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Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.22 13:56:00 - [1]
 

Edited by: Trebor Daehdoow on 13/03/2011 09:58:17


CLICK HERE NOW TO VOTE TO RE-ELECT TREBOR!



"Your efforts on behalf of CSM5 and the community are very much to be admired and should serve as the Gold Standard for CSM delegate performance." -- Mynxee, CSM5 Chair

"I can say without reservation that Trebor has been one of the hardest-working delegates on CSM5 ... I have one account and one vote; that vote will go to Trebor." -- Mynxee, CSM5 Chair

"...he was/is for sure [the] most dedicated delegate of CSM 5 and CSM 6 will be blessed with him on board." -- Vuk Lau, CSM5 Delegate.

"During the fifth CSM Trebor constantly worked to improve the dialogue between the CSM and CCP as well as representing the playerbase without bias or personal agenda. I have no doubt he will continue to do so to the best of his considerable abilities." -- Dierdra Vaal, CSM5 Delegate

"Not someone we always agree with, and not someone in our political sphere in EVE, but through numerous conversations he's made it very clear that he loves the game and is committed to working within the CSM to improve it. We believe he should be re-elected and that he would help provide balance and still work cooperatively within the CSM." -- The EVE Tribune

Why I'm running for re-election to the CSM

Over the past year, while serving on CSM5, I have diligently advocated for the interests of all players of EVE, not just a particular narrow constituency. I believe I have accomplished a lot, but there is much more work to be done, and I would like the opportunity to continue to work on your behalf. My complete campaign manifesto, and details on my Billions for Ballots Bonanza Lottery can be found here.

Accomplishments as a Member of CSM5

As vice-secretary, I was a primary author or editor of almost all CSM Blogs and Summit Reports.

I raised, championed and pushed through significant CSM proposals aimed at benefiting broad groups of EVE players (in particular, UI-related issues), such as the Removal of Learning Skills, the User Interface - Big Wins, Fan Favorites and Low Hanging Fruit Proposal, the Planetary Interaction Omnibus Proposal, and the Possibly Practical POS Performance Proposal.

I created, developed and managed the concept of Prioritization Crowdsourcing, which was used to poll the players and determine what items on the CSM in-process list should be given the highest priority in negotiations with CCP.

I also instituted the practice of awarding Hand-anodized Titanium Faction Assault Sporks to CCP devs who perform particularly meritorious services to the players.

Finally, I regularly blog about the CSM process, am extremely active on the Eve-Online and Scrapheap Challenge forums, and manage the in-game CSM-NEWS mailing list.

(continued)

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.22 13:58:00 - [2]
 

My Goals during CSM6

If re-elected, I will continue to keep the pressure on CCP to deliver improvements to the game that the current players of the game want, and to justify their resource allocations. The hard work done during CSM5 has clearly demonstrated to CCP how useful and productive engaging with CSM can be, and I will redouble my efforts to build on that success.

I will in particular continue to push for improvements in the User Interface, for iterations on widely-used parts of the game (such as Trade, Industry, and Mission gameplay), for increased resources to be devoted to game performance issues (aka "The War On Lag"), for game design changes to revitalize important areas of the game (such as nullsec sov warfare, factional warfare, and low-sec), and for renewed efforts to fight RMT and botting.

Finally, on a less serious note, if I am elected Chairman of the CSM, I promise to attend CSM summit meetings wearing bunny slippers.

I am happy to answer your questions about my record and my positions in this thread. You can also contact me directly with questions at trebor-csm@animeigo.com. My in-game chat channel is "Trebor-CSM".

I hope you will honor me with your vote, and encourage your friends in EVE to do this same. A high turnout in the CSM6 elections is important, not just for me personally, but because it demonstrates player support for the progress CSM has made; the more votes are cast, the louder our voice becomes, and the more we can accomplish for you, our fellow players.

A little about Me

My RL name is Robert Woodhead. I am 52 years old, and live in North Carolina with my wife and two children. I am the author of the first 4 games in the Wizardry series of RPG games, as well as one of the first anti-virus programs, Virex. As a player in one of the early text-based multiplayer RPG games, Gemstone IV on GEnie, I created what may be the first "bot" character using modem-program scripting, RoboCleric, which would roam around the game, rescuing other players, dispensing advice via an Eliza module, and doing a little killing and looting (but oh, so politely). The Gemstone staff responded to this in a totally despicable way: they made me a GM, and I ended up creating a secret-society subgame, the Council of Light. In other words, I'm an old-school hacker (in the original, good sense of the word) -- in fact, I was the Hacking Consultant for the film "Real Genius".

I am also a founder and CEO of AnimEigo, the oldest surviving Anime company in the US.

In my spare time, in addition to playing EVE, I also build and fight combat robots, write the occasional bit of free software, and I'm one of the few EVE pilots who actually knows what Zero-G feels like.

I have been playing EVE for a little over 3 years now, and in that time have written several private API tools to help me trade and manage production pipelines, as well as the EViE browser-based skill training monitor (for iPhone and all major desktop browsers).

PS: to answer the inevitable question, "Are you doing this just to get a free trip to Iceland?", the answer is "I'm 52 and have a bad back. Flying to Iceland isn't a reward... it's a punishment!"

(continued)

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.22 14:00:00 - [3]
 


Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.22 14:03:00 - [4]
 

Edited by: Trebor Daehdoow on 10/03/2011 11:56:50

Why the Goons are Smearing Me


tl/dr: The Mittani is running on a platform that only he and his friends can make the CSM effective, so it's important to discredit anyone who can put the lie to his fundamental argument. The bottom line is, CSM 5 has been extraordinarily effective, and I am one of the biggest reasons why.

This is why I am a huge threat to their plans.


In recent days, I've been the target of a smear campaign by the Goons, claiming that all of my ideas are bad; that I'm a "dangerous idiot".

I find this particularly amusing since one of my core beliefs is that I should never try to lobby for my own ideas; my job is to be a representative of the players, and push for the things they want.

With that in mind, let's consider what I did during CSM 5 and the results they generated:

First of all, I did the Prioritization Crowdsourcings in August and November, which helped get more CSM issues addressed in Incursion than ever before, influenced the assignment of Team BFF to "pothole filling" in Incarna, and helped them populate their backlog.

The CSM proposals I raised were (links in previous posts):

Improve Overload User Interface.

Planetary Interaction Omnibus Proposal.

Scanning Colors.

Modify or Remove Learning Skills.

User Interface - Big Wins, Fan Favorites and Low Hanging Fruit.

Possibly Practical POS Performance Proposal.


All of my proposals passed. All of them were developed by the players. Not one of them was one of my allegedly "bad" ideas.

The results? CCP has plucked some of the UI Low Hanging Fruit, and Team BFF is harvesting even more at this very moment. And the other proposals are chock full of big "bang for buck" items, so it's likely that some of them will get addressed in the near future.

This has been my consistent strategy -- to give CCP big boxes of irresistible little chocolates -- each only a small amount of work -- and let them choose which ones are the tastiest. To give them a list they can go to when a dev has an extra week or two and needs something to do -- "oh look, there's a tasty little caramel!" Given the competition for resources at CCP, it's a strategy that gets results.

But of all of my proposals, the one I am proudest of was the one about learning skills -- but not because I think it convinced CCP to remove them. Rather, after the June Summit, it became clear to me that new player retention was a major concern at CCP, and that removing learning skills was an obvious way to improve retention. It was going to happen sooner or later, so I made damned sure there was a new player-originated proposal that gave the players the best possible "deal" if learning skills went away.

CCP killed learning skills almost exactly the way the players who helped me shape that proposal suggested. In fact, the one tiny element they didn't implement caused most of the small amount of player dissatisfaction with the change.

I hope you'll consider my track-record carefully, and honor me with your vote. And please read Trebor's Guide to Mud, which addresses the consequences of the smear campaign on the prospects of other qualified candidates.

The Mittani clearly considers me the greatest threat to his plan to pervert the CSM to his own purposes. That should tell you everything you need to know.

After all, you can tell a lot about a man by who his enemies are.

So vote wisely, and tell your friends to do the same. Spread the word! This election is very important. Don't sit back and let it be stolen by a bunch of Goons. To make it easy for you, I've whipped up a simple media kit. It contains a message you can email and evemail. A few minutes of your time could make a huge difference to the game.

Thank you for your time and attention,
Trebor

debbie harrio
Posted - 2011.02.22 14:38:00 - [5]
 

Well I know for one that you will get at least one or even more of my votes.

You have been the voice of progress in this CSM, progress as in actually getting CCP to listen to you all.

Good Luck.

Killer Gandry
Caldari
Shadow of the Pain
Posted - 2011.02.22 15:37:00 - [6]
 

It's the Bunny Slippers that got me.

I have watched the actions of the CSM closely and you are certainly one of my favourites, so atleast 1 of my accounts is going to vote for you.


Mynxee
Veto.
Veto Corp
Posted - 2011.02.22 16:42:00 - [7]
 

Edited by: Mynxee on 22/02/2011 16:42:30
Got my one and only vote, sir. It was a pleasure working with you on CSM5. I have no doubt you will well prepared due to your CSM5 experience to do an even better job on CSM6. Good luck...I hope you get Chair!

Pavel Bidermann
Posted - 2011.02.22 19:42:00 - [8]
 

Caught you on a podcast when you announced you were running. Good interview. You have my vote.

Dirk Decibel
Posted - 2011.02.22 20:41:00 - [9]
 

Originally by: Mynxee
Edited by: Mynxee on 22/02/2011 16:42:30
Got my one and only vote, sir. It was a pleasure working with you on CSM5. I have no doubt you will well prepared due to your CSM5 experience to do an even better job on CSM6. Good luck...I hope you get Chair!

**** me, you not running again Mynxee? Shocked

Mynxee
Veto.
Veto Corp
Posted - 2011.02.22 21:22:00 - [10]
 

Originally by: Dirk Decibel
Originally by: Mynxee
Edited by: Mynxee on 22/02/2011 16:42:30
Got my one and only vote, sir. It was a pleasure working with you on CSM5. I have no doubt you will well prepared due to your CSM5 experience to do an even better job on CSM6. Good luck...I hope you get Chair!

**** me, you not running again Mynxee? Shocked


'fraid not, a career change/self-employment will require all my attention this year; I will have neither the time nor energy to do justice to a CSM seat. So...I do hope those who might have voted for me will instead vote for Trebor (and if not him, one of the other candidates I endorse).

Vuk Lau
4S Corporation
Morsus Mihi
Posted - 2011.02.22 21:32:00 - [11]
 

Edited by: Vuk Lau on 22/02/2011 21:32:00
While I have completely different POW on the game compared to Trebor I must give him kudos for his efforts in CSM5.

Mature, smart, old, not-really-witty, old, dedicated, did I said old? guy who puts lots of passion into CSM. If you are empire dweller Trebor is your best bet, he is kinda clueless about 0.0 and pvp, but he is giving his best to approach every issue properly. Also extremely important, he is one of the rare guys, not biting my trolls, and calming the discussions down.

Anyway as I said already somewhere, despite going on my nerves constantly, he is one of the best CSM delegates I worked with.


Meissa Anunthiel
Redshift Industrial
Rooks and Kings
Posted - 2011.02.22 21:48:00 - [12]
 

While I obviously believe a vote is best given to me, for those who intend on voting for Robert, I can only say that he is a good candidate.

Robert and I regularly have differing opinions about things (more often than not, actually). However Robert always welcomes and partakes in constructive criticism of all ideas, is (the majority of the time) willing to amend his or find a compromise with other's to reach a good approach. Robert sometimes doesn't know things, that's true, but he is willing to accept other's knowledge to supplement his own (a trait that has been lacking in many CSM members in the past).

Robert possesses an apparently unquenchable fountain of energy that he uses abundantly for all things related to the CSM. Of all 4 terms I was a member of, I can safely say he's the member who spent the most time and effort working on things.

But god can he ramble on and on and on before making his point sometimes ;-)

Looking forward to seeing you in CSM 6 Robert :-)

Hirana Yoshida
Behavioral Affront
Posted - 2011.02.22 22:10:00 - [13]
 

Originally by: Meissa Anunthiel
...But god can he ramble on and on and on before making his point sometimes ;-)...

Sounds like my kind of guy! Smile

Anyone willing to push for refining what is already there and hopefully make Eve challenging/fun for the individual again is "good people" in my book.

PS: Make sure CCP doesn't give up what little momentum they finally acquired in getting RP back in Eve.

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.22 22:15:00 - [14]
 

Originally by: Meissa Anunthiel
But god can he ramble on and on and on before making his point sometimes ;-)

I know, it's a terrible habit I picked up from you, Stephan. Twisted Evil

Bunyip
Gallente
Center for Advanced Studies
Posted - 2011.02.22 22:17:00 - [15]
 

I must say that you were a stellar delegate (if you'll excuse the pun), and so you have my one and only vote. Here's to another year of improvements to the gameplay and fixes to the bugs, er um, unintended features. :)

Dierdra Vaal
Caldari
Veto.
Veto Corp
Posted - 2011.02.22 23:37:00 - [16]
 

I'm endorsing this candidate :)

Syberbolt8
Gallente
The Scope
Posted - 2011.02.22 23:56:00 - [17]
 

You have my vote for sure, Great run this year, hope to see a lot more progress next year :D

BTW dont forget our poor dead horse..

Mynxee
Veto.
Veto Corp
Posted - 2011.02.23 01:43:00 - [18]
 

Hey Trebor, many people are familiar with the crowdsourcing activities you spearheaded in Assembly Hall. What in your view were some of the strong and weak points in the process as you conducted it during CSM5, and have you given any thought to how it might be improved for CSM6?

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.23 02:55:00 - [19]
 

Originally by: Mynxee
Hey Trebor, many people are familiar with the crowdsourcing activities you spearheaded in Assembly Hall. What in your view were some of the strong and weak points in the process as you conducted it during CSM5, and have you given any thought to how it might be improved for CSM6


Well, it has been a learning process; I've tweaked the process each time I've run a prioritization.

One suggestion that was made the last time around is to allow people to not only vote for items they liked, but anti-vote against items they didn't like, and use that to get a multi-dimensional perspective on opinions. It's relatively easy to do, and not much more work for the players doing the voting, so I'll probably implement that the next time around.

The nice thing is that we can test whether or not it is useful without affecting the existing system, because I can generate the output either with or without the anti-votes.

I might also put up some sort of webapp that makes it easier to vote.

Originally by: Syberbolt8
BTW dont forget our poor dead horse..


I will drag out the rotting carcass of the dead horse and dump it on the CCP conference table whenever the opportunity presents itself.

Calmir Zin
Posted - 2011.02.23 10:55:00 - [20]
 

Edited by: Calmir Zin on 23/02/2011 10:55:41
I'd just like to say well done to all the guys on CSM5!

As a long-standing player of several years I'd just like to say what you guys have achieved and the legacy you have created for CSM6 is massive.

You have my vote Trebor, and I think your style will continue to work wonders with the Icelandic contingent.

One additional thing I'd be pressing for:

User Acceptance Testers

As someone who actually loves CCP for their wonderful creation, I am so embarrassed time and time again when they release upgrades stuffed with crappy bugs. Surely they can afford to get a team of volunteers from EVE to test their releases? Let's face it, the players spot all the bugs in the first few hours after each release. Why can't they spot them? Please CSM6, bring it to CCPs attention.

Vote Trebor!

El'Niaga
Minmatar
Republic Military School
Posted - 2011.02.23 11:06:00 - [21]
 

Sorry based on the December minutes I wouldn't vote for any current member of the CSM. We need fresh voices not the same ole same ole.

Dirk Decibel
Posted - 2011.02.23 13:25:00 - [22]
 

I've been bothering more candidates about this so it's only fair I will bother you with it too. Laughing

So here it comes: What's your take on the rampant botting and how are you going to persuade CCP to dedicate sufficient resources to the problem and convince them 24 hour bans are not going to stop ppl using bots?

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.23 14:40:00 - [23]
 

Originally by: Calmir Zin
User Acceptance Testers

As someone who actually loves CCP for their wonderful creation, I am so embarrassed time and time again when they release upgrades stuffed with crappy bugs. Surely they can afford to get a team of volunteers from EVE to test their releases?

Well, Singularity is supposed to do some of that. However, one aspect of this problem that has concerned me for a long time is the horribly broken state of EVE bug-reporting. The non-public nature of bug-reports means that players re-invent the wheel constantly, and cannot collaborate to nail down reproduction cases. In addition, getting a tricky bug report past the bug-hunter filter is an exercise in frustration. I have one cute UI bug, for example, that gets repeatedly filtered, despite the fact that I uploaded a video showing it in action.

How many bugs don't get reported simply because people have given up on the bug-reporting system out of frustration and despair?

Originally by: Dirk Decibel
What's your take on the rampant botting and how are you going to persuade CCP to dedicate sufficient resources to the problem and convince them 24 hour bans are not going to stop ppl using bots?

OK, I could go on about this for pages, but here's the Cliff Notes version:

* RMT and botting are overlapping problems, but there is botting that is unconnected with RMT, and vice-versa.

* RMT uses passive income as fuel (that is, income that requires little or no human effort and cost to acquire).

* Botting is a way of converting active income to passive income.

* The best approaches for fighting both botting and RMT are those that are cheap for CCP to implement and maintain, but expensive for the botters and RMT operators to compensate for.

* The cheapest ways of fighting botting are game-design changes that make botting harder, and reduce their income potential. If these changes also make the game more fun for honest players, win-win.

Consider the following game-design change (which I provide merely for the purposes of illustration):

Every account has a "Resource Extraction License". Every day, 50-100M "RELs" are added to the license, with a maximum capacity of say 1B RELs. Every time you pop a rat, or mine, or do anything that creates ISK out of thin air, some amount is deducted from your balance, roughly equivalent to the ISK value of what you just earned.

When your RELs run out, your mining lasers stop extracting, you don't get rat bounties, rats don't leave wrecks, you can't get missions, etc.


What's the point of this? Well, it won't impact the play of almost all legitimate players, but it'll hugely nerf the earning value of a 23/7 bot account -- raising the costs of the RMTers.

Some may argue this will be dropping a turd in the sandbox, but they should give the current sandbox a good hard sniff before they complain too hard. Twisted Evil

* The next cheapest methods are behavioral bot-detection systems. This is effectively a spam-filtering problem. I've already suggested this to CCP several times.

* Tracking down RMT networks is the most expensive method -- it's very labor-intensive. I would like to see more of this, but given limited resources, the other methods are more attractive at this point.

Killer Gandry
Caldari
Shadow of the Pain
Posted - 2011.02.23 15:29:00 - [24]
 

I think when the so-called opposing party ( i.e. the 0.0 CSM's clearly state he is a valuable asset to the process as a whole, plus reading he is someone who doesn't see things black and white but ackowledges there are various shades of grey I think he's a damn good choice for the next CSM.

We need someone who will enter a discussion either with a clear focus without clinging onto it at any cost or who enters a discussion without knowing anything about it but listening, learning and willing to contribute.

Second account vote has just been secured.

Keep this up and I will actually start convincing other people to vote for you Wink


Dirk Decibel
Posted - 2011.02.23 16:22:00 - [25]
 

Originally by: Trebor Daehdoow

OK, I could go on about this for pages, but here's the Cliff Notes version:

* RMT and botting are overlapping problems, but there is botting that is unconnected with RMT, and vice-versa.

* RMT uses passive income as fuel (that is, income that requires little or no human effort and cost to acquire).

* Botting is a way of converting active income to passive income.

* The best approaches for fighting both botting and RMT are those that are cheap for CCP to implement and maintain, but expensive for the botters and RMT operators to compensate for.

* The cheapest ways of fighting botting are game-design changes that make botting harder, and reduce their income potential. If these changes also make the game more fun for honest players, win-win.

Consider the following game-design change (which I provide merely for the purposes of illustration):

Every account has a "Resource Extraction License". Every day, 50-100M "RELs" are added to the license, with a maximum capacity of say 1B RELs. Every time you pop a rat, or mine, or do anything that creates ISK out of thin air, some amount is deducted from your balance, roughly equivalent to the ISK value of what you just earned.

When your RELs run out, your mining lasers stop extracting, you don't get rat bounties, rats don't leave wrecks, you can't get missions, etc.


What's the point of this? Well, it won't impact the play of almost all legitimate players, but it'll hugely nerf the earning value of a 23/7 bot account -- raising the costs of the RMTers.

Some may argue this will be dropping a turd in the sandbox, but they should give the current sandbox a good hard sniff before they complain too hard. Twisted Evil

* The next cheapest methods are behavioral bot-detection systems. This is effectively a spam-filtering problem. I've already suggested this to CCP several times.

* Tracking down RMT networks is the most expensive method -- it's very labor-intensive. I would like to see more of this, but given limited resources, the other methods are more attractive at this point.


You seem to have an informed opinion on the subject, good. Smile

Your first idea is terrible I think though, but I like the basic thought of twarting botting by making the game mechanics 'harder' for bots. In no way can this be the only measure taken against them of course.

What are you thoughts on anti-cheating software implementing in EVE?

And what do you think of the penalties CCP gives to botters? Reading, listening and chatting it seems that as long as you are not involved in (massive) RMT CCP only dishes out extremely short bans. At least those are the stories that reach me.

Recently I spoke to 2 members of Goonswarm who claimed bots were widely used by alliance members and that they simply didn't care about getting caught bcuz of the laughable punnishments.... I'd like to hear your oppinion on that :)

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.23 22:29:00 - [26]
 

Originally by: Dirk Decibel
Your first idea is terrible I think though, but I like the basic thought of twarting botting by making the game mechanics 'harder' for bots. In no way can this be the only measure taken against them of course.

I would never expect an off-the-cuff sample mechanic to be the best solution, but note that you don't offer reasons why it's terrible. Very Happy The bottom line is it's an example of how to screw the earning potential of 23/7/365 bots while not significantly nerfing real people. It could possibly be tweaked into a buff, actually.

Originally by: Dirk Decibel
What are you thoughts on anti-cheating software implementing in EVE?

I would approach the idea with extreme caution; lots of opportunities for things to go wrong, and it is a significant technical effort. I think there are things to try first that have much better bang-for-buck before it should even be considered.

Originally by: Dirk Decibel
And what do you think of the penalties CCP gives to botters? Reading, listening and chatting it seems that as long as you are not involved in (massive) RMT CCP only dishes out extremely short bans.

A 1-day ban for botting is, at face value, laughable. But before I go nuclear on CCP in any particular case, I would want to know more details of the circumstances. So far, CCP has not seen fit to disclose details of its anti-botting efforts and policies to the CSM.

Hirana Yoshida
Behavioral Affront
Posted - 2011.02.23 23:00:00 - [27]
 

Originally by: Dirk Decibel
...And what do you think of the penalties CCP gives to botters? Reading, listening and chatting it seems that as long as you are not involved in (massive) RMT CCP only dishes out extremely short bans. At least those are the stories that reach me...

Problem that CCP is facing I think is that there is no paper trail that can prove beyond doubt that a given character is a bot.
Could just be a person in-between jobs or a person working/studying from home .. this uncertainty is probably the reason for the reported short temporary bans.
It is a lot "easier" when it comes to plain old RMT as there are plenty of logs showing transactions back and forth.

The trickiest problem facing Eve at the moment for sure.

@Chatterbox Daehdoow: Where do you see low/null in a years time in terms of gameplay?
Your vision in broad strokes will suffice Smile

Seleene
Body Count Inc.
Pandemic Legion
Posted - 2011.02.24 00:57:00 - [28]
 

I just wanted to throw a few words in here in support of Trebor. The last go around, I split my 6 accounts equally between Dierdra Vaal, Trebor and Mynxee. Since Mynxee and Dierdra aren't running this time, I've thrown my hat into the ring and I sincerely hope that I will get to work alongside Trebor in CSM6. I know he understands that the CSM has a lot of work to do and he's certainly proven his desire to push things forward.

So, after you've voted for me, if you've got an extra account left, vote for Trebor too. Smile

Sturmwolke
Posted - 2011.02.24 05:53:00 - [29]
 

Good to know you're running again Wink

What are your thoughts on proper accountability/accounting for character transfers to make them more transparent?
Specifically, the difficulties faced in looking up histories based on forum postings - that may or may not have been successful transfers. There is also a big question mark on personal/friendly transfers not involving the forum.

Hmm .. let me dig up an old an buried AH post - http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1430724

To raise the idea on radar, an EVE mail was also sent to a CSM member, though given things as they are, it wouldn't surprise me if it was binned as some low priority mad rambling or deleted outright. Smile

Mister Swift
Caldari
Four Horsemen of the Apocalypse
Posted - 2011.02.24 08:40:00 - [30]
 

Trebor gets my vote for nagging and pestering CCP to not lose focus on the little things and for awesome UI improvements +1


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