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blankseplocked 30-minute cloak cycle time
 
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Fortunatolio
Posted - 2011.02.14 02:24:00 - [1]
 

Introducing a 30-minute cloak cycle time would help prevent afk cloak-camping without having much of an impact on overall gameplay or game mechanics.

I can't really think of a downside (except for afk cloak-campers)

Medarr
Amarr
Ghost Festival
Naraka.
Posted - 2011.02.14 04:19:00 - [2]
 

No...

I wouldnt be able to AFK CLOAK.

Magnus Orin
Minmatar
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.02.14 04:25:00 - [3]
 

0.0 doesn't not need to be safer for the carebears who leech off nullsec alliances.


Roosterton
Eternal Frontier
Posted - 2011.02.14 04:25:00 - [4]
 

I haven't come to F&D in about three months.

Came here expecting new whines, left thoroughly disappointed. Rolling Eyes

Goose99
Posted - 2011.02.14 04:46:00 - [5]
 

Originally by: Fortunatolio
Introducing a 30-minute cloak cycle time would help prevent afk cloak-camping without having much of an impact on overall gameplay or game mechanics.

I can't really think of a downside (except for afk cloak-campers)


Wouldn't it repeat itself after the cycle if you don't turn it off?Laughing

Sorata Gaigen
Posted - 2011.02.14 05:02:00 - [6]
 

Your idea would just give birth to cloak botters... I know if i wanted to stay afk cloaked i'd just have a bot turn it back on the milisecond it turned off...

Misanthra
Posted - 2011.02.14 07:34:00 - [7]
 

If you had this, lg racial sensor boost implants are cheap...and get close to unprobable with relative ease. Turn off the cloak, nice safe spot, you still aren't finding them unless you have your pro prober max skills with virtues online. Then we'd have afk unprobable threads to follow soon after I am sure lol.

Mag's
the united
Negative Ten.
Posted - 2011.02.14 15:17:00 - [8]
 

Originally by: Fortunatolio
Introducing a 30-minute cloak cycle time would help prevent afk cloak-camping without having much of an impact on overall gameplay or game mechanics.

I can't really think of a downside (except for afk cloak-campers)

Wrong, it would only affect the active cloaker.

This idea is far from original and has been talked to death.

Rek Seven
Gallente
Zandathorn Industries
Posted - 2011.02.14 16:16:00 - [9]
 

I wish people would stop crying about afk cloaking. Either risk your ship or move to high sec.

Robert Caldera
Posted - 2011.02.14 16:30:00 - [10]
 

but... afk cloaking is a fine and required tactic!!!
Its a counter to local, so its fine.

azrael211
Caldari
Interstellar eXodus
BricK sQuAD.
Posted - 2011.02.14 16:33:00 - [11]
 

If I AFK cloaky camp a wormhole you dont know I am doing it...maybe the solution is to remove local and only have regional chat therefore you dont know who is in local full stop...this would make pvp better as you never quite know who you are running in to.


othersideof nuu
Posted - 2011.02.14 19:25:00 - [12]
 

Originally by: Magnus Orin
0.0 doesn't not need to be safer for the carebears who leech off nullsec alliances.




Interesting viewpoint...
with out the "carebears" who, as you say "leech off nullsec alliances". How would your nullsec alliance build the ship you are flying... what about the caps, super caps, etc...

This game would end in shambles if there weren't those "carebears" who mine the ABC's and other null only minerals.

Put it another way... if it weren't for those who mine and build, the prices of ships and the equipment to fit them would be so astronomical, that no one would pvp because of the cost of replacing a ship.

Personally I am all for PVP.

I also feel that afk cloakies is nothing more than a harassment tactic. Though others vehemently deny such allegations, the truth is, with the current mechanics, there is no risk to being an afk cloaky. Cloak up, walk away, and you will never be popped. Name any other profession in the game that has that sort of security... and don't say high sec mining... you have to deal with rats, suicide gankers, etc... truly there is no risk to being an afk cloaky.

For every mechanic in the game there needs to exist a mechanic to defeat it... even if it takes insane skills to master.

Feligast
Minmatar
GoonWaffe
Goonswarm Federation
Posted - 2011.02.14 22:49:00 - [13]
 

Originally by: othersideof nuu

I also feel that afk cloakies is nothing more than a harassment tactic. Though others vehemently deny such allegations, the truth is, with the current mechanics, there is no risk to being an afk cloaky. Cloak up, walk away, and you will never be popped. Name any other profession in the game that has that sort of security... and don't say high sec mining... you have to deal with rats, suicide gankers, etc... truly there is no risk to being an afk cloaky.

For every mechanic in the game there needs to exist a mechanic to defeat it... even if it takes insane skills to master.


Station trader. If we're going to nerf AFK cloaking, then all people need to be forcably undocked every 30 minutes. Makes just as much sense, right?

AFK cloakers cannot hurt you in any way.. they are AFK. If they can hurt you, they are at the computer, meaning.. they are not AFK. Working as intended.


Imigo Montoya
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.02.14 23:40:00 - [14]
 

People who mine in 0.0 aren't necessarily carebears, much like people who rat in 0.0 aren't necessarily carebears.

If you want to live in 0.0, learn to deal with what other players are able to do there (ie shoot you without CONCORD intervention/sec status hit).

HTFU or GTFO.

Benjamin Hamburg
Gallente
Goonswarm Federation
Posted - 2011.02.15 00:17:00 - [15]
 

Originally by: Feligast

AFK cloakers cannot hurt you in any way.. they are AFK. If they can hurt you, they are at the computer, meaning.. they are not AFK. Working as intended.



Splendid. Laughing

othersideof nuu
Posted - 2011.02.15 00:18:00 - [16]
 

Originally by: Feligast

Station trader. If we're going to nerf AFK cloaking, then all people need to be forcably undocked every 30 minutes. Makes just as much sense, right?


riiite... makes no sense, since stations are safe havens throughout the game.

I am not advocating that null sec be safe.... I am encouraging methods of finding someone who is exploiting faulty game mechanics.

Originally by: Feligast

AFK cloakers cannot hurt you in any way.. they are AFK. If they can hurt you, they are at the computer, meaning.. they are not AFK. Working as intended.




You don't live in null do you?

AFK cloakers can do some serious damage... ever heard of a hot drop, cov cynos, etc... yes... they can rain a fecal storm of amazing proportions down on your happy keester.

I have seen hot drops of 10 carriers to kill one hulk... just to have them cyno out asap after the hulk kill...

so don't sit there and tell me that an afk cloaker is not dangerous.

Benjamin Hamburg
Gallente
Goonswarm Federation
Posted - 2011.02.15 00:31:00 - [17]
 

Originally by: othersideof nuu

Originally by: Feligast

AFK cloakers cannot hurt you in any way.. they are AFK. If they can hurt you, they are at the computer, meaning.. they are not AFK. Working as intended.




You don't live in null do you?

AFK cloakers can do some serious damage... ever heard of a hot drop, cov cynos, etc... yes... they can rain a fecal storm of amazing proportions down on your happy keester.

I have seen hot drops of 10 carriers to kill one hulk... just to have them cyno out asap after the hulk kill...

so don't sit there and tell me that an afk cloaker is not dangerous.


Goonswarm Federation is a null sec alliance.

He were saying that an AFK cloak is'nt dangerouse cause... obviously he is AFK. And if he open a cyno and hotdrop 10 carrier... then you know he werent AFK. That's the point about cloaking! You don't know whats the ennemy plan to do!

You'v seen a hulk being killed by a hot drop? Why did he were mining with a neut in the system? Why he did'nt have a freindly POS aligned to insta warp in case of a local pop? Ah! Cause he tought that a cloaky can't be that dangerous if he don't see it... wich is, again, the use of cloak ship.

There is no need to make cloaky ship less ''cloaky''. Players have invested of their time to use these ships and invest also a lot of their time hunting and organize themself to be effective when hotdropping and other cloaky tactics, and they can't be blamed caused it's effective.

othersideof nuu
Posted - 2011.02.15 00:58:00 - [18]
 

Originally by: Benjamin Hamburg
Originally by: othersideof nuu

Originally by: Feligast

AFK cloakers cannot hurt you in any way.. they are AFK. If they can hurt you, they are at the computer, meaning.. they are not AFK. Working as intended.




You don't live in null do you?

AFK cloakers can do some serious damage... ever heard of a hot drop, cov cynos, etc... yes... they can rain a fecal storm of amazing proportions down on your happy keester.

I have seen hot drops of 10 carriers to kill one hulk... just to have them cyno out asap after the hulk kill...

so don't sit there and tell me that an afk cloaker is not dangerous.


Goonswarm Federation is a null sec alliance.

He were saying that an AFK cloak is'nt dangerouse cause... obviously he is AFK. And if he open a cyno and hotdrop 10 carrier... then you know he werent AFK. That's the point about cloaking! You don't know whats the ennemy plan to do!

You'v seen a hulk being killed by a hot drop? Why did he were mining with a neut in the system? Why he did'nt have a freindly POS aligned to insta warp in case of a local pop? Ah! Cause he tought that a cloaky can't be that dangerous if he don't see it... wich is, again, the use of cloak ship.

There is no need to make cloaky ship less ''cloaky''. Players have invested of their time to use these ships and invest also a lot of their time hunting and organize themself to be effective when hotdropping and other cloaky tactics, and they can't be blamed caused it's effective.


It falls back to my original point, there is no counter to it... NONE

there needs to be a counter.

having been in a place under attack by the Goons recently, I am 90% certian that the coves who afk in system are bots... send out a bat signal when there is anything bigger than a frig in system. as the toons were on 23.5/7.

again it is a tactic that needs a counter, as there is no way to defend against it, with out crippling yourself, and your space at the same time.

Misanthra
Posted - 2011.02.15 01:19:00 - [19]
 

Originally by: othersideof nuu
Originally by: Feligast

Station trader. If we're going to nerf AFK cloaking, then all people need to be forcably undocked every 30 minutes. Makes just as much sense, right?


riiite... makes no sense, since stations are safe havens throughout the game.

I am not advocating that null sec be safe.... I am encouraging methods of finding someone who is exploiting faulty game mechanics.

Originally by: Feligast

AFK cloakers cannot hurt you in any way.. they are AFK. If they can hurt you, they are at the computer, meaning.. they are not AFK. Working as intended.




You don't live in null do you?

AFK cloakers can do some serious damage... ever heard of a hot drop, cov cynos, etc... yes... they can rain a fecal storm of amazing proportions down on your happy keester.

I have seen hot drops of 10 carriers to kill one hulk... just to have them cyno out asap after the hulk kill...

so don't sit there and tell me that an afk cloaker is not dangerous.


If they are are there...they are not afk. Means this change in effect pointless. Just turn cloak off an on every 15 minutes or so when you alt tab into it to see what is happening in the system from your ratter char back at home.

mining with nuets in local is bad mmm'kay. Expensive ship fit so makes a nice isk efficiency fixer upper. Full hold of abc plus to save time you probably are jet canning and will swing by with a hauler later since can flipping not an everyay occurence in 0.0, actually some money from the drive by. Or high ends pre mined for you to make your own ships if motivated and brought down bpc's from empire.


Neut in local a possible afk since no one has seen him for hours, rat in drakes. Go for bait drake, have some backup. Bait drake to make some money, cheap enough to not cry rivers if lost, and gives a slight chance to catch your mystery guest or at least know if he is actually around and what in. Your drake worthy of a sc drive by your backup can't take...well at least you collected your insurance money in style. Just remember bait needs tackle...if only to not get ass chewed by ceo for ratting solo with a neut in system. Have a tackle on standby so you can say it was either bait the cloaky while ratting or sit with my thumb up my ass in station.

ShahFluffers
Ice Fire Warriors
Posted - 2011.02.15 03:42:00 - [20]
 

Originally by: othersideof nuu
... there is no counter to it... NONE

there needs to be a counter.



How about...

- you bring along a fast locking, ranged, DPS ship as support? If the cloaky decloaks, then you instapop them.
- you bring your own cloaky recon ship(s) that shadow you? If the cloaky ship decloaks, have your cloakies decloak and make short work of him/her.
- you refit your ship a certain way that it can effectively counter a cloaky ship? Toss on a heavy neutralizer so you can break the cloaky's capacitor (and thus escape its warp disruptor). A flight of Warrior IIs is also real handy (Stealth Bombers have no tank). Or use/make your ship fast enough to burn/warp away from the cloaky ship (Recon ships have a delay of 5 to 6 seconds after decloaking before they can target)

With regards to the cyno... that's a problem independent of of cloaks. I could hop into an interceptor, load it with a cyno, blitz into your systems, and light it before you can react. Either way, you need to be prepared and ready for such an event. And if you can't/don't want to be, you shouldn't be living out in null.

Belfelmalak
Posted - 2011.02.15 07:31:00 - [21]
 

Id respond but i'm too busy cloaking while AFK......

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.15 09:07:00 - [22]
 

Great idea! That makes everyone completely safe from gate camps.

prospector oen
Posted - 2011.02.15 09:50:00 - [23]
 

5 minute cooldown timer between 30 minute claok sessions

DarkTemplarCrimsonWolf
Amarr
Posted - 2011.02.15 11:10:00 - [24]
 

Get an interceptor or GTFO

Memcoll
Posted - 2011.02.15 11:21:00 - [25]
 

Since cloaking works fine as it is there is no need for a 30 min cycle time.


 

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