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blankseplocked Offical CSM stance of neo neocom *no seriously*
 
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PTang
Posted - 2011.02.03 23:25:00 - [1]
 

Seriously, CSM, post something about your views on the neo neocom that was sc****d forever.

this is not a discussion topic, the CSM need to post more on current events, so either CSM members please post your opinion on the neocom, and it's fate. So people can link to CSM posts that have already address the issue so all of the posts can be in this thread.

PTang
Posted - 2011.02.04 10:14:00 - [2]
 

Edited by: PTang on 05/02/2011 09:39:39
edit: too angry :P <3 CSM

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2011.02.04 12:02:00 - [3]
 

I rather liked the new neocom, myself. But deciding not to deploy something is not the same as removing it by a long shot.

I'll see if I can get a more detailed explanation, but the most likely reason is a resource-allocation issue; the feature needed more work before wide deployment, and there were other UI changes that were of higher priority.

TeaDaze
Agony Unleashed
Agony Empire
Posted - 2011.02.04 15:21:00 - [4]
 

Firstly the new neocom was only going to be available as a beta feature.
Secondly there was an issue discovered on SISI that caused its release to TQ to be delayed. We haven't had any information about when this is going to make a reappearance, hopefully "when it is ready".

We should be thankful that CCP were willing to focus on making it work correctly rather than (as happened with various things in the past) releasing a known broken feature.

Magnus Orin
Minmatar
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.02.04 18:14:00 - [5]
 

I'm more upset about the fact that employee pet projects are now being touted as expansion content.

Its find to have employees working on stuff like this on the side, but please dont announce it publicly unless you have the full intention of including it into the finished product.

PTang
Posted - 2011.02.05 07:25:00 - [6]
 

Edited by: PTang on 05/02/2011 07:25:46
Originally by: TeaDaze
Firstly the new neocom was only going to be available as a beta feature.
Secondly there was an issue discovered on SISI that caused its release to TQ to be delayed. We haven't had any information about when this is going to make a reappearance, hopefully "when it is ready".

We should be thankful that CCP were willing to focus on making it work correctly rather than (as happened with various things in the past) releasing a known broken feature.


I totally agree with you 100%. : ) and to be honest I'm not being 100% fair in saying there has been no CSM coverage since you guys might not even know it's been pulled.

This quote popped up today.

Originally by: CCP Explorer
The new NeoCom will not be activated. Based on player feedback and internal review then we decided that this Experimental Feature would be pulled.

The new Contract UI has not been activated yet. What you see in the patch notes should be the non-Experimental Features part of the changes made. Most of the backend changes are also already active resulting in performance increase in market hubs, especially Jita. The rest of the changes are still in review and pending an iteration.


and

quote=CCP Explorer]
It has not yet been re-scheduled for another iteration, that's all I can say for now. This was a project done in free time and the feedback was negative so we removed the code.


This make it sound at least, like it not being pulled for polish or that they are even going to fouc at all on the UI.

As a player I would of been ok with "we deiced it wasn't good, but we will be working on a different neocom for the next expansion" or "We'll release it when it's ready"

but sadly it really seems like they are just don't with it. Also on the note of there might be an exploit with the neo neocom there was this quote.

Originally by: CCP Explorer

It didn't open any doors for exploits to the best of my knowledge. That would indeed be a rumour.


Also in agreement that advertising a feature that isn't ready as a main feature of an expansion was kinda shady. but it worked, and i think started from scratch is a horrible move. :( I mean if it was the look of thing wouldn't be better to just change the graphics of it so it looks identical to the current UI? As a graphic artist i know the look of the UI is just graphics that can be replaced.


Mynxee
Veto.
Veto Corp
Posted - 2011.02.05 19:07:00 - [7]
 

Originally by: PTang
Also in agreement that advertising a feature that isn't ready as a main feature of an expansion was kinda shady. but it worked, and i think started from scratch is a horrible move. :( I mean if it was the look of thing wouldn't be better to just change the graphics of it so it looks identical to the current UI? As a graphic artist i know the look of the UI is just graphics that can be replaced.


Your disappointment doesn't properly take into account CCP's statements/philosophy about the delivery of some elements of the game in "experimental" mode (as was described in a dev blog awhile back). When stuff is included as "Experimental", you have to assume there is a possibility it may be removed for whatever reason, whether temporarily or permanently. As for your belief that changing the UI involves nothing more than changing the art, it is apparently a whole lot more complicated than that in EVE for a variety of technical reasons (as was mentioned in the June Summit minutes).

PTang
Posted - 2011.02.06 20:53:00 - [8]
 

Edited by: PTang on 06/02/2011 20:53:29
Originally by: Mynxee
Originally by: PTang
Also in agreement that advertising a feature that isn't ready as a main feature of an expansion was kinda shady. but it worked, and i think started from scratch is a horrible move. :( I mean if it was the look of thing wouldn't be better to just change the graphics of it so it looks identical to the current UI? As a graphic artist i know the look of the UI is just graphics that can be replaced.


Your disappointment doesn't properly take into account CCP's statements/philosophy about the delivery of some elements of the game in "experimental" mode (as was described in a dev blog awhile back). When stuff is included as "Experimental", you have to assume there is a possibility it may be removed for whatever reason, whether temporarily or permanently. As for your belief that changing the UI involves nothing more than changing the art, it is apparently a whole lot more complicated than that in EVE for a variety of technical reasons (as was mentioned in the June Summit minutes).



no, no i meant changing the look of the neo neocom. As in changing it's color, or the border. I was not talking about changing the meat of the UI (like more buttons or such). Sorry if that wasn't clear.

also, I understood the idea of "Experimental" features of eve. However maybe that's the real feature that has been pulled. They never deployed the "Experimental" feature. Where you could turn on and off "Experimental" features on TQ.

If it was put on TQ as an "Experimental" feature and then removed forever for something better. Then that would be grand.

The thing some players thought the idea of "Experimental" features on TQ was a brilliant move in the right direction. The features wouldn't have to stay, they could even be pulled forever. But even if it was just to gather feedback on a newer Neocom, the "Experimental" neo neocom could of be used at great length to gather REAL non SiSi feedback.

I'll go back and read the minutes again just in case I misunderstood you. : )

masternerdguy
Gallente
Meerkat Maner
Posted - 2011.02.06 22:28:00 - [9]
 

Originally by: TeaDaze
Firstly the new neocom was only going to be available as a beta feature.
Secondly there was an issue discovered on SISI that caused its release to TQ to be delayed. We haven't had any information about when this is going to make a reappearance, hopefully "when it is ready".

We should be thankful that CCP were willing to focus on making it work correctly rather than (as happened with various things in the past) releasing a known broken feature.


the "issue" is that the new neocom is crap.

Meridith Akesia
Stimulus
Posted - 2011.02.09 09:31:00 - [10]
 

Originally by: masternerdguy
the "issue" is that the new neocom is crap.


Im finding myself in the uncomfortable position of agreeing with mng Confused


 

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