open All Channels
seplocked EVE Information Portal
blankseplocked New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2 3 4 5 6 7 8 9 ... : last (34)

Author Topic

CCP Fallout

Posted - 2011.02.17 17:40:00 - [1]
 

Edited by: CCP Fallout on 18/02/2011 19:45:30
CCP Chiliad's newest dev blog details Captain's Quarters, and important feature of Incarna. Read all about it here.

Update:
CCP Chiliad has posted some replies that may be of interest to players:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469548&page=19#544
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469548&page=19#548

Crucis Cassiopeiae
Amarr
PORSCHE AG
Posted - 2011.02.17 17:44:00 - [2]
 

Edited by: Crucis Cassiopeiae on 17/02/2011 18:07:31

Originally by: CCP Fallout
CCP Chiliad's newest dev blog details Captain's Quarters, and important feature of Incarna. Read all about it here.


1st :)


I only hope that all Incarna part of EVE will be actualy part of game and not only interact with game...
Ok if you dont want to change things too drastic, but make it that it feels that its one game and not only add on that you dont need to use if you dont want to...

i hope that you understand me...

Captian Conrad
Minmatar
Empyrean Warriors
Posted - 2011.02.17 17:54:00 - [3]
 

2ed and HOLY F****************************************** THAT LOOKS GOOD! ShockedCool

The Mittani
GoonWaffe
Goonswarm Federation
Posted - 2011.02.17 17:54:00 - [4]
 

the cool-kid reply you're going to see is that space dollies etc aren't awesome and that this feature sucks, but in reality if this is properly implemented in stages it's going to be amazing from an immersion perspective, and eve desperately needs some immersion (as it has basically zilch)

not like it means anything, but i'm really impressed with this blog

Chribba
Otherworld Enterprises
Otherworld Empire
Posted - 2011.02.17 17:56:00 - [5]
 

Rawr!

Minsc
Gallente
Alpha Empire
Posted - 2011.02.17 17:57:00 - [6]
 

Edited by: Minsc on 17/02/2011 17:57:22
The ship hangar balcony alone already makes summer expansion a win IMO. I can't wait to see my thanatos in all it's full scale glory in my hangar.

er I mean 5th

Del orian
Betruger Trust Holding AG
Posted - 2011.02.17 17:57:00 - [7]
 

Edited by: Del orian on 17/02/2011 17:58:16
nice Shocked
Nice conceptart - more agile development coming to eve and AURA is coming back!

//edit: Awesome sketches btw - made my day ;)

thatbloke
Gallente
Posted - 2011.02.17 17:59:00 - [8]
 

that looks...

FREAKIN SWEET


Also, I approve of the "phased" approach - looking at the scope of it, my guess is that Incarna will encompass the next 2/3 expansion cycles, as you add more and more to it?

Shandir
Minmatar
Brutor Tribe
Posted - 2011.02.17 17:59:00 - [9]
 

Edited by: Shandir on 17/02/2011 18:01:28
I'd like the indoors spaces to feel real and big - please don't have people teleporting around or in and out of the station. They want to go somewhere, they should have to walk/run there.
If someone's at the bar enjoying a cool beer when the **** hits the fan, I'd like to see people jogging and/or sprinting to the docking bays.
Can't wait to see stuff in action on Sisi.

Edit: I say this referring to you 'automatically' appearing in your quarters. If you do this, make it so you reasonably can get from the docking bay to the quarters in a handful of seconds (turbolift?)

Jonni Favorite
Sundown Logistics
Damned Nation
Posted - 2011.02.17 18:00:00 - [10]
 

Very cool. Can't wait for more!

Aramis Defranzac
Posted - 2011.02.17 18:00:00 - [11]
 

Can't wait!!! Hopefully the quarters are proportional to the ship you fly :)

EcthelionStrongbow
Caldari
Mando'a Navy
Controlled Chaos
Posted - 2011.02.17 18:00:00 - [12]
 

Definitely a very good devblog that is starting to shine a little bit of light onto what Incarna is going to be and stopping some of the speculation. I think the hardest thing for the team will be keeping hype and expectations at an apporpriate level. It sounds like they are using a lot of new and very interesting technology that could have a profound effect on Eve in general.

Keep it up!

EC

Salpad
Caldari
Carebears with Attitude
Posted - 2011.02.17 18:01:00 - [13]
 

Originally by: The Mittani
the cool-kid reply you're going to see is that space dollies etc aren't awesome and that this feature sucks, but in reality if this is properly implemented in stages it's going to be amazing from an immersion perspective, and eve desperately needs some immersion (as it has basically zilch)


If we get private quarters this summer, and some kind of avatar interaction next winter, then that'll really boost recruitment. And new player retention. I'm pretty sure a lot of new players quickly lose interest, when they realize they're just a ship, and not a real, physically movable character.

Mike AntHunt
Posted - 2011.02.17 18:01:00 - [14]
 

This looks like a good idea but what about the bugs that will come with it? And hopefully they will let you see your ship from the outside and maybe later on the inside : ).

sg1jack
Caldari
The Omega Particle
Posted - 2011.02.17 18:01:00 - [15]
 

Wow my jaw hit the floor when I seen this. I can see this leading off in so many directions for EVE.

You guys are awesome.

One thing I would like to ask. How do you see the old interfaces merging with the walking in stations as clicking an icon and moving to the old flat 2d view we have of station uses like repair, manufactiuring, market would be a bit lame.

The TL;DR version of my question - Will there be a whole new set of station interfaces to go along with this.


Camios
Minmatar
Sebiestor Tribe
Posted - 2011.02.17 18:02:00 - [16]
 

There is no gameplay at all. Nothing to gain or to lose.

But it's really cool... It's fine as far as feel and eye candy are concerned.



ShipSpinner
Posted - 2011.02.17 18:06:00 - [17]
 

Originally by: DevBlog
One important requirement in our approach to Captainís Quarters is that none of it will get in the way of a veteran player. You can dock, repair and refit your ship, dump your cargo into your hangar inventory and talk to agents with the same ease as you currently have.


This is really key, and something I hope you're dead serious about. I really don't want to be forced to log into an Incarna environment either in a station or when I log on in space. I want to have the option to log on and be in space in a ship I can control from the second I hit "enter game."

With that caveat, this looks pretty cool beans and I'm looking forward to it.

Golanik
Posted - 2011.02.17 18:07:00 - [18]
 

Oh great, an already-addictive spaceship game with little to no immersion is going to get more immersion and therefore become even more addictive.

I guess I should say goodbye to my RL friends and family now.

TeaDaze
Agony Unleashed
Agony Empire
Posted - 2011.02.17 18:07:00 - [19]
 

A big win would have been to implement the CSM suggestion of a configuration option where people could chose to dock into the existing hanger environment instead of loading the avatar environment.

Of course this doesn't seem to gel with the current direction CCP want to take so we get the CQ and nothing else.

Commissar Kate
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
Posted - 2011.02.17 18:09:00 - [20]
 

Edited by: Commissar Kate on 17/02/2011 18:09:54
Nice, that balcony looks awesome, love the art.

In my opinion a balcony over looking your ship is a must have feature. I just hope is captures the true scale of our ships cuz some of them are truly massive.

PTang
Posted - 2011.02.17 18:13:00 - [21]
 

Edited by: PTang on 17/02/2011 18:26:40
Edited by: PTang on 17/02/2011 18:20:26
Very HappyVery HappyVery HappyVery HappyVery HappyVery HappyVery HappySurprisedSurprisedSurprisedSurprisedSurprisedSurprisedSurprised

"It's coming to Singularity test server before Fanfest and hitting Tranquility and your computers this summer"

edit:

ok guys at 1st the blog was scaring me. it said thigns like "when you dock you will show up in your captains quarters"

to which I started to rage, slowly inside. The reason being an older quote when a CCP dev said that seeing your ship docked while on foot wasn't going to make the cut. Which would mean no more seeing your ship docked at all!

But then

"Another big change is that the current station hangar will be replaced with an enhanced balcony view where your character can gaze upwards at the majesty of your vessel as it looms above you inside the station. When you dock you will appear on the balcony by default. "

brilliant, ****ing brilliant.

Myxx
Atropos Group
Posted - 2011.02.17 18:13:00 - [22]
 

Originally by: The Mittani
the cool-kid reply you're going to see is that space dollies etc aren't awesome and that this feature sucks, but in reality if this is properly implemented in stages it's going to be amazing from an immersion perspective, and eve desperately needs some immersion (as it has basically zilch)

not like it means anything, but i'm really impressed with this blog


this. I want to give birth to hellmar's children. and oveurs, and the dev that wrote this.

very well done.

question: taverns/bars/other spaces in the initial release, or later on? do you know yet? or can you not talk about it? or are you not sure?

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2011.02.17 18:13:00 - [23]
 

I still can't say that I care, but it looks like you're at least doing a good job with it.

Mallikanth
Posted - 2011.02.17 18:13:00 - [24]
 

Cracking start. ugh

1) Keep it as you (and the CSM) say, and ensure it does not slow down players who are in a hurry.
2) Good plan to keep it to the Captains Quarters first to see how it all pans out
3) I like the fitting idea, the balcony view, and the method of telling new players about Corps.
4) Damm shame I can't dock while in a WH ugh Makes me want to see Empire again.

Just a quick Q...
How would changing active ships work?




DmitryEKT
Clandestine.
Posted - 2011.02.17 18:14:00 - [25]
 

quarters, yes, but what about other fractions? halves, thirds... don't discriminate!

krickettt
Golden Orb Technology inc
EVE Animal Control
Posted - 2011.02.17 18:14:00 - [26]
 

That is sexy! Also, Aura needs a floaty hologram head like in the Chronicle :D! Give us some cool TV to watch also. Maybe fan-submitted videos/tournament videos. Or come up with some Empire news or the Scope!! yesss...

Shandir
Minmatar
Brutor Tribe
Posted - 2011.02.17 18:17:00 - [27]
 

Let us watch the Jita 4-4 undock from our couches. Then maybe interesting things too.

Derus Grobb
Minmatar
Selectus Pravus Lupus
Transmission Lost
Posted - 2011.02.17 18:17:00 - [28]
 

Standing looking up at your ship is going to be incredible

Tornicks
Caldari
The Green Cross
Controlled Chaos
Posted - 2011.02.17 18:19:00 - [29]
 

Edited by: Tornicks on 17/02/2011 18:20:27
Fantastic news. This is going to change EVE a lot, and for better.
Originally by: Derus Grobb
Standing looking up at your ship is going to be incredible

My thoughts exactly.

Jupix
Minmatar
MuroBBS United
Posted - 2011.02.17 18:25:00 - [30]
 

Edited by: Jupix on 17/02/2011 18:25:18
This, sir, was true devblog adult-material.

Even more so, that I get to have a go on sisi so soon.

When I took my first steps in STO, I saw the in-station view of the huge Galaxy-class. I always said "I'm so looking forward to CCP doing this in EVE". I'm glad it's in the first release.


Pages: [1] 2 3 4 5 6 7 8 9 ... : last (34)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only