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Xanthia Sarn
Minmatar
Lucrosum Bellus
Posted - 2011.02.10 11:46:00 - [1]
 

My question is simple

Why are a bunch of selfish arragont 0.0 pet's, representing the EvE population? Influencing Empire activities?

Why is there not a way where players can handle a way, i don't know, a way where real suggestions for the empire side of the game be handled properly and not dismissed by 0.0 players.

I know this is abit weird, im just curious.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2011.02.10 11:57:00 - [2]
 

The people in the CSM are in the CSM because they were voted into the CSM.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.10 12:00:00 - [3]
 

If you're curious, you should probably read the CSM minutes. They'll answer your questions quite nicely.

Venkul Mul
Gallente
Posted - 2011.02.10 12:42:00 - [4]
 

“Why are people in the CSM chosen only between a portion of the players demographics and not all of them?”
(Yes, I have paraphrased the OP to make it reasonable and not a troll post)

It is relatively simple: those demographics have high visibility figures, while there aren’t equivalent figures in most of the other demographics.

There aren’t lists of “famous” mission runners or miners while between 0.0 alliances there are widely known figures, the same between pirates and so on.

So most segment of the high sec population haven’t a figure that will rally enough voters to get a seat, even if the high sec players are a majority of the EVE active accounts.

Some market forum guru has been elected in the past as they are the people with the highest visibility between those interested in high sec, but they represent only a section of the high sec interests.

The best option for high sec voters is to read carefully the candidates agenda and try to vote the people with the more balanced agenda, hoping to get a seat to one or two of them.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.02.10 13:07:00 - [5]
 

Originally by: Xanthia Sarn
My question is simple

Why are a bunch of selfish arragont 0.0 pet's, representing the EvE population? Influencing Empire activities?

Why is there not a way where players can handle a way, i don't know, a way where real suggestions for the empire side of the game be handled properly and not dismissed by 0.0 players.

I know this is abit weird, im just curious.


Because the empire players voted for an obviously unstable, proven liar, who was also a self-obsessed egomaniac who was thoroughly ignorant of the game to represent them. When she extended her talents to breaking the NDA, she was kicked from the CSM. Which was probably the single best thing she ever did for EVE.

Atedar Kerane
Silentium Mortalitas
Posted - 2011.02.10 13:09:00 - [6]
 

Edited by: Atedar Kerane on 10/02/2011 13:09:27
Originally by: Xanthia Sarn

Why are a bunch of selfish arragont 0.0 pet's, representing the EvE population? Influencing Empire activities?

Could you maybe provide some evidence of this? So far this is not my impression. I'd be happy to answer your question when your facts is backed up by some hard evidence.

Originally by: Xanthia Sarn

im just curious.


No you're not, you just feel like ranting

Chinwe Rhei
Minmatar
Tribal Liberation Force
Posted - 2011.02.10 13:20:00 - [7]
 

Edited by: Chinwe Rhei on 10/02/2011 13:21:14
It's because so few vote in the CSM election (biggest turnout was 12% lowest as little as 7%), that any large alliance can mobilise voters and guarantee a spot.
Why not have a private seat at the CCP table to promote your interests and maybe, just maybe get your hands on some juicy NDA protected information ahead of everyone else ?

I've written a proposal on the issue as well:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1465531
The CSM would be a lot better if every candidate had to compete for public votes not just the ones of their buddies. But that can only happen if turnout isn't a complete joke.

Hoya en Marland
Posted - 2011.02.10 13:30:00 - [8]
 

Because 90% of players are casuals who don't bother with reading walls of text CSM candidates are putting on web, or don't even know about CSM. While 0.0 population, although being comparably small, is naturally dedicated/hardcore and therefore very interested to vote and push their guys to the top.

Ironically, CCP's income is also coming mostly from those casual players but so far CCP didn't show much interest to hear their opinion about the game they are playing (ad paying for).

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2011.02.10 13:36:00 - [9]
 

Originally by: Hoya en Marland
Because 90% of players are casuals who don't bother with reading walls of text CSM candidates are putting on web, or don't even know about CSM. While 0.0 population, although being comparably small, is naturally dedicated/hardcore and therefore very interested to vote and push their guys to the top.

Ironically, CCP's income is also coming mostly from those casual players but so far they didn't show much interest in making their opinion about the game they are playing (and paying for) heard.
FYP

De'Veldrin
Minmatar
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2011.02.10 13:48:00 - [10]
 

Originally by: Malcanis
Which was probably the single best thing she ever did for EVE.


QFT. Empire carebear I may be (most of the time) but I did a happy dance when she got kicked. Her ideas would have killed eve as we know it.

Hoya en Marland
Posted - 2011.02.10 13:48:00 - [11]
 

Originally by: Crumplecorn
FYP

No, you have to ask players, to give each one of them chance to state their opinion - directly. That's, of course, if you really care about it.


Destination SkillQueue
Are We There Yet
Posted - 2011.02.10 13:51:00 - [12]
 

Originally by: Crumplecorn
Originally by: Hoya en Marland
Because 90% of players are casuals who don't bother with reading walls of text CSM candidates are putting on web, or don't even know about CSM. While 0.0 population, although being comparably small, is naturally dedicated/hardcore and therefore very interested to vote and push their guys to the top.

Ironically, CCP's income is also coming mostly from those casual players but so far they didn't show much interest in making their opinion about the game they are playing (and paying for) heard.
FYP


This. People can ***** all they want about how the few hardcore can dictate how the game is developed, but those few are the people who really care what happens to the game and are willing to put effort into achieving their goals. The majority are simply here to play a game and either don't care or can't be bothered with politics. If you think you can represent them, apply for the CSM and get them to support you and your ideas.

Hoya en Marland
Posted - 2011.02.10 14:00:00 - [13]
 

Edited by: Hoya en Marland on 10/02/2011 14:03:42

Originally by: Destination SkillQueue
This. People can ***** all they want about how the few hardcore can dictate how the game is developed, but those few are the people who really care what happens to the game and are willing to put effort into achieving their goals. The majority are simply here to play a game and either don't care or can't be bothered with politics. If you think you can represent them, apply for the CSM and get them to support you and your ideas.

Sure they cannot dictate anything. You are missing my point.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2011.02.10 14:07:00 - [14]
 

Edited by: Crumplecorn on 10/02/2011 14:08:15
Originally by: Hoya en Marland
No, you have to ask players, to give each one of them chance to state their opinion - directly. That's, of course, if you really care about it.
No, you don't. Nobody comes to my house to collect my vote IRL - if I can't be bothered to find out what's what and then turn at the polling station, that's my problem. The same holds true for EVE.

The fact that so few bother to vote simply tells us something we already knew - most people don't care that much about a game.

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
Posted - 2011.02.10 14:19:00 - [15]
 

0.0 powerbloc CSM : Keep jumpbridges or we'll quit

CCP : F*** you all, Incarna will pump us full of money to last until we have the Twilight MMO released

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.10 14:35:00 - [16]
 

Originally by: Patient 2428190
Supposed 0.0 powerbloc CSM : Keep jumpbridges or we'll quit Get rid of jump bridges

CCP : Ok.
Fixed.

You'd suppose that if the CSM is just a bunch of self-serving 0.0 reps, they wouldn't be the ones who said jump bridges could go DIAF…

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
Posted - 2011.02.10 16:08:00 - [17]
 

Originally by: Tippia
Originally by: Patient 2428190
Supposed 0.0 powerbloc CSM : Keep jumpbridges or we'll quit Get rid of jump bridges

CCP : Ok.
Fixed.

You'd suppose that if the CSM is just a bunch of self-serving 0.0 reps, they wouldn't be the ones who said jump bridges could go DIAF…


I was more refering to this upcoming CSM which the tinfoil hatters seem to think would 0.0 powerbloc controlled...

The only thing of note the current CSM did was OK micro-transactions for the game. While they did shoot down remaps for PLEX, they certainly allowed cash for vanity item bull.. so all the features that should have in the character creator will now cost RL money.

Bless them Rolling Eyes


CCP StevieSG

Posted - 2011.02.10 16:15:00 - [18]
 

Moved to JPSC from EVE General.

Kitty McKitty
Gallente
In Praise Of Shadows
Posted - 2011.02.13 17:11:00 - [19]
 

Hey Evocationz/Xanthia Sarn. I bet with your charm and genteel ways you could get a lot of votes and represent high sec carebears quite nicely. You certainly seem to be pro at this game. Lets face it, no one gets voted in because of their experience of the game and anyone living in 0.0 couldn't possibly know anything about high sec right?

Mike Azariah
Posted - 2011.02.13 20:59:00 - [20]
 

I think you might have the cause and effect mixed up.

The people who play in 0.0 are more meta-game oriented and understand that the game extends beyond the boundaries of the screen and keyboard. The are politically driven with power blocs, organizations and, yes, the occasional epic failures. In 0.0 reputations and names become important.

In hisec . . . not so much. Oh there are a few known folks but heroes? villains? Hisec inhabitants keep more to themselves, mining or missioning in small groups. As a result there probably is a lot more of the vote sourced from null than high and that results in them electing the people they know.

That is the why of it. It would be lovely if the hisec players actually read campaign platforms and voted, but I would be very willing to be that not many of them even come to the forums. This, right here, is meta game and in the same basket as the election itself. If the only people who care enough to read, listen, or vote are the politically active 0.0 folk then that is how it is.

Yeah, I am running.

Yeah, I would love more hisec players to get involved. Might even send some votes my way.

No, I am not whining or complaining. Just answering your question.

m


Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.14 02:12:00 - [21]
 

Originally by: Xanthia Sarn
Why is there not a way where players can handle a way, i don't know, a way where real suggestions for the empire side of the game be handled properly and not dismissed by 0.0 players.


If you look at the issues raised by CSM 5, you will see that a substantial majority of them are things that are either global in nature, or are aimed at improving empire and lowsec.

The CSM delegates who were active campaigners in the last election (because they were not depending on alliance bloc-votes to get in) tended to be very responsive to the concerns of non-0.0 players, because they got a substantial portion of their votes from hi-sec. In my case, while I got some votes from my alliance, it was the hi-sec vote that got me on the CSM.

Heck, right now I'm gathering ideas for a proposal about mission-running tweaks.

The bottom line is, if you have a concern you want raised, you should contact some of the CSMs and ask for their help getting a proposal properly raised. The squeaky pod gets the lube, so to speak.


 

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