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blankseplocked [Proposal] -100% to Capacitor recharge time while cloaked.
 
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Cyberus
Caldari
Red Federation
RvB - RED Federation
Posted - 2011.05.19 14:37:00 - [121]
 

Originally by: Kaelie Onren
I thought the whole point of covert ops cloaks is that they CAN warp while cloaked. That makes them special. I don't see how regular cloaks should have the same ability, without diluting the play balance advantage of cover ops cloaks.

Not supported. (unless you can explain why this is required for play balance and not just a request for a handout)




he did not mention covert ops cloaks

Marlona Sky
Caldari Provisions
Posted - 2011.05.19 17:27:00 - [122]
 

Originally by: Cyberus
You left NC/your corp, and trying to find some other place to be, or just simply want to restock your ships/gear from loses in hostile space. If you have to do with your logistic guys it will just take too long, you want action... and you want now. So you grab your Thanatos open jumpplaner tool and find out that you have to make 2 jumps to get to the place where your gear is parked. But you also find out that the midpoint when you have to jump first wil be simply suiside without staing cloked for 2 minets because of the high trafic in it. Yes you could afford to lose an cyno alt in there but defenetly not your carrier "Swiss army knife". But then it hits you.... damn..... if i clock i will be never recharge my cap fast enough to get out before they find me.

So you liad back...... look outside the window of your captain quarter at your shiny Thanatos wich did serve you very well past years to bring your stuff around and feel you self powerless. You contact your logitic guys and just desite to wait couple of days till they get your crap to you.... sitting there in station.... doing nothing. Only for that i give you here -1


Get an escort or,
Buy some ships in the area or,
Have patience for your logistical guys or,
Using Black Ops covert bridge and blockade runners with covert cloak, get much needed supplies and up to cruiser sized ships fast or,
Have better planning instead of waiting till the last minute.

You actually display beautifully the current mentality I would like to see go away in null sec. No offence because the game mechanics right now allow for the rapid capital deployment and instant gratification you can get.

The main target of this change is capital ships, especially super capitals.

Cyberus
Caldari
Red Federation
RvB - RED Federation
Posted - 2011.05.19 21:46:00 - [123]
 

Originally by: Marlona Sky
Originally by: Cyberus
You left NC/your corp, and trying to find some other place to be, or just simply want to restock your ships/gear from loses in hostile space. If you have to do with your logistic guys it will just take too long, you want action... and you want now. So you grab your Thanatos open jumpplaner tool and find out that you have to make 2 jumps to get to the place where your gear is parked. But you also find out that the midpoint when you have to jump first wil be simply suiside without staing cloked for 2 minets because of the high trafic in it. Yes you could afford to lose an cyno alt in there but defenetly not your carrier "Swiss army knife". But then it hits you.... damn..... if i clock i will be never recharge my cap fast enough to get out before they find me.

So you liad back...... look outside the window of your captain quarter at your shiny Thanatos wich did serve you very well past years to bring your stuff around and feel you self powerless. You contact your logitic guys and just desite to wait couple of days till they get your crap to you.... sitting there in station.... doing nothing. Only for that i give you here -1


Quote:
Get an escort or,


Since when NC or your corp provide escort to single carrier (shopping trolley in this case)wich you move to restok the gear/ships?

Quote:
Buy some ships in the area or,


Why you other move the carrier to stock up lost gear/ships? Simply because there is nothing or completely nothing to buy on the market. SO far i know your alliance in VEnal now so ou know how the market are there.

Quote:
Have patience for your logistical guys or,


Thats defenetly what your allaince leaders apreciate from the members, while they about to deploy next offencive. Most of the time you know the the words they saing: "Get your **** sort out"

Quote:
Using Black Ops covert bridge and blockade runners with covert cloak, get much needed supplies and up to cruiser sized ships fast or,
Have better planning instead of waiting till the last minute.


Pointless..... not much battleships or battle cruisers you will get there. Dont you? with only recon ships and sb's youwont win battlefield.

Quote:
You actually display beautifully the current mentality I would like to see go away in null sec. No offence because the game mechanics right now allow for the rapid capital deployment and instant gratification you can get.


I actualy would like to see ALL capital ships go away. CCP have made huge mistake ever introducing them in the first place, and it become even worse the farther we go with this game. I have always stated this and will always keep my opinion as it is now.

Quote:
The main target of this change is capital ships, especially super capitals.


Just what i have said above.

Tau Cabalander
Posted - 2011.05.19 22:27:00 - [124]
 

I'm against the OP's proposal, as it is a nerf to all capitals, nut just supercapitals.

I take it the OP has never used a Rorqual before to move compressed ore, or a carrier to move ships.

Carcusian
Global Criminal Countdown
Posted - 2011.05.19 23:37:00 - [125]
 

Just to be clear, OP, do you mean:

-100% to cap recharge time whenever a non-covert-cloak is fit to a non-covert-ship

or

-100% only when non-covert-ship activates non-covert-cloak?

Mr Fairbarn
Posted - 2011.06.16 07:17:00 - [126]
 

Edited by: Mr Fairbarn on 16/06/2011 07:18:13
Yes to setting to zero the recharge RATE of shields and capacitor while a non-covops cloak of any kind is activated. I'm surprised it wasn't already like that.

EDIT: to attempt to remove any ambiguity.

Sinikka Huiputti
Posted - 2011.07.13 14:07:00 - [127]
 

I would prefer no cloaking device for capital ships at all.

If you want a damn roleplay excuse it's easy, the cloak just isn't powerful enough to hide whole signature caused by it's combat systems and size.



Zalyz S'venfirion
Posted - 2011.07.13 14:25:00 - [128]
 

Originally by: Garst Tyrell
Absolutely not supported, would completely take away the abilty for supers to jump into high risk situations such as ninking on a jb or ganking dreads on a pos. Nonsense like this would just encourage more blob mentality for supers, and if you think thats a good thing come up north and watch the nc pos bash for hours on end.

WTF Yoshida, yes please lets punish 'stupidly brave' pilots? Confirming that bravery has no place in EVE, so lets all jump in a blob


Is it brave to hide until you can run? If you're a super pilot you should be up to the task if you're jumping in with it. Man up.

+1 Supported!

Ranka Mei
Caldari
Posted - 2011.07.13 14:58:00 - [129]
 

Originally by: Val'Dore
I see no downside.

I do: -100% capacitor recharge time.

Seriously, cloaking has been nerfed enough; you already get a -75% speed, plus a -40% targeting speed penalty.

Stop being so incredibly afraid of the 1 cloaky guy in your system... boo!

NOT supported.

Hirana Yoshida
Behavioral Affront
Posted - 2011.07.13 15:19:00 - [130]
 

Originally by: Ranka Mei
..Stop being so incredibly afraid of the 1 cloaky guy in your system... boo!..

Wrong thread my dear, this one specifically targeted at making supers vulnerable when used without proper planning, just like all other ships are.

Ranka Mei
Caldari
Posted - 2011.07.13 17:13:00 - [131]
 

Originally by: Hirana Yoshida
Originally by: Ranka Mei
..Stop being so incredibly afraid of the 1 cloaky guy in your system... boo!..

Wrong thread my dear, this one specifically targeted at making supers vulnerable when used without proper planning, just like all other ships are.

Yeah; and in what universe is nerfing all regular cloaks not affecting everyone else using a cloak?

Hirana Yoshida
Behavioral Affront
Posted - 2011.07.13 18:03:00 - [132]
 

Originally by: Ranka Mei
Yeah; and in what universe is nerfing all regular cloaks not affecting everyone else using a cloak?

In the universe where all other ships regenerate almost all cap while in basic warp in between cloaks.
The only case where it might have a negative effect is when activated immediately after a prolonged MWD burn .. even the gay MWD/Cloak trick is unaffected by this.

prooon
Wombats in Combat
Posted - 2011.07.14 10:57:00 - [133]
 

:)!

Ranka Mei
Caldari
Posted - 2011.07.14 13:55:00 - [134]
 

Originally by: Hirana Yoshida
Originally by: Ranka Mei
Yeah; and in what universe is nerfing all regular cloaks not affecting everyone else using a cloak?

In the universe where all other ships regenerate almost all cap while in basic warp in between cloaks.

So?

This proposal wants to hurt supercaps somehow, and does so by asking for a (totally unnecessary) nerf for every regular cloaker. Ideas like that are always inherently bad.

If people want to nerf supercaps, propose something that ONLY affects supercaps, pure and simple. Like, I dunno, cut their EHP in half, maybe?

Silly Hoe
Posted - 2011.07.17 17:23:00 - [135]
 

supported, means more support fleets to cap up the capitals and super capitals before they warp off teamwork is always good

and i dont see any real negative to this

Last Star Fighter
Posted - 2011.07.27 13:45:00 - [136]
 

Going to give this another nudge back to the front page. It is a very fair and balanced proposal. Need some more thumbs up for this guys.

Kaelie Onren
Minmatar
Posted - 2011.07.27 14:19:00 - [137]
 

Thanks for bumping. Forgot to chime in on this.

No support.

Will make non blockade runner indies even more gankable.

Last Star Fighter
Posted - 2011.07.28 03:36:00 - [138]
 

Originally by: Kaelie Onren
Will make non blockade runner indies even more gankable.


lol what?! How do you figure that?

Kaelie Onren
Minmatar
Posted - 2011.07.28 05:15:00 - [139]
 

Originally by: Last Star Fighter
Originally by: Kaelie Onren
Will make non blockade runner indies even more gankable.


lol what?! How do you figure that?


Sorry, how exactly do you want me to respond?
Maybe I should have been more explicit. Non-blockade running indies fit regular cloaks too you know. Why gimp them as well on your quest to make some combat cloaky tactic less attractive?

Last Star Fighter
Posted - 2011.07.29 01:11:00 - [140]
 

Originally by: Kaelie Onren
Non-blockade running indies fit regular cloaks too you know. Why gimp them as well on your quest to make some combat cloaky tactic less attractive?


Please explain why it is important for a hauled to be able to recharge their capacitor while cloaked.

Unless your trolling of course.

Nimrod Nemesis
Amarr
Royal Amarr Institute

Posted - 2011.07.29 02:00:00 - [141]
 

Originally by: Malcanis
An obviously good idea.

EDIT: arguably, Black Ops ships should be excluded from this with a role bonus or something.


Not empty quoting.

Dame Death
Minmatar
Core Impulse
Posted - 2011.07.29 02:02:00 - [142]
 

Originally by: Last Star Fighter
Originally by: Kaelie Onren
Non-blockade running indies fit regular cloaks too you know. Why gimp them as well on your quest to make some combat cloaky tactic less attractive?


Please explain why it is important for a hauled to be able to recharge their capacitor while cloaked.

Unless your trolling of course.


Spoken like someone whoes never warped across resbroko :P

the idea is good, but 100% is OTT a 50-75% decrease would be nice though,

Kaelie Onren
Minmatar
Posted - 2011.07.29 02:29:00 - [143]
 

Originally by: Dame Death
Originally by: Last Star Fighter
Originally by: Kaelie Onren
Non-blockade running indies fit regular cloaks too you know. Why gimp them as well on your quest to make some combat cloaky tactic less attractive?


Please explain why it is important for a hauled to be able to recharge their capacitor while cloaked.

Unless your trolling of course.


Spoken like someone whoes never warped across resbroko :P

the idea is good, but 100% is OTT a 50-75% decrease would be nice though,


This! :)
And sometimes I like to be able to reengage my MWD after I drop cloak. Why do you need a cap recharge while cloaked?

Icke Himal
Posted - 2011.07.29 05:40:00 - [144]
 

Those who need cap after decloak just have to fit a Cap booster.
One less Highslot? The better! For what those Highslots anyway on a non Combatal ship.
And the Combatal? Less DPS. Fine as well. They want to cloack? they have to accept penalties.
Alternative: Fly in Fleet and there is no need to cloak right?

-100% cap reload while cloacked is fine. There is no problem as long as it been dealed the right way!

Hirana Yoshida
Behavioral Affront
Posted - 2011.07.29 05:50:00 - [145]
 

Originally by: Kaelie Onren
..Will make non blockade runner indies even more gankable.

And this a bad thing because everyone should have the ability to haul goods through dangerous space at no risk other than the cargo?
The raison d'etre of Blockade Runners is to fill this niche, why bother with BR at all if it can be done in dirt cheap flying cans?
Originally by: Dame Death
Spoken like someone whoes never warped across resbroko :P...

Why should system size matter at all? If it is big you have a long warp in which to regen, if it is small the warp-initialization takes an insignificant amount.
If it is so big that your cloaky hauler cannot make it in one warp (after a MWD burst) then your problem is that you are not using the proper ship for the job or fitted it to compensate (bet even a small battery is enough to account for lost regen) .. isn't that is after all what Eve is all about.

Reaver Glitterstim
Legio Geminatus
Posted - 2011.07.29 06:18:00 - [146]
 

It's like when you're a parent and your two griping kids won't give up on fighting over candy, then one of them says they can settle it if you buy licorice for one and mint for the other.

Supported, because I don't see any problems with it and somebody else wants it.

Marlona Sky
Caldari Provisions
Posted - 2011.08.14 11:26:00 - [147]
 

Thumbs up everyone!

James Duar
Merch Industrial
Goonswarm Federation
Posted - 2011.08.14 15:28:00 - [148]
 

This is a surprisingly great idea.

Kaelie Onren
Minmatar
Posted - 2011.08.15 14:22:00 - [149]
 

Edited by: Kaelie Onren on 15/08/2011 14:29:25
OP, just curious, is there another problem that you are trying to solve for here, that cannot be solved by a tackler?

Your proposal is better thought out than most on these forums, but I hate to support something that doesn't actually solve a problem with the game as it is. CCP is busy enough :)

EDIT: and one more thing, if supercaps is what you are after, then make it only gimp supercaps. Makes no sense whatsoever to make big general gimps to address a small localized issue.

Nur AlHuda
Amarr
Callide Vulpis
Posted - 2011.08.15 14:55:00 - [150]
 

Agreed


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