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Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.17 22:43:00 - [241]
 

Originally by: Camios
Yes, but what the hell will I do in a SciFi simulator?

CCP should tell us more in detail about this.
"Anything" is probably the ultimate goal… Wink

Olleybear
Minmatar
I R' Carebear
Posted - 2011.02.17 22:45:00 - [242]
 

Edited by: Olleybear on 17/02/2011 22:47:55
Just wanted to say beautifully done guys. So very glad it doesnt look cartoonie like so many of the other games out there.

Waiting for this to be rolled out is like being a kid in the backseat of a car going to an amusement park bugging the hell out of their parents on how much longer is it going to take?

Is it done yet? When is it going to be done? How much longer? Is it done yet? That pirate is hitting me. I have to pee....

Sevarus James
Minmatar
Meridian Dynamics
Posted - 2011.02.17 22:47:00 - [243]
 

Originally by: Camios
Originally by: Tippia
Originally by: Lynx Australis
Still don't understand why to spend years of development on creating one room without any real purpose related to flying spaceships in space.
Because for the last 5+ years, CCP have pretty consistently said that they don't envision EVE as a spaceship game, but as something that will grow into a scifi simulator.


Yes, but what the hell will I do in a SciFi simulator?

CCP should tell us more in detail about this.



Lose your imagination much? Rolling Eyes Try this then. Instead of "simulator", think VR WORLD. This is just the first of many steps to attempt to create a fully realized "place" on the internet. If that doesn't work, think The Matrix only with 5000+ star systems and all of the stuff currently there plus more.

And, in a sandbox, which EVE still is, what to do is up to you.


Spumantii
Posted - 2011.02.17 22:47:00 - [244]
 

Question: Should we also expect hairdresser salons? Can my character develop a lisp and become an interior designer? I won't be satisfied until I can apply EVE brand cosmetics to myself. Where ith my ekthcluthive brand of thpathe*** clothing for me to try on in my capthtainth quarterth? Can I buy a full length mirror too?

Jackyl
Caldari
Wolfram Corp
Posted - 2011.02.17 22:48:00 - [245]
 

I started playing EVE shortly after release, Aug 2003 to be specific. Since then, I've had the image that when you became a pod pilot, you were irreversibly "plugged into" a sensory deprivation chamber and physically attached to your ship via the "Egg." This is what allowed the pilot to become "One" with his/her ship, faster and more capable than any mere human captian could ever accomplish. While I applaud the concept and effort, I, for one, am not a fan.

Elanor Vega
Posted - 2011.02.17 22:48:00 - [246]
 

Originally by: Sartorami
Originally by: Elanor Vega
Nice intro to Incarna... :)

just, I am worried...
are you going to leave that all things you can do from neocom???
that would be so bad...
1st. It would kill this expansion becouse many ppl would not even try to use "longer way" to do something
2nd. It would feel that its just add-on to a game, and not part of the game
3rd. It would kill that feel of ONE universe
4th. If you want to create Sci-fi simulator, then make it that way that its simulator not click-click game

And whats the point of this if you can trade from ship (by the ship)? where is here simulation?
or if you can use joump-clone from that balcony... that dont have any logic...
or invention, production... or even first contact with mission agent...
or, or, or...
you see where i am going...

and this all Incarna thing used too much of CCPs time to be only one of the choices you can do something... to be only backup system...

I realy like that holo projection of ship - fitting idea... and i hope that in other things that kind of things wont be just backup way to do that...

"meh... i dont want to spend that one minute on walking... lets just press the button"... and after some time ppl dont even think... they just press the button...


It will be possible to do everything from ship because, yes, some people would find it easier and faster, but mostly because some people would kick up a ****storm if it was not an option.
But the idea, as I see it, is to create a whole world. A world seen from inside your ship is not complete. Finito.



If you can do everything from ship (or by the ship)...
Then i am afraid that this is wasted 5 years of devalopment...

PTang
Posted - 2011.02.17 22:50:00 - [247]
 

Originally by: Jackyl
I started playing EVE shortly after release, Aug 2003 to be specific. Since then, I've had the image that when you became a pod pilot, you were irreversibly "plugged into" a sensory deprivation chamber and physically attached to your ship via the "Egg." This is what allowed the pilot to become "One" with his/her ship, faster and more capable than any mere human captian could ever accomplish. While I applaud the concept and effort, I, for one, am not a fan.


Then you never read any lore since 2003. I'm sorry.

Mister Short
Posted - 2011.02.17 22:50:00 - [248]
 

This sounds great, just let us change what race out captain's quarters reflect. The Minmatar one isn't as fancy as i would like :P

Nika Dekaia
Posted - 2011.02.17 22:52:00 - [249]
 

Quote:
Walk safe,

CCP Chiliad, Producer
New Eve-meme spotted.

Other than that: Spoons...Incarna needs them.

Ork Alarm
Posted - 2011.02.17 22:56:00 - [250]
 

Edited by: Ork Alarm on 17/02/2011 22:58:48
Since there gonna be some interaction among players, maybe it's time to implement a system of private war between two characters ?

If X feel for some reason that he 'd like to show some love to Y he could defy him. Y could accept or deny. The defy could be public or not.

If accepted, the two players are in private war. Same rules as the corporation wars except that it applies only for two characters. Anyone, neutral or from one of the fighters corporation, trying to help encurs Concord 's wrath if in Hi-sec.

Something like that, any ideas ?

Something to put solo fights on the scene ?

Camios
Minmatar
Sebiestor Tribe
Posted - 2011.02.17 22:57:00 - [251]
 

Edited by: Camios on 17/02/2011 23:11:54
Originally by: Sevarus James
Originally by: Camios
Originally by: Tippia
Originally by: Lynx Australis
Still don't understand why to spend years of development on creating one room without any real purpose related to flying spaceships in space.
Because for the last 5+ years, CCP have pretty consistently said that they don't envision EVE as a spaceship game, but as something that will grow into a scifi simulator.


Yes, but what the hell will I do in a SciFi simulator?

CCP should tell us more in detail about this.



Lose your imagination much? Rolling Eyes Try this then. Instead of "simulator", think VR WORLD. This is just the first of many steps to attempt to create a fully realized "place" on the internet. If that doesn't work, think The Matrix only with 5000+ star systems and all of the stuff currently there plus more.

And, in a sandbox, which EVE still is, what to do is up to you.




how naive

CCP must cope with limited resources and limited time, and design new game systems without breaking the old ones.

Making a "total scifi sim" with these requirements is impossible, you have to sacrifice something, and trade time for excellence, or popularity for game health, or EVE development time for WoD development time.

Keiko Kobayashi
Amarr
Celestial Janissaries
Curatores Veritatis Alliance
Posted - 2011.02.17 23:01:00 - [252]
 

Originally by: Shandir
If someone's at the bar enjoying a cool beer when the **** hits the fan, I'd like to see people jogging and/or sprinting to the docking bays.


Oh, although I’m not really wanting to make docking more slow, this sounds very cool :). If it could be optimised so that part of the loading and undocking setup could be done while running towards the docking bay… I guess wishful thinking :).

P5yc0killer
Posted - 2011.02.17 23:02:00 - [253]
 

Hopefully this doesn't slow down eve too much, because I can see it happening unless it isn't done right. Some of us are already spending too much time on eve as it is, keeping in mind this is with everything at your fingertips, you don't have to run and get anything yet. ugh

P5yc0killer
Posted - 2011.02.17 23:04:00 - [254]
 

Edited by: P5yc0killer on 17/02/2011 23:06:42
Lets be honest, how many of us undock and forget to accept a mission... yeah. just think about that.

Magnus Orin
Minmatar
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.02.17 23:06:00 - [255]
 

My sentiments about Incarna have been pretty cold so far, but I must say, this Devblog has served to warm them substantially.

Captains Quarters looks very cool. Can't wait till Summer.

Jackyl
Caldari
Wolfram Corp
Posted - 2011.02.17 23:07:00 - [256]
 

Originally by: PTang
Originally by: Jackyl
I started playing EVE shortly after release, Aug 2003 to be specific. Since then, I've had the image that when you became a pod pilot, you were irreversibly "plugged into" a sensory deprivation chamber and physically attached to your ship via the "Egg." This is what allowed the pilot to become "One" with his/her ship, faster and more capable than any mere human captian could ever accomplish. While I applaud the concept and effort, I, for one, am not a fan.


Then you never read any lore since 2003. I'm sorry.



Nope, never did read any lore.

Geana Tem
Gallente
The Order of Symbolic Measures
Posted - 2011.02.17 23:13:00 - [257]
 

Originally by: Nika Dekaia
Quote:
Walk safe,

CCP Chiliad, Producer
New Eve-meme spotted.

Other than that: Spoons...Incarna needs them.


Oh jeez Spoons? EVEs' got 'em in spades.

Peter Anun
Posted - 2011.02.17 23:13:00 - [258]
 

How about a walkaround inside ur ship? while on autopilot, 24 jumps out from destination u manage PI, trading, misc stuff, and keeping in touch with fleet/corp through holographic tech..?? and a pilot view will just add to the feeling of actually BEING there. I see the downside in pvp/pve fights, but how much effective time do the regular player actually spend shooting at each other? I need to feel that connection with the ship and surroundings.. :)

Bloody Thought
Posted - 2011.02.17 23:17:00 - [259]
 

The concept SOUNDS great. But what is the reality going to be? Are people going to have to go buy a new computer to actually be able to play the game after this environment is introduced? My computer will run 2 clients at the same time with no problem, but when incursion was released I had to load EVE onto a friends NEW computer just so that I could use the character creator. I love this game and really enjoy interacting with the people that I meet, but most people can't afford to buy a new computer every time CCP decides to stress the loads on our video cards.

Terianna Eri
Red Federation
RvB - RED Federation
Posted - 2011.02.17 23:20:00 - [260]
 

please make sure that you get the scale right and this will probably involve going back and changing the "size" tag on the ship preview thing. IIRC it lists all the amarr battleships as being exactly 1km long or something.

So don't just ignore that and use the (wrong) values that you already have.

Manfred Rickenbocker
Pan Galactic Gargle Blasters
Important Internet Spaceship League
Posted - 2011.02.17 23:20:00 - [261]
 

Edited by: Manfred Rickenbocker on 17/02/2011 23:22:51
Some simple questions if I may:

1) Will there be higher-res textures and models for ships now that you are scaling them against an individual capsuleer?

2) Can we use the giant wall screen seen in the office concepts into a screen that displays the In Game Browser?

Edit:
3) Will the office travel with you and be available in the form you select at every station in which you dock?

4) How much customization can we make to the office setup? Can we choose which race (you have Minmatar displayed) and layouts?

Avernus
Gallente
Paragon Fury
Cascade Imminent
Posted - 2011.02.17 23:23:00 - [262]
 

Originally by: garus banta

I would also like to see a fake "spin a ship" game, where you spin a fake model and try to get it to land on a number, kind of like roulette.

This. This is pure ****ing genius!

I don't care what the mini game is, as long as it revolves around spinning ships.

As for Incarna, I won't make early judgments, but I refuse to allow my hopes to rise. Blog looks good.

PS. Malcanis... awesome comment. Laughing

Grendel Wulfsbane
Caldari
Underground-Industries
Posted - 2011.02.17 23:23:00 - [263]
 

I want to watch alliance tourney on the screen while sitting on the couch in my quarters.

If that ability were added, we would have epic win, and lots of ppl would be happy :p

Other than that, it looks great, awesome art, and not slowing ppl down is win.

Avernus
Gallente
Paragon Fury
Cascade Imminent
Posted - 2011.02.17 23:25:00 - [264]
 

Originally by: Jackyl
Originally by: PTang
Originally by: Jackyl
I started playing EVE shortly after release, Aug 2003 to be specific. Since then, I've had the image that when you became a pod pilot, you were irreversibly "plugged into" a sensory deprivation chamber and physically attached to your ship via the "Egg." This is what allowed the pilot to become "One" with his/her ship, faster and more capable than any mere human captian could ever accomplish. While I applaud the concept and effort, I, for one, am not a fan.


Then you never read any lore since 2003. I'm sorry.



Nope, never did read any lore.

Look up 'Jovian Wet Grave'. I think you'll like the pod technology introduction given to the Caldari.

Mors Magne
Astral Adventure
Posted - 2011.02.17 23:26:00 - [265]
 

It's taken three years to produce four buildings (one for each empire) - that's not good.

I'm really surprised people are so easily pleased.

I thought the following were being created: bars, mini-games, meeting rooms, a place where you see lesser mortals walking about.

What happened to it all?

Korerin Mayul
Amarr
Posted - 2011.02.17 23:29:00 - [266]
 

i know i sound a bit like a CCP shill, and, for what its worth, i really really want to be unimpressed by this feature.

but hell, if it delivers on whats written on that blog, it will be face-meltingly good.

however, if i have 'amassed the wealth of nations' you can get wonked if you think im sleeping on as meager a bed as described in those pictures. Mines a *five* poster thankyouverymuch.

Avernus
Gallente
Paragon Fury
Cascade Imminent
Posted - 2011.02.17 23:30:00 - [267]
 

Originally by: Mors Magne
It's taken three years to produce four buildings (one for each empire) - that's not good.

I'm really surprised people are so easily pleased.

I thought the following were being created: bars, mini-games, meeting rooms, a place where you see lesser mortals walking about.

What happened to it all?

5 years dude, 5 years.

tengen san
Posted - 2011.02.17 23:32:00 - [268]
 

Nice, but it is missing the video conference device for corp. and ally meetings, and where the heck is the mini bar?

Zzazzt
Gallente
Millennium
Posted - 2011.02.17 23:33:00 - [269]
 

Originally by: tgl3
Originally by: Chaos Incarnate
so i take it to mean that the current station UI won't be accessible in any fashion once incarna 1.0 hits? We're always going to be loading into the captains quarters?


"When you dock you will appear on the balcony by default"


That sucks. Should be a choice. By all means put funky new stuffs into CQ to encourage its use, but the current station interface should remain more or less unchanged and available for use if desired.

tengen san
Posted - 2011.02.17 23:35:00 - [270]
 

Originally by: Peter Anun
How about a walkaround inside ur ship? while on autopilot, 24 jumps out from destination u manage PI, trading, misc stuff, and keeping in touch with fleet/corp through holographic tech..?? and a pilot view will just add to the feeling of actually BEING there. I see the downside in pvp/pve fights, but how much effective time do the regular player actually spend shooting at each other? I need to feel that connection with the ship and surroundings.. :)


Seconde live(eve) is coming sone enough.


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