believe he has herd them as well and set up a workable set of solutions. He is not underestimating the complexity of EVE and I like that.

Tehg Rhind
Posted - 2011.03.10 05:03:00 - [106]
 

Supporting the removal of T2 BPOs is a remarkably dangerous position and one that I doubt any of the market community would support.

Gella Darru
Posted - 2011.03.10 14:33:00 - [107]
 

up you go! for great balance!

Vile rat
GoonWaffe
Goonswarm Federation
Posted - 2011.03.10 15:04:00 - [108]
 

Originally by: Tehg Rhind
Supporting the removal of T2 BPOs is a remarkably dangerous position and one that I doubt any of the market community would support.


If you're sitting on a pile of T2 BPOs and my candidacy would hurt your continued enjoyment of this feature then you have a choice to make. I feel this mechanism bad to begin with and horribly unfair to new players and if you are a single issue voter then I strongly encourage you to not vote for me and instead vote for somebody who would better represent your interests.


pushedback
GoonWaffe
Posted - 2011.03.12 19:48:00 - [109]
 

Edited by: pushedback on 13/03/2011 00:43:19
http://www.worsttattooever.com/

4 MORE YEARS! YEAH!

ALTTOGETA Zephyronit
Posted - 2011.03.12 21:09:00 - [110]
 

Originally by: pushedback
http://www.worsttattooever.com/

4 MORE YEARS! YEAH!



I'd vote for that

ImmaSplodeYou
Test Alliance Please Ignore
Posted - 2011.03.13 21:41:00 - [111]
 

Backtothetop

Almgard
Posted - 2011.03.15 12:41:00 - [112]
 

i think he is the most interesting candidate for this job...i vote him...and i hope that something finaly will change...expecially the dying mining, the part of the game that i love more than others, and its oppressedCrying or Very sad...

Vile rat
GoonWaffe
Goonswarm Federation
Posted - 2011.03.15 13:44:00 - [113]
 

Edited by: Vile rat on 15/03/2011 13:44:37
Originally by: Almgard
i think he is the most interesting candidate for this job...i vote him...and i hope that something finaly will change...expecially the dying mining, the part of the game that i love more than others, and its oppressedCrying or Very sad...


When I first started we'd all mine Crokite and it was good money. Mining itself has always been boring but you get a couple friends on TS all heavily drunk and mining can become kinda fun in a way. I'm not going to say Mining is a great option for most but it is a problem that one of the main PVE experiences has been ruined by mission loot refuse and drone region mineral supply.

There has to be a point in the end even if you hate mining (then support Mining overhaul because you love hunting miners). If you can safely refine your way to a healthy mineral economy then Mining has no point.

Behold, my first mining ship:

http://killboard.goonfleet.com/km/93655
I had no clue what I was doing in this game.

Nicholai Sanse
League of Non-Aligned Worlds
Dark Solar Empire
Posted - 2011.03.16 12:22:00 - [114]
 

I agree with your views, so you have my vote.

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.03.16 12:53:00 - [115]
 

Edited by: Louis deGuerre on 16/03/2011 14:33:35
What's your position on microtransactions ?

EDIT : Ah, the hell with it, you got my vote.

/me facepalms for voting for a goon.

Vile rat
GoonWaffe
Goonswarm Federation
Posted - 2011.03.17 13:47:00 - [116]
 

Originally by: Louis deGuerre
Edited by: Louis deGuerre on 16/03/2011 14:33:35
What's your position on microtransactions ?

EDIT : Ah, the hell with it, you got my vote.

/me facepalms for voting for a goon.


Microtransactions? Well we have little to go on regarding CCP's platform re: microtransactions aside from blogs like this one:

CCP Zulu's blog about microtransactinos

Quote:

Its important to clarify that virtual goods sales isnt an arbitrary - or particularly greedy - decision. There is a constantly decreasing number of MMOs out there that dont incorporate virtual goods sales at some level. - games that aren't responding to this trend are dying out. Diversifying the business model allows us to offer our players the services and features they desire in ways that are conducive to how they wish to spend their entertainment dollars. The result is that we provide a wider range of options to our subscribers which, in turn, leaves us better positioned to react to future seismic shifts in the market.


I have a couple problems with this.

First we have the statement "Its important to clarify that virtual goods sales isnt an arbitrary - or particularly greedy - decision." which is backed up by a bunch of words that seem to indicate that their reasoning that it isn't greedy is that "everybody else is doing it" which I don't accept as a reasonable response. Eve has more subscribers than at any point in its history and that income has served CCP well towards being resourced to bring a good product to the table. Is that income suddenly inadequate?

To deny minor changes to the game that enhance your ability to personalize your experience to any but those who want to spend extra RL cash I feel is short changing your customer base and opening the door to subtly introducing a wide range of for fee options that make the game less immersive to those of us who 'only' pay for a monthly subscription. Microtransactions are considered a reasonable income flow for games who's core content is otherwise free but in this instance it seems like a blatant bout of greed that could open up a rather slippery slope towards a game where you pay to play but if you really wanna play you gotta pay even more.

So no, not a fan of microtransactions in eve. Just release the damn content for everybody and stop trying to nickle and dime your userbase. You aren't an airline, stop charging for peanuts.


Vile rat
GoonWaffe
Goonswarm Federation
Posted - 2011.03.18 16:26:00 - [117]
 

Running out of time to vote!

Vote for Vile rat!

Arkanon Nerevar
Gallente
Posted - 2011.03.21 20:41:00 - [118]
 

I have a few questions regarding the changes you would support:
1. What specifics do you plan to address in regards to bringing Gallente in line with the other factions, do you support redoing hybrid turrets as a whole, alterations of ship stats and bonuses. Some have suggested a overhaul of armor tanking, what is your position on this subject.
2. Do you plan to support mission runners and any changes made to the mission/agent aspect of the game.
3. What is your position on faction warfare and lowsec.

thanks in advance

Azishkra'elhykai Mizamel
Minmatar
Undead Stuffed Bunnies
HYDRA RELOADED
Posted - 2011.03.21 22:37:00 - [119]
 

Originally by: Helicity Boson

I'll be voting for you, and I've endorsed you on my little blog. (also I may or may not bully others to vote too)


regards,

HB




Confirming I got bullied via Helicity's blog and Vile Rat's own very persuasive arguments into volleying for him.

Isonda
Gallente
Okkelen Grave Robbers
Posted - 2011.03.25 11:26:00 - [120]
 

I for one believe there should be more than 3-4 tactics that work in this great game. Vile Rat gets my vote.


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