open All Channels
seplocked EVE Information Portal
blankseplocked New Dev Blog: Singularity 'The Rules They Are A-Changin'
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2 3 4

Author Topic

CCP Fallout

Posted - 2011.02.18 19:52:00 - [1]
 

Attention Singularity testers! CCP Oneiromancer newest dev blog details upcoming changes to SiSi's rules and regulations that you should be aware of. Read all about it here.

iP0D
Posted - 2011.02.18 20:03:00 - [2]
 

Quote:
My name is CCP Oneiromancer - Minion Mistress, lolcat
enthusiast, crowbar owner, also known as “scary lady”.


Very Happy

Nice changes though. There will be tears, and they will be delicious, but it is for the better.

Cheers for clearing things up!


Chribba
Otherworld Enterprises
Otherworld Empire
Posted - 2011.02.18 20:03:00 - [3]
 

Changes.... Very Happy

Erim Solfara
Amarr
inFluX.
Posted - 2011.02.18 20:10:00 - [4]
 

Market seeding will stay as is?

Will the 'guideline' beacons for ship mass class be 'guidelines' only then? That's GOING to result in groups camping smaller beacons with overmassed ships. I don't see my getting my usual assault-frig-fight fix anymore =/

Weltact
INVICTUS.
Posted - 2011.02.18 20:12:00 - [5]
 

Quote:
• Directly contacting CCP staff: This is something that we would like to discourage, as in most cases the CCP staff present on Singularity have some task or job to do and being poked about this or that space villain is not very conducive of productivity with said job or task. This also goes for EVE-mail or IRC contact. However, if urgent action is required from QA staff, direct contact is acceptable.


Just a question, what exactly is considered urgent action? I presume that means when during testing some sort of possible exploit is found, or such, but not things like rule breakers or cases of sovereignty testing?


CCP Oneiromancer

Posted - 2011.02.18 20:17:00 - [6]
 

Originally by: Erim Solfara
Market seeding will stay as is?

Will the 'guideline' beacons for ship mass class be 'guidelines' only then? That's GOING to result in groups camping smaller beacons with overmassed ships. I don't see my getting my usual assault-frig-fight fix anymore =/


Market seeding will not change, except to make sure that the station in the new combat system is seeded.

Regarding the beacons, there has been some confusion as they were never specifically included in the rules but at the same time having the "wrong" kind of ship at a beacon was perceived as a rule violation. There will only be some generic beacons for mixed engagements and some guideline beacons for ship classes (broader than in the past). If players want to get into small-scale fights with specific ship types, they can arrange that away from the beacons (planets, random bookmarks in space, neighbouring systems).

CCP Oneiromancer

Posted - 2011.02.18 20:19:00 - [7]
 

Originally by: Weltact

Just a question, what exactly is considered urgent action? I presume that means when during testing some sort of possible exploit is found, or such, but not things like rule breakers or cases of sovereignty testing?




Urgent action is warranted when someone or several someones are severely disrupting testing for a multitude of people: interfering with mass tests or playtesting events, camping the station in the combat system, jettisoning a large number of items in space on an already loaded node and so on.

Jaizak Aripaik
Gallente
Posted - 2011.02.18 20:27:00 - [8]
 

"If you manage to nail yourself a permaban, most likely through very persistent douchebaggery, you can kiss Singularity good-bye."

In other words, very persistent douchebaggery will now be confined to Tranquility. Very Happy

Good stuff. Can't wait to get on Singularity and walk in a station!

gfldex
Posted - 2011.02.18 20:28:00 - [9]
 

Quote:
Podding is no longer disallowed, so keep your clone up to date. Keep in mind that repeated and intentional podding without consent still falls under interfering with testing, so you can still be banned if you abuse this.


You are going to hate yourself within 2 days.

Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.02.18 20:28:00 - [10]
 

Edited by: Apollo Gabriel on 18/02/2011 20:31:51
TL;DR Don't be a douche bag and you'll be fine.


Abrazzar
Posted - 2011.02.18 20:36:00 - [11]
 

Awwww. No temporary ban on Tranquility for a permaban on Singulaity? Sad

Anyway, good stuff, should keep disruptions down to a manageable level.

Kuhn Arashi
Caldari
Wrecking Shots
Posted - 2011.02.18 20:36:00 - [12]
 

ITT: CCP discriminates against douche bags.Sad

Squizz Caphinator
Woopatang
Posted - 2011.02.18 20:38:00 - [13]
 

Suggestion:

Automatically install a jump clone for every pilot in the new station system. This will cut down on move requests and give everyone an easy way to move themselves to the primary testing system.

Naga Tokiba
Posted - 2011.02.18 20:42:00 - [14]
 

Several times I've been wanting to test new features and participate in your scheduled mass-tests, and find myself having to travel some 30 systems, to get to the desternation system.

This is an AFK operation, or it should have been.

Me beeing in bad standing with some fractions, gets podded during travel, thus not beeing able to participate in mass testing.

Beeing podded by Concorde during travel is totally redicilus.

Kuhn Arashi
Caldari
Wrecking Shots
Posted - 2011.02.18 20:45:00 - [15]
 

Originally by: Naga Tokiba
Several times I've been wanting to test new features and participate in your scheduled mass-tests, and find myself having to travel some 30 systems, to get to the desternation system.

This is an AFK operation, or it should have been.

Me beeing in bad standing with some fractions, gets podded during travel, thus not beeing able to participate in mass testing.

Beeing podded by Concorde during travel is totally redicilus.



NPC's do not pod.

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2011.02.18 20:46:00 - [16]
 

CCP Oneiromancer is very scarey, she will ban you while wearing her cowgirl had and attack you relentlessly with a hello kitty nerf gun.

I've seen the pictures!

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2011.02.18 20:51:00 - [17]
 

Originally by: Squizz Caphinator
Suggestion:

Automatically install a jump clone for every pilot in the new station system. This will cut down on move requests and give everyone an easy way to move themselves to the primary testing system.


+1

Gnulpie
Minmatar
Miner Tech
Posted - 2011.02.18 20:51:00 - [18]
 

Originally by: Naga Tokiba
Several times I've been wanting to test new features and participate in your scheduled mass-tests, and find myself having to travel some 30 systems, to get to the desternation system.

This is an AFK operation, or it should have been.

Me beeing in bad standing with some fractions, gets podded during travel, thus not beeing able to participate in mass testing.

Beeing podded by Concorde during travel is totally redicilus.



MassMoveMe channel is your friend Very Happy

Bagehi
Association of Commonwealth Enterprises
Posted - 2011.02.18 20:54:00 - [19]
 

Originally by: Herschel Yamamoto
Originally by: Squizz Caphinator
Suggestion:

Automatically install a jump clone for every pilot in the new station system. This will cut down on move requests and give everyone an easy way to move themselves to the primary testing system.


+1

+2

Daneel Trevize
Gallente
Posted - 2011.02.18 20:55:00 - [20]
 

Edited by: Daneel Trevize on 18/02/2011 20:59:00
If there isn't a change to the current market seeding script, this will be utterly pointless. The AT ships are bad enough when there's areas that half of the pilots stick to (thanks Ms 'guidelines not rules'), but without a mechanism such as 1 ship-class per designated combat system backed by manual or automated repurcussions, everyone's just going to grab the best ships and be 1 huge dogpile.
Edit: to expand on this, pick a hub system with 7 or so adjacent null systems, have each said system designated a class like the FFA are/were, e.g. t2 cruisers and below, then you can tell from any killmails if someone's broken rules, rather than atm where you can't tell if they do complain where they were killed or if they just carried some damage over from a previous engagement.

FFAs worked.
Seeding only half the faction ships, no faction ammo, and no faction cap boosters is poor.
AT ships should not be generally available. Give the TQ owners a stack if you must, that'll take 2 seconds to script.

Gnulpie
Minmatar
Miner Tech
Posted - 2011.02.18 20:58:00 - [21]
 

No ban on Tranquility for abuse on Sisi? Or did I misunderstand something?

Kuhn Arashi
Caldari
Wrecking Shots
Posted - 2011.02.18 21:01:00 - [22]
 

Originally by: Daneel Trevize
If there isn't a change to the current market seeding script, this will be utterly pointless. The AT ships are bad enough when there's areas that half of the pilots stick to (thanks Ms 'guidelines not rules'), but without a mechanism such as 1 ship-class per combat system backed by manual or automated repurcussions, everyone's just going to grab the best ships and be 1 huge dogpile.

FFAs worked.
Seeding only half the faction ships, no faction ammo, and no faction cap boosters is poor.
AT ships should not be generally available. Give the TQ owners a stack if you must, that'll take 2 seconds to script.


Sadly, Sisi people are douchebags.
and this Will happen. although there are a few "righteous" supercaps pilots ive seen warp to other ffa's to deliver some holy justice.

but im afraid they are the minority. expect the super caps to kill sisi.
with bubbles outlawed they are invulnerable to the numbers of people available to attack them on test server.

(hes hictors work. but when not many people fly them they get jammed by remote ecm, drones, popped by DD. and they have all the time n the world cause unless some TQ alliance gets bored and gets a bunch of supercap pilots on sisi to **** with people there isnt enough DPS/time to take them out.)

Raimo
Genos Occidere
HYDRA RELOADED
Posted - 2011.02.18 21:24:00 - [23]
 

To make SISI mirror TQ more closely they should probably finally seed the most used ammunition in PVP, faction ammo... (of the most commonly used kind, e.g. Caldari Navy Antimatter etc)

Xyfu
Minmatar
Love From Above
Posted - 2011.02.18 21:47:00 - [24]
 

Originally by: Raimo
To make SISI mirror TQ more closely they should probably finally seed the most used ammunition in PVP, faction ammo... (of the most commonly used kind, e.g. Caldari Navy Antimatter etc)
Ditto. As is, the seeding on sisi makes everything more tanky (T2 rigs, crystals, slaves, drugs), and nothing more ganky, (no faction ammo, no vindicators).

PTang
Posted - 2011.02.18 22:01:00 - [25]
 

cool!

Terianna Eri
Red Federation
RvB - RED Federation
Posted - 2011.02.18 22:22:00 - [26]
 

Originally by: Raimo
To make SISI mirror TQ more closely they should probably finally seed the most used ammunition in PVP, faction ammo... (of the most commonly used kind, e.g. Caldari Navy Antimatter etc)

+1

Also I hope they will seed faction ships as we get closer to the alliance tournament.

CCP Habakuk

Posted - 2011.02.18 23:27:00 - [27]
 

Originally by: Gnulpie
Originally by: Naga Tokiba
Several times I've been wanting to test new features and participate in your scheduled mass-tests, and find myself having to travel some 30 systems, to get to the desternation system.

This is an AFK operation, or it should have been.

Me beeing in bad standing with some fractions, gets podded during travel, thus not beeing able to participate in mass testing.

Beeing podded by Concorde during travel is totally redicilus.



MassMoveMe channel is your friend Very Happy


We will try to keep the MoveMe channel active as much as possible (with automated scripts), which will be moving to 6-CZ49. The MassMoveMe channel is being used during MassTests (and other CCP - organized testing events) and is moving directly to the start system of the MassTest.

CCP Habakuk

Posted - 2011.02.18 23:57:00 - [28]
 

Edited by: CCP Habakuk on 19/02/2011 01:46:23
Market seeding: We will have a look at the market seeding to make it more consistent. I cannot promise anything yet, but I will write an update after the weekend, if we can make any changes (like adding faction ammo...).

Originally by: Kuhn Arashi
...
with bubbles outlawed they are invulnerable to the numbers of people available to attack them on test server...

Bubbles will be allowed in 6-CZ49, except at the gates and at the station. We will keep an eye on this, but we want to keep the rules as close as possible to TQ.

Biomass MeNOW
Posted - 2011.02.19 00:41:00 - [29]
 

Jeeeze, what is so difficult about it?
Just ask for a few volunteers to vet out complains, and intaban transgressors.

The problem is what one person (usually gankers) view as 'consent' others (usually testers) view as annoying intrusion into whatever they're testing. In the past being in a battlefield (not FFA area) to test a couple of ships against each other would have to deal with random people wandering in and shooting at everything.

Podding should still be illegal, IMO, as lifting that rule is going to result in rampant gate camping with 9000 bubbles on every gate into the system just to kill the pods of people coming to test.

Jada Maroo
Posted - 2011.02.19 00:46:00 - [30]
 

I think CCP should add: A ban from Sisi = month long ban of all the player's accounts on Tranquility.

Seriously it is a test server. It has an important function. It's not a place to disrupt or act like an idiot.

That said, love that the rules will be enforced.


Pages: [1] 2 3 4

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only