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Diali N'Zanze
Posted - 2010.12.17 06:29:00 - [151]
 

Originally by: Clansworth
While you're looking at UI rearrangement, can we get the HUD to shift to the left or right when the 'focus' is moved? for dual monitor users, the shift of focus adjustment is great, but the HUD circle is still split down the middle.


You can click and drag that to the left and right as you wish already.

Rakshasa Taisab
Caldari
Sane Industries Inc.
Posted - 2010.12.17 07:02:00 - [152]
 

If it doesn't include the ability at launch to make the task bar vertical and/or fix resizable window sizes on Mac...

I'll be taking a dump in a box and send it with Trebor to place in the drawer of whomever is responsible.

justin666
Posted - 2010.12.17 08:26:00 - [153]
 

ccp in the screen shot of the old eve (first picture) hud i really like the data that shows cap status, cargo ect ect and i think you should revamp that area because as a pvper id love to have something like that on my display while im in a tight fight and im sure lots of other people would love to have this data being displayed instead of having to move your mouse over certain areas to find out your ships status in certain areas and as some else said the overheating system can do with a bit of a revamp too Very Happy

Tiger's Spirit
Caldari
Posted - 2010.12.17 08:40:00 - [154]
 

I hope CCP give to us an option for keep old neocom at left side.

Kerfira
Kerfira Corp
Posted - 2010.12.17 08:43:00 - [155]
 

Edited by: Kerfira on 17/12/2010 08:42:53
Please, please, PLEASE make it vertical instead of horizontal...

When you use a widescreen monitor (or even multiple monitors), a horizontal bar takes up way too much screen real estate.

The Neocom is NOT an important part of the interface when doing that most normal of EVE activities, flying an internet spaceship.
What IS important is the view of what happens in space, the overview, weapons, targeting, dronebay, fleet comms, etc.

Leave it in the current position, or even better, just make is a single small button in the lower left corner which then expands (like you show for the E button in the beta Neocom) when pressed.

Again, the Neocom is NOT important. Please don't let it take space from what is!

Lamthara Lachesis
Amarr
NeoCorteX Industry
Shadow of xXDEATHXx
Posted - 2010.12.17 08:44:00 - [156]
 

i'm a bit sceptic.

Actually this is not a UI revamp but more a "move from here and put there".
Now i have a vertical toolbar and after i will have an horizontal toolbar.
All the Icons are the same and even if there some special gizmos like the widget that shows which skill i'm currently training i feel it's just the same UI.

This is because i think you won't change the overview settings... or the way we'll get the infos about the different objects in space (i.e. the holographic stuff that have been shown in the last trailers)

Moreover now, the toolbar is on the left where it can be hidden without giving any problem if the chat is well anchored so that when it shrinks the chat stays in place instead of moving on the left.

Putting the bar on the top or on the bottom won't change the way we use the overview (it will move up and down?) or the shield/armor/hull hud?

Dunno.. just my thoughts...

Odnam Moc
Posted - 2010.12.17 09:05:00 - [157]
 

Originally by: Anna Grahm
Worst spot ever. I guess Mac users should get used to the OS X Dock getting in the way of Eve. I can't wait to start clicking on stuff in OS X when I'm trying to click on stuff in Eve.


You're doing it wrong.

Odnam Moc
Posted - 2010.12.17 09:07:00 - [158]
 

Originally by: Veruca d'Artan
I would like it if you somehow managed to FORCE monitor sellers to sell 4:3 monitors again or at least 16:10. There is NOT enough v-space on the new widescreen monitors to accustom a horizontal 'menu' bar that is eating up the rare v-space we have left.


It's called 1920x1200. I've had a monitor capable of that rez since 2005.

CCP Spitfire


C C P
C C P Alliance
Posted - 2010.12.17 09:11:00 - [159]
 

Originally by: Clansworth
While you're looking at UI rearrangement, can we get the HUD to shift to the left or right when the 'focus' is moved? for dual monitor users, the shift of focus adjustment is great, but the HUD circle is still split down the middle.


I believe you can already do that: just click on the capacitor dial, hold the left mouse button and drag the HUD wherever you want, left or right.

Sarmatiko
Posted - 2010.12.17 09:38:00 - [160]
 

Integrating better jukebox in new neocom would be nice:
http://img33.imageshack.us/img33/2071/neocomjukeboxalready.jpg

ArchenTheGreat
Caldari
Pulsar Nebulah
Army of Lovers.
Posted - 2010.12.17 09:47:00 - [161]
 

Please allow for vertical alignment.

Also could you add second clock for local time. I like that you show EVE time but I hate to look at desk clock for my local time.

Two clocks, one larger, one smaller, I should decide which one should be on top (and larger).

Zaboth Garadath
Amarr
Ore Extraction Corporation
Posted - 2010.12.17 09:54:00 - [162]
 

I have to admit... The first thing I thought when I saw the first pic was:

A LAZOR ON A CARACAL???!!!!

Sarah Moonshine
doMAL S.A.
Posted - 2010.12.17 10:00:00 - [163]
 

Browser, e-mail client, text editor, social network, spreadsheets galore... When you do release EVE/OS, make sure you have a decent windows emulator so that I can play something else while waiting on jump lag. I'd totally buy it. Seriously.

Flaming Lies
Posted - 2010.12.17 10:01:00 - [164]
 

What you wanted me to see: Uhh cool new UI :)

What I saw: Damn we really really need the engine-trails back
Also, please leave it vertical!

Mjana
Switzerland EVE Corp.
Posted - 2010.12.17 10:08:00 - [165]
 

Edited by: Mjana on 17/12/2010 10:11:56
Originally by: CCP Spitfire
Originally by: Clansworth
While you're looking at UI rearrangement, can we get the HUD to shift to the left or right when the 'focus' is moved? for dual monitor users, the shift of focus adjustment is great, but the HUD circle is still split down the middle.


I believe you can already do that: just click on the capacitor dial, hold the left mouse button and drag the HUD wherever you want, left or right.

I had the same problem a while ago when i tried the horizontal offset feature on SiSi. I tried to move the HUD by clicking on the shield/armor/hull/racks overheating/speed circle, the small arrow, the other buttons and nothing worked. Finally, I found a post in the test server forum of someone asking the same question and found out that I need to click the cap circle.

This is not intuitive at all. The same goes for the targets anchor, which is hard to find if you don't know where to look and only shown when a target is locked.


Arrow Maybe we can have a "redesign UI"-mode where, while active, we can move HUD, targets origin (or even better: move and resize a multiline target "frame"), system information and the new NeoCom. (this mode could be enabled/disabled from the HUD menu)

Normal button functionality could be turned off while the redesign mode is active (so that any part of the HUD could be clicked to move it). Or you could show some overlay icons like targets origin for each movable component while this mode is active (just bigger and with better contrast).

Also, if implementing this, you might think of de-coupling the module icons from the HUD circle and de-coupling autopilot list from system information Wink

Bragii
Gallente
Trumpets and Bookmarks
Posted - 2010.12.17 10:33:00 - [166]
 

Navigating deep menus is fine for early usage, however for quick access how about also copying the Win7 approach by allowing the Windows key (or other) to be overridable to bring up the menu and have focus set to a 'Search' text box that works like the "Search Programs and Files" text box on the Win7 menu.

Apologies to those disapprove of my description being based on a Microsoft Windows reference Im sure other OSes probably have similar features & MS copied it from them etc...

Flight Line
Posted - 2010.12.17 10:33:00 - [167]
 

Quote:
Releasing new features as BETA before fully integrating them into the game is a new concept we at CCP are trying out


Did anyone else read this and nearly fall out of their chair laughing? How does this differ from ANY feature released previously (other than the fact that we can turn them off)?

Thank you for the mirth and laughter CCP. It was looking to be a hum-drum, boring day until I read this.

RaTTuS
BIG
Gentlemen's Agreement
Posted - 2010.12.17 10:33:00 - [168]
 

Edited by: RaTTuS on 17/12/2010 10:33:55
100% agree on the side bar positioning - I have much more room to the left / right than across the bottom ... but at least it's a start ...

edit...
even better would be make it detachable from the main window

Valzier
Amarr
Nanobots Industries
Posted - 2010.12.17 10:39:00 - [169]
 

Edited by: Valzier on 17/12/2010 10:42:24
Priority should have been given to making the "current location" area with all its info movable, rather than on a new feature which will kill vertical screen real estate for the 90% of us that use widescreen monitors. While this is snazzy and interesting, It really isn't immediately helpful unlike so many UI customization improvements that would be. Oh and apple OS users... do you hate them or something?

edit: PLEASE implement localization for the clock and calendar. They're horrific.

Gripen
Posted - 2010.12.17 10:56:00 - [170]
 

Am I the only one who thinks that among all interface elements neocom is the last thing that needs improvement? Rolling Eyes
And btw, give us engine trails back!

Verys
I Heart Chaos
Posted - 2010.12.17 11:09:00 - [171]
 

If you guys can somehow integrate the chat windows into this bar then that would make the screen so much cleaner and chatting easier in an IM kind of style.

However otherwise I'll have to reserve my judgement for the beta.

Monkey M3n
GK inc.
Pandemic Legion
Posted - 2010.12.17 11:13:00 - [172]
 

did you hire some people that got laid off from microsoft ?

Aphatasis
Posted - 2010.12.17 11:13:00 - [173]
 

Don't like it already cause i don't want to loose a single pixel in screen height! Height is essencial for things like local and overview, especialy on what's very common now: Widescreens with 16:10 / 16:9

Aloryan Grave
Posted - 2010.12.17 12:44:00 - [174]
 

Virtual machine EVE! Need a full-fledged browser. More advanced options for audio player.

Jdestars
Stars Research systems Incorporation
Posted - 2010.12.17 12:44:00 - [175]
 

whats new on this project ? its look likes Old Windows Interfaces Oo .....

or kind of other mmo with horizontal bar ...

Jangotat
Minmatar
Jolly Codgers
Get Off My Lawn
Posted - 2010.12.17 13:10:00 - [176]
 

"We already have plenty of ideas for iterations beyond the BETA, such as allowing alignment to any side of the screen, customizable names and colors of groups and adding more visual polish but we want more!"

The effort and attitude Team CCP is displaying is nothing short of awesome. Many excellent ideas posted within this thread that I am sure you WILL listen to Wink But I would like to suggest a primary focus to guide you in your UI revamp effort.

IdeaImplementation of a "screen editor".

IF there is nothing in the current client that would be a huge obstacle for you to overcome, implementation of a "screen editor" would be a win win for all involved. This is not a new idea, I have seen it implemented in other games. A "screen editor" which one can enter and exit as desired, and be able arrange placement of ALL UI items or UI item groups, including "message" windows. If this could be accomplished, without taking up huge amount of team resources, I am willing to bet this would make a huge part of the player base very happy indeed.Very Happy

Once again thank you for your efforts!

eFart
Minmatar
Posted - 2010.12.17 13:27:00 - [177]
 

first thing zymorgist need 2 change is that neocom needs waaay simpler icons their a pain to recognize the way they r rite now cuz theirs 2 much detail in em

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.12.17 13:47:00 - [178]
 

Wait what ?

Cautiously optimistic...ugh

Daneel Trevize
Gallente
Posted - 2010.12.17 14:01:00 - [179]
 

Edited by: Daneel Trevize on 17/12/2010 14:02:57
Quote:
Maybe we can have a "redesign UI"-mode where, while active, we can move HUD, targets origin (or even better: move and resize a multiline target "frame"), system information and the new NeoCom. (this mode could be enabled/disabled from the HUD menu)
Locking and unlocking the UI settings & controls is something KDE does...

All hail the cashew and Plasma! Wink

But seriously, they just spend a year or 2 rebuilding their whole Desktop Environment when they already had a very good & configurable one, so there's hopefully plenty to learn from the design discussions and end decisions & people's feedback on them.

Faolan Fortune
Posted - 2010.12.17 14:12:00 - [180]
 

Just as long as I can still autohide the Neocom. It's my favourite feature, the fact that I only see it when I mouse over to the right/left side of my screen.


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