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Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.02.05 13:14:00 - [1]
 

Now that they're 14th months overdue, perhaps it's time to ask CCP when they intend to introduce them?

JitaPriceChecker2
Posted - 2011.02.05 13:54:00 - [2]
 

dust 514

Club Psychiatry
Posted - 2011.02.05 15:37:00 - [3]
 

Thats all we need, more ways to avoid combat, why not just change 0.0 to empire

BloodySpade
Amarr
Adhocracy Incorporated
Posted - 2011.02.05 23:10:00 - [4]
 

Do we really need in-game treaties? I mean, seriously, doesn't it work fine with OOG measure so far? I can see a lot of allied/blued/whatever space on the maps without a single treaty option so far.

Marconus Orion
D00M.
Northern Coalition.
Posted - 2011.02.07 06:16:00 - [5]
 

World of Darkness will have treaties.

Camios
Minmatar
Sebiestor Tribe
Posted - 2011.02.07 22:34:00 - [6]
 

Edited by: Camios on 07/02/2011 23:04:11
Originally by: Malcanis
Now that they're 14th months overdue, perhaps it's time to ask CCP when they intend to introduce them?


I remember qhen they were announced and the hype that was sorrounding treaties.

I know they are generally considered an interesting feature, but I fail to remember why. Can someone explain? Just to make this thread more complete.

I mean: treaties will not allow a different style of playing, they will just facilitate renting, thus making the control of renters easier and by consequence treaties will encourage space holding alliances to rent out more space, to a certain extent, increasing 0.0 population.

They would be a cool feature, and maybe they are planned for the next release cycle.
But I think that we don't need more people in 0.0 to join the coalitions, we need more independent small forces around in conquerable space.
Even small corporations should be able to live in conquerable space (without defeating a stronger group), the problem why this is not possible is that there are no structures a little corporation can defend agains a larger force.



 

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