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Wet Ferret
Posted - 2011.02.15 18:17:00 - [31]
 

Originally by: Straight Edged

Lol. Blockade can be finished well within 7 minutes, with the correct ship, and skills.
This is from time to click "accept" to time to click "mission completed", which is available in the journal. There is no "deadtime", or whatever docking/flying window that i did not count. Im not stupid.


That depends on which faction. Gurista and Serpentis are practically unblitzable due to the extreme amount of Ewar that is on you after a few waves. But I'm sure you could do Sansha in a missile boat.

Anyway, when you monopolize the market for tags and use produced faction gear for profit, that makes you an exception. Not everybody can do that, for obvious reasons. If you tried to collect the tags yourself it would take ages as you also know. For the most part, consistently high LP conversion rates are a myth.

Nuela
Posted - 2011.02.15 18:51:00 - [32]
 

Originally by: Care Bear King
Edited by: Care Bear King on 10/02/2011 18:40:13
Originally by: Nuela
Since you aren't counting everything your 42 mill isk an hour is probably a little over 60 mill per hour...which is my experience.

Using the questionable 1000 ISK to LP conversion rate, I probably made 18m or so worth of LP on that occasion. I disagree with saying that it brought my hourly rate up to 60m ISK/hr though. How much time was spent converting those LP?

As an example, assuming that highly unsustainable combined 60m/hr, if I had spent only 5 minutes searching the market for an item with a decent LP conversion rate, collecting any items needed beyond ISK or LP to make the purchase, purchasing the item(s) and then selling those items via the market or through contracts… I would have been down to 55m ISK/hr. If it took 10 minutes, that would have further fallen to 51m ISK/hr. 15m? 48m ISK/hr.

You can mitigate this, as well as loot and salvage management, by doing it infrequently enough that you gain efficiency over a large number of missions run. The more efficient you become, the closer you get back to the 60m ISK/hr above. While I typically do this (sorting and selling every six months or so), I have no idea how common of a practice it is in general. My hunch is that most don't do it, and then factor in the ISK earned from shorter term sales while ignoring non-trivial time spent on those sales. Of course, even if you take the long term approach to conversions that highly unsustainable 42m ISK/hr initial figure (and thus the 60m ISK/hr figure assumed with LP) is going to come way down.

…so we're once again dealing with numbers which are highly prone to exaggeration and misrepresentation.


Well...I left my cozy area with high standings and agents and moved to a new area and ground up standings to run lvl 4's. My isk/hr dropped substantially.

First, there wasn't multiple agents of high quality because I didn't have faction standings...only one corporation. I couldn't easily turn down crap missions. I couldn't set up 2-3 missions to run at a time using high quality agents. I was less familar with some of the missions.

So...for many reasons my isk/hour dropped dramatically. Probably less than 40 mill INCLUDING LP. So, I see where many people are coming from.

I had forgotten how much time I had spent setting up the great area I have. That being said, if I put in the large amount of time I could get the over 60 mill isk per hour in the new area as well. It just takes more time than I remembered.

ludv
Posted - 2011.02.15 22:18:00 - [33]
 

Quote:
That depends on which faction. Gurista and Serpentis are practically unblitzable due to the extreme amount of Ewar that is on you after a few waves. But I'm sure you could do Sansha in a missile boat.


all amarr,caldari,minmatar, and gallente Blockade can be done with BR, sansha or Angels as long as you choose the correct system.

AFAIK i never met gurista blockade lv 4

Seriously Bored
Minmatar
Posted - 2011.02.15 23:07:00 - [34]
 

Originally by: Tasko Pal
Ah, I think I see how it goes. Here's my "example". Bought 160k planetary vehicles at 15k each and took 5 seconds to place the buy order. They're now "worth" 35k each. 3.2 billion isk profit for 5 seconds of work. That's 2.3 trillion isk per hour, pretty light for trading, but you get the idea.



Win.

Also, thank you OP for being a sensible person. And yes the Minmatar Marauder, the Vargur, is an excellent ship.

Veebring Greetings
Posted - 2011.02.16 03:41:00 - [35]
 

Originally by: Wet Ferret
Originally by: Straight Edged

Lol. Blockade can be finished well within 7 minutes, with the correct ship, and skills.
This is from time to click "accept" to time to click "mission completed", which is available in the journal. There is no "deadtime", or whatever docking/flying window that i did not count. Im not stupid.


That depends on which faction. Gurista and Serpentis are practically unblitzable due to the extreme amount of Ewar that is on you after a few waves.


Serpentis damping is no problem with a sensorbooster+range script, Tengu needs one of those and they melt like butter. Guristas jamming isn't influenced by sensor strength though.

I still think the "7 minutes" for Blockade L4 are only possible when multi-boxing with total monomania, ehm dedication. If it works OK, though there are many ways to pile up the ISK Cool

stoicfaux
Gallente
Posted - 2011.02.16 04:30:00 - [36]
 

Originally by: Veebring Greetings
Guristas jamming isn't influenced by sensor strength though.


Yes, it is.

Jefferson H Clay
Posted - 2011.02.16 10:05:00 - [37]
 

Originally by: Care Bear King

15m ISK/hr is low.
25m ISK/hr is decent.
35m ISK/hr is good.
45m ISK/hr is great.


Yep, sounds about right in my experience. Sometimes you get a nice chain running or all of your agents go mental but other than that aiming smack in the middle is a good place to start.

If you really want to hoover levels of raw ISK beyond this you're probably looking at you and a friend in carriers chaining sanctums in 0.0.

Veebring Greetings
Posted - 2011.02.16 14:03:00 - [38]
 

Originally by: stoicfaux
Originally by: Veebring Greetings
Guristas jamming isn't influenced by sensor strength though.


Yes, it is.


Well something new every day! Statistics seem more trustworthy than old dev words here Smile

Wet Ferret
Posted - 2011.02.16 15:22:00 - [39]
 

Originally by: Veebring Greetings

Serpentis damping is no problem with a sensorbooster+range script, Tengu needs one of those and they melt like butter. Guristas jamming isn't influenced by sensor strength though.

I still think the "7 minutes" for Blockade L4 are only possible when multi-boxing with total monomania, ehm dedication. If it works OK, though there are many ways to pile up the ISK Cool


I happen to run Serp Blockade nearly every single day with a Tengu, max skills and dissolution sequencer. Being damped to 12km half the time is pretty much a given. If my math is right, that'd still be less than 20km locking range with a sensor booster (which is why I never bothered with one, aside from the nauseating graphics effect).

Veebring Greetings
Posted - 2011.02.16 16:26:00 - [40]
 

Edited by: Veebring Greetings on 16/02/2011 16:26:27
Try it, raw targetting range goes up to almost 200. When dampered it's always enough for a well picked orbit, especially Blockade where you don't even have to switch.

Corporal Punishment08
NosWaffle
Nostradamus Effect
Posted - 2011.02.16 16:39:00 - [41]
 

Great post! Here I was wondering wtf was wrong with me, that I could only seem to make 30-40 mil per hour real time off bounties and rewards (I don't salvage much either) when there's other claims of "Easily making 60+mil per hour". I always figured there were those other factors involved, but there was always that doubt....

Annoitte
Minmatar
Industrial Salvage and Excavations
Posted - 2011.02.17 19:18:00 - [42]
 

I've given up on salvaging, or even looting, wrecks anymore. I still make in the area of 15-16 million an hour (actually 7-8, since I always have a buddy running with me). If anyone wants the salvage, I get Blockade almost every other day, around Fredagod.

Corporal Punishment08
NosWaffle
Nostradamus Effect
Posted - 2011.02.17 22:56:00 - [43]
 

Actually, just remembered this. When I was running missions out of Motsu, if a ninja salvager showed up, I would convo him. Of course, I could care less cause I wasn't going to salvage unless there was a lot of BS wrecks. But most of the time, the guy would say "Oh sorry" upon getting the convo and go to warp off. So I would say, "No it's all yours if you want to buy it off me, for say..." then I would spurt out a price depending on the BSes. I would get some extra cash, they would get their salvage, good's good. Usually around 1-3 mil.

One time, and I know I got ripped off, but whatever. I was doing Worlds Collide, and this happened. I said 15mil for all salvage and loot. He was a bit newer and said "Whoa no way, nevermind, I'll leave". So I said "What do you think is fair", he said "1-3 mil". I told him wha tthe mission was, gave him the link to the eve survival guide, told him how much he could actually make off the mission, and he agreed to around 5-7 mil (Can't remember). I convoed him a little while later, and he offered me more isk, said he made like 30 mil off the salvage and loot, and still had some expensive stuff on the market/contracts. I told him to keep it, a deal's a deal. Although in hindsight, it all could've been mine I suppose...

So yeah, good way to increase your isk. Ninja Salvagers, from what I noticed, tend to be newer players. They almost always jumped at the chance to buy my loot/salvage off me upon a simple convo invite. I usually had the intention to tell them "Don't worry about me, I will even abandon the wrecks so you can have the lootz inside", but they usually offered first. Win/win :D

Misanthra
Posted - 2011.02.17 23:45:00 - [44]
 

Originally by: Veebring Greetings

I still think the "7 minutes" for Blockade L4 are only possible when multi-boxing with total monomania, ehm dedication. If it works OK, though there are many ways to pile up the ISK Cool


Trigger for the waves is highest value ship on the wave. If motivated jsut force the waves by killing top isk ship in the each wave and leave the rest. Won't get max isk but it will be blitzed in record time. Something speed tanky like a tengu could run this solo probably....jsut make sure you are alwasy moving for sure.

Jojo Jackson
Caldari
Posted - 2011.02.18 07:34:00 - [45]
 

Edited by: Jojo Jackson on 18/02/2011 07:39:36
Very true :)

My main flys Paladin/NaPoc and most Corpis fly Golem/CNR/Tengu/Command. We did some longer (1week) testing and with about the same playtime, I had the same income for this week like my Corpis in their Caldari ships.

Against Guristas I was slower (what a surprise).
Against Angels, Tuker, Sanshas (!) we had the same speed.
Against all other (Blood, Serp, Drones, Mercs) I was way faster.

Biggest surprise .. Sanshas
They use tracking desruptors which are a real problem for me while all the Caldaris just ignore them ;). So they did less damage BUT they allways hit while my max range was reduced from 150+ to 25km sometimes *lol*. At some point I had to switch from the Paladin to a NaGed (NavyGeddon *g*, GREAT mission ship btw) with Heavy Drones as I couldn't hit anything with Tachs anymore.

Serpentines aren't a big problem thanks to Thermal-damage from T2 amu (but you realy want this T2 long range amu!!).

But again, over a period of 1 week, we all had about the same income!

ludv
Posted - 2011.02.18 10:56:00 - [46]
 

Quote:
Trigger for the waves is highest value ship on the wave. If motivated jsut force the waves by killing top isk ship in the each wave and leave the rest. Won't get max isk but it will be blitzed in record time. Something speed tanky like a tengu could run this solo probably....jsut make sure you are alwasy moving for sure.


Blockade gives upwards 450m isk/hour if done this way, compared to 200-250m isk/hour if done in 15 minutes by killing everything

Venkul Mul
Gallente
Posted - 2011.02.18 11:27:00 - [47]
 

Originally by: ludv
Quote:
Trigger for the waves is highest value ship on the wave. If motivated jsut force the waves by killing top isk ship in the each wave and leave the rest. Won't get max isk but it will be blitzed in record time. Something speed tanky like a tengu could run this solo probably....jsut make sure you are alwasy moving for sure.


Blockade gives upwards 450m isk/hour if done this way, compared to 200-250m isk/hour if done in 15 minutes by killing everything


Ah, just to point it out:

Blockade is one of the missions with variable spawns.

You get different (and more rewarding spawn) in low sec. From what CCP say there is even a chance of getting a faction spawn in low sec.

It ever happened to you?


XenosisReaper
Interwebs Cooter Explosion
Important Internet Spaceship League
Posted - 2011.02.18 11:30:00 - [48]
 

Good Thread, apply glue


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