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Naga Tokiba
Posted - 2011.02.17 19:39:00 - [121]
 

Originally by: Dess Biggs
I just want to have the galaxy map and solar system map open in a widow rather than a whole screen. That would be a better improvement than any "captains Quarters".


Exactly what I suggested with PI - everything must open in a window.

James Tiberius Kirk
Posted - 2011.02.17 19:39:00 - [122]
 

Originally by: Gumpy Nighthawk
Edited by: Gumpy Nighthawk on 17/02/2011 19:31:05
Originally by: Bacchanalian
Originally by: Commander BlackJack
What about Supercapital pilots?


This was going to be my question as well.


If your only char is flying a supercap and don't have an alt to just dock, then you are doing it wrong Smile

Anyway it looks nice, i really had my doubts about it, i just hope that expanding this won't take another 5 years or so

Originally by: FatLady Scarlet
Irony and Timing.

3 days after the biggest lag welp/turkeyshoot in the history of EVE Online, that clearly illustrated that CCP are losing the war on lag, we receive a self-congratulatory blog about walking around in stations.

Perfect evidence that CCP are out of touch with 0.0. To all the fanboi's who are going to criticise this response: every 0.0 player I know has 3+ alts in empire, CCP have designed the game that way, only a tiny minority of players really want this ****


Not going to criticize you, but most of the revenue ccp is getting, is coming from empire dwellers, just sayin, its the sad truth, but its like that and that's the way it is unfortunately Sad


Between 3 power blocks, there's about 100k characters. If you count other entities, I'd wager at least 1/3 of the EVE population is actually in a 0.0 alliance. If we consider high sec alts of the 0.0 peeps, I'd say revenue between high sec and null sec players are more closer than anyone thinks.

Mirabi Tiane
Posted - 2011.02.17 19:40:00 - [123]
 

Originally by: Sevarus James
1st Person perspective or meh. I *get* the drone camera setup for the ships/in-pod, but if I'm looking at the back of my head OUT OF POD, then I'm hunting for the 'frack-this-turn-the-feature-off-button'.

If 1st person is an option, then this is awesomesauce.

Good point. First-person should maybe even be default. In any case, both 1P and 3P really ought to be available.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.02.17 19:41:00 - [124]
 

Thanks for the blog and the pictures. The art looks excellent, as usual!

Very good decision to go with the ability to see your ship when in avatar form. Looking forward to hear something about observation decks with views on the local space vistas.

Very bad decision to make it mandatory to leave your ship every time you dock. Not just from the loading time perspective (sounds like you plan to make that a non-issue), but mostly from the immersion/annoyance point of view. Why do I HAVE to leave the ship every time I dock????

NekoKitten
Gallente
Blake Industries
LEGIO ASTARTES ARCANUM
Posted - 2011.02.17 19:42:00 - [125]
 

What I would love to see as well is a view on the undock area from a gazing room / bar sort of thing, watching the ships fly by as they undock and speed up and warp into hyperspace .. and watch pirates kill some noobs. I think I could stare at that for many hours .. ;)

Baneken
Gallente
The New Knighthood
Apocalypse Now.
Posted - 2011.02.17 19:42:00 - [126]
 

Oh my, looks like we have interesting times heading our way. Very Happy

Guillame Herschel
Gallente
NME1
Posted - 2011.02.17 19:44:00 - [127]
 

I think Captain's Quarters as you have imagined it is a perfect way to introduce Incarna to EVE without drastically altering the core game.

But can we have the Gallente station balcony view changed back to the Pleasure Hub interior? Pretty please with Quafe on top? The foggy abyss that extends forever above and below is kind of boring, yanno.

Nata Asphyxia
Posted - 2011.02.17 19:44:00 - [128]
 

Awesome work, CCP. All those shiny holos and stuff, but I'd still vote for fixing the lag. Yesterday we had a fight of only ~700 players in 6YC solarsystem, we had our guns stuck and it took about 40 seconds to target or start shooting anything, which made logistics nearly useless.

p.s. but still, I won't refuse to fap over my nice character in a station :D

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.17 19:47:00 - [129]
 

Originally by: Mirabi Tiane
Originally by: Sevarus James
1st Person perspective or meh. I *get* the drone camera setup for the ships/in-pod, but if I'm looking at the back of my head OUT OF POD, then I'm hunting for the 'frack-this-turn-the-feature-off-button'.

If 1st person is an option, then this is awesomesauce.
Good point. First-person should maybe even be default. In any case, both 1P and 3P really ought to be available.
Do it the TES way: single-key toggle between the two and a vanity-fly-by/circling camera that kicks in if you're inactive for too long.

Gnulpie
Minmatar
Miner Tech
Posted - 2011.02.17 19:48:00 - [130]
 

Looks like we will get a predefined themepark set for the quarters at best - sad. I had hoped for new and revolutionary concepts. Look how successful Minecraft is - now imagine that sort of stuff in high quality graphics and a SciFi environment. Imagine you could actually BUILD your OWN quarters. Not from predesigned few patches but completely from scratch - all the way you want. Then you would have something that totally blows the mind - and would attract tons of new players. (No one needs doubled functionality, why should I access the mission agent/market/hangar/chat windows/etc. via the quarters when I can do it much faster with the conventional interface.)

Anyway, maybe they will do that later (tm) with a public/private Holodeck.


My questions: Will we be able to manufacture components for the captain's quarters from existing materials in EVE? Do we need to purchase from the market some decoration for quarters, will CCP sell them for real money/PLEX? And how much can we customize the quarters?

Dalmont Delantee
Gallente
Shiloh Technologies
Posted - 2011.02.17 19:49:00 - [131]
 

Problem is, there will be half a tonne of special people who will complaint it is taking time out from fixing lag, faction warfare, PI etc etc etc etc etc

Can they just be banned for being whining boring self serving turds?

Illectroculus Defined
No Bull Ships
Posted - 2011.02.17 19:50:00 - [132]
 

'When you dock you will appear on the balcony by default. One important requirement in our approach to Captainís Quarters is that none of it will get in the way of a veteran player.'

Will there be an option to turn off getting out ships altogether, because if Incarna is forcing my PC to load and render a whole bunch of extra resources on docking then it's potentially getting in the way of a veteran player. If the character editor is anything to go by then loading this is going to take a good 30 seconds on every docking for my laptop.

Lamthara Lachesis
Amarr
NeoCorteX Industry
Shadow of xXDEATHXx
Posted - 2011.02.17 19:50:00 - [133]
 

Edited by: Lamthara Lachesis on 17/02/2011 19:51:07
wow... just wow... looking forward to trying it.

This is the reason i'll install SiSi again and count the days will separate me to see my avatar again.





btw.. when you talked about the balcony i remember this --> http://www.youtube.com/watch?v=T3vboyAMWlI
probably, i'll play this song the first time i'll watch my Zealot...

LtCol Laurentius
Caldari
Digital Fury Corporation
Northern Coalition.
Posted - 2011.02.17 19:51:00 - [134]
 

Originally by: FatLady Scarlet
Irony and Timing.

3 days after the biggest lag welp/turkeyshoot in the history of EVE Online, that clearly illustrated that CCP are losing the war on lag, we receive a self-congratulatory blog about walking around in stations.

Perfect evidence that CCP are out of touch with 0.0. To all the fanboi's who are going to criticise this response: every 0.0 player I know has 3+ alts in empire, CCP have designed the game that way, only a tiny minority of players really want this ****


As for the lag issue: instead of lying all blame on CCPs feet for this particular battle(everyone knows they are working on lag and making progress - if you dont I suggest u creep out from under the rock u r hiding), try not to use the space with the crappiest server load limits in the game (lowsec) next time.

As for the obligatory "nullsec pilots dont want this" statement, stop extrapolating your opinion on every other nullsec player. Incarna/Captains quarters have a lot of potential for actual gameplay relevant for nullsec combat pilots and not only "vanity" stuff and entertainment. Lets say you introduce planning functionality on a shared holoscreen where fleet commanders could tell their fleet how he/she intends to play out the battle. Or CEOs that wants to make sure their corp members understand and implement common fittings designed for specific purposes. Or you want to conduct a brainstorming session augented by visualization tools where corp members come together to solve tactical problems. Lets say you have some kind of strategic command function in station that links fleet commanders fighting different battles in different systems with an overall campaign commander that has acess to intelligence tool that makes visualization explicit on-screen instead of a picture in each commanders head. You can even toss in a maximum command link range, making holding a nullsec station a defensive advantage. I am just tossing out ideas here, but the POTENTIAL for Incarna is so much more than vanity/entertainment.

Crucis Cassiopeiae
Amarr
PORSCHE AG
Posted - 2011.02.17 19:52:00 - [135]
 

one more thing...

how you appear at that balcony?
in Captain's Quarters you have "room" where you exit from your pod... (at least i saw that on fiew pictures in past)
but how do you get from that "exiting" room to that balcony then where you appear after docking?

Sparrow Letov
Posted - 2011.02.17 19:53:00 - [136]
 

It's really exciting to see CCP taking this direction. I think it's vital to the future of Eve, and I'm sure you guys will do a great job as always. Can't wait!

Myxx
Atropos Group
Posted - 2011.02.17 19:54:00 - [137]
 

Edited by: Myxx on 17/02/2011 19:55:47
Originally by: Crucis Cassiopeiae
one more thing...

how you appear at that balcony?
in Captain's Quarters you have "room" where you exit from your pod... (at least i saw that on fiew pictures in past)
but how do you get from that "exiting" room to that balcony then where you appear after docking?


http://www.youtube.com/watch?v=eNWWxD-q-bg
http://www.eveonline.com/devblog.asp?a=blog&bid=586
Quote:
Until then, I want to leave you with a written preview:

It's a humbling experience, every time. Your legs need to be reminded of the fact that they have a function, that you are supposed to walk upright and that they are supposed to carry your weight. You fall on the floor in a heap of slime and meat held together by skin, muscle and bones. Suddenly, you cough up the goo that is covering you and you drag your sorry ass to the shower. Who is the proud Titan owner now?



The moment when they slide out of the capsule is the most vulnerable you will ever see a pod pilot in EVE. It is a moment that is shared by all the races in EVE; Minmatar and Amarr united in this vulnerable and disgusting state.

You walk out of the shower, having regained control over your body as well as a modicum of dignity. You continue your progress in becoming a member of the pod pilot elite once again by getting dressed, selecting the nicest uniform you have.

You leave your captains quarters, take a deep breath and pretend you weren't on the floor covered in goo a few moments ago. It's time to have some fun, be admired, and spend money on women, gambling and booze.



from 2008...

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2011.02.17 19:54:00 - [138]
 

This is still all just a waste of time.

Martin Hartl
7th Space Cavalry
Posted - 2011.02.17 19:55:00 - [139]
 

i would love to see a picture of my son and wife on the table or on the wall... would be great if you could show pictures you have on your harddisk at home :)

another thing would be a nice hologram of your favourite ship on the table.... or also on the wall in a picture.

same with the office you will be able to create, would be awesome to have pictures on the wall and tables that you could define yourself

Mashie Saldana
Minmatar
Veto Corp
Posted - 2011.02.17 19:56:00 - [140]
 

Originally by: Ashina Sito
What??!?! Billions of ISK and all I can afford is a large studio apartment?


To be fair you get one studio apartment in every single one of the 50k stations in game. Very Happy

As for the blog, that looks great. Will the style of the captains quarters be based on your birth race or by the type of station you are in?

When we stand on the balcony and decide to swap ship, will the 30s session timer be used to do some nifty animation like the hangar screensaver videos (one ship slides away and the new one takes its place in the dock? Can we please have the Quafe girl back in the Gallente Pleasure hub stations, it just isn't the same looking at the ship without her in the background.

Will we get shelf units to store the glass jars containing the heads of recently deceased pod pilots? Twisted Evil


Sevarus James
Minmatar
Meridian Dynamics
Posted - 2011.02.17 19:57:00 - [141]
 

Originally by: Tippia
Originally by: Mirabi Tiane
Originally by: Sevarus James
1st Person perspective or meh. I *get* the drone camera setup for the ships/in-pod, but if I'm looking at the back of my head OUT OF POD, then I'm hunting for the 'frack-this-turn-the-feature-off-button'.

If 1st person is an option, then this is awesomesauce.
Good point. First-person should maybe even be default. In any case, both 1P and 3P really ought to be available.
Do it the TES way: single-key toggle between the two and a vanity-fly-by/circling camera that kicks in if you're inactive for too long.


To me (key words) the difference between a "GAME" and a "VR WORLD" is perspective. EVE is the ONLY MMO I've ever played simply due to the fact that the nature of the pod and drone cameras did NOT blow the VR world aspect of things.

If its 3rd person, then hola, welcome to eve-wow. blech. If 1st person is there, then immersion is maintained and a deepening of the VR WORLD is layered in, making EVE the best place on the net to be.

My opinion.

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
Posted - 2011.02.17 19:58:00 - [142]
 

Dev blog much welcome, thanks CCP.

No mention of it, but will I be able to invite others to my captain's quarters?


Mashie Saldana
Minmatar
Veto Corp
Posted - 2011.02.17 19:58:00 - [143]
 

Originally by: Meissa Anunthiel
Dev blog much welcome, thanks CCP.

No mention of it, but will I be able to invite others to my captain's quarters?



It was mentioned, first build is single player.

Kylira Ulfrinn
Blackstaff Logistics
Posted - 2011.02.17 20:00:00 - [144]
 

Originally by: Blane Xero
This is still all just a waste of time.


Oh hey, welcome to the computer game you play.

Cpt Buckshot
Posted - 2011.02.17 20:01:00 - [145]
 

WELL ITS ABOUT TIME !!!!!!

I use to play a game called "wing commander" an it had a captains quarters so to say. There was a fish tank to feed fish a table to sit at and bed that even had a drawer that kept a secret box for you metals. There was a couple of other things i am sure but do not remember them. Anyways Cheers because carebears just love stuff that is interactive to pass the time Cool

Hiram Alexander
Caldari
Capital Enrichment Services
Posted - 2011.02.17 20:02:00 - [146]
 

Those concept images look amazing. Seriously impressive.

I hope we'll get a sneak peek of other faction's interiors soon as well; and the idea of testing all this out on Sisi in the near future is outstanding, too. I log in to Sisi to see if CC content has increased, almost every day - now I'm gonna be hunting for CQ content too... V.happy.

I'd better get fraps dusted-off...

LexHiram

Vincent Athena
Posted - 2011.02.17 20:03:00 - [147]
 

Many times I use that 30 second ship change timer to check the new ship fit, ammo, and drone loadout. I would not want to have those functions locked out for 30 seconds because of an animation of ships being swapped.

So sure, have the animation. Just let me do the above stuff while its happening.

Also they could replace the black screen with progress bar we get upon undocking with an animation of me being loaded into my pod, and the pod into the ship. As long as it does not delay my arrival in space.

Hiram Alexander
Caldari
Capital Enrichment Services
Posted - 2011.02.17 20:05:00 - [148]
 


Originally by: Cpt Buckshot
...There was a fish tank to feed fish...


WTB.

cybore
Posted - 2011.02.17 20:05:00 - [149]
 

I would like to see some work on the space envirnment, it is a pretty booring back drop with worm holes, incursions, and belt rats stuck on top.
I thin it would be interesting if the sun was accually hot, I think the coding would not be to painfull set it up like a
smart bomb with an effect that reduces over distance, use say thermal and EM damage types and toss in some damping and ecm.
it could be possable to take a ship near a sun with the right shelding and it would be hard to spot and target.

skimming hydrogen off a gas giant would be super cool the deeper you go into the atmo the more damage/danger which can be midigated by mods and skills. but also more yeald, you can skim up high safer but less yeald.

mining from comets would be neet also , make the miner stay very close to keep the lasers in range and make them do in manualy, if it is to hard to code a moving body in a curve just make the object go in a strait line but make it irrigular shape and rotate it.
I would like to see more ship effects but have them auto scale so the more server load the less the effects you see . Incursions the fleet needs some serious help, there are people spamming the incursion and local channels and if you dont have just the right ship your out of luck. recruting same deal very hard to find a good fit I think a UI where you could input your prefferances and the corp could put in there prefferances would help. should be a way for a corp to define weather it is a pvp primary or mining Pve so they just dont click all the boxes.
have the belt rats scale up there attacks over time to a point an afk hulk can't tank them for ever, I am an old miner and I drove a scythe befor there were barges we had to hire combat cover to protect us, we had some standard missiles but that was it.

Aquila Draco
Posted - 2011.02.17 20:06:00 - [150]
 

Please make Incarna that it interwork with the rest of EVE, and not that its separate game...

ONE game... ONE universe... Exclamation

whats the point of new part of game if noone will use it...
i am afraid of that scenario... thats why i am asking you that you make that two parts of game complement parts that supplement each other...


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