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laksmi2
Posted - 2011.02.06 22:55:00 - [1]
 

The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.

is attribute booster the same as combat booster? if not, do attribute boosterts exist yet?

i am new to drugs. does this skill influence something in game? if yes what?

Boltorano
Fourth Circle
Total Comfort
Posted - 2011.02.07 00:18:00 - [2]
 

Yes, this applies to combat boosters.

Xearal
Minmatar
SOL Industries
Black Thorne Alliance
Posted - 2011.02.07 01:09:00 - [3]
 

It increases the duration of combatbooster, lovely one-shot deals that give you lovely bonusses and sometimes nasty side effects.

A Very closed off market, as 99% of the people in Eve haven't even heard of boosters. Which makes me a sad panda.

Meylota LeFey
Minmatar
Posted - 2011.02.08 02:32:00 - [4]
 

Or they've heard of them but live in hisec and never need them. Or they live in null and completely forget about them in spite of having trained biology and the "lessens/eliminates side effects" skills.

*blushes*

XXSketchxx
Gallente
Remote Soviet Industries
Posted - 2011.02.08 12:59:00 - [5]
 

I can see the confusion but remember that combat boosters boost attributes...so they are in fact attribute boosters.

Train it to 5 if you plan on using combat boosters. Its rank 1. Worth the extra 20%.

Drykor
Minmatar
Aperture Harmonics
K162
Posted - 2011.02.10 22:21:00 - [6]
 

I used them once and that one time it saved my triage carrier (and thereby our entire gang) against a larger hostile gang with dreads.

Exandrine
Posted - 2011.02.11 05:55:00 - [7]
 

As a Drug Pusher, I'd like to add to this thread, there's also LEGAL boosters that are available on the market.
Sure, they don't compare to the 'real thing' but a bonus is a bonus.
For instance, Standard Exile ( the most basic illegal exile booster ), gives you a 20% bonus to armour repair.
The legal version of this stuff is called 'Synth Exile', this one gives 3% bonus to armour repair, AND does NOT have side effects.

Cathy Drall
Amarr
Royal Amarr Institute
Posted - 2011.02.11 12:17:00 - [8]
 

Edited by: Cathy Drall on 11/02/2011 12:25:31
Originally by: Exandrine
As a Drug Pusher, I'd like to add to this thread, there's also LEGAL boosters that are available on the market.
Sure, they don't compare to the 'real thing' but a bonus is a bonus.
For instance, Standard Exile ( the most basic illegal exile booster ), gives you a 20% bonus to armour repair.
The legal version of this stuff is called 'Synth Exile', this one gives 3% bonus to armour repair, AND does NOT have side effects.


Interesting .. where can I find more info on legal boosters?

edit found it!

All except the synth boosters are illegal in high security space. Those illegal boosters will confiscated by the authorities once they get discovered in the cargohold of a ship. The pilot then has to pay a fee and will get imprinted by a standing loss. All of the synth boosters are legal.

Combat Booster Synth Boosted attribute Booster slot
Blue Pill 3.00% shield boosting amount 1
Crash 3.00% missile explosion radius 1
Drop 3.00% tracking speed 1
Exile 3.00% armor repair amount 1
Frentix 3.00% optimal range 2
Mindflood 3.00% capcitor capacity 2
Sooth Sayer 3.00% falloff range 2
X-Instinct 2.25% signature radius 3


Vyktor Abyss
The Abyss Corporation
Posted - 2011.02.13 02:09:00 - [9]
 

Originally by: Xearal
It increases the duration of combatbooster, lovely one-shot deals that give you lovely bonusses and sometimes nasty side effects.

A Very closed off market, as 99% of the people in Eve haven't even heard of boosters. Which makes me a sad panda.



And makes me a very happy panda since Standard Exile or better is the only decent way to solo pvp anymore given I'm always fighting outnumbered.

Exandrine
Posted - 2011.02.13 06:14:00 - [10]
 

Want to buy some Standard Exile?

Xenos Giger
Caldari
Uppers n Downers
Posted - 2011.02.17 20:48:00 - [11]
 

Originally by: Cathy Drall

Interesting .. where can I find more info on legal boosters?

All except the synth boosters are illegal in high security space. Those illegal boosters will confiscated by the authorities once they get discovered in the cargohold of a ship. The pilot then has to pay a fee and will get imprinted by a standing loss. All of the synth boosters are legal.

Combat Booster Synth Boosted attribute Booster slot
Blue Pill 3.00% shield boosting amount 1
Crash 3.00% missile explosion radius 1
Drop 3.00% tracking speed 1
Exile 3.00% armor repair amount 1
Frentix 3.00% optimal range 2
Mindflood 3.00% capcitor capacity 2
Sooth Sayer 3.00% falloff range 2
X-Instinct 2.25% signature radius 3



& Im sure I can organise some good wholesale deals if your interested in bulk orders, just mail me.

Xenos Giger
Taisa-Captain
Pharmaceutical Research and Production Director


Tau Cabalander
Posted - 2011.02.18 00:26:00 - [12]
 

Originally by: Cathy Drall
Combat Booster Synth Boosted attribute Booster slot
Blue Pill 3.00% shield boosting amount 1
Crash 3.00% missile explosion radius 1
Drop 3.00% tracking speed 1
Exile 3.00% armor repair amount 1
Frentix 3.00% optimal range 2
Mindflood 3.00% capcitor capacity 2
Sooth Sayer 3.00% falloff range 2
X-Instinct 2.25% signature radius 3

Missed Nugoehuvi Synth Blue Pill Booster, a reward from going down the wrong path of Penumbra.


 

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