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blankseplocked EVE Online Incursion 1.1.0 to be released on Tuesday, January 18.
 
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MaxCpt
Dead poets society
The Laughing Men
Posted - 2011.01.17 08:31:00 - [121]
 

Need....Patch... Notes!...

DarkenedCell
Posted - 2011.01.17 08:32:00 - [122]
 

Lets hope FaceBook is becomming a party tomorrow...

Goodwork so far CCP lets all await the patch notes and hope they get ready soon!

Modvattor
Posted - 2011.01.17 09:30:00 - [123]
 

Great News CCP. Looking forward to it.

deon boy
Posted - 2011.01.17 09:55:00 - [124]
 

CPUs that don't support the SSE2 instruction set will not be able to run EVE Online after the Incursion 1.1.0 deployment on Tuesday, January 18, 2011. This will cause players still using Intel Pentium 3 or older and AMD Athlon XP or older CPUs to not be able to run the EVE Online client.Crying or Very sad

Etheoma
Posted - 2011.01.17 09:56:00 - [125]
 

Yay they are doing it from 6 in the morning... tbh i dont know why in the past they didn't start earlier, maybe for prep for the patch but either way its a good thing being i can finally re-design my char after like 1 mill years of being annoyed with how it looks, and not willing to pay 10.

Ifly Uwalk
Caldari
Concentrated Evil
Posted - 2011.01.17 10:00:00 - [126]
 

Originally by: MaxCpt
Need....Patch... Notes!...

maxells
Posted - 2011.01.17 10:13:00 - [127]
 

Edited by: maxells on 17/01/2011 10:13:57

maxells
Posted - 2011.01.17 10:16:00 - [128]
 

Edited by: maxells on 17/01/2011 10:16:51
facebook has a lot of info for eve online just add the right eve online name

Rhiles
Posted - 2011.01.17 10:59:00 - [129]
 

The developers of this game seem to believe that thay can make all the players happy! Reality is that, evoloution will continue down it's own path! It's all about keeping enough players happy enough to continue to pay thier dues! Good luck suckers! Hope all the players who cried about the unbalance of power feel the power of the invaision. If you don't have a trained unit now don't expect to come up with one tomorrow! Your slim chance will be to take out the command ship first!

Misanth
RABBLE RABBLE RABBLE
Posted - 2011.01.17 11:10:00 - [130]
 

Dude where's my c.. hood? Sad

Emily Ka'tet
Posted - 2011.01.17 14:54:00 - [131]
 

Edited by: Emily Ka''tet on 17/01/2011 15:09:01
Originally by: Obsidian Hawk
Originally by: Achurua
Originally by: Obsidian Hawk
Hi Obsidian here with a few questions -

First what is the tennative size of the patch?

Second, after trying onto sisi several times with this, the patch was almost always corrupt of failed and needed a big fat repair tool which also failed a ton of times and could not get on. IS there a way if the patch does not work or is corrupt that the individual files could be downloaded, and then run the repair tool? And with instructions of where to put the individual files and what not?

Honestly I have noticed with the larger patch sizes installers and patches tend to corrupt more and lose more info. Plus honestly downloading it in sections really makes my isp happier.

Final note, im sure im not the only one that has these problems, just offering thoughts on an alternate solution.
DUDE... get off dial up.

get high speed internet/new ISP, that is ridiculous. this is your problem not CCPs.



DUDE i have a 10 mb line and the area pipe (aka fiber line) goes through my back yard. No let me give you a little lesson in computer technology.

1. it isnt perfect and never will be.
2. I live in central US and downloading a patch from London UK. now there is about a 10,000 mile difference between the two locations.
Now see when information travels long distances signals tend to degrade and information tends to get lost, hence bugs!

But anyway back to my point, huge patches tend to have lots of bugs when downloading anyone remember trinity and the boot.ini? yeah. So continuing the question still stands, is there some alt methods to downloading this patch especially if it is 1.2 Gb in size? I dont want to spend 3 days trying to fix a bugged download.


Hang on, Your telling me you get 'Attenuation' over the internet? Distance increases latency, not corruption of data. Distance will not degrade the quality of information on a TCP based internet backbone, only the lines from your house to the exchange will do that. Are you telling me you have a fibre from your house to london???

Don't worry, DUDE, the TCP/IP fairy will take care of your packets and whisk them safely across the ocean.

Night Epoch
Stimulus
Rote Kapelle
Posted - 2011.01.17 15:04:00 - [132]
 

Patch notes plz CCP!

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.17 15:22:00 - [133]
 

Edited by: Louis deGuerre on 17/01/2011 15:22:32
So...did you guys fix the broken editor you introduced 2 months ago in this patch ?

Night Epoch
Stimulus
Rote Kapelle
Posted - 2011.01.17 15:25:00 - [134]
 

Apparently they did.

http://www.eveonline.com/en/incursion/article/155/a-few-words-from-team-yggdrasill


and we're getting the God Rays that were on Sisi! ugh

http://www.eveonline.com/en/incursion/article/149/a-few-words-from-team-trilambda

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.17 15:28:00 - [135]
 

Originally by: Night Epoch
Apparently they did.

http://www.eveonline.com/en/incursion/article/155/a-few-words-from-team-yggdrasill


Oh that would make my life so much easier !!!
Really looking forward to patch now !!!!! RazzRazzRazz

SFM Hobb3s
Vanguard Frontiers
Intrepid Crossing
Posted - 2011.01.17 17:14:00 - [136]
 

Any word if the Tornado is making this release? Originally the winner of that deviant art contest was supposed to have their ship added to the next add-on, which is Incursions.

Midshipman
Merch Industrial
Goonswarm Federation
Posted - 2011.01.17 19:15:00 - [137]
 

Originally by: deon boy
CPUs that don't support the SSE2 instruction set will not be able to run EVE Online after the Incursion 1.1.0 deployment on Tuesday, January 18, 2011. This will cause players still using Intel Pentium 3 or older and AMD Athlon XP or older CPUs to not be able to run the EVE Online client.Crying or Very sad


Mad

There go my three accounts. Good-bye eve.

CCP Zymurgist


Gallente
C C P
Posted - 2011.01.17 19:50:00 - [138]
 

Hi everybody!

Just dropping by to make sure everyone is aware that the downtime schedule has changed. The new times are 06:00 UTC (like before) and will last until 15:00 UTC.

Night Epoch
Stimulus
Rote Kapelle
Posted - 2011.01.17 19:52:00 - [139]
 

Patch notes please Zym! much love <3

mkmin
Posted - 2011.01.17 20:40:00 - [140]
 

Originally by: Louis deGuerre
Originally by: Night Epoch
Apparently they did.

http://www.eveonline.com/en/incursion/article/155/a-few-words-from-team-yggdrasill


Oh that would make my life so much easier !!!
Really looking forward to patch now !!!!! RazzRazzRazz


I'm 99% sure that's talking about the out of game editor in spacebook in context of a dev's comments elsewhere. Seems the in-game editor is still fubar. So depressing that the side-project non-game nothing-to-do-with-the-real-EVE editor gets a fix, but the REAL editor remains broken.

Zeko Rena
Caldari
Tankt
Posted - 2011.01.17 21:00:00 - [141]
 

Quote:
DUDE i have a 10 mb line and the area pipe (aka fiber line) goes through my back yard. No let me give you a little lesson in computer technology.

1. it isnt perfect and never will be.
2. I live in central US and downloading a patch from London UK. now there is about a 10,000 mile difference between the two locations.
Now see when information travels long distances signals tend to degrade and information tends to get lost, hence bugs!

But anyway back to my point, huge patches tend to have lots of bugs when downloading anyone remember trinity and the boot.ini? yeah. So continuing the question still stands, is there some alt methods to downloading this patch especially if it is 1.2 Gb in size? I dont want to spend 3 days trying to fix a bugged download.


DUDE i live in New Zealand we have the worst broadband ever its like ADSL2 and i have never had an issue with any EVE patch ever released, i have downloaded patches for games way bigger then 1.2 gig as-well, your isp must be laughing at you.

Karia Sur
Posted - 2011.01.17 21:44:00 - [142]
 

Originally by: CCP Zymurgist
Hi everybody!

Just dropping by to make sure everyone is aware that the downtime schedule has changed. The new times are 06:00 UTC (like before) and will last until 21:00 UTC.


think you made a typo which ive now fixed for you. Confused

trjcquee
Posted - 2011.01.17 22:20:00 - [143]
 

Originally by: Night Epoch
Patch notes please Zym! much love <3

Not until downtime. Gotta postpone the rage as long as possible.

If CCP is estimating another 2 hours of DT (from 7 to 9 hours), then the real number is probably going to be in the 14 hour range.

12 day skill training starts... NOW.

Good luck with the patch rollout CCP, although imo luck isn't what you really need.

Sol Laxon
Posted - 2011.01.17 22:26:00 - [144]
 

Originally by: PryMary
OMFG Does everybody just moan that plays this game? EVERY time something chagnes all you lot do is moan FFS people give CCP credit for once! It's not like you could do any better!!


That :/

CCP Zymurgist


Gallente
C C P
Posted - 2011.01.17 22:42:00 - [145]
 

We have a second update today!

The patch notes have now been published. You can see them here.

Halidi
Posted - 2011.01.17 23:21:00 - [146]
 

Originally by: Gretcherl
Code development is always an ongoing thing and with something as sophisticated as Eve, it can't be surprising that some of the changes will be last minute. I welcome the changes whole-heartedly and look forward to all the juicy content you have in store for us :)


This isn't true at all...development goes into a status where there is a code-freeze and no one is to touch the code anymore. Any changes that would be made, would not make it into this iteration.

PLEX Transporter
Posted - 2011.01.17 23:23:00 - [147]
 

Are we still getting the new neocom? CCP Optimal wrote this in his dev blog about it:
"The new NeoCom BETA will be hitting TQ as part of the main Incursions release, January 18th 2011, and SISI before Christmas."

but I can't find any info about it in the patch notes

trjcquee
Posted - 2011.01.17 23:42:00 - [148]
 

Edited by: trjcquee on 18/01/2011 00:13:08
Originally by: CCP Zymurgist
We have a second update today!

The patch notes have now been published. You can see them here.

Well slap my ass and call me Sally! Will wonders never cease?

Originally by: Patch Notes
- Level 5 missions should no longer send you to high-sec
- High-end ores have been removed from several sites and missions

Commence tear flowage.

Indie Master
Posted - 2011.01.17 23:53:00 - [149]
 

Originally by: Patch Notes
Sensor strength of T3 ships fitted with Dissolution Sequencer subsystems are now correctly calculated when racial sensor strength implants are present.


T3 nerf? Does this mean they can now be probed?


Night Epoch
Stimulus
Rote Kapelle
Posted - 2011.01.18 00:30:00 - [150]
 

Edited by: Night Epoch on 18/01/2011 00:31:14
We lost the new neocom beta? :(


Anyway: excited about the patch regardless. Screw what others say, the new character creator is pretty brilliant, and by FAR the best I've ever seen. And incursions look like a lot of fun.

Good luck with the rollout!

And let us play with the new Neocom! even if it's buggy! I liked it on SiSi and was looking forward to having it on TQ!


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