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Jenny Hawk
State War Academy
Posted - 2010.12.10 13:13:00 - [31]
 

Originally by: Shurikane
to-do list.

  • Find a wormhole and run into it. See how long you survive. Try to go to its end and make it back home with something in your cargo hold.

  • Try faction warfare. 24-7 pew pew!

  • Find yourself some gangmates and go roam in nullsec to cause trouble.

  • Get into a low-sec or nullsec corp.




One problem I (and a lot of other player I know) have with a number of these things is security loss and loss of expensive implants. It's very annoying to not be able to enter empire space or half the empire faction's space as punishement for having fun. I find EVE very restrictive what that's concerned, even though people say it's PvP centered.

YoRiKoJi
Posted - 2010.12.10 13:40:00 - [32]
 

Originally by: Culmen
One way to get over the hump is to just run off and do something else.

Getting Bored of that Vargur? Try the Machariel for a while.
Bored of missioning? Try exploration.
Bored of gate camping? Try suicide ganking
Bored of blobs? Try solo roaming.

Basically there's so much in eve is very difficult to get bored of all of it all at once.

Just try something you've never done before.


^^ This ^^
I've not been playing real long but I've hit a wall recently (roaming solo in low-sec for pvp can be a bit boring at times). Rather than specializing, which means you are pretty much doing only one thing most of the time, I would suggest branching out. Mine, mission, exploration sites, WH crawl, low-sec roam solo, PI, trade, manufacture, etc. but don't do the same thing for days on end. Mix it up a bit every couple of days.

Shurikane
Posted - 2010.12.10 13:46:00 - [33]
 

Originally by: Jenny Hawk
Originally by: Shurikane
to-do list.

  • Find a wormhole and run into it. See how long you survive. Try to go to its end and make it back home with something in your cargo hold.

  • Try faction warfare. 24-7 pew pew!

  • Find yourself some gangmates and go roam in nullsec to cause trouble.

  • Get into a low-sec or nullsec corp.




One problem I (and a lot of other player I know) have with a number of these things is security loss and loss of expensive implants. It's very annoying to not be able to enter empire space or half the empire faction's space as punishement for having fun. I find EVE very restrictive what that's concerned, even though people say it's PvP centered.


This is why I suggested nullsec roaming and/or wardeccing - I have the same security status concerns as you. Killing anyone in nullsec results in no sec status hit. Killing war targets anywhere does results in no sec status hit.

As for implants, you want to switch to a no-implant clone when you plan on going to a fight. That's one of the golden rules of PVP in order to minimize frustration.

Salen Kane
Amarr
Ginnungagaps Rymdfarargille
Posted - 2010.12.10 16:56:00 - [34]
 

I think that one of the major problems people face when trying to get into EVE is that they compare it to other mmorpgs. It doesn't work very well, and if you try to apply fantasy MMORPG standards to it you WILL get frustrated.

The classic example, that is also used in this thread, is how it would take only a few months to reach max level in WOW or another classic fantasy mmorpg, but you will NEVER be able to 'catch up' in EVE SP. And there's some truth to that; assuming we both keep playing and dont do stupid **** like forget to upgrade clones, I will never have as many SP as my friend who has played a year longer than me. But SP aren't levels. And while there are some similarities, in that SP determines what gear you can use, it doesn't compare well. Because in EVE, the mundane low level equipment can still help.

Lets say that I start playing WoW again (god forbid). My char is level 1. My friends all have max level chars. Im totally useless to them. I cant go raiding with them, I cant grind with them, I cant PvP with them.

I level to level 10. I still cant play with my friends.

So I level to level 50. There's still nothing useful I can do with my friends. Possibly I can harvest some lame low level resources for them or something. They can help ME (by running me through instances or giving me gold or whatnot) but I cant meaningfully contribute to their goals.

I level to max level minus one. Odds are, Im STILL not going to be able to help my friends reach their goals (assuming they are somewhat interested in progressing in PvP or PvE). Hell, once I reach max level I still probably cant because my gear sucks too badly. I've "only" spent a few months leveling, but once I reach max level Im still not ready to compete in the endgame. Still cant meaningfully help my friends pursue their ingame goals.

On the other hand, if I start a new cahr in EVE:

I have one mil SP. I can get in a frig and tackle. Or fit cheap EWAR. Or salvage. None of these things are glamourous, and some will get you killed ("Primary the ewar frig!"), but they can be USEFUL. A 0 skill char in a crucifier, using 2 T1 tracking disruptors(go EFT!) will completely mess up my FOTM hurricane with OP projectiles. 26km falloff? Not anymore! My 40mil SP char would have his offensive abilities reduced to shouting BANG in a very loud voice at the enemy by that no skill frig noob. Sure, that ewar frig wont kill me solo, but a 10mil SP char supported by a 1mil SP noob in that frig would have a good chance to killing me if I didn't get away.

But now my useful EVE noobchar has 5 mil SP! He can get in a blackbird or arbitrator. Those ships can mess up an entire small gang. And die in the process, but dying is part of EVE.

At 10mil SP, I can get in a GOOD battlecruiser fit (all T2, with decent support skills) and roam with my friends. And I will never catch up to them SP-wise, but that doesn't matter because I will still be USEFUL.

Anyway, I realise this really doens't answer the OPs question. But I do think that alot of people would enjoy EVE more if they stoped comparing it to fantasy mmorpgs. Its not a big deal if the guy from 2004 will always do 5% more damage than you. It really isn't.

Yeah, isk and SP do matter. But you can get around it if you want to play right from the start. If what you really want is the EVE equivilent of the really cool looking burning shoulderpads +5, you're probably not going to enjoy the game that much once you get them. Just wait for the spaceship expansion for WoW. Not because I think you suck (you might, I dont know you). But because the only way to enjoy EVE is to play it like its EVE, not like its some other mmorpg with spaceships instead of armor suits.

Mr Destructo
Posted - 2010.12.10 23:23:00 - [35]
 

I am new to eve and I am turned off by some things. But at the same time the same things make me like the game mechanics.
For instance... if you think about it, it kind of sucks knowing that even if I put more play time into the game in a year vs someone who has had their account for double that, that I will never catch up in skills.
But at the same time that person could of been focused on mining or pve while I focused on pvp. So really... in the way I chose to play, I'm ahead of him. But it works opposite too where as if we have the same play style he will always be above me. But in terms of pvp, ship choice, fit, and skill could still get me the w in a battle.

I like also how death has a penalty in this game. Games like wow you can pvp or pve and death means nothing...a short walk to your corpse and your g2g.
Also scamming, I actually like that its legal. A lot of players frown on it obviously, but I think of it as another play style.
This game in terms of mechanics gives me the closest feeling to old school ultima online as I have seen. In terms of even though you might have really nice things, taking them with you everywhere might not be the best idea. When you die, those things are lost.. and you feel it. It hurts.
The scamming in this game is nowhere near as clever as ultimas was but in games like wow... having some magical pixie gm come down and protect you takes away from the feel of the game. In eve, like uo... you learn by loss and have to watch your own ass.

Isus Jarode
Gallente
Sons of Ivaldi
Zero Hour Alliance
Posted - 2010.12.11 04:08:00 - [36]
 

I'm just like you OP. I've been playing EVE on and off for five years now. Originally I just played every so often with trial accounts, then finally bought an account. But I'd end up suspending my subscription due to lack of time and school concerns.

The matter of ISK and skills are a big barrier to bypass, but that's no different than any other MMO - I remember when I played WoW, the key to leveling was to grind and complete as many repetitive quests as possible. In other MMOs, the barrier to bypass are damage and equipment differences; in EVE, it's all about cash and skill. The difference is that you can rush WoW; you can't rush EVE.

But I think the key to getting past this barrier is actually what EVE is all about: community. Find yourself a decent corp that matches your needs to pass the time with. If you're someone like me that still needs to develop your character, finding a high-sec corp would be ideal, or you can stick with the Empire corps and just communicate with your fellow corp mates. Set up group mining parties in low sec and split the earnings; run high level missions together. That sort of thing. The key is simply filling the time between your skills improving with missions, mining, economics and corporation community.

Right now, having come back after a long break, I'm going to focus on building up my Skill Points. But soon enough I'll need to find some community to pass the time. That's the goal for me.

Nagging Girlfriend
Posted - 2010.12.11 14:32:00 - [37]
 

I'm also in your position. Just spent a bunch of money on implants and a shiny mission ship and planned on grinding missions for a while to make some money so I can support my pvp addiction. I haven't made much money so far and I am already burning out on it quick but I usually just stick it out and get it done. It usually pays off when I can fit and use whatever ships I want but the grind sucks.

Shootmenot dammit
Posted - 2010.12.11 14:55:00 - [38]
 

Gameplay experience, attention and balls beat SP except in very extreme or "rock-scissors-paper" situations.

No amount of SP can teach you how to scout properly, how to identify fail fleet compositions, how to set up a few bubbles to trap passing people, how to dictate range properly, how to scan quickly and effortlessly, how to deduct in a few moments what's the most probable fitting your target is using by looking at their hull and their tactics, or how to setup your overview for different situations.

A newbie with an interest in the game, and which actually undocks and tries stuff, usually has more chances to survive than someone with cartloads of SP, but who always does the same stuff.

When somebody with a hundred million SP stomps on you, it's probably due to gameplay experience than to SP difference.


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