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CCP Dropbear

Posted - 2011.01.09 06:47:00 - [31]
 

Edited by: CCP Dropbear on 09/01/2011 06:49:05
WoD info.

Disclaimer: I don't work on WoD. I'm just throwing you guys the info that is already public and "out there" as a service to you, our beloved EVE players. I can't give any information beyond what's there (because I don't know it).

I just figured putting this out there is better than letting people speculate without the basic information already provided.

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2011.01.09 06:59:00 - [32]
 

Originally by: CCP Dropbear
WoD info.

Disclaimer: I don't work on WoD. I'm just throwing you guys the info that is already public and "out there" as a service to you, our beloved EVE players. I can't give any information beyond what's there (because I don't know it).

I just figured putting this out there is better than letting people speculate without the basic information already provided.

How's the Lore-In-Game project coming forward?

Karn Velora
Posted - 2011.01.09 07:22:00 - [33]
 

So much hate for the Toreadors... Sure, I suppose they ain't Brujas, but if you just look a little bit deeper, you'll find that they are quite capable of holding their own in situations other than beauty pageants.

Think of them like... a Vengence assault ship: tearing people to shreads is all good, but that's no reason not to look good while doing it. Toreadors can certainly be pretty to look at, but they don't really qualify as "nice", by any standard other than possibly a comparison with the other clans in wod.

Kalle Demos
Amarr
Helix Protocol
Posted - 2011.01.09 07:27:00 - [34]
 

Three inter-connected playstyles: “Sandbox,” “Themepark,” and “Coffee Shop.”

Whats a Themepark / Coffee Shop type game?

Pohbis
Neo T.E.C.H.
Posted - 2011.01.09 07:33:00 - [35]
 

Edited by: Pohbis on 09/01/2011 07:44:16
Edited by: Pohbis on 09/01/2011 07:37:06

Originally by: Kalle Demos
Three inter-connected playstyles: “Sandbox,” “Themepark,” and “Coffee Shop.”

Whats a Themepark / Coffee Shop type game?

Themeparks are scripted content. Stuff like dungeons/raids ( every fantasy MMO out there ), public quests (WAR), Jabba's Palace (SWG) and Incursions (EVE), etc. You go there, hop in the trolley and enjoy the ride.

Coffe Shop. "Chat room" with ambience. Second Life etc.

So you go to the Succubus Club, use your EMO power to bite some EMO-chick neck, then sit in the VIP lounge and circlejerk with your undead friends about how all the NPC chicks "dig you".

So basically in-game CAOD?

Halcyon Ingenium
Caldari
Bene Gesserit ChapterHouse
Sanctuary Pact
Posted - 2011.01.09 08:06:00 - [36]
 

Edited by: Halcyon Ingenium on 09/01/2011 08:13:15
Originally by: Ayane
Some of the stories that come out of EVE are truly frightening


Hear that ladies and gents, we're so famous we're in-famous!

Kalle Demos
Amarr
Helix Protocol
Posted - 2011.01.09 08:12:00 - [37]
 

Originally by: Pohbis
Edited by: Pohbis on 09/01/2011 07:44:16
Edited by: Pohbis on 09/01/2011 07:37:06

Originally by: Kalle Demos
Three inter-connected playstyles: “Sandbox,” “Themepark,” and “Coffee Shop.”

Whats a Themepark / Coffee Shop type game?

Themeparks are scripted content. Stuff like dungeons/raids ( every fantasy MMO out there ), public quests (WAR), Jabba's Palace (SWG) and Incursions (EVE), etc. You go there, hop in the trolley and enjoy the ride.

Coffe Shop. "Chat room" with ambience. Second Life etc.

So you go to the Succubus Club, use your EMO power to bite some EMO-chick neck, then sit in the VIP lounge and circlejerk with your undead friends about how all the NPC chicks "dig you".

So basically in-game CAOD?



Yeah was reading how the politics would be rich in WOD too

I see myself quitting EVE for WOD tbh, a little ironic imo I do hope it comes out in 2012 though

Halcyon Ingenium
Caldari
Bene Gesserit ChapterHouse
Sanctuary Pact
Posted - 2011.01.09 08:14:00 - [38]
 

I won't quit EVE for it, but I will definitely have a smile of joy when I can play a Euthanatos and go hunting Edwards.

Hiram Alexander
Caldari
Capital Enrichment Services
Posted - 2011.01.09 08:32:00 - [39]
 

If they have perma-death, or a perma-death server, I'd be right in there... Damn tootin'... Nosferatu'd right up.

I'm not normally a griefer in any game, but hells-yeah I'd pay for that laugh.....!!!


--HA

Baneken
Gallente
The New Knighthood
Apocalypse Now.
Posted - 2011.01.09 08:37:00 - [40]
 

As long as they don't copy the nad parts from OWOD like 'invisible blender'; a vampire (city gangrels mostly) with protean, obfuscate, celerity and potence disciplines ...

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.01.09 08:51:00 - [41]
 

Originally by: Baneken
As long as they don't copy the nad parts from OWOD like 'invisible blender'; a vampire (city gangrels mostly) with protean, obfuscate, celerity and potence disciplines ...
Whaat… True Brujah was awesome!

And by awesome I mean stupid.

And by stupid I mean I seem to recall reading an conspiracy theory somewhere about how that entire module was basically an assassination attempt on the whole franchise. Laughing

Venkul Mul
Gallente
Posted - 2011.01.09 09:30:00 - [42]
 

Originally by: Karn Velora
So much hate for the Toreadors... Sure, I suppose they ain't Brujas, but if you just look a little bit deeper, you'll find that they are quite capable of holding their own in situations other than beauty pageants.

Think of them like... a Vengence assault ship: tearing people to shreads is all good, but that's no reason not to look good while doing it. Toreadors can certainly be pretty to look at, but they don't really qualify as "nice", by any standard other than possibly a comparison with the other clans in wod.


Toreador Disciplines:
Presence = influence the behavior of any kind of creature, even those more powerful - good
Celerity = faster reaction time and movement, more actions - good
Auspex = seeing the unseen, up to emotions and thoughts - good

A Toreador with Celerity is a decent fighting machine, Auspex and Presence are great in social activity

And people thinking of Twilight should remember that even if Toreadors tend to be emo artists, a lot of them love the "artistry" of pain, blood and so on, hardly a bunch of nice guys/gals.

About "safe" territory I will remember people of the existence of the Elysium in the Camarilla cities (meting halls where combat of use of powers is forbidden and, if detected, meet swift justice) and similar even if less stringent rules for the Sabbath and Anarchs.

My only doubt is how CCP will manage perma death and give an aura of real power to the older, presumably NPC, vampires.

As it will be a game without a Storyteller/moderator/GM [choose the definition you prefer] the difference in powers between players will not be too large as it will imbalance the game, but then killing a player will become very easy and low cost if a long time player can be killed by 10 just rolled Bruja attacking as a swarm.

Who care if 9 of them die, they will be re-rolled next minute and the older character would have been destroyed. Even playing a Childe (son) of the older vampire with most of his Xp will not be the same thing, especially if it happen with an high frequency.

On the other hand make that almost impossible and the game will risk becoming stale very fast.

Hard to balance.

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2011.01.09 09:52:00 - [43]
 

Edited by: Jagga Spikes on 09/01/2011 09:52:58
i wonder if there will be mass combat. 100+ vampires (or any other super-types) in one place just doesn't seem right.

edit: hopefully, there will be some kind of *dire* consequence for massing up.

Killitt
Posted - 2011.01.09 09:56:00 - [44]
 

Originally by: Jagga Spikes
Edited by: Jagga Spikes on 09/01/2011 09:52:58
i wonder if there will be mass combat. 100+ vampires (or any other super-types) in one place just doesn't seem right.

edit: hopefully, there will be some kind of *dire* consequence for massing up.


Looking like perma death......and god I hope so. Also this is a Vampire game...as evil as it gets... a mature rating shouldn't even be questioned.

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2011.01.09 10:12:00 - [45]
 

i doubt there will be perma-death. to easy to abuse and too hard to balance.

i was more thinking along "visibility meter". if one participates in massive gathering their visibility by other increases, which means hunters start attacking more often, and any service by peers becomes more expensive. basically, one becomes jinxed with troubles, unless they take effort to reduce their visibility. not unlike security rating in EVE.

svetlana
Constellation Guard
Posted - 2011.01.09 10:28:00 - [46]
 

aren't vampires already perma-dead?

"how do you kill that which has no life?'


Anubis Xian
Ministry of War
Posted - 2011.01.09 10:34:00 - [47]
 

It might be Permadeath in the Highlander sense rather than the Final Destination sense.

It might also be intertwined with the Masquerade. When you violate the Masquerade your Final Death may happen... or something like that.

Halcyon Ingenium
Caldari
Bene Gesserit ChapterHouse
Sanctuary Pact
Posted - 2011.01.09 11:31:00 - [48]
 

Originally by: Anubis Xian
It might be Permadeath in the Highlander sense rather than the Final Destination sense.

It might also be intertwined with the Masquerade. When you violate the Masquerade your Final Death may happen... or something like that.


At the very least violation of the Masquerade would have to equal a heavy standing loss with all Camarilla allied vampires and vampire clans.

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2011.01.09 11:39:00 - [49]
 

Originally by: Halcyon Ingenium
Originally by: Anubis Xian
It might be Permadeath in the Highlander sense rather than the Final Destination sense.

It might also be intertwined with the Masquerade. When you violate the Masquerade your Final Death may happen... or something like that.


At the very least violation of the Masquerade would have to equal a heavy standing loss with all Camarilla allied vampires and vampire clans.


and don't forget putting you on radar for mages, werewolves, hunters, and just about anyone else. and not in a good way.

Gecko O'Bac
Deep Core Mining Inc.
Posted - 2011.01.09 12:02:00 - [50]
 

Originally by: Tippia
Originally by: Grimpak
Toreador

Razz
Now that' just mean! Laughing

…I just can't decide which of the two you're being mean against.


The best has yet to come... Wait until a Glittervamp fan encounters a Nosferatu... Hilarity ensues :D

(Or better yet, and god please make this happen, if garou are playable, what happens when a glittervamp meets a WoD werewolf :D)

Halcyon Ingenium
Caldari
Bene Gesserit ChapterHouse
Sanctuary Pact
Posted - 2011.01.09 12:04:00 - [51]
 

Originally by: Jagga Spikes
Originally by: Halcyon Ingenium
Originally by: Anubis Xian
It might be Permadeath in the Highlander sense rather than the Final Destination sense.

It might also be intertwined with the Masquerade. When you violate the Masquerade your Final Death may happen... or something like that.


At the very least violation of the Masquerade would have to equal a heavy standing loss with all Camarilla allied vampires and vampire clans.


and don't forget putting you on radar for mages, werewolves, hunters, and just about anyone else. and not in a good way.


Definitely would have to put you on the ****-dar. No question.

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2011.01.09 12:06:00 - [52]
 

Originally by: Gecko O'Bac
Originally by: Tippia
Originally by: Grimpak
Toreador

Razz
Now that' just mean! Laughing

…I just can't decide which of the two you're being mean against.


The best has yet to come... Wait until a Glittervamp fan encounters a Nosferatu... Hilarity ensues :D

(Or better yet, and god please make this happen, if garou are playable, what happens when a glittervamp meets a WoD werewolf :D)


fun :) at least for the proper-minded garou

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.01.09 12:08:00 - [53]
 

Originally by: Gecko O'Bac
(Or better yet, and god please make this happen, if garou are playable, what happens when a glittervamp meets a WoD werewolf :D)
"Chunky salsa" comes to mind…

Gecko O'Bac
Deep Core Mining Inc.
Posted - 2011.01.09 12:23:00 - [54]
 

Originally by: Jagga Spikes
i doubt there will be perma-death. to easy to abuse and too hard to balance.

i was more thinking along "visibility meter". if one participates in massive gathering their visibility by other increases, which means hunters start attacking more often, and any service by peers becomes more expensive. basically, one becomes jinxed with troubles, unless they take effort to reduce their visibility. not unlike security rating in EVE.


This actually sound like a very good idea... Npc ambushes in any moment, any place. Sounds even worth trying to gain volountarily for the challenge...

Problem will be dealing with death... IIRC there's nothing akin resurrection in WoD (though most "characters" have supernatural resilience and healing abilities), but once you're down basically nothing can save your ass (and it's arguable that in most cases even your "allies", especially in the vampire side, would kick you in the ribs if you get downed...)

Halcyon Ingenium
Caldari
Bene Gesserit ChapterHouse
Sanctuary Pact
Posted - 2011.01.09 12:29:00 - [55]
 

Originally by: Gecko O'Bac
Originally by: Jagga Spikes
i doubt there will be perma-death. to easy to abuse and too hard to balance.

i was more thinking along "visibility meter". if one participates in massive gathering their visibility by other increases, which means hunters start attacking more often, and any service by peers becomes more expensive. basically, one becomes jinxed with troubles, unless they take effort to reduce their visibility. not unlike security rating in EVE.


This actually sound like a very good idea... Npc ambushes in any moment, any place. Sounds even worth trying to gain volountarily for the challenge...

Problem will be dealing with death... IIRC there's nothing akin resurrection in WoD (though most "characters" have supernatural resilience and healing abilities), but once you're down basically nothing can save your ass (and it's arguable that in most cases even your "allies", especially in the vampire side, would kick you in the ribs if you get downed...)


The vampires would be the hardest to hand wave resurrection with story telling, for the reasons you mention. With Garou and Magi it is a matter of reincarnation, or at least some last minute rescue revival. With Vamps it would be open season, especially if your a low generation and helpless, then it becomes all you can eat.

Jada Maroo
Posted - 2011.01.09 16:34:00 - [56]
 

Edited by: Jada Maroo on 09/01/2011 16:34:59


Anyone expecting this game to be as cutthroat as Eve is going to end up sorely disappointed. This is CCP's chance at a mass market game with an untapped and wildly popular genre and they are not going to waste the opportunity by catering to the kinds of people who are attracted to Eve's griefing mechanics.

I'm not saying there's anything wrong with the way people play Eve -- I have two accounts here -- but if you're in the MMO business and you have a golden opportunity like World of Darkness you don't look at Eve and say "I want to limit it to those kinds of people."

Words like "social" and "more accessible" are very telling. As a role player I'm actually looking forward to it. I hope the vampires-only bit is only talking about supernatural creatures... because I really look forward to playing a human Hunter.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.01.09 16:44:00 - [57]
 

Edited by: Tippia on 09/01/2011 16:45:28
…speaking of which, where's my Call of Cthulhu MMO?

At least there, death would be easy to handle: if your character goes die or reads to many runes, you lose some rather irrelevant skills and instead pick up the story as old uncle Herb from the same dynasty of far-too-nosy investigators.

Twisted Evil
Originally by: Jada Maroo
Anyone expecting this game to be as cutthroat as Eve is going to end up sorely disappointed. This is CCP's chance at a mass market game with an untapped and wildly popular genre and they are not going to waste the opportunity by catering to the kinds of people who are attracted to Eve's griefing mechanics.
The thing is, people are having those expectations less because it's CCP and more because that's how the IP works — if they want to draw on the World of Darkness crowd and properly represent the world, they'll need to create something that's far more cut-throat than EVE could ever hope to be…

Tagera
Posted - 2011.01.09 16:45:00 - [58]
 

Well hopefully they add in Humanity. Exactly in the pen and paper after killing a human your humanity drops bit by bit until the Beast overtakes you...then it's Final Death. Oh, and some diablerie would be nice. Drink older vampires blood until they die, gain their abilities. Even though it's very very illegal according to Camarilla law.

Jada Maroo
Posted - 2011.01.09 17:01:00 - [59]
 

Edited by: Jada Maroo on 09/01/2011 17:01:44
Originally by: Tippia
The thing is, people are having those expectations less because it's CCP and more because that's how the IP works — if they want to draw on the World of Darkness crowd and properly represent the world, they'll need to create something that's far more cut-throat than EVE could ever hope to be…


I understand what you're saying I'm just cautioning not to get your hopes up because it will never happen. You are not going to see permadeath in World of Darkness. There will be some added bit of lore that explains why your vampire is brought back to the world. Some sort of curse (or blessing from their POV) that doesn't allow these special vampires to be totally vanquished.

I'm a fan of the setting but I wouldn't play any MMO that went the permadeath route, nor would much of anyone. Can you imagine permadeath + Goons? Laughing Hilarious? Yes. Is it gonna happen? Zero chance.

PTang
Posted - 2011.01.09 19:32:00 - [60]
 

Originally by: Jada Maroo
Edited by: Jada Maroo on 09/01/2011 17:01:44
Originally by: Tippia
The thing is, people are having those expectations less because it's CCP and more because that's how the IP works — if they want to draw on the World of Darkness crowd and properly represent the world, they'll need to create something that's far more cut-throat than EVE could ever hope to be…


I understand what you're saying I'm just cautioning not to get your hopes up because it will never happen. You are not going to see permadeath in World of Darkness. There will be some added bit of lore that explains why your vampire is brought back to the world. Some sort of curse (or blessing from their POV) that doesn't allow these special vampires to be totally vanquished.

I'm a fan of the setting but I wouldn't play any MMO that went the permadeath route, nor would much of anyone. Can you imagine permadeath + Goons? Laughing Hilarious? Yes. Is it gonna happen? Zero chance.



ok here is your main failing, sure the CEO of CCP went to watch over the project in atlanta, and sure a lot of CCP artist and prgramers went too.

but all in all, the game is not being made by CCP, it's being made by Whitewolf.

And anyone that has played This game PnP, and I mean the fact that every single college in america has a group of 50+ people larping it, know s that it's a social game, with little combat, but it's also more cut throat and dark than eve at the same time.

And it's all because of permideath. Just the fact you'll never come back seems ok at 1st but then you're like, f that, unless there is a really good reason to risk it.

I don't know if it would work in a mmo, but keep in mind Whitewlf is makig World of Darkness, and CCP just happen to buy that company years ago.


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