Originally by: Milz0r
Edited by: Milz0r on 17/02/2011 01:50:41
its already been established that 20 percent is too high. like i said earlier, it was just a random number. 5 percent would be more realistic as max level. and it doesnt have to be a pve grind. my idea was that its something you forget about and maybe check on it every once in a while if your ship hasnt died.
Also, why do ships have windows and lights if its just the capsuleer flying them?
Point #1: People wouldn't forget about it. Eve, like basically all MMOs today, is full of powergamers and min-maxers. Everybody would want to reach and utilize the max. And if that comes with a lot of grind or obstacles, people are likely to cheat an exploit, which kinda defies the purpose.
Point #2: Ships have crews, but the crews have no measurable effect on the ship's performance, since the pod pilot's skills are so much more important. Afaik crews are mostly there for maintenance and stuff, probably also execution of orders.
Well, one could argue that the level of execution could vary, yes. But for the sake of simplicity crews are assumed to work reliably and equally well.
Making decisions has a far greater impact on performance than reliably pressing a button, when you're told to.