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blankseplocked [Suggestion] AF - 4th Bonus
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Hirana Yoshida
Behavioral Affront
Posted - 2011.01.22 14:15:00 - [1]

Many good ideas over the years as to what could be done to make them worth the cost, most focusing on tank/gank aspect, creating mini-HACs if you will .. will work but rather boring if you ask me.

First a change that is needed to facilitate it:
Warp Disruption Field Generator (WDFG) range reduced to 10km and the bonus on Heavy Interdictors quadrupled (20%/Lvl).
HIC's will have same range at lvl5 as current but with larger increments.

Enyo, Harpy, Retribution and Wolf:
-80% to -90% reduction in power and cpu need per level when fitting WDFG.
Increase capacitor size/recharge to where they can run the WDFG+Ab(+weapons?) (roughly 9-10 cap/s, ie. Retribution levels).

Ishkur, Hawk, Vengeance and Jaguar:
5% bonus bonus to the velocity factor of stasis webifiers per level (half that of Marauders = 75% webs at lvl5)

While technically they can run with bubble in null-sec; the speed hit, denial of remote assistance and small size (10km) should make that option a last resort.
Allows for a much more accessible tackle option against super-capitals which is sorely needed in low-sec where bubbles are prohibited and supers bolt at the first sign of a HIC.
The pointers were intentionally made cap unstable to minimize the risk of them becoming the primary tackle, against supers they are a stop-gap until a more permanent point can be fielded (ie. HIC).

Crazy KSK
Posted - 2011.01.22 16:41:00 - [2]

rather not
we already have interceptors as tackle ships
also frigs have close to no use in low sec as they can't tank gate guns so that argument is invalid

I think they should get a second damage bonus like hacs do or a speed agility bonus on some


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