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blankseplocked EVE needs a Booster like WoW and then an Expansion
 
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Medarr
Amarr
Ghost Festival
Naraka.
Posted - 2011.02.02 00:05:00 - [31]
 

You do realise that these guys paid for 7 years to get where they are today? I dont think they would be to pleased when a year old character can match their sp pool. So NO let them have their edge. They earned it.

CraigGamerPsycho
Posted - 2011.02.02 00:06:00 - [32]
 

My corp mate has been playing eve for 4 years, he's been null sec/low sec pvping for about 3 years. I've been playing nearly 2 years. When i joined my corp i remember we spent ages and alot of ships pvping. BC's, cruisers, AF's all sorts - majority of the time i kept destroying his ships. He kept raging and trash talking at the time. Eventually he cooled down after the bazillion fights.... Higher SP/time played means nothing! Just the other day i got popped by some random plank in a curse - he was barely a year old characterr..

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.02 00:07:00 - [33]
 

Originally by: northwesten
good example Jump bridges! made people soft and easy to live in 0.0 because of these. Most of all the north

yes I am mad Twisted Evil
So you're happy that it looks like JBs are getting curb-stomped in the not-to-distant future, I take it? Wink

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2011.02.02 00:15:00 - [34]
 

i wonder what excuse would people use if skill were removed all together?

Darkkia
Posted - 2011.02.02 01:08:00 - [35]
 

Edited by: Darkkia on 02/02/2011 01:08:54
Yeah, more SP doesn't really mean much. Just that you can fly bigger ships the more sp you have(up to a point).
My char has 6mil sp and i can fly battlecruisers as well as anyone. I just can't yet fly battleships. Fortunately, bigger != better and all classes of ships are viable in various roles and situations.

TimMc
Brutal Deliverance
Gypsy Band
Posted - 2011.02.02 01:12:00 - [36]
 

Originally by: Fulbert
150mil SP are useless. You cannot fly 3 different carriers and 2 T2 cruisers at the same time. Such SP amount just means you are more versatile. New players don't need to be versatile since they don't really know any aspect of the game.


This.

also 2/10

Oyarsa Glundandra
Posted - 2011.02.02 01:20:00 - [37]
 

Eve should be World of Warcraft.

Forget space.

But I don't want to stop playing Eve, I just want it to be a completely different game.

Idicious Lightbane
Percussive Diplomacy
Posted - 2011.02.02 01:28:00 - [38]
 

Edited by: Idicious Lightbane on 02/02/2011 01:31:57
You realize that about 80% of that 150 mil SP is probably in lvl V skills, which each give mostly a 2-5% bonus on something. Most of those bonuses are related to a specific races ship/guns and he can only fly 1 ship at a time. The skills that effect all ships take a small amount of time to get to IV which means in those he'll have a 2-5% advantage. Same story with ship skills, you can get within just a few % of efficiency of a certain ship of him in a fairly short time, that few % difference is meaningless as it then just comes down to fitting and piloting skills.

Also interceptors are needed for almost any fleet which requires minimal skill investment and are blast to fly on top of that, much more fun than a fully T2 fit BS imo.

Seems fairly balanced to me Smile

Wombat942
0perational Security
Posted - 2011.02.02 01:38:00 - [39]
 

Been playing for a few months and I can already fly a vagabond as well as 90% of vaga pilots. I was able to fly a t2 fit hurricane in two months. We don't need a booster.

Gnulpie
Minmatar
Miner Tech
Posted - 2011.02.02 01:43:00 - [40]
 

I agree, the maximum level should go up from 80 to 120! Everything else is totally unfair!!!

Dark Reignz
Posted - 2011.02.02 01:48:00 - [41]
 

Agree with the op on this subject though I wouldn't cap it at 45, more like 65m SP :)

Bhattran
Posted - 2011.02.02 02:00:00 - [42]
 

No, make friends with some bitter old vets, or use the character bazaar and buy a character.


Swiftsoul Tian
Posted - 2011.02.02 02:21:00 - [43]
 

Edited by: Swiftsoul Tian on 02/02/2011 02:22:39
If SP means nothing then give it a boost and let the noobs join the fun fights ^^

Remove the higher clones - this would spice up the game a lot and shorten the gap between vets and noobs.


Oxylan
Posted - 2011.02.02 02:52:00 - [44]
 

Edited by: Oxylan on 02/02/2011 03:05:43
Before i start im sorry for my primitive poor English and horible grammar.

Try understand fact.

1.After one or two month you can run lvl 4 mission with bs or drake, so you are able to earn xx mil isk every day, sorry dude but players cant earn 100mil isk every day if they are 2 weak old...

2.Even with low sp amount you can do pvp! even (noob ship) like blackbird is abble to jam and kill old players with 100.000.000 sp! who use battleships etc, while you use EW- jamers dampers, tracking disputors etc you are winer, other example you can use speed tank and fight solo using small frigate vs better ship with big guns, trackin on big guns suck, you can be a tacler in gang etc... here a lot ideas how to pvp but i give only simple examples, my best solo kill was on my alt 2+mil sp vs 4 year old player, i win in caracal vs logistic :]

3.Even newbi is abble to pvp vs old players, use strategy...

4.Join corporation or ally, this game is about social and team play.

Ps.Choose EvE not WoW!


ivar R'dhak
Minmatar
Posted - 2011.02.02 03:46:00 - [45]
 

OP please join EVE University or some other corp and learn the game.

Especially try to grok the phenomena that is the LVL4->LVL5 skill jump.

Dr BattleSmith
PAX Interstellar Services
Posted - 2011.02.02 03:49:00 - [46]
 

So very wrong.

In Eve a new player can match the skills of even the oldest characters in specialist fields within 2 weeks of birth.

Only advantage the older character has is a few long lvl5 skills and the ability to do 20 different specialist fields.

M4cr0 Min3r
Posted - 2011.02.02 04:04:00 - [47]
 

If skillpoints are so unimportant how come all the bitter vets are so against closing the gap?

/grabs popcorn.

Ris Dnalor
Minmatar
Fleet of Doom
Posted - 2011.02.02 04:12:00 - [48]
 

Originally by: M4cr0 Min3r
If skillpoints are so unimportant how come all the bitter vets are so against closing the gap?

/grabs popcorn.



/emote is impressed with the elegant troll Cool

Omnarius Ziltoid
Dreddit
Test Alliance Please Ignore
Posted - 2011.02.02 04:18:00 - [49]
 

Eve needs welfare epic Battleships!

Soldarius
Caldari
Peek-A-Boo Bombers
Posted - 2011.02.02 04:41:00 - [50]
 

Read subject, nearly puked.

Read OP's name, understood.

gb2WoW, Space Jew.

ReclyeMe
Posted - 2011.02.02 05:15:00 - [51]
 

I ve been playing for a week and I feel cheat that I cannt fly a Titan how do you expect me to have fun with out a Titan.

CCP Spitfire


C C P
C C P Alliance
Posted - 2011.02.02 05:32:00 - [52]
 

Moved from 'EVE General Discussion'.


Joe McAlt
Posted - 2011.02.02 05:56:00 - [53]
 

I agree with the op in a way. The differance is that I did something about it. I now have 3 accounts. 1 for a miner toon. 1 For a hauler and 1 for the PvP toon. between them I am gaining 6000 sp an hour.

sounds like a solution to meCool

dryady
Posted - 2011.02.02 10:44:00 - [54]
 

Edited by: dryady on 02/02/2011 10:50:09
for people full of crap.

2 players, equal personal skills, identical ships, the battle is decided by the number of sp. yeh, a level 5 xxx in guns is only a minimal increase, that minimal increase will decide the battle.

... and for a corp, what you will chose ?
someone who is able to fly a ceptor for the next 2 months, or someone who can fly a ceptor, a carrier, a hac and so ?

Jokerface666
Amarr
Posted - 2011.02.02 10:54:00 - [55]
 

go back to carabear land you came from, dunno how the continent is called in wow...

my good....

Mike Voidstar
Posted - 2011.02.02 11:00:00 - [56]
 

The OP, and the misguided few that agree with them would have a point if ---and only if--- The skill trees were deep instead of wide.

If I trained Small Hybrid Turrets, and then Advanced Small Hybrid Turrets, and then Really Advanced Small Hybrid Turrets, and then Super Advanced Small Hybrid Turrets, and so on ad infinitum, newer players would indeed need a long time to catch up.

For the vast majority, these skill trees are 2 deep---Small Hybrids, and then Rail Specialization. Weapon Upgrades, and Advanced Weapon upgrades.

The bigger ships do build on the smaller ship skills---but when you start flying cruisers, you are starting over in a new tree, not building on the old. As it stands now, it takes a little over a month to max out a given ship skill or turret system--perhaps 2 months if you want to max out the t2 turret skill.

Beyond the core fitting skills, someone with more SP than you has more options, not more power, with the ratio of flexability to power being entirely a function of the choices *you* make. Max out frigates, or move up to cruisers...your decision. Perfect rail spec or learn medium rails...again, your decision. Learn new ship skills of a different race rather than cloaking....yep, your decision.

What you can do and when you can do it are all in your hands. Nothing stops a 2 year character from being as proficient in the frigate of his choice as a 7 year character in the same exact frigate. Only difference is that the 7 year guy will be just as good in any frigate with any weapon if that's how he chose to train himself---and therefore has the best tool for a given job.

AFK Master
AFK Chartered System Management
Posted - 2011.02.02 11:05:00 - [57]
 

Oh good grief guys, look at the op's name.

0/10

Potato IQ
Posted - 2011.02.02 11:18:00 - [58]
 


From your previous posts OP, your either a troll or an idiot, and I still canít quite decide which

Iíve no interest in catching up to those that have played longer than me because, as mentioned here and in many other threads, there are many pilots out there with a lot of SP that likely struggle to walk and chew gum at the same time, so low skilled pilots can and are effective against them

I will however agree with the slow training speed, and not necessarily just for new pilots, but as a whole. If I want to be uber in a specific area, then thatís where the lvl 5ís come in. Iím finding that to utilise the sandbox nature of the game, there are too many high end pre-reqís that is simply making it too long a slog for any kind of flexibility. Having to use 3 accounts to enable 3 different paths to be a viable option in a reasonable timeframe is not making me feel the love for CCP, although multiple accounts is likely working as intended from their perspective

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.02 12:06:00 - [59]
 

Edited by: Tippia on 02/02/2011 12:12:57
Originally by: M4cr0 Min3r
If skillpoints are so unimportant how come all the bitter vets are so against closing the gap?
Because we want new players to stick around and not leave after two weeks. After one year, there is no gap. Incidentally, this is about the time it takes to learn most of the gameÖ
Originally by: dryady
2 players, equal personal skills, identical ships, the battle is decided by the number of sp.
No. At best, the battle is decided by the number of domain-relevant SP, but if they're in identical ships, that number will be equal as well. So in your scenario, it will be a tie or a matter of who makes the first mistake on a personal skill level.
Quote:
... and for a corp, what you will chose ?
someone who is able to fly a ceptor for the next 2 months, or someone who can fly a ceptor, a carrier, a hac and so ?
Both. If someone answers anything else, they are 100% idiots. As much as the TESTies are a bunch of annoying gits, they have actually grasped this fact.


Jint Hikaru
OffWorld Exploration Inc
Posted - 2011.02.02 12:58:00 - [60]
 

Originally by: dryady
Edited by: dryady on 02/02/2011 10:50:09
for people full of crap.

2 players, equal personal skills, identical ships, the battle is decided by the number of sp. yeh, a level 5 xxx in guns is only a minimal increase, that minimal increase will decide the battle.

To be honest if you actually knew and understood the game, you would realise it would be the player who had most experience who would probably win!

Originally by: dryady
... and for a corp, what you will chose ?
someone who is able to fly a ceptor for the next 2 months, or someone who can fly a ceptor, a carrier, a hac and so ?

What you should ask is which would you choose -
a 100m skill point player who has 3 years in game experience
or a 100m skill point player who has played for 2 months and used a skill boost?

That thing you claim people are full of... I think sir, that is is you who is full.


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