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Ulair Memmet
ORIGIN SYSTEMS
Posted - 2010.12.16 22:30:00 - [121]
 

Originally by: Da To
Look at those sexy engine trails!!!!

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Nice to see that the UI is getting some love Very Happy

Kalle Demos
Amarr
Helix Protocol
Posted - 2010.12.16 22:33:00 - [122]
 

Sunflower, hmm interesting name

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2010.12.16 22:37:00 - [123]
 

MAKE SURE YOU DON'T FORGET TO ALLOW VERTICAL NEOCOM
ALLOW DISABLING BUTTON GROUPING
BRING BACK ENGINE TRAILS
THANK YOU

Also make it so I can flip the map upside downways if I want to like in the old days

Mjana
Switzerland EVE Corp.
Posted - 2010.12.16 22:46:00 - [124]
 

Edited by: Mjana on 16/12/2010 22:50:39
Originally by: Wacktopia
Please make it an option to have the NeoCom on the left still. I dread the thought of trying to click it without over-shooting to the task bar.
My thoughts exactely!
Since the "borderless window" option was introduced, my EVE windows are smth like 1920x1170 on a 1920x1200 screen, so that the taskbar is visible all the time (for quick switching between accounts).
Having another "taskbar" just above it would be a DESASTER!

Arrow Please make the taskbar dockable to any side we want (or at least left/bottom and maybe top. I can see why right side might be a problem since the F11 map is located there).
If a vertical skill progress bar/text is causing you a headache, just drop that feature. It's pretty pointless anyways (what's the use of having a progress bar for a 30 days skill when you can't tell at a glance whether it's 4 hours left or 4 seconds?)

Arrow Please let us disable the "grouping of windows of same type". Minimized windows need to be represented by one clickable object for each window. If it takes me as many clicks for restoring a minimized window it as does for opening the window from scratch again, there's no point in minimizing it.

Arrow Pretty-please with cherry on top for a button for "Autopilot-window" (contents of "Autopilot"-tab from map, without having to switch to the map)

Raneru
Combat and Recon
Posted - 2010.12.16 22:56:00 - [125]
 

Originally by: Mjana

Arrow Pretty-please with cherry on top for a button for "Autopilot-window" (contents of "Autopilot"-tab from map, without having to switch to the map)


THIS!!!


Liang Nuren
Posted - 2010.12.16 22:58:00 - [126]
 

Edited by: Liang Nuren on 16/12/2010 22:58:46
Originally by: Kayen Qeid
Originally by: Jim Luc
I like it. Nice direction. Here's a wish that I
Virtual Desktop!

I started an Assembly Hall thread that I can now only find via Eve-Search
[PROPOSAL] Virtual Desktops or "Spaces"

Using this new Neo-Com, I think you can quickly and easily allow us to create 4 customizable UI spaces, allowing us to keep Planet & Market windows open on one screen, quickly switch to a different screen with a POS management or chat windows, or even just to switch from a full window to a blank window, without minimizing them.



Originally by: Gnulpie
Edited by: Gnulpie on 16/12/2010 16:55:24
I hope this is all work in progress... because:

C) Let us save/load layouts and if you really want to be cool, then make them in-game items! Also make them available to share in the corp/alliance. When you can do it with ship-layouts you can do it with UI-layouts as well.





These are awesome directions to take things in.

-Liang

ed: formatting

Toramii
Le Moulin Rouge
Posted - 2010.12.16 23:15:00 - [127]
 

Any chance you can add some customizable drone control buttons so they are no longer a secondary weapon system (clickfest)?

e.g. attack current target, return to ship etc

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2010.12.16 23:16:00 - [128]
 

Originally by: Ravcharas
A feature I would kill for is the ability to undock the separate windows from the F11-menu. Being able to get that quick overview of where I'm scanning as I barrel through a system without having the universe, region and constellation window taking up precious space would be sweet.

This.
Would have the solar mini map open most of the time if this were possible at all..

Khalia Nestune
Mad Stacks
Posted - 2010.12.16 23:17:00 - [129]
 

This is 100% awesome.

Also, bring back engine trails!!!111111

Q Aa
Posted - 2010.12.16 23:20:00 - [130]
 

1. great idea! will be good for the game
2. make it more customizeable (we want to be able to put it at any side of the screen + we want to be able to put stuff outside the actual bar anywhere on the screen)
3. Make it look better you should make the eve UI look like the trailers:Please visit your user settings to re-enable images. you know it's awsome!

keep up the good work o/

Jim Luc
Caldari
Rule of Five
Vera Cruz Alliance
Posted - 2010.12.16 23:25:00 - [131]
 

Originally by: Q Aa
1. great idea! will be good for the game
2. make it more customizeable (we want to be able to put it at any side of the screen + we want to be able to put stuff outside the actual bar anywhere on the screen)
3. Make it look better you should make the eve UI look like the trailers:Please visit your user settings to re-enable images. you know it's awsome!

keep up the good work o/


I'm in agreement - UI needs some luv

Valeo Galaem
New Eden Advanced Reconnaissance Unit
Sentient World Observation and Response Directive
Posted - 2010.12.16 23:37:00 - [132]
 

Edited by: Valeo Galaem on 16/12/2010 23:37:17
+1 for the idea of Workspaces.


Split out the tabs of the current windows/tools into individual views that can be opened by navigating the new neocom. Then we can pin our most used views to the taskbar.

MotherMoon
Huang Yinglong
Posted - 2010.12.16 23:44:00 - [133]
 

OMG OMG OMG OMG

CCP, you asked if there is something awesome that you should add to the neocom bar.

why yes, yes there is. 2 things in fact. One would be an in game link to the new eve gate forums. Very Happy

The 2nd would be.... get ready for it...

A big shiny red button to put the neocom into COMBAT MODE!

I want to have a relax mode for UI, and i want a combat UI.

In the combat UI there would be buttons to the fleet window, the watch list, broadcasts.

In fact like your put in the new skill training bar, I want little updates in my neocom about broadcasts in fleet, even when the broadcast window isn't open.


Also I want part of the Neocom to be devoted to my drones. 5 little buttons that I can click on, and that show their current hp, and status *docked, engaging, coming back*

maybe even a little color code so I can tell how far away they are.

scoop range green. 50% of Drone control yellow, 80% and up red.

Please ccp, this new neocom would make combat so much more manageable. You've basically made a new bar that is great for social aspects of eve, and I'm very impressed to be honest.

but in a combat situation almost all of those buttons are useless.


Instead of combat mode just make things like drone UI and other things, eve "Apps".

I can install the drone button, which when I click opos up a little menu bar of all my drones.

just like how I can drag in a group of evemail, and websites.

also an app for navigation would be nice.

Maybe you should make the apps open source, but unlike wow where anyone can mod the UI, let players submit thier apps to you to screen. and the each expansion, release a new pack of them to the community.

If someone wants it, they can make a little button on the new neocom that will make their live easier.

But come on, right now all this does is help with social stuff, make this space also be capable of placing buttons to windows that I want to click on when I'm in combat.

Maybe you could have a button that switches you overview mode to a another preset. So you could be doing a mission, and when your done, you click the salvaging button you dragged in, and it switches your overview, quick,easy, and right where everything else is.


please give this a serious thought, it would be so helpful.

mechtech
SRS Industries
SRS.
Posted - 2010.12.16 23:46:00 - [134]
 

Hehe, it's OSXs 'dock' (or Win7s taskbar).

MotherMoon
Huang Yinglong
Posted - 2010.12.16 23:46:00 - [135]
 

Originally by: Q Aa
1. great idea! will be good for the game
2. make it more customizeable (we want to be able to put it at any side of the screen + we want to be able to put stuff outside the actual bar anywhere on the screen)
3. Make it look better you should make the eve UI look like the trailers:Please visit your user settings to re-enable images. you know it's awsome!

keep up the good work o/


actually, it's just art assets, why isn't this what it looks like in the top left? get on it ccp!

Eiskar
Silent Overwatch
Posted - 2010.12.16 23:46:00 - [136]
 

Edited by: Eiskar on 16/12/2010 23:53:49
Please add the possibility to put the action buttons where we want.
ex: it will be great to put the button orbit on F1 and keep distance at F2, targeting on F3 and so on, it will be very useful for interceptor pilots. I know, many people will love this thing because it is used in many mmo games with great success.

example of implementation: right click on empty action button -> Add action -> orbit|warp|target|info
With actions for drones - same thing, if the drones are a weapon type, let me press an action button to command them to attack, instead of keyboard combination.

P.S. The coolest thing will be to create an API for UI customization, and let the players to change the UI like they want.

CCP, You are cool ;)

Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2010.12.16 23:58:00 - [137]
 

Edited by: Abdiel Kavash on 17/12/2010 00:00:16
Please please PLEASE give us an option to have it vertical on either side of the screen! Keep the new features, but allow us to use the old position.


Edit for
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Raid'En
Posted - 2010.12.16 23:59:00 - [138]
 

hope we can hide the portrait, skill and the time.
i don't want to see.

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2010.12.17 00:02:00 - [139]
 

Originally by: Anna Grahm
Worst spot ever. I guess Mac users should get used to the OS X Dock getting in the way of Eve. I can't wait to start clicking on stuff in OS X when I'm trying to click on stuff in Eve.


Mac and Windows both. It's probably what most people thought immediately when seeing this.

CCP true to form as usual. You guys just can't do UI, stop trying.

Alejan Gerakh
Minmatar
Clan Hyena
Posted - 2010.12.17 00:04:00 - [140]
 

I'd like to add my voice to those who want customization as to where the NeoCom is placed or oriented. I like it just fine where it is, personally. Having it at the top or bottom would limit my vertical screen real-estate that I value so much. In particular I like having my overview spanning the entire height of my screen; the more items I can see with my overview, the better, I say. As it stands, my overview takes up the whole right side of my interface where the docking window normally sits while we're docked, and it's a perfect substitution.

Overall, though, I like where this is going.

Vincent Athena
Posted - 2010.12.17 00:39:00 - [141]
 

Us Mac people (and from the sound of it, some Windows people too) have an additional issue: In windowed mode the bottom of the eve window is off the bottom of the screen. If the neocom is down there its inaccessible. So Ill join the chorus: Beta release needs to have reposition on the sides.

Many want to be able to have buttons anywhere. Sounds good. I would also like to be able to attach buttons to windows. So for example, I could have drone control buttons on my drone window. But when my drone window is not shown ( docked, drone free ship) those buttons are not cluttering stuff up. And of course I need the buttons for each drone group.

Others may want to bunch the drone control buttons in to a "combat block" along with buttons to load different ammo types, turn off all weapons, unlock all targets, etc.

I would like buttons to open the special bays on my ship, like the corporate hangar, fuel bays, ore bays, etc. And Id like these to be accessible even when Im in PI mode. (Open the customs office, go to PI mode, open the launchpad, drag stuff form my hold to... er... wheres my hold window?? Oh ......)

Diamet
Posted - 2010.12.17 01:01:00 - [142]
 

Originally by: Jim Luc
Someone suggested local time above - I would support this, but only if a smaller font than the large Eve time.

Essentially the goal is to train newbies to learn Eve time, regardless of timezone. The best way to do this is to display a smaller secondary time below the main Eve time.

Do this with the Calendar as well - eventually people will learn from practice what time it is in Eve time based on what time it is in their local timezone. No more guessing, and requiring an outside resource.

I really like this idea and would really like to see something along these lines included at some point.

Karl Axelman
Posted - 2010.12.17 01:09:00 - [143]
 

Looks promising :)

I would like to add to the call for the neocom to stay vertical.

I also like the idea of adding a neocom icon for drone controls and autopilot controls.

And since the station panel is simply a "bigger neocom" of sorts, would you consider droping the station panel completely and moving the icons for "Insurance" "Repair" "Medical" "Reprocess" "LP Store" so they are physically part of the station interior and you have to rotate to find them? It would make the whole docked at station experience more immersive :)

Karbon Dating
Posted - 2010.12.17 01:41:00 - [144]
 

...

Hey CCP. You know all those threads we made about improving the GUI? Don't you know how easily the biggest complaint was font size at high resolution? How the corporation/alliance window is possible one of the worst in all of Eve? Well, the solution to those, and many other issues, isn't to copy Windows XP.

At the very least. Make it so we can view basic information about the different icons by hovering. IE. Hover over the wallet to see (in a nicely sized box) our current wallet size. ANd I mean current wallet size, it always seems to be one transaction behind. Or hovering mail gives unread, or hovering jukebox gives use playback controls, or market provides recent buy/sell orders or changes in selected market prices.

Also, can we make the skill bar thingy on the bottom left, not be there? It seems to be taking up space. Also, WHO SAID PUT THE THING ON THE BOTTOM?

Black Dranzer
Caldari
Posted - 2010.12.17 02:22:00 - [145]
 

This is awesome, don't get me wrong, but it's the combat UI that really needs love. I still say the overview is the thing which really needs refining.

But hey, this is a step in the right direction. I'm glad to see it.

OmegaTwig
Firebird Squadron
Terra-Incognita
Posted - 2010.12.17 02:47:00 - [146]
 

Edited by: OmegaTwig on 17/12/2010 02:54:21
Originally by: St Mio
Wait, what's that little button/icon to the top left of the guns? The one with the infinity symbol?


What she said...

And love the win7 task bar idea, along with rolling out betas on Sisi/TQ at the same(ish) time.

+1

ALSO:
Originally by: MotherMoon

A big shiny red button to put the neocom into COMBAT MODE!



Even if it does nothing but change the color scheme to a redish dark RED-ALERT type theme thing and play a siren in the background, I WANT A LARGE RED BUTTON (Can you say "Beta feature?")
Also if you read the rest of her post that im not gonna quote pushing fleet brodcasts to a notification window of sorts that shows notifications of whos webbed/jammed you etc etc...

Frug
Omega Wing
Snatch Victory
Posted - 2010.12.17 04:08:00 - [147]
 

Will this get as much love and attention as the overview did when you upgraded it?

If so, leave it the **** alone. It works fine now. Fix the overview.


KurnKuku
Minmatar
Posted - 2010.12.17 04:21:00 - [148]
 

Looks immense, cant wait to see those engine trails :)

Can we launch the Neocom menu from a shortcut key, that would be very useful, much less mouse distance to travel?


Willem deSitter
Caldari
TeraTri
Posted - 2010.12.17 05:48:00 - [149]
 

Maybe you can do this already and I'm an idiot, but I wish that the overview settings weren't shared among all the characters on an account. I hate switching from a market alt to a combat character and having the market screens from the last user popping up and having to choose generic window locations that don't need to be changed every time I switch.

Clansworth
Good Rock Materials
Posted - 2010.12.17 05:59:00 - [150]
 

While you're looking at UI rearrangement, can we get the HUD to shift to the left or right when the 'focus' is moved? for dual monitor users, the shift of focus adjustment is great, but the HUD circle is still split down the middle.


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